AN : Misplaced Chapter So I just throw this as bonus for next week and this chapter should be 641 lol sorry
Monday 11 January 1996 Morning ZAGE Tokyo Offices.
Zaboru and the other ZAGE higher-ups were currently in a meeting at the Tokyo office, discussing the growing number of subsidiaries under ZAGE's control. Leading the discussion was Rina Kishimori, Head Administrator of ZAGE, who stood at the front of the room, explaining the current situation in detail.
â€...
2025-09-12 15:15:39 +0000 UTC
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In January, ZAGE released two new titles for the ZEPS2 console: Super Mario World 2, developed by ZAGE Tokyo, and Kirby’s Dream Land 2, produced by ZAGE Osaka. Both games showcased the technical and creative strengths of their respective teams and set a strong tone for the company’s early-year lineup.
Following the release of these two games, Zaboru assigned additional projects to the ZAGE Osaka team. In parallel with the ongoing development of the ZEPS 3 co...
2025-09-12 00:19:08 +0000 UTC
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11 January 1996 Monday.
Kawada Takeuchi, one of the animators at Green Leaf Studio, leaned back in his chair, smiling as he sipped his coffee. Ever since ZAGE acquired Green Leaf, his workload and benefits had improved drastically. For the first time in his career, he could actually relax a bit before work. He now arrived at the office by 7:00 a.m., and with the official workday starting at 8:00 a.m., he had a full hour to unwind and mentally prepare for the day ahead.
Befo...
2025-09-12 00:18:12 +0000 UTC
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Saturday 9 January 1996 Morning.
Zaboru wasn’t working this morning as he usually did. Instead, he chose to start his day with a workout, running a considerable distance from his office. After cooling down, he headed to one of his favorite places — a modest gyoza restaurant called Ryou Gyozan. Despite its humble appearance, the food there was exceptional, and Zaboru loved it dearly.
It was still early, and the restaurant hadn’t opened to the public yet. But Zaboru had...
2025-09-12 00:17:47 +0000 UTC
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Friday 8 January 1995 Morning.
Zaboru was scheduled to meet with Tomi Bakurou, the CEO of Hakushensha — a manga publishing company that was acquired by ZAGE and now operating as its official manga division.
Currently, most of the ongoing manga in Weekly Shonen Shock, Monthly Shonen Shock, Monthly Seinen Shock, and Monthly Shojo Shock are nearing their final chapters. In response, Tomi is presenting a list of promising new manga titles being considered for serializat...
2025-09-11 02:16:30 +0000 UTC
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Thursday 7 January 1995.
The day after the ZAGE finance meeting, the company held its long-awaited technical meetings. Inside the ZEPS meeting rooms, the space was packed with developers, quality control staff, and R&D teams from both the Osaka and Tokyo branches. The agenda for the day was clear: to discuss the technical specifications of ZAGE’s next-generation console, the ZEPS 3. The console was expected to launch sometime in 1997 — ideally in early or mid-year. Howeve...
2025-09-11 02:15:35 +0000 UTC
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January 6 1996 Wednesday
After Monday's meeting with Jensen Huang from NVIDIA and Jerry Sanders from AMD, Zaboru quickly returned to Japan aboard his private jet. Without delay, he resumed the previously postponed meetings, starting with the ZAGE 1995 Finance Report.
A few days before his trip to the USA, Zaboru had announced the decision to postpone the 1995 Finance Report meeting. The reason was clear: he had urgent and high-stakes meetings scheduled with NVIDIA and...
2025-09-10 02:33:34 +0000 UTC
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January 4 1996 Monday.
Zaboru was now staying in a luxury hotel in the USA, where one of the most important meetings was taking place — a discussion about custom CPU and GPU development for the next ZAGE console.
ZAGE now owns 30% of AMD and 30% of NVIDIA. Initially, when Zaboru invested, he acquired 25% of their shares. More recently, he increased his stake in NVIDIA and AMD by an additional 5%. As a result, he is now one of the major shareholders in both companies. Zabo...
2025-09-10 02:32:39 +0000 UTC
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Saturday 2 January 1996.
Zaboru sat in his office, Ayumi beside him. He wasn’t working like usual. Instead, he was waiting for three specific Tokusatsu shows to air: Ultraman Tiga, Kamen Rider Kuuga, and Super Sentai.
Although Ayumi didn’t really like Tokusatsu, she wanted to accompany her boyfriend. She enjoyed simply sitting and watching things with him.
Zaboru asked her, “You sure you want to watch these together, Ayumi? I mean, do ...
2025-09-09 02:20:29 +0000 UTC
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First of all ZAGE are releasing 4 games this month which are R-Type DX , Wario Land 2 for ZGB and E.V.O Search of Eden for ZEPS 2 and Elder Scroll 2 arena.
