Is coming late Wednesday / early Thursday. A lot of segments have ended up far longer than I originally wanted to make them. I might have to temporarily omit a choice or two just to make this deadline, even.
No worries, though, all content I fail to add this time around (hopefully not much), will be retroactively filled in while working on the rest of the breeding farm. The other segments will hopefully be less arduous and time-consuming to write.
To keep you tided over, h...
2017-11-28 01:03:32 +0000 UTC
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In one of the breeding farm's paths (not the one I'm working on right now), the kobold will end up getting dominated by a certain woman you'll get to know in the update coming next week. So here we have the first kink poll ever: a choice between two kobold-submissive sexual acts, the victor of which will end up actually happening.
2017-11-25 15:15:37 +0000 UTC
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Meet Cassidy, the vixen. She likes long walks in the fields surrounding Varanar, having biscuits with her tea, and casual nudity. Two of these facts will factor in to the breeding farm scene, once it's fully completed.
Update will be coming in somewhere between Monday morning and early Thursday (if things absolutely refuse to cooperate).
2017-11-24 07:00:50 +0000 UTC
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The next update for Kobold Adventure (Breeding Barn, part one) is scheduled for early next week. It will contain the Breeding Barn's first route (barn -> eager agreement) and probably a bunch of scaffolded, though out and prepared stuff for the other ways to go.
With it will also come a loading performance update for the forest (Ninety files reduced to about seventy), and perhaps even some new artwork created by QuiteTricky/Sneaky! Until then, stay tuned!
2017-11-20 11:23:36 +0000 UTC
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Update 2.09 (Feelbird), more commonly known as the Seki's Workshop update, is now live. It brings along with it a shop system, an item consuming system, a plethora of potions and other consumables, a short, linear introduction to the hamlet (and to a new chapter in the storyline as a whole) as well as a new settings menu, and an updated credits page
2017-11-15 12:11:03 +0000 UTC
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Recently, a slight issue has been brought to my attention concerning flat-chested females.
In the current implementation of Kobold Adventure, being a flat-chested female is impossible. If you reach the point where you no longer have any breasts, but are still completely female below the waist, the game will consider you a cuntboy, and address you as such.
The logic behind this is that, from looks alone, a flat-chested kobold female is pretty much indistinguishable from ...
2017-11-14 08:15:53 +0000 UTC
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After Seki's workshop, I will be working on the Breeding Barn section of the hamlet. Basically, this is a farm, of sorts, ran by a sadistic vixen with a penchant for forced feminization.
There are four main routes (but a lot more choices) in this subsection of the hamlet, each of which I plan to include in its own separate update.
A first major distinction is to be made between entering the barn and breaking into the woman's house. Entering the barn will lead to...
2017-11-12 00:15:26 +0000 UTC
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Howdy, Elves! Sadly, the breeding barn, the update I will be working on after Seki's workshop, will not contain any kinks for you guys to choose. Stay tuned, however! After the breeding barn, I'll probably end up working on the farmer's house, in which you'll have a say or two!
Thank you for your continued dedication and belief!
2017-11-11 23:57:01 +0000 UTC
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Next week, I hope to have two separate points of interest finished for you guys.
First, and mainly, there will be the Seki's Workshop update, which is basically a small rest stop in the hamlet before digging into the meat of things. It will also, for the first time in the game, feature a store, meaning that the kobold can buy and sell certain things if it has the gold to do so.
The second neat thing I strive to finish will be a set of new patron rewards. While I feel the kob...
2017-11-11 23:51:50 +0000 UTC
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I made this interface and wrote this text a while ago, but since the next update will contain a shop, I just wanted to give you guys a little taste of what gulping down potions in Kobold Adventure will be like.
2017-11-10 01:42:14 +0000 UTC
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Update 2.08 (Plantlife) is now live. It contains an encounter with a peculiar thornbush in the deepwoods. You can access this part of the Forest scene by choosing to set off into the woods, and then venturing into the unknown. The final scene tree for this scenario can be found at the bottom of this post. Note that it contains spoilers.
As usual, feel free to point out any bugs or typos in the comments or in a private message on Patreon or on Steam.
In the following week, more rewards wi...
2017-11-07 05:54:19 +0000 UTC
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Update 2.08 (Plantlife) will be going live within fourty-eight hours. Have a small teaser, to sate your lust for kobolds until then. Stay tuned!

