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HotPinkGames

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Lewd "Halloween" Sneak Peaks

Hey Cuties!

Wow, it's been quite a while since We've posted here and just realized. Well wanted to update everyone on what's been going on. 

Short answer: been busy! Working, just not posting. 

Long answers: When we delayed the halloween game, I also started working the ole day job again so had a LOT less time to make stuff for yall. So back when I was doing this full time I could work on things for like 4-8 hours a day, now only getting about 45 min to work on thi...

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Halloween Game - Area Sneak Peak

Hey Cuties! 

Sorry ya haven't heard much from me lately, as hard at work. Maybe a little too hard? Haha. 

But we've got the halloween game coming up. And to let yall know, it's most likely gona be delayed to past actual halloween by a week or two, but it's gona be SOOOOO worth the wait, I can't wait to share more. So I won't! 

To start, here's a sneak peak at the world of the game. A not to spooky urban area with a lovely park in the middle, a slightly seedy u...

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Subscription Billing is here!

Hey Cuties, 

Long have we waited, and Patreon has finally delivered. Before we had to charge upfront, and then at the first of the month. BUT NOW you'll get changed a month after your first joined! This fits our less than regular schedule pretty well so we jumped at the chance to switch to this method and hope it will help with how you all support us! I've been told that if you are already a Patron, this will work same as before, as it will effectively have your bill date at the fi...

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Updates on what we working on!

Hey Cuties, 

Hope all is well on this wonderful day. Been hard at work, so don't have much to show, but wanted to share where things are heading. 

TL2 should have the next area be done within a few weeks, but all waiting on the art team for that stuff. In the meantime there I've been working on the Android version and the testing so far has been pretty promising. Still things to tweak and improve but spoiler alert; I do have it working! So been on the look out f...

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$3,000 Goal Reached!

Hey Cuties! 

Writing this as we just passed the $3,000 goal, and about to hit 100k Twitter followers 😳

This has been a MASSIVE year for us, and this means we can do some much more MASSIVE things here. Between you and me... also been considering switching over to working on games full time... DON'T TELL ANYONE!! But I think it might make sense if yall can keep this support up 😏

That means the timeline for this year should stay on schedule, and we should be able to ...

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Tentacle Locker 2 - Accessories

Hey Cuties! 

Got a new update for TL2. Showing off the brand new Accessory system!
We've got glasses, thigh highs, and tights! What more could you ask for? Well I'm sure a lot, haha, so there will be lots more to come! 

Buy the accessories from the vending machine after you gain coins by catching girls. Then they will start wearing them in the world. It's that simple!

We've also got new voices and moans from the lovely View Post

Succubus Areas 1+2

Hey Cuties, 

Didn't wanna have the first of the month come by without something for you all, and was working on this anyways, so wanted to give yall a build for the succubus game that has the first and second areas together as one. 

Still things to be done in these areas, like secrets and things, but think this gives a pretty good feel for how things will play. + Obvi still working on some rework of the MC look and feel but hope this gives yall a good idea of the startin...

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Behind the Scenes - Grassland Level Design

Hey Cuties, 

Realized I haven't posted much behind the scenes stuff lately, and the grassland area is all blocked out so wanted to show it off to you! Just need to do some more testing, and then BG implementation but here is that block out in a slightly low rez to keep things still slightly hazy for you all ;)

The Grasslands are mostly flat and linear, but VERY long and focused on combat. Might keep this area in the oven for a bit before we get things playable to you all. &...

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Aug Enemy Build - Sunday Succubus Update!

Hey Cuties! The return of the SSU? 

Hope yall been doing well. Got a special surprise for you all. Got a new build for you all to play with some new enemies. 

The catgirl, the Priest, and the Dwarf! 

Each is fully playable, but will all likely have some balance updates later on. So giving us your feedback would be great! The catgirl has a special way to activate her lewd scene, so just beat up on her won't work. Think I'll leave it up to yall to figure it out ...

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Tentacle Locker 2 ver. 1.1 - Bathroom update!

Hey Cuties!! 

As promised, $5+ patrons get the same builds as the ones on Annue's SubStar. 

