Hey everyone, and happy Sneak Peek Thursday! Today, I am showing a bit of my next two maps in my winter overhaul series "Winter's Grasp." This time, I am tackling the Tser Falls & The Top of the Falls. Both locations are receiving the frosty treatment of this winter wasteland and BOTH are locations your players don't want to drop from. From the slick and frozen bridge, it's a 1,000-foot dr...
2025-01-30 18:00:04 +0000 UTC
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Hey everyone, and happy New Release Monday! Today, I am releasing the next map in my Saltmarsh series: The Fishmongers Plant, or what I'm calling "The Briny Barrel Fishery."
This is the 17th location I've mapped out for the town of Saltmarsh, and I'm pleased to say I'm more than halfway done! Creating the entire town with such large-scale buildings has bee...
2025-01-27 18:00:05 +0000 UTC
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Hey everyone, and happy Sneak Peek Thursday!
Today, I am showing a bit of the next map in my Saltmarsh series: The Fishmonger Plant or what I'm calling "The Briny Barrel Fishery."
This map will be gridded at 30x40 and will feature the dockside leading into this fishery, where the fish from the various sailors and merchants are received, sorted, processed, gutt...
2025-01-23 18:00:05 +0000 UTC
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Hello everyone and happy New Release Monday! Today, I’m excited to release one of the most iconic and beloved locations from the village of Vallaki—The Blue Water Inn! This updated map contains tons of detail, designed to immerse your players in the rich atmosphere of this gathering spot. Whether they’re swapping tales with the Martikovs, planning their next move, or just tryi...
2025-01-20 18:05:00 +0000 UTC
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Hello everyone and happy New Release Monday! Today, I’m excited to release one of the most iconic and beloved locations from the village of Vallaki—The Blue Water Inn! This updated map contains tons of detail, designed to immerse your players in the rich atmosphere of this gathering spot. Whether they’re swapping tales with the Martikovs, planning their next move, ...
2025-01-20 18:00:05 +0000 UTC
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Hey everyone, and happy Sneak Peek Thursday! It's (almost) here! My V2.0 of The Blue Water Inn, and I really think you're going to enjoy this map.
I've expanded the map size a bit from my original (it's on a 30x40 grid), and it will include all four levels (the first floor, the second floor, the attic, and the roof). I've used a ton of the new assets that ...
2025-01-16 18:00:03 +0000 UTC
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Hello everyone, and happy New Release Monday! Today, I am launching the next map to support the "CoS: Reloaded" guide created by DragnaCarta. This map features the shoreline of Lake Zarovich, which you can use for the Izek fight, as outlined in Arc F4c. "Ambushing Izek". (Check out the 2025-01-13 18:00:05 +0000 UTC
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Hello everyone, and happy Sneak Peek Thursday! Today, I'm showcasing a bit of my next map to support the "Curse of Strahd: Reloaded" supplement created by DragnaCarta. This map was created to support Arc F for the Izek fight near the shores of Lake Zarovich, which you can find 2025-01-09 18:00:04 +0000 UTC
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Hello everyone, and happy New Release Monday! It's the first release of 2025, and I'm so excited for the upcoming year and continuing to map out the various projects I've been working on.
This week, I created a map called "Dreadmist Fen. " It features a dark, looming pine forest surrounding a murky pond with a central island.
I wanted to expand my nature maps for use in generic encoun...
2025-01-06 18:00:08 +0000 UTC
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Hello everyone and Happy New Year AND Happy Sneak Peek Thursday!
I hope everyone had a fun, safe, and exciting New Year, and I'm happy to be back at work to preview my first map of 2025.
I've been creating a lot of building maps, and while I love them, I can't forget our generic and versatile nature maps! This time, I've created a fun location I've named "Dreadmist Fen," which in...
2025-01-02 18:00:02 +0000 UTC
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Hey everyone! Welcome to my December 2024 updates post, where I review all the maps I've released this month.
It's hard to believe it's already 2025! Before I review this month's releases, I figured I'd share my roadmap for 2025.
First, I'll continue my work on my CoS Version 2.0 maps, where I rebuild entirely my older work to update it to my current style. I just started in Vall...
2024-12-30 18:00:03 +0000 UTC
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Hello everyone, and happy New Release Monday! This is the very last map of 2024, but don't worry, next year will be jam-packed with even more maps for all the current projects and hopefully some new projects!
Today, as promised, I have a massive release featuring the restored Haunted House from the Sinister Secrets of Saltmarsh Adventure. This map was created with two goals in mind:
1....
2024-12-23 18:00:05 +0000 UTC
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Hello everyone and happy Sneak Peek Thursday!
This will be the last release for 2024, but I made it a pretty sizable one. This time, I've taken the Haunted House map from the Saltmarsh series and have fully redone it to be a restored manor. Both the exterior, interior, and even the basement levels have been recreated in such a way that all of the damage, mold, etc, have been removed, and each ...
2024-12-19 18:00:10 +0000 UTC
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Hello everyone, and happy New Release Monday! Today, I am continuing my journey to cover Barovia in snow by creating the Old Gallows Road and Vistani Camp maps as wintery versions.
I started project Winter's Grasp a few months ago and now the entire Village of Barovia is complete and I'm working my way toward the other maps I've done along the Old Svalich Road.
If you're looking fo...
2024-12-16 18:00:06 +0000 UTC
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This is the Winter's Grasp Version of the Old Gallows Road, inspired by the River Ivlis Crossroads from the CoS module. This map comes with and without the gallows to give you some flexibility on how you want to use this road map in your own games.
