Alright, the easy part is done with this character, yay! As you can see, Nix will grow as the battle progresses, and lose bits of her clothes in the process! I haven't began work on her battle itself/animations just yet, but expect progress to go: battle texts > victory animation > attack animations > lose animation > final touches.
2019-10-05 01:12:05 +0000 UTC
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So I was thinking about making my own tileset, and I'm definitely making progress. Threw together a quick map where Molly will meet "The Witch" in the Domain she finds herself lost in named . I might change it to File Corrupted. I dunno. This is mostly just to showcase what I've gotten so far with my new tileset and a lot is still likely to change. I think tomorrow I'll resume work on Nix. Once she's finished, I'll release a demo that will exclusively have ...
2019-10-04 01:14:50 +0000 UTC
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C̵͙̘̞̘̯͚̰̹̮̰͇̞̍̔͐̍̉̒́̇̇̅̽͌̉͋͘͝ȯ̷̢̙̦̺̬̠̟̦̗̮̣͕̆͆̊͊̎̈́͆̊̉̾̈́͜r̷̢̢̬̲̪͓̺̹̖̰̯͈̥̥̈͋̅́̀̉̅́̑͗̈̏͘͜͝͠ͅͅr̷̢̤͎̙͓͎̘̒̉̅̈́̽̎̎̓̇͆̈́̀͝u̸̧̧̢̹̮͍̙̣̫̫͔̪̖̩͌̃̋̏͌͝p̴̧̛̯̺͍͚͉̫̦͍̜͇͈̟͊̀̈́̀̓̈̈́̉͜͝ͅt̷̺͚͕̤̦̜͕̣̮̓̒͑̓̃̀̔̇͑̉͛̒̈́̐e̴̡̡͕̱͇̰̋́͘d̷̠̥̒͗̒̊͛̚͜͝ ̵͙̭̎̒̈́̈́̓̚͝F̴̧͉̼̗̥͓͖̹͈͚̗́̐͜i̵̛̛̒͆͒̀̽͋̊̈́̅̑̾̈́͝...
2019-10-03 01:39:15 +0000 UTC
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The rest should be much easier. You'll notice that certain poses are not finished, and that's just because they won't be used in battle. In fact, those same poses aren't even used by Rex/Molly! Well, they "sort of" are. In those "sitting" positions are Rex and Molly's captured animations. I wanted to also post a bit of a new upcoming map, but it's getting late and I have to get up for work in less than 8 hours...tomorrow is another day! I expect all 3 sprit...
2019-10-02 02:01:52 +0000 UTC
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I imagine it would probably be pretty dull for most people to see me editing/painting sprites or throwing other things together like animations, but if enough people would be interested, I'll do it sometime.
2019-10-01 23:22:32 +0000 UTC
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Above is the first of 3 battle sprite sheets for Nix, or well, the first row is completed. The good news is that each sprite sheet after the first should become considerably easier to complete. Now, any hack can create a battle sprite sheet in RMMV in basically 20 seconds, but I don't just throw together whatever garbage RMMV gives me. For this character, I actually created 3 "source" sheets using RMMV, then took bits of each on and created my own costume. However, tha...
2019-10-01 01:51:32 +0000 UTC
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Alright, so I've got her struggled to swallow Viri completed, along with her big full successful belly! I originally thought I'd need a whole new sheet to complete the next phase, but I don't think I will now. However, I will probably halt work on this character for now and begin creating internal struggle animations for Viri, because one compliments the other.
Also, while this enemy/character is on Rex's path, I've done a considerable amount of thinking about Mol...
2019-09-30 01:28:44 +0000 UTC
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Alright, so every other weekend I work at my second job, so today I wasn't able to get anything done. Tomorrow night after work I will resume work on chapter 2 however. Because I really want to give daily updates, I decided I'll let you guys know a bit about how your choices will begin to effect the story, characters, and domains you end up in. My current goal is to have at least 6 endings to the game in total, with chapter 2 having 4 different possible endings depending on ...
2019-09-29 03:56:44 +0000 UTC
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Alright, so the mermaid's basic battle set is 100% complete. The concept I'm working on is a new form of your partner being captured. As you can see above, Rex's partner in chapter 2 has been captured by the mermaid, and starts off getting getting hugged/cuddled while she tries to pry herself free! Next she's inserted into the mermaid's "lower mouth," and soon after, "swallowed." By trying it this way, I hope to be able to having a more interesting struggling/cap...
2019-09-28 01:50:39 +0000 UTC
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Still working on my yet unnamed mermaid. Leaning towards Stella still, with the counterpart Naga being Bella. Anyway, gave her that light airbrushing and added some purple, changed her fins to pink, added the starfish, and connected her bits and bobs lol. Currently working on her boobies ^^ I'm slowly removing the bits I don't need to make it more of a shell-cover. I'll also be increasing their size at the end here, so hopefully that goes as well as I imagine. Ha...
2019-09-27 01:38:41 +0000 UTC
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Quite a bit more put together now, even if not all of her bits touch her bobs ^^; I'm going to give her the starfish pin after all, and maybe name her "Stella." I think I'll also airbrush a bit of light purple on her tail at the end! I honestly can't believe I'm getting good enough to work on multiple characters at once...
