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[Silver+] Buckler August 2022

Hey all!

Sorry that I'm so late on this one. Bumpy month.

Anyways, this Buckler includes the following goodies:

  • Dungeons & Lairs #49: Green Hag Forest
  • Dungeons & Lairs #50: Doppelganger City
  • Dark Domains #3: Dark Stars Rising
  • Dungeon of the Week #3: Lost Archive of the Hidden One
  • Dungeon of the Week #4: Ruined Sanctum of the Void Prince
  • Dungeon of the Week #5: Forlorn Temple of Mash-Dinaxis
  • Dungeon of the We...

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Poll #269 - Omeria Token Packs

Hey all!

I'm currently making some tokens for the upcoming Yazur Island: Forest of Faces adventure (hope to debut this Friday). But I figured I might start making some more token packs using Midjourney AI. These will help your players create characters that look and feel like those in the Omeria world.

I want to make characters based on the different regions of Omeria. For example, I could make a whole Rasgax set, a bunch of Dinzers, or even some gobbos from Gar Wabrizz.<...

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[Free] DMDave Map Pack - Yazur Island: Forest of Faces

Here is the map pack for the upcoming Dungeons & Lairs #52 - Yazur Island: Forest of Face. 

It includes the following maps in gridded day versions:

001 - Dark Forest
002 - Ettercap Encounter
003 - Band of Stars Camp
004 - Brownie Village

005 - Decidya's Shack (DMDave Silver+ Patrons Only)
006 - Dream Pool (DMDave Silver+ Patrons Only)
007 - Grove of Knowledge (DMDave Silver+ Patrons Only)
008 - The Praying Pines (DMDave Silver+ Pa...

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[Silver+] DMDave Map Pack - Yazur Island: Forest of Faces [22 x 17]

Here is the map pack for the upcoming Dungeons & Lairs #52 - Yazur Island: Forest of Face. It includes the following maps:

001 - Dark Forest
002 - Ettercap Encounter
003 - Band of Stars Camp
004 - Brownie Village
005 - Decidya's Shack
006 - Dream Pool
007 - Grove of Knowledge
008 - The Praying Pines
009 - Rotting River
010 - Volga's Shrine

Each of these maps includes day and night versions in gridded and ungridded fo...

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Poll #268 - Yazur Island: Location #3


Welcome to Yazur Island!

For those just learning about Omeria, Yazur Island is a 900-square-mile island off Omeria's northeastern coast. It's approximately 50 miles from Imfe Caan Asaari, the "capital" city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria's most dangerous spellcasters; that's beca...

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Call for Suggestions #100: The Whistling Monolith

Welcome to Yazur Island!

For those just learning about Omeria, Yazur Island is a 900-square-mile island off Omeria's northeastern coast. It's approximately 50 miles from Imfe Caan Asaari, the "capital" city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria's most dangerous spellcasters; that's because 20-foot-tall, mouthless, horned cyclopes that call the island home generate fields of antimagic that exte...

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Call for Suggestions #99: Yazur Island's Factions

Welcome to Yazur Island!

For those just learning about Omeria, Yazur Island is a 900-square-mile island off Omeria's northeastern coast. It's approximately 50 miles from Imfe Caan Asaari, the "capital" city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria's most dangerous spellcasters; that's because 20-foot-tall, mouthless, horned cyclopes that call the island home generate fields of antimagic that exte...

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Call for Suggestions #98: Yazur Island's Whistling Monolith: What is its purpose?

Good morning DMDave fans!

I'm writing Yazur Island: Forest of Faces. Meanwhile, you're all tackling the latest poll featuring upcoming content set on Yazur Island. Although there are 4-5 days left in the poll, the Whistling Monolith is leading with a sizable margin.

U...

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Poll #267 - Yazur Island: Location #2


Welcome to Yazur Island!

For those just learning about Omeria, Yazur Island is a 900-square-mile island off Omeria's northeastern coast. It's approximately 50 miles from Imfe Caan Asaari, the "capital" city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria's most dangerous spellcasters; that's beca...

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Call for Suggestions: Forest of Faces

Okay!

Yazur Island is the major theme for the next few months or so. So far you all have helped me identify Yazur Island's most dangerous creatures. Then, you came up with a list of features to add to the island View Post

Upcoming Tier Changes

Hey all!

