Hi guys,
This week we’ve been working on adding the missing content and activating the UI for the Point & Click part of the game. That's pretty much done. Next week we'll polish it up a bit and add the SaveGame module. Once it's ready, we'll release a patch and start working on performance.
We have also been doing tests on Vulkan and DirectX12 and I think it will help a lot on most machines. Apart from that, we dealt with some bugs that made the game noticeably slower on mid...
2022-09-16 23:35:42 +0000 UTC
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Hi guys!
In the patch that we just published we mainly focused on improving stability. We adjusted the game flow and some critical bugs that broke progression. Everything feels much more solid but we will continue working on this these next few days.
In the next patch we'll complete the content of this update and activate the savegame module. We'll also start implementing the ingame UI. Right now is practically disabled witch generates navigation issues as they give no visual feed...
2022-09-09 23:58:48 +0000 UTC
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Hi,
here is the first patch for the v0.11.
- We have adjusted many things to make the game more stable in general.
- We added an "under development" message once the interaction with Olianne ends, to warn that from that point on everything is under construction. It is a temporary fix but we hope to have the rest of the version ready in a few more days.
- We've also activated the Bug Report that ...
2022-09-09 23:25:00 +0000 UTC
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Hey guys,
as announced all the August refunds had been issued. According to patreon they can take up to 7 working days to process so keep that in mind.
If you are not seeing your money back past this period let me know through a DM so we can figure out what happened.
Thanks and Much Love!
EB
2022-09-05 22:06:27 +0000 UTC
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Hi guys,
We pushed this weekly status update to focus on the Chapter release but the next one will be posted this Friday.
We took notes on your feedback and we are already working on it.
Over the next few days, we'll work through each issue as we complete the content of this chapter by expanding on Olianne's introduction and adding a couple more scenes that are missing at the moment.
We’ve been also working on the next chapter for a while and will start posting conte...
2022-09-05 20:50:06 +0000 UTC
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Hi guys,
we fixed the shader bug and tested it extensively, so you shouldn't have this issue no more. You will be able to actually see the game now.
We've left some scenes out as they were still giving us some trouble during this testing week but we'll put them back in a few days to close the introductory chapter. This update ends after the first interaction with Olianne. Keep that in mind before you go crazy trying to find out what to do next.
There will be some...
2022-09-03 20:19:48 +0000 UTC
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Hi guys, the shader issue is solved and everything seems to be working fine.
Nevertheless we though the same with the last build so we'll make sure this time. We'll take a couple more days to test it in diferent rigs and see if the results are consistent. We should have done that on the first place.
Thanks for your feedback (and patience).
EB
2022-08-31 22:24:27 +0000 UTC
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Hi guys,
Thanks for the reports, I'm aware of the issue with the last build and we are working on it at this moment. Shouldn't be too long until we fix it and update a patched version. I'm counting on a couple days.
Once it's up and working I'll take myself and the other three devs to do an energy cleanse and we'll ring some bells in the studio.
EB
2022-08-29 17:13:51 +0000 UTC
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Hi guys,
Finally after days of battling with the shader compilation in unity we managed to make it work. While this build is on EarlyAccess we’ll release a version for DirectX12 and Vulkan and see what works better for the project as this one with DX11 is giving us hell right now. Both will will be out next week.
We left the full UI in event tough its not functional yet. This so you can see the idea once the main game loop is on and the stats and perks are active.
Everythi...
2022-08-28 19:19:33 +0000 UTC
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Hey guys, we are fighting time to launch the update on Sunday. Everything seems to finally work so expect the update early that day!
2022-08-27 00:16:21 +0000 UTC
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Hi guys!
Some issues came out during testing but we have everything fixed and next week we'll be publishing the update.
With all the extra time this update has taken, I'm just glad you're still around, so I'll be issuing a refund of the last payment to everyone. You've had enough patience to even think about charging you anything.
We also have some surprises for you in the game. And the next update will be quick, We've continued working on it while fixing this is...
2022-08-16 23:30:44 +0000 UTC
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We finished the update and what is more important, we did it with the custom tools and framework that we just developed for the project.
We are going to dedicate a few days to testing and after that we’ll publish the version.
Thank you all for staying around. I’m very aware of the extra time this version has taken (I have suffered every day that we have extended it) but without spending some efforts to develop our own tools the pace of updates would not have been enough.
