Hello fellow translators,
Here is the “What would you like me to do in April”’s poll result:

As you can see, This month I’ll focus on developing more Utility & Features, and fixing bugs relate...
2019-04-02 01:19:14 +0000 UTC
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Hello fellow translators,
Here is some update of Translator++ :
Version 1.3.22
- Adding context menu on file selector
- Adding Row properties window
- Adding File properties window
- Adding license. Translator++ is licensed under GNU GPLv3
- Fixing context menu placement on grid.
- Adding Translator++ icon on the taskbar (finally)
Highlights o...
2019-03-22 08:48:57 +0000 UTC
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Hello fellow translators,
Again, thank you very much for supporting this project. I received a lot of response … most of them are bug and error reports, some even asked me to create a feature specific to certain games … I’m sorry I can’t reply each of your comment and post. But I assure you I have read all your posts and take appropriate action based on it.
But, here is a problem …. As you know, I develop Translator++ alone… by myself…. This is a single ...
2019-03-09 03:54:06 +0000 UTC
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Just quick update before I go to bed...
Version 1.3.6
- Bug fixing on TranslationEngine core class : Unable to do batch translation for Bing & Google Cloud plugin.
- Update Google Cloud plugin to ver 1.1 : fix on error 400 "Too many text segments"
- Feature added : hold shift on file selector for bulk selecting.
- Feature added : invert selection for file selector pane
This version contains a fix for p...
2019-03-06 16:18:53 +0000 UTC
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Hello fellow translators,
Here is the new updates for Translator++
Version 1.3.5
- Improvement on TranslatorEngine core class.
- Now your changes on the options will be saved.
- Google Cloud (GCP) translator is added
- Improvement on the Translator pane.
- Some script optimization, cut the loading time by 50% on application start-up and less RAM consumption.
GCP Translator
What is GCP you ask? In short, G...
2019-03-05 08:00:23 +0000 UTC
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Hello fellow translators,
Thank you for all of your support.
Some of you even write a detailed bug reports and a patch to fix those issues.
In this release I decided to add Bing to our translation engine.

I’ve also remodeled how the Translator Engine w...
2019-02-19 08:24:49 +0000 UTC
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Yesterday, a nice guy told me that Import tool doesn’t work at all. And after looking into the code, I’m shocked …. some silly mistake I made on debugging process make this tool halted midway. But what shocking me the most is that no one find out this error even after 3 month since Translator++ release (or, at least no one informed me).
For me this bug is critical one. So, I made an immediate fix on import tool … along with some minor improvement while I’m w...
2019-02-08 08:15:09 +0000 UTC
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This video will demonstrate how to translate a Wolf RPG Editor game.
Unlike RPG Maker, Wolf RPG Editor is a constantly evolving engine. The earliest version can be quite different than the latest version on handling the encryption…. So, Translator++ might be not compatible on every version of Wolf RPG Editor. But we strive to deliver you the best possible translation experience by keep updating the tools.
Translator++ using modified version of 2019-01-31 02:15:41 +0000 UTC
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Hello fellow translators,
I’m pleased to inform you that we have a new updates for Translator++.
Translator++ V1.1.30
- Updated : Translate selection (ctrl+g) function has been improved
- Now translating based on selected rows (older version is based on default each translator engine setting).
- Bug fix : Unable to export TES encrypted file (main.rvdata2)
- Bug fix : History of opened file doesn't saved properly....
2019-01-30 08:18:24 +0000 UTC
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Hello everyone,
Thank you for all your support, feedback and posts. And I’m sorry I can’t reply all your post and question. But don’t worry, I assure you that I have read all your feedback and posts.
Here is the highlight for Translator++ ver 1.1.18 :
Regular Expression
Now we can use regular expression on Find & Replace tool. If you are familiar with regular expression, this tool can help you with bulk-correction, searching for tags / command or inli...
2019-01-18 07:52:45 +0000 UTC
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Hello everyone,
Just want to inform you that the latest version of Translator++ (v0.12.27) is ready for download.
Sorry for the late update. I had been busy with my work lately.
So, without further ado, here is the changes in this version :
- Feature added : Change language
- Feature added : Options window
- Bug fix : Translation progress surpass 100% when creating a new row.
- Bug fix : removing one blank space on find, find &...
2018-12-27 06:00:46 +0000 UTC
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Common Reference
Translating based on context is to be expected for a translator. I believe machine translator nowadays are trying their best to cope at this aspect. They will give you translation based of your full sentence, paragraph or perhaps your translation history. This is a good thing for most of the time, but sometimes this can be troublesome.
For example:スミレ(菫) can be translated literally as “violet” or as a name “Sumire”. Coincidentally, there is...
2018-11-29 06:46:22 +0000 UTC
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Hello fellow makers,
Just want to inform you that we can now translate RPG Maker MV Games using Translator++.
Also, I added a feature called Common reference. This feature allowing us to create custom translation table for more consistent translation (ie. when translating character names, items, places etc).
You can download the latest version of Translator++ at the 2018-11-27 05:50:11 +0000 UTC
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Translator++ is updated. We can now translate Wolf RPG Editor games with ease.
Update log 0.11.12
Bug fix, main window scrolled when searching item.
Fixing behavior of "goto" options.
Fixing clipping text on search results.
Added feature Search then Put.
Bug fix, cell hightlight gone when scrolling table.
Now, Key cells are marked when focus on text editor.
Added supports for Wolf RPG Editor
2018-11-12 08:40:02 +0000 UTC
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Unlike RPG Maker, Wolf RPG Editor is using DX archive to encrypt their assets with 12 bytes key. Luckily I got my hands on a good DX decrypter that can decrypt up to the latest version of Wolf RPG editors *.wolf data. I’ll talk about this tool later.
This means Translator++’s support for Wolf RPG Editor is currently half-way done. Translator++ still need to convert the translation back into .wolf format though. If everything goes smoothly, I guess we will have a fully working Wolf RPG tran...
2018-11-06 08:41:24 +0000 UTC
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One day, I encountered a good doujin game at certain site. It has an exceptionally good user review, beautiful artwork along with captivating game play… on top of that, this game is distributed for free. But, too bad … this game is in Japanese, while I … just like the rest of 7 billion earth population … don’t speak Ja...
2018-11-01 07:41:15 +0000 UTC
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Translator++ Latest Release, Password and downloadable package...
This section is available to any patrons ($1 and greater) and will be updated once a month by the end of every month.
This is patron only build. Please do not share this build anywhere on Internet!! You could potentially be banned from the service and lose all your rights to the future updat...
2018-11-01 07:38:18 +0000 UTC
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I just started this project last month. Translator++ is currently in early development stage. It is pretty much unfinished. So, expect some bug here and there… But feel free to contact me if you find any.
Download Latest Version on Dreamsavior.net
Updating from previous version
Just extract the latest version of Translator++ on t...
2018-11-01 07:24:01 +0000 UTC
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Hello fellow Makers,
Today I’m happy to let you know that currently I’m working on a new tool :