So in this one you get access to the Bathrooms and get to have fun in there ;D 

The buttons in the menu don't quite work right in this build, but made alternate key binds for them.
The 'M' key can open the menu, the Comma ',' key will change the screen size, and holding the 'esc' key for one second will close the game. 

We've also released the Public vers...

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Witch and Tentacles!

Hey Cuties! 

Hope yall have been holding up well. Was hoping to have some new enemies for yall to play with today, but the world had other plans for me with my power being out for about 4 days... 

But  did have this cute pic that DEiBD did for us! We'll have images this this as some of our secrets in the game. Where you'll get to see lewds without the succubus and ...

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Boss Anim Art Style?

Hey Cuties, 

So wasn't able to do a boss anim at the end of the recent build because we only recently finalized the MC's new design, and have also been thinking about what kind of style those anims should be in. Will likely boil down to 2 things: 

1. High Density Pixels

2. Hand drawn Anime style, frame by frame. 

We could also do a twine like animation if we wanted to, but I prefer frame by frame when we can! Want to make sure these boss anims are extra ...

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Play the Forest Area!

Hey Cuties! 

Happy July, and happy to announce you can play the next area of our Succubus game! See the attached files for the build of your choice. 

This is for JUST the forest area, and kinda assumes you've played the temple area before it. But lot has changed, so let me know If you didn’t play the temple area yet. I might do a build with both of them combined :)

For example, combat has been reworked with our combo attacks now! It's still pretty fresh, so let u...

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SSU 6/16

Hey Cuties! 

Pretty big on the updates here, and lots to show, so excited to share ^_^

You'll see our Dwarf girl's attack, and her art is all done, just just have to implement her. But also working on the MC's new attacks! A 3 hit combo, that is still very early on, and will need to have the combat reworked around. 

Then next is a priestess type that will show up later in the game, but got some great art for her already so wanted to show things off to give yall a t...

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SSU 5/31

Hey Cuties! 

Been a bit so figured would do an update for yall! 

A few art areas slowed down a bit, but should be back on track soon. For example, been working on the forest area, and getting the tile set juuuuussst right. Little more complex then we had originally planned out, but it's gona be really fun! Don't wanna jinx it now, but we should have all we need for it now. And will be playable for yall in a few weeks. 

Also working on more enemy designs. See p...

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Tentacle Locker 2 - Alpha Release!

Oh hey Cuties! 

So if in the discord, you realized I kinda forgot thinking about how I would distribute TL2 to you all. So as of right now, the plan is you all will get the builds to play, but if you want to see behind the scenes stuff and have your name in the credits, you'll go to Annue's sub star.

But with that out of the way, how bout you play some, RIGHT NOW! 

That's right, here it is. Well mostly haha. This release has pretty much the same amount of stuff a...

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SSU 4/15

Oh hey cuties!

Feel like it's been too long... sorry about that πŸ˜…

To keep you updated, Noscium's health issue flared up again. The same one that had us slow down in Dec/Jan, so character art content might be light this month. I'm still working on the level design, so might try and find some other art to keep yall in the loop ;) But the good news is that Noscium should be able to get better treatment this time, and prevent it from happening again. 

Please enjoy the Dw...

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SSU 3/22

Hey Cuties, 

So not on Sunday any more, but I like calling it SSU, so how about now calling these the SUPER Succubus Updates? Sassy, Saucy, maybe even Sexy? Doesn't really matter I guess :P You call it whatever you want! 

But getting some work done on the BG's for the forest area that you can see here! Still a WIP with some more things to get added. Have a busy rest of the month, but hoping to get some head way on the implementation next week so be on the lookout for tha...

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SSU 3/13

Hey Cuties! 

Happy Sunday and hope you are ready for a fun update! We've got the forest area fully designed in grey box now, and you can see some of it, and the boss in the gif above ;)
Gona do some more testing, and then get those BG sprites in it to make it look all fancy! 

Got some traveling to do this weekend, and the next one too, so don't expect updates on Sunday then, and been thinking about moving these updates to Monday or something anyways :P What yall thin...

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SSU 3/6

Hey Cuties, and happy Sunday Succubus Update, on an actual Sunday again! 

We are back in full swing of production, but just with a slightly shifted timeline now. The second area level design is 90% done, then need to implement a few extra things, and put in background sprites. Might get yall to play before the BG sprites go in to get some feedback, so be on the look out for that! ;)

On the art side, we've change our MC color's to be a bit more unique! What do you think? ...

