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turborenegade

turborenegade

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turborenegade posts

W.I.P. Preview #18 - Bugshots (ANIMATED)

Ended up taking a bit of a break yesterday since I'd been kind of ignoring my body's need for sleep. Despite that, I've managed to get a good amount done on this animation - so here's a preview of that. There's still a decent chunk of work left to do - but the bulk has been completed. As bad as I am with estimates, I think it should be done and ready to post within 2-ish days - possibly sooner if everything works out fine. Thanks for the patience!

And on an unrelated - but still relati...

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Character Poll #2 - (ENDS 5/25/24)

Alright, it's time to put that voting power to use. Like the last poll, this will determine the order in which the following characters get animations. It'll be running for a week, so you've got plenty of time to mull over the options and solicit votes from your friends to tilt the scales towards your desired candidate.
(If you're unsure who is who, check the attached visual aid for a name-to-mod...

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W.I.P. Preview #17 - bugshots

Here's a preview shot for the next animation featuring Hornet! I opted to tackle the lighting early this time since it helped show off the details of the model - though I might adjust it a bit to make the shadows a bit more dynamic once I finish animating everything. I'll be back with another update soon.

Model by: https://twitter.com/Ghost0fOnyx

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Domi-nation - (HQ Release)

The Domi animation is here (and yes, I couldn't stop myself from naming it this like I said I would). I ended up using the updated version of her model (big thanks to Domibun for that), so it took a little extra time to finish - but I'm happy with the results.
Domi made by: https://twitter.com/DomiSFM

Next up will be the Hornet animation - though I'll also be working on getting a selection for the next characte...

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W.I.P. Preview #16 - Domi (Lighting)

Here's a render of the scene with the background and lighting added, it took a bit of fiddling to get things looking just right, but I'm pleased with how it's looking! All that's left now is the final touches/tweaks before I can render it and move on to the sound. I should be back with that by tomorrow. See you then :]

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W.I.P. Preview #15 - Domi (Animated Preview #2)

Man, it's been a ride getting this animated, but thankfully, it's been doable. There are still some bits that need to be fixed/polished up or animated (i.e., the guy missing his last few seconds of animation). But overall, I'm pretty close to the finishing line. If I were to give an estimate for when it'll be done, I would say three days at the most, one at the least. Of course, I might finish it earlier or later, but it shouldn't be by much in either direction.

If there happen to be a...

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W.I.P. Preview (Animated) - Domi

Hey, bit of a short preview for this one - but I wanted to put something out regardless. Still got some work left to do on the second part of this, plus I would like to extend the first part a little (the bit before she shifts poses). The dude also still needs to be animated, but that shouldn't be too complicated to do. Overall, I'd say the animation is about 40-ish percent done. I'll keep you all updated as usual.

(Also the outline is not likely to be in the final piece - it's just s...

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W.I.P. Preview #13 - Domi

Alright, here's a preview shot for the next animation! The pose took a while to get right, but I'm pretty pleased with how it turned out (i was gonna title it "domination" but that felt way too easy - still probably gonna title it that though). I've got a bit of the blocking set up for it, so I'm sure I'll be able to have some more previews ready in a couple of days - hopefully sooner.
As always, thank you so much for the continued support! I'll be back with another update soon.<...

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Mal0 on Top - (HQ Release)

All done, the animation is in the attachments. Enjoy! I'm really pleased with how this one turned out (and like the last few, it also loops).

Mal0 model by: https://danilkaz.carrd.co/

I'll be getting to work on the Domi animation soon (just need to take a quick breather for today). The initial pose is almost ready to be animated, so I should be able to put up a preview shot for it tomorrow.
Thanks for the s...

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W.I.P. Preview #12 - Mal0 on Top

I was expecting to have this finished by today but instead ended up deciding to spend a bit more time working on the lighting since it was looking a little flat. Overall, I think it turned out pretty well and I'm excited to share it once it's finished.

Most, if not all of the necessary polish has been done (and boy did it need that polish), so all that remains is getting it rendered and adding sound - that being said, I'm confident that it'll be ready by tomorrow. See you then!

