XaiJu
EraHunter

EraHunter

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EraHunter posts

Nika is looking for a way to get home.

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The very first Nika, may 2016

The work is ongoing, meanwhile, deep in in the folders of my pc I found one of the very first pictures of Nika x)


She wasn't called Nika then.

At that time, we did not know how to implement the idea of free movement around the city and the mechanics of strangers catching you (even now it does not work perfectly). There also were many other technical difficulties.

EraHunter seemed easier to develop, so we started with it.

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Status update

Hi guys! Sorry for the radio silence. We're doing okay, just a lot of work lately. But the development of the game is going well, don't worry. Actually have an idea for a new quest. We'll see how it turns out and maybe include it in the next update. We are also continuing to rework one of the quests, can't get it right yet, but we'll manage x)


Thank you so much for your messages of support, we're very grateful for them ❤️ Hope you are all doing well too^^


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Status update

Q7) Writing - complete, Programming - complete, Art - complete

Q8) Writing - complete , Programming - complete, Art - 1/2

Q9) Writing - complete, Programming - complete, Art - complete

Q10) Writing - complete, Programming - complete, Art - 0

Q11) Writing - 3/4, Programming - complete, Art - 0

Additional quest: Writing - 3/5, Programming - 1/2, Art - 2/5

Other programming:  3/4


These are all the quests that will be in the next update (e...

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Our first ideas for Nika's daytime outfit

PS:  Created a new post because the previous one had poor image quality


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City upgrade

In this version we'll also try to make the city feel more alive. This is not some global change, it's just now every resident will say something when he's approached. 

You can even find those who witnessed "strange events".

They are most easily found near the places where the event took place.

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Status update

The game lacks variety of sprites so i drew some new ones. 


Also trying a new approach to a status update x)


The progress of the new quests: 

Q7) Writing - complete, Programming - complete, Art - 1/2

Q8) Writing - 3/4 , Programming - complete, Art - 1/2

Q9) Writing - complete, Programming - complete, Art - complete

Q10) Writing - 3/4, Programming - 1/3, Art - 0

Q11) Rough draft

Additional quest: Writing - 3/5, Pro...

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Naked Adventure Status Update

Development continues. Finished one more quest, another one is half finished. 

Many have already guessed why Nika is in a skirt. In this regard, the question. What do you think about spoilers? We don't write or post much because we don't want spoilers, we're curious to know your opinion ^_^

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New clothes for some quests

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New clothes for some quests (sprite)

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Era sketch

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Naked Adventure status update

Almost finished working on one of the quests: Keys quest. As usual, at first we planned it as a small scene, but in the course of work there were several interesting ideas that we wanted to add (and which were suitable for it) and it grew bigger. Also we started working on another quest: A cafe quest


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Sailor Moon redraw

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Alan

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The very first version of Naked Adventure

 

We are okay, the work is going on. Just abnormal heat got to us too x)


Initially, Nika was a blonde with a ponytail. Pink-haired Nika appeared a little later, after this concept:


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Monster sketches

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Sneak peek

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Status update

Many people liked the idea of sneaking somewhere, in this case Nika will have to sneak into a warehouse to pick something up (she doesn't know what yet, but this is something she will need for another quest)

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Nika for daytime quests

Bonus pic. I tested my markers ^◡^



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Maiya sketches

While we are working on Naked Adventure, here's some Maiya sketches ^_^

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Status update

Currently working on an interesting event (as we think). It's about Nika not finding her keys in a flower pot. We think many have already guessed that this could happen ^_^


Also adding the same quest log as in EraHunter. It seems to be quite convenient (or is it more atmospheric without it?)

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Naked Adventure v 0.3.4 Mac. Only save fix

Fixed the problem with saving in Mac

ENG https://mega.nz/#!PxIQnQwD!nzDodQBMfQ0SA3Uj2PqKrtlqScW-i8XTOsL7OAAU7X0 

RUS https://mega.nz/#!T9J21YyQ!xqslnk-iwRldU17sHWTuXWcFLuOq7xmSxBbki32DR_E 


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A small pall

With which minor characters would you like to see more scenes in future updates:

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Naked adventure

We are currently working on Naked Adventure. In the meantime, we decided to to do a little poll on EraHunter =)

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Bug fixes 0.5.2

- Fixed a bug with a disappearing blacksmith during the meanflower quest

- Fixed a small bug on the beach with a big-breasted swimming girl

- Wrote a plugin that fixes the problem with saving in Mac version

Version 0.5.2  (for patrons only):

https://www.patreon.com/posts/33719032

Public version is available on ulmf

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New version: 0.5.1

A lot of things have been done and reworked. That's why old saves don't work.

We thought about writing a change log. But it's basically a new game, there are familiar events and quests, but they have been modified and new events and quests have been added, so you'll need to play the game from the beginning

We also added wasd movement support for convenience ^_^


UPD: Changelog

- Fixed a crash when losing to small meanflowers

- Fixed several typos

...

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New version: 0.5.2

A lot of things have been done and reworked. That's why old saves don't work.

We thought about writing a change log. But it's basically a new game, there are familiar events and quests, but they have been modified and new events and quests have been added, so you'll need to play the game from the beginning

We also added wasd movement support for convenience ^_^


UPD: Changelog

- Fixed a crash when losing to small meanflowers

- Fixed several typos

...

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Status update

Everything is 99% ready. All that's left is to to finish couple little things and test the final build (⊙ᗜ⊙)

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Status update

The new quick access room is much bigger now. 

There are not only events themselves, but also their intermediate stages to make the testing easier. Since there are now more interrelated events and days, everything requires a lot more testing. 

As for the translation, it's 85% complete.

And Happy Holidays to everyone! ^_^  

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Status update

We finished all the scenes and the art. Adding quest log to the game, testing every scene to find all bugs and inconsistencies. There are even more dialogs now, but we haven't re-counted them yet; need to edit and proofread them first. Therefore, I can’t say the exact percentage of translation done, approximately 20%

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