2017-11-05 08:56:41 +0000 UTC
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What should I focus my attention on after the Plantlife update? I can either start working on the hamlet, or on Varanar itself. The kobold gets a choice between either of these at the end of the Home scene.
The hamlet is a small, rural village. It is meant as a prelude to the city, but visiting it will forego the ability to spend the first day in town. Basically, this poll amounts to "Hamlet Day 2" versus "Varanar Day 2", in the grand scheme of things. Ultimately, both will be made.
Note...
2017-10-31 20:56:25 +0000 UTC
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Below, you can find the scene tree for the upcoming Plantlife update. Note that it may contain spoilers. The update itself will be hitting somewhere later this week, or maybe early next week if I hit a snag along the road.
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2017-10-31 20:37:02 +0000 UTC
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With the help of you guys, I've thought of two new tiers of patrons I'll be adding, each with increasing benefits. What follows is a list of rewards for each existing step.
The first tier is the already existing "Donator" tier, which will be renamed "Kobold". One dollar and up, and you get a mention on the credits page, as well as early access to update news, which may contain things such as sneak peeks, artwork and polls.
Updates themselves, along with the accompanying posts, will...
2017-10-31 20:35:10 +0000 UTC
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I'm going to be honest here. I want to reward you guys, but I have no idea how or what I'm going to give you. I've thought this over on multiple occasions, and I just don't know what to do.
Therefore, I'm asking you. What would you like me to offer as rewards to incentivize you and other people to contribute to making Kobold Adventure the best darn game it can possibly be?
Things that have crossed my mind are "suggest a kink", "suggest a species" and "suggest a location" as tiers, ...
2017-10-27 07:30:29 +0000 UTC
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Update 2.07 (Bless This Mess) is now live. It contains the entire home scene, of which you can see the (spoiler-containing) scene tree at the bottom of this post.
Note that there is but a single (odd) sexual encounter. Most of the scene is, in fact, the kobold either sleeping or getting beaten up in a bunch of different ways.
In order to actually see about half of the content added, you need to rush home as soon as you can. This means no loitering in any way or form during the fore...
2017-10-25 18:25:53 +0000 UTC
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Update 2.07 (Bless this Mess) will hopefully be ready somewhere next week. It will feature the Home scene, with its own custom theme and two completely different routes depending on whether or not the kobold arrived early. Some tiny little insects might end up playing a minor role in the kobold's story, depending on the choices you make.
The update after this one will feature the forest exploration route, to the point where the kobold gets lost. After that, I'll probably start working on eithe...
2017-10-18 03:10:58 +0000 UTC
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Update 2.06 (Too Scared to Fight) is now live. While I don't have an exact count, it brings about eight to ten thousand new words of trials, tribulations and smut to Kobold Adventure.
You can find the scene tree below, but note that this graph was made from a programming point of view. Many "choices" are omitted from it. Play the game and find all of the things you can get up to for yourself! Note that the image below may contain spoilers.
Feel free to contact me if you spot any ty...
2017-10-14 06:59:44 +0000 UTC
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With update 2.06 planned to hit around Saturday morning, which will pretty much wrap up the entire bandit encounter -- without the fighting part, which I intend to add at a later date -- it's time to start thinking about where to take the story next.
While I intend to add most, if not all of the following options at one point or another, the results of this poll will influence the order in which I do things. There's nothing set in stone about any of these paths yet, but here's an early summary...
2017-10-12 19:17:10 +0000 UTC
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Update 2.06 (Too Scared to Fight) will hopefully be going live somewhere around next week. It will contain the rock-throwing and the intervening branches of the bandit stickup, sans the fighting part. A detailed scene tree will be provided in the update-post itself.
I haven't been feeling so good these past few days, which means progress has, sadly enough, been rather slow. It's sure to pick up to full pace once more as whatever illness I've contracted fades away.
I'm not quite sure yet ...
2017-10-07 13:05:58 +0000 UTC
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Update 2.05 of Kobold Adventure brings along with it about 2000 extra words of kobold smut (compared to 2.045), a work in progress logo and the completion of the [Watch] route of the bandit encounter. An overview of the entire encounter can be found below.

Kobold Adventure is hosted at http://koboldadventure.com/
Hope you enjoy!...
2017-10-02 20:45:28 +0000 UTC
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Thank you so much for the support this month!
2016-06-30 23:59:00 +0000 UTC
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Thank you so much for the support this month!
2016-05-31 23:59:00 +0000 UTC
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Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
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Thank you so much for the support this month!
2016-03-31 06:59:00 +0000 UTC
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