For R-Type DX, Zaboru hasn't altered much, preserving the solid handheld side-scrolling shoot-'em-up gameplay that fans love. The controls remain tight, the pacing energetic, and the challenge level just right for portable play.
For Wario Land 2, Zaboru didn’t make major changes but rather enhanced the graphics and ove...
2025-09-09 02:19:52 +0000 UTC
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15 December 1995 Tuesday Morning
Zaboru sat in his office, reflecting on the new directives he had issued just the day before after the talk with his father . Both ZAGE Japan branches—Osaka and Tokyo—had been given fresh development assignments. Despite their ongoing projects, ZAGE Tokyo was now tasked with developing two additional games for release in 1996: Final Fantasy IV, scheduled for February, and Soulcalibur Arcade, set to launch in March. Meanwhile,...
2025-09-08 00:18:55 +0000 UTC
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At the Hamazou household, Akechi Hamazou smiled faintly. "I can't believe it—I'm actually being ordered around by someone," he muttered with a small chuckle. In his active Yakuza days, when he was known as the infamous Rashomon of Hamazou, no one would have dared to give him orders. Now, having transitioned into the role of a businessman—owner of the video game company Akaishidan and the security firm Aoshidan—he had grown more relaxed. Still, his responsibilities in the security...
2025-09-08 00:18:08 +0000 UTC
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(My mind are really tired so i just want to speak nonsense like this might delete it later)
i can’t even believe this is happening—so many of you are actually eager when I just mention the Big 3 and anime.
At first, I only wanted to include anime and manga as side projects without diving too deeply. You probably noticed how I just casually mentioned them. But since plenty of you are excited for more anime and manga content, I’ll probably add more. This novel might not only...
2025-09-07 17:51:14 +0000 UTC
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Monday 14 December 1995.
Zaboru is currently with his father, Zanichi Renkonan, and they have gone to visit the owner of Green Leaf Studio, an anime production company. Zaboru is considering acquiring another studio to strengthen ZAGE’s reach in the anime industry. Green Leaf Studio is looking to sell its shares in order to raise fresh capital and continue operating. Zanichi was insistent on accompanying his son to this meeting, expressing a keen interest in the potential deal....
2025-09-07 03:35:21 +0000 UTC
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SATURDAY 12 December 1995
Following yesterday's ZAGE Talk, the media has been buzzing non-stop. Coverage has exploded across television, newspapers, and online platforms, with countless commentators and fans discussing the event. Zaboru, now recognized as a worldwide public figure, drew intense attention not just for the scale of the event, but also for his honest, heartfelt responses. His ZAGE Talk resonated deeply with people, capturing a surprising amount of public interest an...
2025-09-07 03:32:46 +0000 UTC
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Friday 11 December 1995 ZEB Japan
ZEB Japan recently announced a surprise event earlier this week—an informal gathering called "ZAGE Talk," scheduled to take place before the highly anticipated GOTY 1995 celebration. This casual event will feature Zaboru himself, seated at a podium, answering questions directly from fans in an open and engaging forum.
Zaboru stood by the back entrance of ZEB, moments before the event began. He had taken special care with his outfit:...
2025-09-06 02:56:51 +0000 UTC
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December 7 1995 Monday
At ZAGE USA headquarters, Zaboru held a meeting accompanied by his father, Zanichi Renkonan, who also served as the CTO of ZAGE Japan. Together, they were meeting with ZAGE USA's senior executives to explore the possibilities of launching ZAGE online stores and expanding into digital products.
“Alright, everyone, I’d like to hear your thoughts on something. As we all know, technology is advancing rapidly, and we need to keep pace with those change...
2025-09-06 02:54:09 +0000 UTC
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Friday 4 December 1995.
Today marks the official release date for Hot Wheels toys developed by HanDai, a subsidiary of ZAGE. Alongside the launch, ZAGE also unveiled a series of advertisements that highlight the unique features of the toys, demonstrating their exciting capabilities and the wide variety of track designs available. These ads quickly captured the attention of many, especially car enthusiasts. The designs are a mix of creative and captivating—some cars stand out wi...
2025-09-05 03:26:33 +0000 UTC
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AN: I've made a mistakes in latest chapter Zaboru should be in USA instead of Japan so i already fix it. Sorry guys
November 29 Saturday 1995 Morning - ZAGE USA
Now in late November 1995, Zaboru sat back in his chair, deep in thought. “Well, ZAGE is another success this year,” he mused with a chuckle. Despite the massive expenditures the company had made—ramping up production, expanding teams, and investing heavily in marketing and acqusitions—the returns had been nothing ...
2025-09-05 03:24:38 +0000 UTC
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28 November Friday 1995
Just a couple of days have passed since the release of Rurouni Kenshin and two other ZAGE titles, Hello! Pacman and Cybernator. So far, Rurouni Kenshin has been receiving overwhelmingly positive feedback from players.