2022-08-04 22:57:33 +0000 UTC
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Here's how the time passing works ingame when going from morning -> afternoon -> night. It was more complicated than expected but we finished it at last :)
2022-06-23 21:11:35 +0000 UTC
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Well, we have the different times of the day fully functional and the real time transitions working everywere.
We'll post a video later, but this is all we needed for this update, so just a few days to test and we'll be ready to launch.
2022-06-23 20:55:48 +0000 UTC
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1. Vanilla
2. Exhibitionism
3. MILF
4. Ahegao
5. Furry / Pregnant (Tie)
Well, looks like we have the results of the first fetish survey.
Due to lack of story development, we’ll have to leave the pregnancy for later, but we will have no problem making the other ones present in the next updat...
2022-06-06 19:48:19 +0000 UTC
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Hi guys! It's been a longer update than expected, but we're almost there. It took us a lot longer than planned because we had to develop the framework to build all future updates on. That will help a lot with the speed of upcoming content as we will have tools that will help make scene compositing and asset integration much faster. We are a very small team, but the level of quality of the game is high, so this was a necessary pass if we wanted to be able to publish at a reasonable pace.
2022-06-06 19:18:19 +0000 UTC
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Hey guys! What fetishes do you want in the game? We will take it into account when planning content for future updates ;)
2022-05-16 22:28:10 +0000 UTC
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:0
2022-05-06 19:20:30 +0000 UTC
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Hey guys!
Looks like we made it through our first goal!
Thank you all for supporting us in these first steps of the game. We have been able to show little and yet it seems that you have seen something of value in our project. This first one was a simple goal but achieving it together with the comments that many of you have been leaving helps us not to lower the bar and remain committed to the initial vision of the game.
In the next few weeks we will begin to present the upda...
2022-04-28 00:10:34 +0000 UTC
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Hey guys!
I hope the waiting did not seem too long. We’ve been working really hard to include as much material as possible in this next version.
The optimization of the public test build was not great, so one of the main goals for this first update was cleaning scenes and improving performance. These took longer than expected, but we’re now able to call it a completed task.
Regarding the contents of this new version, it will include two new characters and a new location,...
2022-04-21 18:23:17 +0000 UTC
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You can download them in:
1366x768 / 1920x1080 / 3840x2160
2022-04-07 18:33:37 +0000 UTC
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We will greatly extend their introduction scenes in the next update! Stay tuned!
2022-04-06 16:51:42 +0000 UTC
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One of our new characters for the next update. The explosive Olianne Steiner ;)
2022-03-24 23:40:18 +0000 UTC
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We almost finished the part of the Village that will contain the coffee, Jim's Room and the back alley. All new areas for the next update!
2022-03-24 23:27:13 +0000 UTC
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We'll be expanding on what you can do here, as well as what it looks like as the game progresses.
For now, here are some early screenshots :0
2022-02-18 23:18:05 +0000 UTC
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What kind of content would you like us to focus on?
2022-02-11 00:43:08 +0000 UTC
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Hi guys! This is what we'll include in the next update! We'll be posting progress as time goes by.
Thanks for being here!
Much love
EB
New Scenarios
- Jim's Room
- Village
- Old Guest House
New Characters
- Adaelus D'Arby
- Olianne Steiner
- Scarlett Ives
New Modules
- Academy Map
- UI v0.7
- PAD and Texting<...
2022-02-11 00:32:50 +0000 UTC
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You can activate the Tracker window by pressing F12 or by clicking at the icon on the botton right of the screen. It will send us a screen capture with your message and general system specs so we can figure out the issue.
This feedback is really helpful to keep improving the game so thank you!
CHANGE LOG v0.10.2
- Added a Bug Tracker
- Minor Fixes
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WINDOWS
2022-02-01 00:56:28 +0000 UTC
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This is the first version of the game from which we’ll start to build and make everything grow. There are many things to implement like fullscreen renders, final UI, map, etc.
There are also many systems in testing that have to be improved.
We are currently working on the full introductory chapter of which we show a small preview in this version.
Hope you like it!
RELEASE NOTES v0.10.1
New Scenarios:
- Downhil...
2022-01-30 01:34:06 +0000 UTC
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Village coffee shop owner and former teacher of Peach Hills!
2021-12-27 20:00:06 +0000 UTC
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