Sometimes called bone weirds or bonepiles, boneyards are fierce undead creatures imbued with the ferocity of the mightiest dragon and the cunning of an ancient lich. In its resting state, a boneyard resembles a huge pile of bones. However, its fluid nature allows it to take on the form of a mighty serpent, dragon, or any other form it pleases. Although its size varies, "full grown" boneyards are approximately 20-cubic-feet and weigh. While assuming a monstrous form, the boneyard can stand as ...
2021-01-15 16:01:02 +0000 UTC
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A geiersaka (GUY-ar-ZA-ka) is a foul vulture-humanoid hybrid. Imbued with twisted intelligence and cunning, these despicable creatures are a plague throughout northwestern Omeria. They can be found in Olyothyr, the Sabalona Timberlands, and even parts of Gar Wabrizz.
Altered Beasts. The geiersakas draw their origins to a tribe of birdfolk who once lived and operated in Omeria. These birdfolk lived in flying castles driven by elemental energy. During the Transmu...
2021-01-14 17:11:34 +0000 UTC
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Hey all!
I'm a little behind on releases mostly because I've been focusing on some of the larger PDFs coming out this month including our TOP SECRET awesome book and Legends of Omeria, both of which should drop either tomorrow or early next week.
I've also got a few new adventures in the fire both from myself as well as the collaborators. If you haven't seen, I've also got two big projects working: First up, the writers and I have completed Vaskil Valley: Wrath of the Wyvern Kings...
2021-01-14 16:16:05 +0000 UTC
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Hey all!
I write a lot of tier 1 content because 1) it's easy lol and 2) there's a pretty high demand for it. However, I thought I'd branch out a bit and see what you all are looking for.
Anyways, let me know what content you'd like to see with this poll.
2021-01-13 16:14:56 +0000 UTC
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The following creatures appear in the upcoming DMDave adventure, Fear Grows. The monsters are:
- doppelganger plant
- executioner's hood
- juju zombie
- maniac
2021-01-13 16:00:05 +0000 UTC
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At 3rd level, a ranger gains the Ranger Archetype feature, which offers you the choice of a sublcass. The following Mythic Monster Hunter option is available to you when you make that choice.
Mythic Monster Hunter
The colossal creatures of legend once more roam the lands of Casar. You, as a Mythic Monster Hunter, must track these creatures down and ensure that their destructive ways are put to an end.
2021-01-12 16:01:04 +0000 UTC
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Tostrasz was once the proud leader of the Aegrayan Chromatics, the dragons who nearly destroyed The Summer Land and its noble knights in 965 AT. Fortunately, he vanished nearly a century ago. Tostrasz was last seen flying east over the Ocean of Warna, purportedly hunting for new kingdoms. Rumors now swirl that Tostrasz will soon make his return and lay waste to the nations of humanoids who defeated him and his brethren
Half-Elemental. Tostrasz is more than just...
2021-01-12 16:01:01 +0000 UTC
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Harpy Murder is a Fifth Edition adventure designed for three to six 2nd to 4th level characters, and is optimized for four characters with an average party level of 3. Can the party uncover the grisly fates of a previous adventuring party and defeat the threat which hunts on the outskirts of civilization? This adventure takes place near the village of Steeproost in the Vaskil Valley in the DMDave World's Omeria setting, but can easily be placed in any setting...
2021-01-12 16:00:03 +0000 UTC
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Hey all!
We're working on a Mythic Monster Hunter-style game for Roll20 and hope to get some feedback from all of you on subclasses. Currently, I've got a Mythic Ranger Monster Hunter (seemed the obvious choice) scheduled. But I want to see what others you'd like with the release of the game.
I've listed the other 11 classes below (I can't do Artificer since it's not SRD). The three that get the most votes will get made.
Looking forward to seeing what you like!
2021-01-11 17:32:04 +0000 UTC
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Clear gnolls from an abandoned tower in this fast-paced adventure!
Tower of Gnolls is a Fifth Edition adventure designed for three to six 2nd to 4th level characters, and is optimized for a party of four characters with an average party level (APL) of 3. This adventure takes place in and on the outskirts of the dark gothic city of Blutstrom, but can easily be placed in any setting that might have an abandoned tower near a city. This ...
