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Zaborn_1997

Zaborn_1997

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Chapter 252 April Release Approaching and Detailed Changes

Monday, April 14, 1992

After a successful week following the release of ZAGE POWER!, Zaboru was ready to finalize the much-anticipated April game lineup. This month’s six-title release was shaping up to be one of the most exciting yet. The momentum was strong, with fans eagerly awaiting what ZAGE would deliver next. Retailers had already placed massive orders, and the hype surrounding these releases had only grown stronger thanks to the magazine’s exclusive previews.

Me...

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Chapter 251 ZAGE First Ever magazine , ZAGE POWER!

Monday, April 7, 1992.

After an Quick interview with Hideo Kojima, Zaboru continued to sit in his office, deeply engrossed in his work. The future April release was progressing smoothly, and everything was on track. But beyond the games, there was something else that had him grinning from ear to ear—the launch of the first-ever dedicated video game magazine, ZAGE POWER! This was a collaboration between ZAGE and Tomizawa, Hakushensha publishing company, and to his delight, the f...

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Chapter 250  Unexpected Employe For ZAGE

Monday, April 7, 1992.

Zaboru and his team continued working tirelessly on ZEPS's April release. The progress was moving smoothly, and everything was aligning well for the planned release on April 26, a Saturday. This time, the release would be exclusive to Japan, as the U.S. market still needed time to absorb the current ZEPS library. Alongside the game launch, ZAGE was preparing a brand-new advertisement to further cement its dominance in the industry. Every de...

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Chapter 249 Sonaya Condition

Monday, April 7, 1992, marked a tense atmosphere at Sonaya’s Japan headquarters. The gaming division was in complete disarray, struggling under immense pressure after the departure of Zanichi Renkonan. His one-month notice period had ended, leaving a gaping hole in leadership. Hikaru Kurata, Sonaya’s CEO and major shareholder, had hastily appointed Kazuha Nakata as the new head of the gaming department. Nakata had once worked at Atari, bringing with him a history of experience in g...

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Chapter 248 Yoko the gaming girl playing super mario bros 2 - Part 3

Yoko wasted no time diving back into Super Mario Bros. 2. If the game challenged her to beat it with every character, then that was exactly what she was going to do. She had already conquered it with Princess Peach, proving that her floating ability made precise platforming much easier. Now, it was time to see how the other three played.

She started with Mario, the most balanced character. Without Peach’s floating, she had to time her jumps more careful...

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Chapter 247 Yoko the gaming girl playing super mario bros 2 - Part 2

Yoko continued to play the game and she had never been more determined. Super Mario Bros. 2 had completely captivated her, and playing as Princess Peach made the game feel even more special. She had never expected a Mario game to become like this one. The vertical platforming, the creative enemy designs, and the ability to pick up and throw objects rather than just stomping on foes made the entire experience feel fresh. More than anything, she loved how Peach’s floating ability let h...

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Delayed today release

Will upload later in afternoon i need rest for a while, I'm unwell

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Slightly Adjustment

Hello guys

In a previous information, I mentioned that the 16-bit console might start around chapter 350, right? I want to revise that because I plan to expand the arcade and PC gaming sections, along with the handhelds, after chapter 300. So, the 16-bit console might start a bit later. At worst, it could be around chapter 400. (Let’s hope I can achieve this, lol!) Because there are plenty of Arcades Hidden gem and there are Pateron User called Rain giving me very good advice regard...

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Chapter 246 Yoko the gamer Girl Playing Super Mario 2

Sunday  30 March 1992

Yoko Saejiko, a 5th grader with an impressive talent for video games, sat eagerly in front of her ZEPS console, ready to dive into her next gaming adventure. She had always loved ZEPS titles, and some of her favorite characters included Samus Aran from Metroid. The revelation that the powerful space warrior she had admired was actually a woman had left a deep impression on her. It was rare to see female protagonists in video games well its basically non...

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Chapter 245 Zaboru Doom PC

Sunday  30 March 1992

Zaboru kept working even though it was Sunday, fully immersed in completing his latest project—Doom for PC. The game was already 95% done, and he could feel the excitement building as he played through the near-final version. Doom was one of the most legendary games in his previous life, a title that could run on almost anything, from computers to calculators, and even bizarre platforms like ATMs. Its reputation was legendary, not just for its high-sp...

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Chapter 244 ZAGE progress and Nanco games other 3rd party developer

Saturday 29 March 1992

It had been a week since the global release of ZEPS, and the ZEPS Special release in Japan and Zaboru could hardly believe how well things were going. The launch had exceeded all expectations, with ZEPS Special consoles selling out almost instantly in Japan. It was as if they couldn’t even keep up with demand, as every new shipment disappeared from store shelves as quickly as it arrived. The game sales were equally impressive, with titles flying off the s...