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SSU 2/22

Hey Cuties, 

A few days late again, but why not wait until the 2-22-22 day? ;P 

This week we've been on a design terror! I've worked on loads of level designs, and Nos has been banging out a bunch of enemy designs. Don't want to show off too many of them yet, as we've re-worked our work pipeline. So they are pretty early designs, and will get tweaked lots, and maybe gona get feedback from yall ;) But did want to show off one of my favs so far. This Vampire Lady is gona b...

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Happy Valentines Day! SSU 2/14

Hey Cuties, 

This isn't a day late... we were just waiting for V-Day! πŸ˜…

Speaking of, did you see the Itch bundle we are a part of? It's got a bunch of other great lewd games you should check out 😏Tell us which ones you got to try out! 😊

In the land of Succubus, mostly been working on some concepts this week. Getting back into full swing of things, so look forward to ...

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SSU 2/6

Hey Cuties, 

Not a lot to update on this week, but here are two WIP's of the next two enemies! 

The cat girl will have a pretty complex attack, and way to lewd her, so been taking up a bit of time. Also the dragon lady is very BIG so also takes some extra time. 

While Nos is working on that art, I've also been working on a few other side projects that we hope to be able to share more later on.
Either way, the goal will to be to get the next area playable b...

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Non-succy Updates

Hey cuties. 

Nos is still getting back in the swing on things, but make sure to check out their twitter cause I have them posting some things this week and next ;) 

In other news, the Kinky Survey results have been posted. Check out the Discord for the full list, and this Twitter thread for some extr...

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2022 Kink Survey - Please Fill out!

Hey Cuties, 

It's that time of year again. But many of you might be new around here since last time. Each year, now in its 3rd year, we do a big survey of everyone's kinks! 

There is one publicly, but this one is just for you all! We run some data and statistics, and give yall more weight. We then release some of this data, while using it ourselves to help determine what kind of stuff we will put into future games. 

Each year the list changes slightly to add s...

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Welcome 2022!

Hey Cuties, Happy New Year!! 

We made it, onto another year, and look at you, still here, supporting us. Great work, let's keep it up!! 

Got multiple updates this week, so a little more than just your usual SSU ;) 

But for the Succubus game, we got controller support now! We will need to work on the UI for button remapping, but it's all in there now. Just kinda hard to show that in a pic haha. We've got Nos back 100% now, but need to polish some things from be...

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SSU 12/26 Fastly Approaching!

Hey Cuties, 

Merry Christmas, Happy New year, and happy everything else! We've got good news to share. Noscium has been feeling much better and will be back to 100% in Jan! Your thoughts and preyers have helped a lot. 

We've also been working on the Fast Travel system! See the above gif for a mock up, but expect the UI and effects to change quite a bit. Still very early on visually, but mechanically it's pretty much done.  Quick sneak peak of the map mock up with my...

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BDA Succubus Fan art

Hey cuties, 

I had almost forgot about this, but BDA owed us a favor, so told them to do some art of Shantae wearing our Succubus' outfit ;) they will post it publicly later this month. 

Speaking of, I head the most recent Shantae got an update. Maybe I should play it. Have any of yall? 

 - HP 

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SSU 12/12 - Filled with Lust!

Hey Cuties, and happy Sunday! 

With today's update, we got to work on some fun new mechanics that will add some extra depth as the game gets bigger! 

First off is the Lust meter ;D It's currently that pink bar in the top left. You'll expend some of that meter for special attacks. Like the arrows, but maybe more to come later ;) You gain lust by hitting enemies, and a few other ways too ;P 

We've also got pick-ups implemented! Maybe not super exciting to show o...

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SSU 11/28 (but a day late lol)

Hey Cuties! 

We've got a lot of new faces around here since the release of Intoxicant, so I hope you are enjoying that ;) 

To the newbies, this is our semi-weekly updates on the big Succubus platformer we are working on. However, we are at a point for the next month or two where there won't be a lot of new assets being added. Mostly things like level design, reworking some sprites, and a few backend tune ups.

So I come here today wondering, what yall wanna see...

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