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W.I.P. Preview #11 - Mal0 Ride (Animated Preview)

Happy to say that work has been going smoothly on this one. Assuming I don't run into any issues, this animation should be done fairly soon. Of course, it still needs plenty of polish and tweaks, plus facial animation and physics for the hair/breasts/etc. but I'm pretty pleased with my progress so far given how relatively little time it's taken me :)
I'll be back with another update when it's ready, possibly the full release if I keep up the momentum I've got going

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W.I.P. Preview #10 - Mal0 on Top

Here's that Mal0 preview shot I mentioned in the last post! If it looks familiar, that's because it's based on the scrapped concept from my first animation involving Mal0. I've been able to make some solid progress on it so far, so I should be able to have an animated preview of it ready in a couple of days.

Model by: https://danilkaz.carrd.co/

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Poll #2 - RESULTS

Alright, it's results time baby.

After calculating the votes, here are the final standings for the character poll - it was pretty close:

  • 1. Mal0 with 9 votes

  • 2. Domi with 7 votes

  • 3. Hornet with 2 votes

As I said before, don't worry if your pick didn't win - the others will be getting animations in order of their ranking in the poll. That being said, the first in l...

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Poll #2 Closes in 24 Hours

Just sending out a friendly reminder that the poll closes in ~24 hours, so if you'd like to vote on it and haven't done so already - this post is for you.
Once the poll closes, I'll be putting out a preview shot for the animation featuring the winner very shortly after (I'm preparing one for each as this runs) - so keep your eyes open for that.

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Poll #2 - Which Character Should I Animate Next? (ENDS 5/5/24 @5:40PM EST)

Alright, here it is! Although I plan on making animations for all of them at some point, this poll will determine who will be getting one first. I'll let this run till the 5th and tally up the results when it's done. You can check the attached image for a visual aid (lovingly rendered, might I add).

Domi model by: https://twitter.com/DomiSFM
Hornet model by: 2024-05-03 21:40:12 +0000 UTC View Post

Incoming Poll

Hey everyone! First, let me just express how grateful I am to see so many new faces here - it's been a major boost to my motivation and really gets me pumped up to get back to work.
So in celebration of that, I wanted to give you a heads-up for an incoming poll. This one's going to determine which character I'll be using in the next animation, so keep an eye out for that!
It should be up in a couple of hours - right now I'm just making a visual reference for the characters tha...

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Mal0 Close Contact - (HQ Release)

Here's the release for the new Mal0 animation. Took me a bit longer to polish it up than I thought it would, but I'd say it was well worth the extra effort. Hope you enjoy it!
I'll try to be back in a few days with a preview shot for the next project (along with a character poll for the one after that). Thanks for the support!

Model made by: danilkaz

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W.I.P. #9 - 2nd Mal0 thing (Video Preview)

Hey, apologies for taking a bit to get this animation presentable - my skeleton has been in a constant state of pain so I've been a bit slower than usual at getting work done (it's nothing serious, just a lingering pain that's enough to make it difficult to stay focused on work sometimes). But, thankfully, I'm reaching the later stages of this project, so it should be done fairly soon.

I decided to show the preview from two angles since I feel like the POV doesn't convey the overall mov...

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W.I.P. #8 - (Some more Mal0)

In the interest of keeping a consistent stream of content (and not working myself into a rut), I've decided that it would be best to place the Cerberus animation on the back burner for now. I heavily underestimated just how complicated the position would be and, frankly, I'd rather come back to it when I'm feeling more confident in my ability to animate it. Rest assured, it will be completed (eventually). Apologies for the delay on that though.

To make up for the lack in meaningful prog...

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Poll #1 Current Standings & Progress Update

Hi - just posting the current standings in the ongoing camera angle poll for the Highwire X Cerberus animation. So far it's a 50/50 split between the frontal and rear angles - so I'll let the poll keep going until one comes out on top (if not, I'll just do a coin flip or something).