As I said yesterday, there have been some pretty significant changes behind the scenes at DMDave. As we move into a near year (and eventually a new edition!), I decided it was time to take a significant look at the company and what we offer and make some major adjustments.

While we're still hammering out details, I thought I'd at least share some of the most significant moves. That way, if you have questions or concerns, we can start ironing them out together now.

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Poll #266 - Yazur Island: Where to first?

Welcome to Yazur Island!

For those just learning about Omeria, Yazur Island is a 900-square-mile island off Omeria's northeastern coast. It's approximately 50 miles from Imfe Caan Asaari, the "capital" city of Vaskil Valley. Once the site of a few noteworthy Pressonian settlements, Yazur Island now serves as an arcane prison for Omeria's most dangerous spellcasters; that's because 20-foot-tal...

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Adventures Coming!

Hey folks,

Just a quick update. You may have noticed that we didn't release any adventures this week. Without going into too much detail, we had a major behind-the-scenes shake-up earlier this week that kinda fudged the schedule a bit. So instead of putting too much on our plate, I decided to just spend the week getting organized.

We should be back on track next week. Plus, we've got some big, exciting changes coming down the pipeline, so look forward to that.

Anyways, thank...

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Call for Suggestions: Let's Create Yazur Island

Hey all!

Above is the first official image of Yazur Island. If you aren't familiar with Yazur Island, it is a small island off Omeria's east coast. The presence of ancient cyclopes that live here renders magic inert, similar to the antimagic spell. As such, the nations of Omeria use it as a prison for the world's most dangerous magic users.

The island is home to all manner of wildlife and monsters. 

But what else is here?

In the comments below, leave a suggestion ...

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Poll #265 - Yazur Island's Dungeons & Lairs

We're going to be making a slight shift in content direction, tying our Dungeons & Lairs directly content into Omeria, especially now that we have a clear art direction and the books are just about done.

We're going to kick things off with Yazur Island. If you aren't familiar with Yazur Island, it's an entire island under the effects of antimagic. The antimagic comes from the cyclopes that live there, whose bones exude the antimagic aura. As such, many of Omeria's nations use the is...

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Poll #264 - Living Omeria Gazeteers

Heya folks,

The new Omeria art I've been creating through MidJourney has really turned a lot of heads and got me pretty excited about the world again, especially since it feels so lived in now. I hope to expand upon it quite a bit, creating some miniature gazetteers focusing on different parts of the world.

Below, I've listed a few locations I'd like to expand upon a bit. 

Pick the one that you like the best. 

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[Free] Dungeons & Lairs #52: Fire Giant Mine (Level 14)

Fire Giant Mine is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 14, 17, or 20

The version attached only includes the 14th-level version of the adventure. Become a DMDave Patron to get the full version.

The characters must enter the site of a treacherous mine overseen by cruel fire giants. There’s only one catch—it’s in ...

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[Electrum+] Dungeons & Lairs #52: Fire Giant Mine (Level 14, 17, or 20) - Digital Asset Pack and FoundryVTT Pack

Fire Giant Mine is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 14, 17, or 20. This document offers a general guideline on scaling the adventure for each level. The characters must enter the site of a treacherous mine overseen by cruel fire giants. There’s only one catch—it’s in the heart of an active volcano.

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2022-09-10 18:48:20 +0000 UTC View Post

[Electrum+] Dungeons & Lairs #52: Fire Giant Mine (Level 14, 17, or 20) - PDFs Only

Fire Giant Mine is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 14, 17, or 20. This document offers a general guideline on scaling the adventure for each level. The characters must enter the site of a treacherous mine overseen by cruel fire giants. There’s only one catch—it’s in the heart of an active volcano.

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[Free] Dungeon of the Week #8: The Treacherous Chasm (Levels 1, 3, 5, or 8) - 1st-Level Version Only

The Treacherous Chasm is a Fifth Edition adventure designed for four characters of 1st, 3rd, 5th, or 8th level

The free version of the adventure only gives details for the 1st-level version of the adventure.

The characters discover the Treacherous Chasm. Explorers brave enough to explore the caverns containing the chasm will discover incredible secrets—but only if they can cross the chasm, of course.

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2022-09-07 23:55:23 +0000 UTC View Post

[Silver+] DMDave Maps - The Treacherous Chasm [75 x 75]

Use the link below to download the files.

This map pack features maps from the adventure Dungeon of the Week #8: The Treacherous Chasm.

