Project #179 、House by the Sea
I wanted to delete this, but I thought some of the content might still be useful, so I kept it.
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"In this aircraft mod, all the seats are designed as independent modules. You can arrange them however you like based on your preference – you could even set up a bed inside the cabin. Key components, such as the aircraft door, lavatory door, control yoke, and throttle lever, are equipped with FK (Forward Kinematics) joints for realistic movement and interaction. This mod is perfect for players who pay close attention to detailed modular interactions."
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This map is super large and very demanding on the computer. Please choose to use my preset scene carefully. The frame number in the preview is RTX4070ti. Learning to choose the right lens can make your computer less burdensome, such as close-up shots.
2025-11-09 05:10:15 +0000 UTC View Post
The original map light source moved with the camera, so I remade it and made some adjustments. Added operation functions to all the doors. If you need to adjust the ground gloss, you can search for “floor ”in the material editor. If you need to change other water surfaces, just search for “plan” and hide it.
2025-10-16 05:48:05 +0000 UTC View Post
This map was produced by nyaa a long time ago, and it is also a map that I use frequently. However, it is super slow to read every time, and it is a purely static scene. Although it has beautiful light and shadow, it cannot supplement additional light sources. I remade it, and the size changed from the original 800mb to the current 30mb. I also made certain chan...
2025-10-14 07:16:28 +0000 UTC View Post
This set of assets is really super hard, it is a set of strongly stylized assets, a total of nearly 150 independent modules, almost all items in the scene can be interacted with, and the pattern can also be reconstructed at will, I hope everyone has a good time, and I look forward to you building a different room pattern
Some of the assets are made independent.
2025-10-06 06:46:03 +0000 UTC View Post