2021-01-08 16:00:04 +0000 UTC
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Dream kids are powerful human children who possess extraordinary psychic abilities. There are rumored to be less than a dozen in all of the Cosmos. The vile illusionist, Uncle Skeleton, possesses eight of them; it's unknown where the others are. Skeleton's convinced the children that their world is nothing more than an elaborate illusion from which they must escape (but secretly never can). This deception grants Uncle Skeleton control over their powers and allows him to construct exquisite re...
2021-01-08 16:00:04 +0000 UTC
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Happy New Year, folks!
Here's the first Buckler of the New Year in all its glory. This behemoth weighs in at a whopping 348 mb and includes:
- 10 new adventures by myself, Corvid's Emporium, and The DM's Tool Chest
- 17 new monsters
- 3 new player options
Enjoy!
This item has been retired, you can now purchase it through the DMDave Store:
Nuckelavees are horrific demons that resemble one-eyed, skinless warhorses. A man's equally skinless torso rises from the center of the creature's equine spine; this torso terminates in a gaping maw, lacking eyes.
Of all the horrible things created to serve the danaavrakti of The Obsidian Plain, nuckelvees are always considered the worst—perhaps even more despicable than the danaavrakti themselves. Nuckelvees led throngs of fiends from the Dripping Portal at Shred into The Wither and ...
2021-01-07 16:01:01 +0000 UTC
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Travel through the sewers to rescue a missing child in this urban adventure!
Lair of the Sea Hag is a Fifth Edition adventure for three to five characters of 1st- to 2nd- level and is optimised for a party of four characters with an average party level (APL) of 2. Characters who complete this adventure should earn enough experience to get to the third level. The adventurers must find and rescue a young girl, gifted with powerful illu...
2021-01-07 16:01:00 +0000 UTC
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Strange Lights is intended for four characters with an average party level (APL) of 3. Characters who complete this adventure should earn enough experience to reach approximately halfway to 4th-level. Will-o'-wisps are luring people to their deaths at the mandibles of ankhegs in an old abandoned mine. This campaign takes place in Omeria in the Vaskil Valley. Any party composition should be able to finish the adventure with intelligent play.
Background
The old Du...
2021-01-06 16:01:36 +0000 UTC
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A saguaron is a huge variety of desert cactus given sentience by the efreeti that once inhabited the Desolation of Ditimaya. These neutral, gentle plant creatures still thrive in the deserts that cover most of the central Omeria. Saguarons are extremely long-lived, living 200 years or more. Like the cacti they closely resemble, the older a saguaron is, the taller it is. The oldest saguarons can grow to be 30 feet tall or taller, towering over even the largest desert giants.
...
2021-01-06 16:01:36 +0000 UTC
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Descent Into Hell
Brave the minions of hell and defeat a powerful devil!
By: JKW and Limithron
Descent Into Hell is a Fifth Edition adventure designed for three to five 4th- to 6th-level characters, and is optimized for four characters with an average party leve...
2021-01-05 16:01:02 +0000 UTC
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Long horns, leathery wings, and a twisted, ghoulish face—it's no wonder these creatures are often mistaken for fiends. However, chiros—or batfolk, as they're often labeled—are actually humanoids.
Habitat/Society. Tribal creatures, chiros live in small family groups called cauldrons, ranging between 10-20 adults with half as many children. Cauldrons are usually led by their strongest warriors. It's not uncommon for a cauldron to be led by a rare albino chi...
2021-01-05 16:01:01 +0000 UTC
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At 3rd level, a barbarian gains the Primal Path feature, which offers you the choice of a subclass. The following Path of the Luchador is available to you when making that choice.
Path of the Luchador
A luchador, the Spanish word for fighter, utilize a style of fighting known as "free fighting" or lucha libre. Barbarians who walk the Path of the Luchador incorporate punches, kicks, special holds, and other manuevers pulled from the lucha libre fighting style.
2021-01-05 16:00:05 +0000 UTC
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Hey all!
I'm finally back from vacation and I'm a-writin'. We've got a lot of cool stuff we're working on, so I'm pretty excited. I've posted a link above to the content schedule. To access it, make sure you click the image up top and it'll take you to the sheet.
Also, for those of you who signed up with Legends of Omeria, it's almost done cooking, so look out for that as well (I'm shooting for the week of the 15th to release it both in PDF for Kickstarter backers as well as Roll2...