As for the animation itself, progress has been a bit messy. Honestly, I didn't expect this pose to give me so much trouble (it might just be my perfectionism getting in the way as it tends to d...

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Poll #1 - Camera angle for Highwire X Cerb thing

I reckon that there are enough people here to run a poll now, so here's a pretty basic one to give you guys some input on which camera angle I should use for the Highwire X Cerb thing. The shots will be included in the attachments below.
While I may end up including all three, it'd fully depend on how the animation looks from different angles once it's actually finished - so if I were to do only one of them - which would you prefer?
Rest assured, I'll still be working on ...

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W.I.P. Preview #7 - (Highwire x Cerberus)

Hey, I'm back with another little preview for the current animation being worked on - it's a part 2 of sorts to that Highwire thing I did about a month ago. It's a very fresh project, so there's nothing more to show at the moment, aside from this render. But I'll be keeping you all posted on whatever progress is made on it and sharing additional preview images as it's being worked on.

While I can't give an exact estimate on when I'll be able to share an actual video previ...

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Ctrl + Shift + Esc - (HQ Release) (Futa version)

As the title says, this is the futa version of the Tasque Manager animation but I'll still state it in the description because I'm a freak.
(More details about the animation and other info in the original post)

Credit to CryptiaCurves for their Tasque Manager model

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Ctrl + Shift + Esc - (HQ Release)

Here's the finished Tasque Manager animation! I'll be uploading the schlong version separately once it's finished rendering. I did have some difficulty finding appropriate sounds (you'd think the sound of skin rubbing would be easy to find) - so, unfortunately, this one's silent.

Credit to CryptiaCurves for their Tasque Manager model

Till then, I'll be getting started on the next project. I'll be bac...

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W.I.P. Preview #6 - Tasque Manager (Video Preview)

Well, I didn't think I'd be back with another video preview this quickly - but my productivity has been better than usual. Since I was working on this animation on the side, I was able to get enough done to have it presentable pretty quickly - so here it is! Took a bit of time to make back the progress I lost - but I managed. There's still some additional work to be done on it, but overall I'd say it's pretty close to being finished. It's another cropped screen capture for the sake of saving ...

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Downright Anomalous Head - (HQ Release)

Here's the official release of the SCP-1471 animation! I'm actually pretty pleased with how it turned out, it loops pretty nicely as well. I did end up deciding against fixing the clipping hair mainly on account of how time-consuming it would've been (but also due to the fact that SFM was beginning to get a bit unstable with this project and I didn't want to risk losing progress on it). Regardless, I hope you enjoy it! I'll be back in a few days with a preview of my next project, so stay tune...

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W.I.P Preview #5 - Mal0 animation (video preview)

Hey, got some good progress done on the Mal0 thing, so here's another preview of that (another screen capture, but with SFM's UI cropped out for ease of viewing - it's attached below since Patreon suddenly doesn't like me using Catbox).
I've opted to hold off on doing the second pose for the time being since this one ended up being a bit more complicated than I expected it to be. On the bright side, this has allowed me to dedicate more time to refining what was already done and adding mor...

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W.I.P #4 - SCP-1476 (video preview)

Figured it wouldn't hurt to put out an actual video preview of my current project in focus. It's a direct screen recording rather than a render, so the quality isn't 100% and it doesn't include any post-processing, background or audio (yet) - but hopefully, it gives you an idea of what I'm doing :)

There's not a whole lot to show at the moment and what is present could use a bit of work - the bulk of the time spent so far has been on tiny adjustments being made to ensure there'...

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W.I.P PREVIEW #3 - that one scp that everyone wants to bang

Apologies for the delay - I've been held up with other responsibilities and haven't had as much time to work on animating as I'd like. To make up for it, here are two shots from an ongoing project that features danilkaz's SCP-1471 model.

The goal is to have multiple positions in one animation - though if that ends up becoming too much of a hassle to cover in one project (which it likely will), I'll just release each pos...

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Always a Bigger Fish - (HQ)

HQ 1080p version of the "Always a Bigger Fish" animation

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