2019-09-26 01:35:26 +0000 UTC
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Not much I can really reveal just yet (not even a name!) Nothing is 100% in stone and there's still a bit of information/planning to do with the commissioner yet. Still, I decided to throw together a few possible sprites for the character, a starter face image, and I kind of threw together a space for her (subject to change.) I can tell you that the battle is so far planned to involve growth, possible clothing damage, giantess foot dominance, and either AV or UB. As of...
2019-09-26 00:38:57 +0000 UTC
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God damn it...while I was planning her I had so many ideas, and I knew they'd be tough to pull off. However, as soon as I started putting her together, I knew she needed to be finished. Her walking animation works great and she's about 3X the size of the player. I intend to create a battler that fights similar to Rex and Molly (and Violet) next, and I'm about 1/4 the way through that. She is definitely the most intricate character I've started work on yet, and I really...
2019-09-25 01:46:03 +0000 UTC
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The idea is to take advantage of the non-human bottom-half as a duo of bosses. Rex will encounter pic related, while Molly will encounter a Naga. Obviously this character isn't finished, and that's a junk sheet. Just showing you all what I'm playing with and where I think I'm taking this. There will also be at least 1 other monster they each encounter. I'm waiting on possible commissions/Patreons before I start to just fill it in myself. A lot of time to wo...
2019-09-24 01:12:53 +0000 UTC
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https://mega.nz/#F!mHQ0HCBA!Yaf0mqowL29OUcpovMDo8g
Alright, this update includes the following:
A new enemy (duh!): Violet
A new summon ability
Several bug fixes and typo fixes. Please be on the look out for more and send me screen shots when possible.
A slight change to how rows work.
Save anywhere outside of a domain
Textless battles within the Gallery
A new character within the Ga...
2019-09-21 19:45:44 +0000 UTC
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RUN JERRY, RUN!
2019-09-21 03:46:50 +0000 UTC
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So, I actually got a LOT done today, but for everything I finished, a new issue arose. I've changed the way the "rows" in battle work for now, in hopes that that will kinda fix a lot of the glitches, at least temporarily until I get things truly functioning. Violet and everything about her, the new content around her (some I just added for fun because that's who I am) is like, 95% finished. Anyway, sorry that the animation is at 10X speed and silent, but I just wanted people...
2019-09-20 02:00:06 +0000 UTC
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Just like the title says! There are a few short attack animations to complete for violet, but everything else is working as planned. Here's a few screen shots of possible battle dialog depending on your actions. I have cut a ton of stuff, because if I didn't there'd be like a billion SS'....
2019-09-19 02:03:42 +0000 UTC
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Molly's internal animations should be complete at this point, which means everything besides one very quick "attack" animation is ready to be finished! I'll probably move forward as follows:
Animate the sex/unbirth/vore.
Finish (and test) battle/dialog.
Create the events that trigger the battle.
Fix some old bugs/add in some minor easy to add requests.
Add the SECRET INGREDIENTS---!
Release for you deviants to test out! I'm not sure what to expe...
2019-09-18 00:58:27 +0000 UTC
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Alright, so just a few pics to show what I'm working on here. There will be a cut-in added as well of Molly getting fully unbirthed during this process, but I haven't finished her sprites yet so, for now, it appears as standard sex. Something I am immediately noticing is that RMMV's 200 frame per animation limit is going to be absolutely destroyed by what I'm working on lol. I'm at 106 frames right now, and it seems way too fast. I will either need to chain together 3 ...
2019-09-17 02:42:10 +0000 UTC
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Unfortunately, tonight I don't have an update! I did make a few extra sprites to add to the fun of the real animations you've all been waiting for (unbirth, sex, vore,) but I really don't feel like it's enough to warrant any pics. I've been watching animating vids a lot, and learning. I also have been going back and playing really high end vore games like Sakura Demon Angel and Milia (hope I spelled that right) Wars to watch what they do and how they do it. It's kinda ...
2019-09-16 02:21:43 +0000 UTC
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God damn, the idea behind this battle was a lot of fun! I really didn't expect to be so into it that I'd work on the victory condition first, but sweet, sweet victory was just too much fun to animate! Behold...the spoils of war...
2019-09-15 05:22:39 +0000 UTC
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All of Violet's sprites are now 100% completed and placed into their proper sheet(s) to become animations! I will most likely have all of her animations completed by tomorrow/sunday. Tonight, I give you the beginning of Molly's junk sheet (just what I call a pallet I place my work on while I create it and think.) The internals for this needed to be created from scratch since it's my first unbirth animation, but they came out pretty good! Now I just need to add Molly in...
2019-09-14 02:07:48 +0000 UTC
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Just an update on violet's animation sprite set so far. Sex followed by miniaturization and vore. This is a WIP so there's going to be a few more sprites involved, as well as small fixes, mostly surrounding violets tails.
Status of this character and the release of an update are as follows:
-Violet in her entirety is about 60-70% done.
-Winning battle is working well, just need to throw together the final attack animation which has all of it's compone...
2019-09-13 01:35:37 +0000 UTC
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2019-09-12 02:50:52 +0000 UTC
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2019-09-11 01:49:33 +0000 UTC
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Concept art for "Violet."
2019-09-09 01:24:15 +0000 UTC
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If you're reading this, I like you! <3
2019-09-07 16:14:03 +0000 UTC
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