

'Course he got what he wanted... all the elemental spells with an area effect... he's not the only one though:

Mega-Florariol will take care of the garden with a single spell... and since Morgyn got 3 spells, ...
2020-10-27 22:47:45 +0000 UTC
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Mod Updates to work with this new shared file
Since I use them in a lot of mods and I don't want to make duplicates, I decided to keep them all in a shared tuning file. I'll start posting the updated mods for this change briefly.
Keep this in the same folder as the other mods.
2020-10-26 23:45:44 +0000 UTC
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Not much to say... I wanted to test if this was possible without the hassle of making a full spell... so I made it a mermaid power that mass freezes all the sims around (and changes the weather to cold)
Requires the Injector as usual.
There is no need to ask for...
2020-10-26 18:49:04 +0000 UTC
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REQUIRES: Death Interactions
While I was working on the Zombie spell, I started thinking that there is no reason for vampires to not be able to kill each other, thus this mod was born.
The interaction is under the vampire menĂ¹. It's not restricted because in the case of the magic duel, I ended up using the unrestricted version anyway and in this case is even harder to pick it by mistak...
2020-10-26 14:22:36 +0000 UTC
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2020-10-26 03:38:23 +0000 UTC
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2020-10-25 16:30:20 +0000 UTC
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Papa Legba, Ouvre baye pou mwen!
2020-10-25 11:23:36 +0000 UTC
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STOP THE "WITCH-HUNTING"
The majority of people who voted on my poll confermate my impression that, inside the Sims Community, a trend of using LGBT themes, ethnicity, and other sensitive topics to claim pridefully a supposed inclusivity exist.
I'll tell you what you are: a community of hypocrites and attention seeking bitches that claims a false and apparent inclusivity while being, in the facts, one of the most discriminating and less...
2020-10-22 12:37:40 +0000 UTC
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More or less. I should be honest about this, I was avoiding doing some mods, like the hormone replacement one, on purpose to not join the shit show I'm about to describe. I cared about doing it, but I absolutely didn't want to be associated with the trend.
If you've been following me for a while, you know that I did the hormone therapy myself, so I'm FtM, so to say... despite that, I don't like the tendency in the sims community to include such themes into contents, and the unreal effor...
2020-10-21 22:38:16 +0000 UTC
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...But are free from the tree system.
What it means?
I got sick of all the mages feeling the same, so I made the overmax count something, I like to work my ass for things. Since the perks cost a lot more with this mod, they are also free from the tree system, you don't have to follow the order but they're all open. So you can buy the Master Caster without having the ones before.
I had another mod for this, this one is a rework of tha...
2020-10-18 22:17:48 +0000 UTC
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Here I am again with two very small mods... not much in the mood to do mods lately, anyway...
Spells Reactions Tweak
I hate that a Sim always react to spells, even when they knows very well that the other sim is a mage, so I made this mod... a non-mage Sim will react to another sim casting a spell only once, after that, they'll know the other Sim is a mage and will not care (children will keep reacting every time)
UPDATED 22/01: Added the sc...
2020-10-18 04:05:46 +0000 UTC
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Everything should be good with the new patch... didn't fix or change much...
On another side, I'm back updating Crossing
I'll be probably rolling out a bunch of episodes (or schedule them) while I rest a bit from modding and then stop again because... I got plans for Samhain.
2020-10-06 19:12:20 +0000 UTC
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Reduced the classes necessary for the final exam to happen by one in the 2 weeks version of the mod. The final exam was still not happening in my game, this change may or may not give you an additional lesson after the exam depending on when the term started, this is the only way to ensure the exam takes place. Let me know if I need to apply the same change to the other versions, too.
2020-10-01 01:36:49 +0000 UTC
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I never looked into it before...
Removed bulgariate spell, added magic duel (makes no sense that it's not there) and practice spellcasting
to modify it further, remove the spells you don't want from here:

2020-09-29 17:30:15 +0000 UTC
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...Instead of interactions.
Lots of people turn off/on the autonomy of the interactions working directly on the interactions. This is a problem for a number of reasons:
1. Maxis messes around with interactions a lot when a patch comes out, while traits and buffs are often left alone;
2. For things like the computer, you have to alter a whole lot of interactions in order to turn off autonomy, and you can't control the interactions coming from other mods if the modder didn't...
2020-09-29 13:55:07 +0000 UTC
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I like the bike... but when you have one in your sim's inventory you're condemned... even if you tell them to "go here" they take out the bike from their inventory... this happens also for short distances and sometimes also inside. Why? Because Maxis set it up this way... Sims take out the bike for distances of 40 meters no matters what, unless you tell them to walk, if you click for example on a chair that is distant more then 40 meters they stop, take the bike out, jump on it and bike there...
2020-09-29 12:52:00 +0000 UTC
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Added a toggle to enable/disable emotional walks.
https://www.patreon.com/posts/31612207
2020-09-28 10:32:10 +0000 UTC
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So... yeah, they're fun to do, I added a bunch, you can find them under the travel menu on the phone - Travel To...


I was using another mod for this, but no one can make myself happy like myself...
These activities are meant to help with management and for all those times y...
2020-09-28 07:43:17 +0000 UTC
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Starting from now.
I woke up like this, this morning.
First I asked for translations to be sent via email, someone did, someone not... translations still came all over the place. I have problems with management and I either manage or create... I'd rather create so this is one reason.
I've been thinking lately about just how much I don't... care... for my mods to be translated at all...
I do them for myself and share them be...
2020-09-28 05:37:59 +0000 UTC
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It was reported that this mod causes the terms to always end in A+. I verified it myself and looked at the files, but I don't seem to be able to find the cause or the way to prevent it. It's probably just because the terms are longer. Luckily, MCCC has the setting for how hard you want the university to be. And they work with the mod. After you set the rate on the PC, though, remember to flag your sim for university rate change from the MCCC menu on the sim itself or the setting...
2020-09-26 11:06:49 +0000 UTC
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All other not specifically occults related Mods
Links to the Master Post for mods related to Occults.
VAMPIRES MODS > All Vampires mods not on this page
The main picture of this post describes perfectly how I feel right now. I tested this mod all day, solved a bunch of issues and got my girlfriend angry at me because sleeping so few like I did in these days is not good for my own mental health... so I'll be taking a break after this...
anyway...
THIS MOD REQUIRES THE XML INJECTOR AND
2020-09-24 16:27:32 +0000 UTC
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Shared tuning file required by many mods. Feel free to use it as a requirement in your mods.
Original Mod by REVO for Cities Skylines, converted to Sims 4.
2020-09-23 04:05:24 +0000 UTC
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This is another mod that has been on my to-do list for a while.
As the title suggest, this mod gives your Sim the option to take HRT for transitioning or other story telling purposes. It adds 3 new items you can purchase on the Computer:
Tostran 2% Gel (Testosterone), EstradiolGel 0.1% Gel (Estrogen) and Anti-androgen Treatment
(there are various solutions for taking hormones, I chose to introduce only the gel ones for...
2020-09-18 12:50:05 +0000 UTC
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I hate these too...
It doesn't seem like there is a proper way to nuke them entirely with tuning... but I increased the cooldown and the schedule, multiplied by 4... should make them appear less often.
2020-09-17 16:40:15 +0000 UTC
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