Map Specifications

This set comes with one level in the following variants:

  • Day and Night versions
  • Gridded and Ungridded
  • PNG files (no black background)
  • GM reference map
  • Photoshop working file
  • Dungeon draft file

Here are the sizes:

    ...

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[Electrum+] Dungeon of the Week #8: The Treacherous Chasm (Levels 1, 3, 5, or 8) - PDFs, Maps, and Digital Asset Pack

The Treacherous Chasm is a Fifth Edition adventure designed for four characters of 1st, 3rd, 5th, or 8th level. This document notes how to scale the adventure according to the average party level. The characters discover the Treacherous Chasm. Explorers brave enough to explore the caverns containing the chasm will discover incredible secrets—but only if they can cross the chasm, of course.

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2022-09-07 23:22:17 +0000 UTC View Post

[All Patrons] Dungeon of the Week #8: The Treacherous Chasm (Levels 1, 3, 5, or 8) - PDFs Only

The Treacherous Chasm is a Fifth Edition adventure designed for four characters of 1st, 3rd, 5th, or 8th level. This document notes how to scale the adventure according to the average party level. The characters discover the Treacherous Chasm. Explorers brave enough to explore the caverns containing the chasm will discover incredible secrets—but only if they can cross the chasm, of course

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2022-09-07 23:09:39 +0000 UTC View Post

Poll #263 - Dungeons & Lairs #52... what other giants?

Hey all!

The big theme this month and next are giants. We're kicking it off this week with fire giants and then have hill giants in a couple of weeks. 

However, I don't have anything planned for next week... yet.

Below, I've listed the other non-major giant types (cloud, fire, frost, hill, stone, and storm being the major ones that are already scheduled) that are in the Monster Manual. Pick the one that you like best, and I'll write D/L #52 about 'em. I've omit...

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[Free] DMDave Maps - Hill Giant Hall [80 x 80]

Download the image files below.

This map pack features maps from the forthcoming adventure Dungeons & Lairs #53 - Hill Giant Hall.

The free version of the map pack only comes with a gridded day RGB and GM reference version. You can get the full map pack as a DMDave Silver Patron.

Get the full map pack, now. 

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[Silver+] DMDave Maps - Hill Giant Hall [80 x 80]

Use the link below to download the files.

This map pack features maps from the forthcoming adventure Dungeons & Lairs #53 - Hill Giant Hall.

Location Descriptions

The following descriptions are keyed to the GM Reference Map as shown above.

1a) Main entrance
1b) Hearth
1c) Prison/pens
2) Rear entrance
3) Junk storage
4) Loot and MVP prison
5) Rear hallway
6) Baths
7) Toilets
8) Passageway
9) Sleeping ch...

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Game Opportunity: The Awesome Neverending Dungeon of the Week Campaign (Sign-Ups Start Now!)

Update: 9/27/22 - Last couple games still have some slots available. Grab 'em soon! If the spots aren't filled, we will allow roll-offs int eh channel the day before.

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Hey folks!

Starting this month, we'll be running a west-marches-style campaign in the Dungeon of the Week setting. I'll act as the campaign manager but won't be running games right now. That's because we have two part-time DMs coming on board to run the game: Charl...

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[Free] Dungeons & Lairs #51: Hobgoblin Hideout (Level 1, 3, 5, or 8) - 1st-Level Version PDF Only

Hobgoblin Hideout is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 1, 3, 5, or 8. 

The full-length document offers a general guideline on scaling the adventure for each level. This version only includes adjustments for 1st-level parties.

A band of hobgoblins and other goblinoids reside within an old bandit fortress, creating trouble across the countryside.

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2022-09-02 15:55:07 +0000 UTC View Post

[Electrum+] Dungeons & Lairs #51: Hobgoblin Hideout (Levels 1, 3, 5, or 8) - PDFs and FoundryVTT Pack

Hobgoblin Hideout is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 1, 3, 5, or 8. This document offers a general guideline on scaling the adventure for each level. A band of hobgoblins and other goblinoids reside within an old bandit fortress, creating trouble across the countryside.

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Down...

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[Electrum+] Dungeons & Lairs #51: Hobgoblin Hideout (Levels 1, 3, 5, or 8) - PDFs Only

Hobgoblin Hideout is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 1, 3, 5, or 8. This document offers a general guideline on scaling the adventure for each level. A band of hobgoblins and other goblinoids reside within an old bandit fortress, creating trouble across the countryside.

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