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Chapter 243 Yugo Game on Progress and Hamazou Household

Thursday 24 March 1992

Yugo grinned from ear to ear, unable to contain his excitement. His boss, Zaboru, was actively helping him refine his game, taking Koro-Cool’s gameplay to a whole new level. Every suggestion Zaboru made added something fresh, something dynamic. They had already spent hours discussing the mechanics, polishing the movement, and ensuring that every combat encounter felt fluid and rewarding. Yugo had never invested in a project before, and Zaboru’s enthusia...

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Chapter 242 Endo Play The Legend of Zelda 4

Zabo-man becomes a hidden boss! Zabo-man stood before Link, wielding a massive axe, his entire presence radiating menace. Unlike any enemy before him, Zabo-man didn’t just charge mindlessly—he had precise, devastating attacks. His first move was a rapid spinning slash, forcing Endo to time his shield blocks perfectly. One mistimed block, and he would lose half his health in an instant.

“Whoa! Chill, Zabo-man!” Endo shouted as he barely managed to block the onslaught. He g...

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Chapter 241 Endo Play The Legend of Zelda 3

Endo continued playing , and he was fully engrossed in his adventure now, his hands gripping the controller tightly as he prepared to tackle the third dungeon. The world of Hyrule had completely drawn him in, and with two Triforce pieces in his possession, he felt an overwhelming urge to conquer the next challenges ahead.

He pulled up his map, scanning for the rumored location of the next dungeon. According to the hints he had gathered from old men and cryptic clues hidden in ca...

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Chapter 240  Endo Play The Legend of Zelda 2

Endo barely had time to breathe after defeating Aquamentus. His excitement was at an all-time high as he watched the first piece of the Triforce shine on the screen. He knew this was just the beginning. Seven more pieces were scattered across Hyrule, waiting to be found. His journey was far from over.

Determined to keep the momentum going, Endo guided Link back into the overworld. The familiar chiptune melody played as he planned his next move. The first dungeon had given him con...

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Chapter 239 Endo Play The Legend of Zelda

Thursday 27 March 1992 Afternoon

After school ended, Endo wasted no time running home, eager to continue his gaming streak on ZEPS. Having already conquered Contra from the latest March releases, he had his sights set on The Legend of Zelda. The moment he stepped inside, he threw his bag aside, rushed to his gaming setup, and grabbed the game’s box with excitement.

As always, the package contained four items inside. He eagerly searched for the familiar Black and Gray Z ca...

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Chapter 238 Zaboru Chilling

Thursday 27 March 1992

After the great debate with Jun Kirizou on television, the buzz had yet to die down. Newspapers continued running follow-up articles, radio hosts dissected Zaboru’s arguments, and magazines featured interviews with various industry professionals about the future of gaming. Even though it was the second day since the debate, the footage kept circulating, fueling conversations everywhere. Some people supported Zaboru’s stance wholeheartedly, while others ...

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Chapter 237 Zaboru Debate with Anti Gamer

Tuesday 25 March 1992

Zaboru was deep in his work, fine-tuning the upcoming April release while balancing his personal PC game projects. The rhythmic clacking of keys and the soft glow of multiple monitors filled his private workspace. His focus was unwavering, but a firm knock at the door snapped him out of his concentration. Looking up, he saw Yumi, his ever-efficient secretary, standing at the entrance, her usual composed expression replaced with something more serious.

...

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Chapter 236 Brian Reynald Play Contra Part 4

After beating Contra for the first time, Brian Reynald grinned and immediately started another run. This time, he selected Lance Bean, eager to test out a different playstyle. With each attempt, he could feel himself improving. Lance's special ability, True Grit, allowed him to tank more hits, making him far more sustainable in battle. Despite still dying countless times, he pressed on, determined to prove his mastery of the game. Hours passed in a blur of gunfire, explosions, and rele...

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Slightly information

Guys, I've been thinking that the advantages I provide for $3 on my novels might be lacking, so I'm planning to increase the number of advance chapters.

On Webnovel, I normally upload 3 chapters a day and 5 on weekends.

On Patreon, I might increase it to 4 chapters a day while keeping it at 5 on weekends.

So, it would look like this:
Webnovel = 25 chapters per week (normal)
Patreon ($3 tier) = 30 chapters per week (normal)

But I'm not sure when to start this...

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Chapter 235 Brian Reynald Playing Contra Part 3

Brian barely had time to recover before the next level loaded. Stage 7 - Hangar. His heart sank immediately. He already knew this was going to be brutal. The screen was a chaotic mess of moving platforms, conveyor belts, and enemies positioned at every possible angle, ready to gun him down.