2021-01-04 17:15:46 +0000 UTC
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Horrible things lurk in the The Other, the endless sea of shadow at the edge of reality. The shadow symbiote is one such horror. At first glance, these fiends resemble ordinary undead shadows. That's a mistake, of course—they lack the same sunlight weakness common shadows do. In addition, they feed of the despair and sadness they create and prefer to keep their prey alive as long as possible. Thus, they have more in common with parasites.
Shadow symbiotes latch onto unsuspecting creat...
2021-01-04 16:01:01 +0000 UTC
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Rescue a missing daughter from an evil cult and its blood pools!
Blood Baptism is a Fifth Edition adventure designed for three to six 1st to 3rd level characters and is optimized for a party of four characters with an average party level (APL) of 1. This adventure takes place in the DMDave Worlds' dark gothic city of Blutstrom, but can easily be placed in any setting or city that might have an abandoned warehouse above an old, underg...
2021-01-04 16:00:05 +0000 UTC
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Hey all!
I'll be cracking into new content for January this week, so I'll need some monster requests from all of you.
Below, give me a short (preferably Twitter-length, 140-characters or so) description of a monster. A few rules:
1) No intellectual property. IE, don't ask for Wolverine, Batman, etc. Also, a few 5e monsters can't be used due to the SRD—as much as I'd like to, I can't use beholders, mind flayers, etc.
2) Keep it clean!
3) No controversial s...
2020-12-28 21:33:54 +0000 UTC
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Santa Claus vs. The Body Snatchers is a Fifth Edition adventure designed for three to five characters of 6th to 9th level, and it is optimized for four characters with an average party level (APL) of 7. Characters who complete this adventure should earn half the experience necessary to reach the next level. The adventure is setting independent and can easily be inserted into any campaign world of your choice so long as you don’t mind a dose of Chri...
2020-12-23 16:01:01 +0000 UTC
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Claws, teeth, tentacles, and too many limbs, this formless creature takes on the shape of the dark dreams drawn from sleeping creatures. A dream golem thrives in populated areas where its ability to feed on fears is at its strongest.
Pexian aberrationists were horrified to learn that dream golems are actually constructs. Before this grim realization, they theorized that dream golems were malicious fey or fiends. No, some dark mage somewhere is actually creating these things and...
2020-12-23 16:00:03 +0000 UTC
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The Witches of Yuletide is an adventure made for a party of three to five adventurers of 3rd to 5th level; it’s optimized for four adventurers with an average party level (APL) of 4. Characters who complete this adventure should earn enough experience to almost reach level 5. The renowned toymaker Kristof Klaus and his retinue of elven apprentices are being held captive by the witches Gryla the Giantess and her neighbor, Mother Perchta, who plan on making Y...
2020-12-23 16:00:03 +0000 UTC
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Hey all!
I've just finished up the last of my posts for the holidays, so there are still two adventures (maybe three) plus a few more monsters that will hit your eyeballs by year's end.
It's been a wild year! All thanks to you! So, if you all don't mind, I'm going to take a much-needed vacation which starts tomorrow and lasts until January 4th.
If you haven't already seen it, I've already got our calendar for January pieced together which includes, as of this writing,...
2020-12-22 21:56:21 +0000 UTC
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Drow Hard is a solo Fifth Edition game for one 5th-to-6th level character. If more players wish to play, they can take the parts of the opposition. A character who successfully completes this adventure should earn enough experience to gain the 6th level. Although this adventure is intended to be a stand-alone adventure, it’s possible to insert this adventure into a larger campaign with a few minor adjustments. This might work especially well on game nights where on...
2020-12-22 16:01:00 +0000 UTC
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Sorcery is a mixed bag, granting certain blessed individuals powerful arcane abilities. However, there are a few instances where a sorcerer might actually become blessed with "too much magic." When this occurs, the blood itself becomes sentient and escapes the sorcerer (typically killing the sorcerer in the process). These wild magic storms appear to be small, floating clouds of blood that crackle with arcane energy.
Once freed of their host, the wild magic storms set out looking for mo...
2020-12-22 16:00:03 +0000 UTC
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Also known as fools or court jesters, jesters are specialized entertainers who act as members of a noble or monarch's household staff. They also entertain the common folk in town and at marketplaces, and often travel with troupes or carnivals.
Generally, a jester wears motley clothing, eccentric hats, and makeup or masks that makes a caricature of a strong emotion such as happiness or sadness. They're prone to outbursts of singing, joke-telling, or even speaking in riddles. Many jesters...
2020-12-21 16:01:01 +0000 UTC
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