This winter overhaul of the Old Gallows Road comes w...
2024-12-16 18:00:05 +0000 UTC
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This is the winter overhaul of the Vistani Camp map with both interiors and exteriors as well as a "no trees" and "no lights" version for added flexibility.
With the harsh snowy environment, the roaring campfire and safety of the encircled Vardo's are even more appealing and will entice your players to seek refuge, share food and drink, and swap stories with the vibrant Vistani.
What w...
2024-12-16 18:00:05 +0000 UTC
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Hello everyone and happy Sneak Peek Thursday! I am continuing to create maps for my series "Winter's Grap" and this time, I've changed both the Old Gallows Road and Vistani Camp to a wintery theme.
My goal is to drape winter's cloak over the whole of Barovia and more so you have plenty of gameplay options and / or maps to use in your other winter-themed campaigns.
I hope you enjoy...
2024-12-12 18:00:04 +0000 UTC
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Hello everyone, and happy New Release Monday! Today, I am releasing my Town Square map to support the second half of the Siege of the Village of Barovia encounter from the DragnaCarta CoS: Reloaded guide (Which you can find for free here).
In case you missed part one (The Easter...
2024-12-09 18:00:03 +0000 UTC
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Hello everyone, and happy Sneak Peek Thursday! Today, I am showing a bit of the next map in the DragnaCarta Curse of Strahd: Reloaded series to support the siege of Barovia part 2. This takes place with Izmark's last stand near the statue of his grandfather as the undead break thr...
2024-12-05 18:00:02 +0000 UTC
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Hey everyone and happy New Release Monday! Today, I am excited release my first map in my Vallaki-inspired series to create a full set of re-worked maps that showcase this iconic city in CoS!
The Gothic City Gates shows the outer defenses of the largest village in the mist-covered land as well as a handful of homes to greet your party as they enter the city.
"All Will Be Well" can be h...
2024-12-02 18:00:09 +0000 UTC
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Hey everyone, and welcome to my monthly recap post, where I showcase each map that I made in the previous month. This month we got to see a new take on the Bluto encounter with some custom .png boat tokens, the first (of many) maps in my collaboration with DragnaCarta, and the continuation of our Winter's Graps and Saltmarsh projects. More details below!
Additionally, I want to remind ...
2024-11-30 18:00:04 +0000 UTC
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Hey everyone, and happy Sneak Peek Thursday! Today, I am showing off a bit of my "Gothic City Gates" map for my upcoming Monday release. This map is very much inspired by one of the city gates from the city of Vallaki from the CoS module and will include both a large wooden palisade wall (with skewered wolf heads!) and a good portion of the city streets behind it.
This will be the first...
2024-11-28 18:00:02 +0000 UTC
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Hey everyone, and happy New Release Monday! Today, I am releasing my next location as I map out the town of Saltmarsh: The Dwarven Anvil!
This 30x20 map features the large blacksmith/workshop in the center, along with some additional buildings, such as a storage shed and the cottage where the owner and her son/apprentice live. Under the eaves of the cottage is t...
2024-11-25 18:00:03 +0000 UTC
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Hey everyone, and happy Sneak Peek Thursday! Last month, I took a break from the town of Saltmarsh to create maps for the first adventure in the book The Sinister Secrets of Saltmarsh. I am now moving back to mapping out the rest of the town locations, and next up, I have The Dwarven Anvil!
This 30x20 map will feature a sizeable smithing area with a large forge,...
2024-11-21 18:00:03 +0000 UTC
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This is the snowy re-make of the Burgomaster's Manor! A husk of the grand manor that used to stand here is now torn and broken by the countless hordes of undead that plague the land.
Imagine red eyes peering at your players through the creaking pine trees and the stark black fur of the wolves creeping through the snow to find a way in. While the winter theme is brighter, it still adds a...
2024-11-18 18:00:05 +0000 UTC
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This post contains the snowy re-work of the Church & Graveyard from the Village of Barovia! Like the first version I made, this includes the interior of the church in both "ruined" and "restored" variants.
Additionally, I added the same undercroft maps from the first release since these are underground and won't have a snowy version for them. This way everything is packaged in one s...
2024-11-18 18:00:05 +0000 UTC
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Hey everyone, and happy New Release Monday! Today, I am continuing with my Winter's Grasp Series to release two new wintery reworks featuring The Burgomaster's Mansion and The Church & Graveyard!
With these finished, I will have the entirety of the Village of Barovia maps converted to snowy themes. Next, I will work down the Old Svalich Road to get the Gallows, Tser Pool & Bridge...
2024-11-18 18:00:03 +0000 UTC
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Hey everyone, and happy Sneak Peek Thursday! Today I am sharing some images for my upcoming maps for the Winter's Grasp series. This time, I have finished the last two maps from the Village of Barovia for the Burgomaster's Mansion and Church & Graveyard! You can now fully run the VoB in a cold a...
2024-11-14 18:00:03 +0000 UTC
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Hello everyone and happy New Release Monday! Today, I am launching my first map of many in a series to support the third party supplement, Curse of Strahd: Reloaded by the very talented DragnaCarta!
Dragna reached out and asked if I'd like to map out all of the extra encount...
2024-11-11 18:00:05 +0000 UTC
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Hello everyone, and happy Sneak Peek Thursday! Today I am excited to show a bit of my next map, this time for the DragnaCarta Reloaded Series!
Dragna reached out to me and asked if I would map out all of the areas of his incredible supplement "Curse of Strahd: Reloaded" and...
2024-11-07 18:00:02 +0000 UTC
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