"This game just keeps getting worse!" he groaned, gripping the controller so tight his knuckles turned white.

The first section threw him into a barrage of turrets, armed soldiers, and d...

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Chapter 234 Brian Reynald Playing Contra Part 2

Brian didn’t hesitate as the next stage loaded. He was completely absorbed, adrenaline still surging from the previous battle. The transition to Stage 3 - Waterfall caught him off guard. The screen now scrolled vertically as Bill ascended a towering enemy base, scaling up platforms while dodging relentless enemy fire. The change in gameplay mechanics threw him off at first, but he quickly adapted.

"Damn, this game really doesn’t hold back," he muttered, gripping the controlle...

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Chapter 233 Brian Reynald Play Contra

Tuesday 25 March 1992

Brian Reynald, 28 years old, had always been obsessed with action movies, especially those packed with intense shootouts and military operations. Explosions, tactical gunfights, and relentless heroes taking down waves of enemies—those were the things he loved the most. So when he saw an advertisement for ZEPS showcasing games like Metal Gear and Contra, he knew he had to get his hands on them. The idea of playing through the chaos of a battlefield instead ...

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Chapter 232 Wataru Playing Final Fantasy - Part 3

Wataru continued playing Final Fantasy, ready to face Garland and rescue the princess. The game had already pulled him in with its immersive world and strategic combat, and now, the first real challenge was right in front of him. He smirked as Garland appeared on the screen, delivering his nasty taunt.

“Hahaha! The princess is mine! The king’s lapdogs! Do you have any idea who you’re dealing with? I, Garland, shall knock you all down!”

Wataru grinned. “Oh, it’s ...

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Chapter 231 Wataru Playing Final Fantasy -Part 2

After creating his characters, Wataru eagerly continued his journey into Final Fantasy. As soon as he pressed start, another beautifully crafted 8-bit cutscene began playing, setting the stage for the grand adventure ahead. The atmosphere was thick with anticipation as the story unfolded before him.

The world lay in darkness. The four elemental Crystals—Earth, Fire, Water, and Wind—had lost their brilliance, throwing the land into chaos. Crops withered, oceans became restless...

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Chapter 230 Wataru Playing Final Fantasy

Monday 24 March 1992 

Wataru, a high school student and an avid Dragon Quest enthusiast, could barely contain his excitement. Today was the day he would finally experience another role-playing game, and not just any RPG—Final Fantasy. Just the sound of the title sent shivers of anticipation down his spine. He had heard rumors about this game, whispers of an adventure grander than anything before it, and now, he was about to see if those whispers were true.

The moment...

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Chapter 229 Zaboru deals with Hakushensha anda Handai toys

Monday 24 March 1992 

Monday morning after the incident with Akira Hamazou, Zaboru was already back at work. His body had healed at an unnatural pace, something even Ayumi found impossible to comprehend. Though the bruises and cuts were still faintly visible, he moved as if nothing had happened. When she pressed him on it, he simply shrugged it off, claiming he had always been a fast healer. Ayumi, however, wasn’t convinced. Despite her lingering worries, she insisted on t...

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Chapter 228 Jeremy Harvey Playing Castlevania 3

Jeremy started the game again, determined to complete it in record time. Having mastered its mechanics, he sped through each stage, defeating enemies with precision and efficiency. His confidence grew with every battle, and his movements became second nature. He no longer hesitated at tricky platforming sections or worried about conserving hearts for sub-weapons. He had learned enemy patterns, shortcuts, and how to optimize every second of gameplay. By the time he had collected all of ...

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Chapter 227 Jeremy Harvey playing castlevania 2

Jeremy continued to play Castlevania, beginning with a thorough exploration of Jova Town. He spoke to multiple NPCs, many of whom provided cryptic hints that were difficult to decipher. He furrowed his brow, rereading some of the lines. "A hint? But why are there so many hints? And why do some of them make no sense?" He noticed that one character told him if he found a body of water in the woods, he should jump into it to reveal a hidden passage. That seemed odd, but he made a mental n...

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Chapter 226 Jeremy Harvey playing castlevania 

Sunday 23 March 1992

Jeremy Harvey, a 24-year-old office worker, had always been fascinated by vampire lore—Dracula, demon hunters, and everything in between. As he strolled past a nearby electronics store, his eyes locked onto a display featuring a sleek gaming console labeled ZEPS. But what truly caught his attention was a game sitting prominently on the shelf: Castlevania. The moment he saw the artwork depicting a lone warrior against a castle looming in the distance, someth...

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