Players especially praised the dramatic shift from the dark, cold-blooded assassin Battōsai to the peace-seeking, reverse-blade sword wielder Kenshin. This transformation wasn’t just narrative—it was reflected meaningfully in gameplay m...
2025-09-04 02:24:12 +0000 UTC
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24 November 1995 Saturday
Wataru had just returned home and earlier today, he picked up the latest batch of ZAGE games released this month. He let out a long sigh. “Damn, ZAGE keeps pumping out new games every single month! How am I supposed to buy them all?” Wataru groaned. Now a college student, he had always been a huge fan of ZAGE titles. The problem was, ZAGE’s output was relentless—releasing two to three high-quality games every month. Even though he wanted to get t...
2025-09-04 02:23:42 +0000 UTC
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10 November 1995 Saturday
Today marked the official release date of the PZ-DVD Player in both Japan and the USA. Despite its relatively high price tag, the player sold remarkably well on its opening day, generating strong interest among consumers. Japanese media outlets, from television to newspapers, enthusiastically reported on what they described as the beginning of a new era in home cinema. Thanks to DVD technology, it was now possible to store an entire movie on a single dis...
2025-09-04 02:23:06 +0000 UTC
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Do you guys want more detailed drama? Were you disappointed with how quickly I wrapped up some parts—for example, how Zanki’s plan was solved just like that?
Honestly, at first I wanted to focus on those moments in depth, but it would have taken a long time, and I thought many of you might get annoyed. So, I just skimmed through it.
Let me know if you’d prefer otherwise. That way, in the future, if I create another drama, I can make it more complete.
And honestly I'...
2025-09-03 15:18:00 +0000 UTC
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8 November 1995
At the Toshiba offices, Zanki Zagashira stood beaming with pride as he gazed upon the latest product from the company—a machine he had poured months of energy and excitement into. It was none other than the groundbreaking TEN CD Player, also fondly referred to as the 10 CD Player or even the Heavenly CD Player by those in the marketing team. This revolutionary device was the first of its kind: a CD player that could hold and play up to 10 discs simultaneously, p...
2025-09-03 00:19:11 +0000 UTC
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Monday 5 November 1995.
Zaboru was now inside the Philips offices in Japan, sitting down for a meeting with Jan Timmer, the CEO of Philips. With a polite smile, he asked, “So Jan, how’s the progress on the DVD player going? I heard that last month Philips was negotiating to bring several box office movies to DVD. Is that true?”
Jan grinned and nodded. “We are, Zaboru. And let me tell you—it’s going smoothly. Many movie producers are excited to partner with us be...
2025-09-03 00:18:44 +0000 UTC
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In October 1995, ZAGE released three new titles: two arcade games and one for PC. The first was Streets of Rage 2 for arcades, much to the delight of longtime fans of the original. The sequel retained everything players loved about the first game—its satisfying combat, intense music, and gritty urban atmosphere—while also improving on several gameplay systems. It introduced new characters, refined mechanics, and sharper graphics, which were especially praised by players in...
2025-09-02 01:14:51 +0000 UTC
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Friday 8 October 1995
Zaboru is currently at the ZAGE offices in Tokyo, Japan, and today marks his last day there before heading to the United States. Tomorrow, he will travel to oversee the progress of two major Halloween projects: Clock Tower and House of the Dead. Although John Carmack recently called to report that both projects are progressing well, Zaboru feels it's essential to personally supervise their development.
This time, Ayumi won't be accomp...
2025-09-02 01:14:03 +0000 UTC
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Monday 5 October 1995.
Zaboru's schedule is nothing short of insane—he almost never takes a break from working or thinking about what’s next for ZAGE. He starts his day very early. By 6:00 AM, Zaboru was already inside the ZAGE offices in Japan. He quickly brews himself a cup of coffee and jumps straight into work, always starting earlier than anyone else in the company even though he is the owner of the company.
Before the official workday begins, Zaboru often spends t...
2025-09-01 00:55:19 +0000 UTC
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Saturday, October 3, 1995
Zaboru was in his office, as usual, working through the weekend. The fluorescent lights buzzed overhead as he leaned back in his chair, a cup of lukewarm coffee beside him. Though he was still based in the Japan office, his mind wasn’t on his usual tasks. Today, he was plotting something far larger than his typical game development cycle. Not exactly game-related—at least, not at the start—but tied to his anime projects. Today, he was thinking abou...
2025-09-01 00:54:08 +0000 UTC
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Well, I’ve just realized that the Rest of Month chapters are quite boring, especially since I mostly only described the games and damn Those chapters really require a lot of research, so I might change the format in near future. I may not focus too much on the games that were released if Zaboru didn’t change much about them.
And what do you think of those chapters guys, does it bored you to read them? or you enjoying it?
2025-08-31 03:30:43 +0000 UTC
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