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hatton_slayden

hatton_slayden

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hatton_slayden posts

spar update

spent most the day working on the mid panel, just refining forms and fixing mistakes.  tomorrow i will be focusign on folio stuf, philophana's model and render out at least one more page for this comic 

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lady no horns color update

these were the images i worked on today.  the last 3 for the folio are already mostly or completely done so i did not work on them.

many of you may remember a whole bunch of folios i never finished and a bunch of really old folios i was updating and formatting for gumroad

well if you all don't mind i would like to finish all those project 

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lady no horns folio update

i tried to do a speed paint for the lady no horns folio.  though i did not finish it i did get a good way through it 

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meme work finished and ooooh i wanna keep going

the caveat to Eevee is it takes a few hours to set up. not just from bringing in all the correct models and setting up the proper radiance calculators 

this whole day i felt uninspired and fatigued barely getting any work done...until the last couple hours of the comic page 

even though it is not finished i feel the end product will look great AND the prospect of more pages does not feel as daunting as it has in the past.

and please forgive me for bringing this up ...

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mar and shesheik sparing

most the day was commission work. so i wanted to do a "speed paint" comic page just of Mar and shesheik sparing as a "reward" to myself and to see just how fast i could do a page if i had all my models set up and eevee ready for decent renders......

too bad setting up the blend file took about 2 hours 

now that everything IS set up properly i hope to be able to make pages about as fast as my Odette speed paints ( i especially like the last one i did ) .  or at least clos...

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philiophana model

since i will be making about 4 million commission pieces with simone's lovely clockwork bug girl bot ;P 

i am making a more detailed model for her so i can put more detail in her and streamline the process 

this will take a while though

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updating censorshiek

 

ok.  i grabbed my shesheik custom model and morphed her into a more "chibi" form and re rigged her with my best rig.  
this will make it a lot easier for making her for folios and comic pages because i won't need to worry about applying my color and it is far easier for me to stay "on model"
i feel i need to push the cartoony proportions a bit more but what do you all think?

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polar folio updat

spent the whole day polishing up this folio.  getting closer to having it done.  i think i will make a better model cor censorsheik by using her non chibi model as a base

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Mina Mishra

yaay robo sharky's character sheet comission is done.  and i got a few other commissions done today. tomorrow its back to folios and 3d figures 

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the bunz model

https://www.dropbox.com/sh/3ddmcouou3ubj4f/AAAfmgUKJT75BMp-NRctKBWZa?dl=0

here is her blend file  she id done for the moment but when i learn more techniques i will come back and make her model better (also when i have more time)

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da new bunz

took my odette bunny base and made a new bunz out of her....could you tell what my inspiration is from!?


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odette victory

i am pleased at how this one turned out.


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mina mishra madness

ok so i am almost done with this.  just some text describing her and a fancy background with a bit of highlights 

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odette victory

had a bunch of errands to do today to i did not get to finish this 

since these speed paints are going well i will try to do one non folio and one folio image per day 

each one only takes about 3-4 hours so that is fast enough for me to keep consistent content for everyone here

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cliff leaping

Odette back for more bashing...this time wearing a top

today i moved about 30GBs of 3d models from my D to my external 3d drive and then worked on this and commissions the whole day

this one took about 2 hours

i plan to move all my 3d files over to my external before i start organizing, so i have all of them in one drive

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pet n polish

after all the 3d work i went back and did a few more hours of polishing up on this folio 

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the pros and cons of having 438 gbs of 3d models

my first thought of the day "lets make a quick battle scene between Odette and a chaos knight"

my second thought "now where did i save that cuirass base?"

then i started organizing a bunch of props so i could find them easier.
then i started morphing and texturing the props to fit the base body i wanted them too cover

after a  day of 3d file moving and texturing i realized i did not have much t show today 

the reason i have so many file and my files are so...

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tiz but a pittance

ooh boy no energy today. sorry but only managed to get some line work refinement on bald space monkies and finish the linework on Simone's commission. i wll go to be early tonight and try to be more refreshed tomorrow 

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doe folios coming along

getting 1 and a half folio images done in a day is pretty good.

but i will still need to wait a day or so on any image so when i come back to it fresh i will be able to see any issues i may have missed 

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starting the shark girl model

using my orca girl as a base i started morphing her into a shark.  i will need to remove the tip of her tail and her fins then re attach new one more in line with a sharks 

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sketches and a speed paint

the speed painting was about a half hour.  next time i think i will keep it at an hour minimum just to make sure i don't get wonky anatomy 

with eevee set up i can really get stuff cranked out 

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polar update

updating folio bears once i finish this one i need to rework her model a bit so she is easier to render.  then i can get stuff done faster with her.  but tomorrow i will re work my orca woman so i have a shark girl as well 

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oddetes file

i am putting Odette's current file in the $10 rather then the 30 because i plan to use my updated rig for her (the one on my new doe model) and that will make some major changes in how you control her 

https://www.dropbox.com/s/fa51sorhj9lcdrd/BUNNIES.rar?dl=0

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odette sees with her ears

this one took about 4 hours because i needed to do a few more corrections to the eevee set up

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va va vroom

there we go.  that's the speed i want.  from 10+ hours to 3, at least after you get the file all set up.

and with eevee properly setup i can get some better vibrant colors i would have difficulty getting before...also eevee renders in seconds rather then the half hour-hours in cycles 

eevee does such a good job i will start posing raw renders again

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nom the line

now that i have the file set up with lights and proper enhancements to the eevee render engine
(radiance probe, ambient occlusion settings on all the textures, contact shadow etc)

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speed sketch

after this morning the rest of the day had a bunch of family errands that needed attending so not that much was done today 

i looked up some more tutorials about Eevee rendering to try and make it look better, because it is really fast and clean when set up properly.  after some tweaking i got a set up i think will look good  

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never work digital with screen glare

learned a big lesson this morning i was doing some experimental work with color. 

 using a frezzetta sketch as a pallet guide but the sun was coming through some windows and bouncing off all the white walls in my room.  this put a slight glare over my cintique that made it a bit hard to see some of the subtle changes in color....turns out it was a lot more pronounced then i thought 

from no on i will try to avoid doing any color work when the sun is at certain ...

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bar-bear-y-nom

the rest of the day was spent polishing up the form for this folio piece 

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shark venting

rebuilt another part of Simone's commission that was lost earlier.  this time i saved it as a separate file so if i have another hiccup i don't lose as much 

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