Only a few days to vote on this one!
Multiple votes on.
No squatting cowgirl for this one, Dva's model uses her in game proportions which means her legs are extremely long, so when she squats her knees go above her head. It just doesn't look right.
2022-05-24 19:22:44 +0000 UTC
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- Aerith non-vr uploaded today.
- The Chel animation above is almost done, just a few small things left to do like the chair squishing under her leg, then putting her in a scene.
- I'll put up the pose poll in the next few hours.
- I wasn't honestly happy with the Aerith animation. The rig had some difficult issues when animating, and her legs were just a bit too long so it looks a bit weird. I want to look at some ways I could make missionary animations more interest...
2022-05-18 11:10:58 +0000 UTC
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2022-05-18 06:21:15 +0000 UTC
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2022-05-18 06:21:03 +0000 UTC
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NOTE: I wont be doing seated close-ups for a character that already has one. The camera is just too close and the position too confined to do something different enough. If I do them again in the future, they would likely be part of a longer scene. This doesn't apply to other poses.
These characters include: Ahri, Tracer, Dva, Brigitte, Tifa, Mercy, Aunt Cass, Sombra, Ashe, Widowmaker, 2B, and Raven. They won't have a poll option for it.
Multiple votes on.
S...
2022-05-09 18:24:36 +0000 UTC
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- I really love this Chel model (The Road to El Dorado). I'll be making an animation with her after the Aerith one.
- Aerith's animation should be out soon. I just need to get the audio commission.
- This month's character poll will go up after this....
2022-05-09 18:03:03 +0000 UTC
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2022-05-04 07:28:17 +0000 UTC
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2022-05-04 07:27:19 +0000 UTC
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2022-04-19 07:48:23 +0000 UTC
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2022-04-19 07:48:20 +0000 UTC
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I probably could have released some of these posts today out a few days ago but I got pretty unlucky with Covid and hit hit me pretty hard. I'm fairly healthy so I was surprised considering everyone else I know has had a mild case. Today is the first day I feel somewhat normal again aside from the lingering coughing.
Dva - the re-render should h...
2022-04-16 19:25:12 +0000 UTC
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Multiple votes on. Only a few days length on this one.
2022-04-16 19:24:53 +0000 UTC
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2022-04-11 09:20:27 +0000 UTC
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2022-04-11 09:20:21 +0000 UTC
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Above: The first full model I've rigged myself! (Tyrande from Warcraft - HotS model).
- Its about 80% done, the hair still isn't done as well as genital rigging.
- I don't know if I'd actually do an animation with it, mainly using it for practise.
I still must learn how to "head hack" head models onto nude bodies before I can really start doing some of my own stuff.
- The Dva animation was pretty well received. I'm going to re-render it between Ahr...
2022-04-06 05:30:32 +0000 UTC
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NOTE: I wont be doing seated close-ups for a character that already has one. The camera is just too close and the position too confined to do something different enough. If I do them again in the future, they would likely be part of a longer scene. This doesn't apply to other poses.
These characters include: Ahri, Tracer, Dva, Brigitte, Tifa, Mercy, Aunt Cass, Sombra, Ashe, Widowmaker, 2B, and Raven. They won't have a poll option for it.
Multiple votes on.
2022-04-05 20:09:36 +0000 UTC
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I think I may have figured out a way to finally centre the camera properly. There's a setting I wasn't aware of that seemed to work. As you might have guessed by some of the inconsistency, I've had to eyeball the centre and I usually think I have it properly centred until someone points out that it isn't!
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2022-04-05 19:42:33 +0000 UTC
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2022-04-02 05:30:08 +0000 UTC
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2022-04-02 05:30:05 +0000 UTC
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The loop is about 21 seconds rather than the usual 10. Definitely think I can get quicker at longer loops, its mainly the transition between two poses that's difficult for me right now anyway.
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2022-03-29 17:31:13 +0000 UTC
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Multiple votes on. Only a few days length on this one.
2022-03-21 18:47:13 +0000 UTC
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I thought i'd see what would happen if I centred it better and moved the camera closer. Unfortunately I don't think it was enough to fix the issues some people were having from comments here and elsewhere.
I think the issue is that when you're looking at her face and body, everything in your field of view is moving. There's nothing at all that's stationary to pin your eyes to for balance. That's my intuition on it anyway.
I think if I want to try a high-impact speedy animation lik...
2022-03-21 18:24:43 +0000 UTC
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2022-03-21 17:30:47 +0000 UTC
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2022-03-21 17:30:42 +0000 UTC
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I'm still here! Sorry about the lack of uploads at the moment but not much has changed behind the scenes and I've still been working on more content.
- The Dva animation is nearing completion. It is about 22 seconds long, meaning that I would have usually uploaded two (10 second) animations by the time this one comes out.
- Poll will go up shortly after this post, along with a re-render of a previous VR animation that had some issues, and the non-VR Raven animation.
- ...
2022-03-20 16:44:51 +0000 UTC
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