RPG Maker MV Translator
Just like the name implies, this tool will help us translate our games using machine translation (ie. Google translate).
Unlike on-screen...
2018-05-23 02:00:17 +0000 UTC
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We would like to thank you for your continued support for RMMV Toybox project.
Please post your ideas, suggestions on the tools that need to be made directly here. Or you can always contact me via dreamsavior@gmail.com.
Once again, thank you ... you all are SUPER! 🤗🤗
2018-04-30 02:00:59 +0000 UTC
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I have to admit that … for me the most unappealing part of software development is documentation and reporting ... especially when it has to be written in English. Because I am not a native English speaker.
I’m sorry if for the late update and posts. Actually RMMV Toybox is updated almost weekly ... you can directly check on the download page.
For the past two months I have tried to create a tool to make it easier for us to create an RMMV Damage Sprite.
<...
2018-03-31 04:37:08 +0000 UTC
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Greetings fellow makers,
Just wanted to give a short report, that yesterday I made a new feature on RMMV Tune.

I made it possible for certain audio profiles to be initialized right on the boot screen without being called through the command plugin first. This feature allows us to create an...
2018-01-30 08:44:30 +0000 UTC
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I created a quick guide to create an audio loop using RMMV Tune.
This video demonstrates the basic functionality of RMMV Tune.
2018-01-25 14:41:23 +0000 UTC
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When we play our favorite RPG game, we can hear BGM being played repeatedly seamlessly. Without the fade-in and fade-out as when played in our MP3 player software.
I remembered playing Dragon Quest 6 back than in SNES and the battle BGM can be described like this:

In fact, almost all RPG B...
2018-01-23 05:42:29 +0000 UTC
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Currently there are many choice for editing save data of RPG Maker MV.
They're good, but most of the save editors out there just focused on parameters and numbers. For example, we can add the number of armor with ID 3 in the inventory, without knowing what exactly the armor with ID 3 is.
So I created a save editor for RPG Maker MV that integrated with the game database, so that we can know that the armor with ID 3 is (ie) "Leather Vest".
2018-01-22 05:49:49 +0000 UTC
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In my previous post I forgot to mention that RMMV Toybox can be integrated as a tool in RPG Maker MV application, next to Sakan and Mado.

This feature will make it easier for us to access RMMV Toybox from RPG Maker MV.
However, as we all know, Enterbrain is not very open about how to develop tools for RPG Maker MV. So this is actually just work around to access RMMV Toybox through con...
2018-01-20 04:30:57 +0000 UTC
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Greetings, fellow makers.
I’m happy to inform you that this month RMMV Toybox has entered version 1. *. *.
This month, I focused on developing RMMV Save Editor.

Some of you might be noticed that in the very early version, Save Editor is using Codemirror framework for its advanced e...
2018-01-18 02:28:46 +0000 UTC
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Hello fellow Makers,
I'm happy to announce that currently I'am working on Save Editor module for RMMV Toybox.
Here is the preview for current progress:

As you can see, currently this tool just edits the .rpgsave data as JSON formatted script using drop-dead-simple script editor.
My goal is to create save editor with GUI that fully integrated with RPG Maker...
2017-12-16 05:25:42 +0000 UTC
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Random Generator is a randomizer plugin for RMMV events.
Creating random messages inside an event can be easily achieved using RPG Maker MV event editor. But using built-in editor to create more advanced random messages can be a bit tedious.
Let’s say, you have event 001.
Depending on your game progression, 60% chance you’ll get information of current dungeon when your character talking to this event.
30% chance of having conversation about ...
2017-12-09 01:52:41 +0000 UTC
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Current version :
Version 2.12
Changelog :
Ver 2.12
- RMMV Toybox completely overhauled
- Change the engine to NW.js v0.42.6 (the latest version)
- PHP version has been upgraded to 7.2
- Image magick has been upgradet to ver. 3.4.4
- Some supporting tools has been removed (because they trigger false positive warnings from anti-virus)
Dow...
2017-12-02 08:45:48 +0000 UTC
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