- Refactored Drag and Drop to canvas logic to allow modules such as DFreds Droppables and Item Piles to easly add compatibility (hopefully coming soon)
Template Changes
- Added Tilt field into template configuration
- Changed controls for placing templates on item use\spell cast: Mouse wheel will change elevation, Ctrl + Mouse wheel will rotate, Alt + Mouse wheel will tilt. These controls allow for more mobi...
2023-03-12 22:42:56 +0000 UTC
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- Tokens now default with "Auto Center" disabled
- Auto Merging will now take Occlusion IDs from Better Roofs into account
- Added Macro to unMerge all tiles
- Added Russian localization
- Minor bugfixes
2023-03-11 22:52:54 +0000 UTC
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Fixed issue where rolls were not processed correctly under certain circumstances when Dice so Nice was not enabled.
2023-03-11 12:34:31 +0000 UTC
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- Added PF2E Support to template effects
- Added PF2E implementation of template placement when casting a spell\clicking place template in a chat message
- The new implementation tries to catch systems that use dnd and\or pf2e as a base in an attempt to implement template placement in those as well
2023-03-10 12:02:13 +0000 UTC
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- Added Class Feature Types to customizations
- Added initiative base dice formula to customizations
- Changed order of operations when applying customizations so you can replace core attributes (eg, hide the Strenght stat and add a custom "Power" stat with the same "str" abreviation effectively renaming Strength)
2023-03-08 12:12:38 +0000 UTC
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Customize the D&D5e system to your liking.
Add\Remove Abilities, skills, spell schools, creature types and a lot more! Change the max level, add more spell levels and have fun!
2023-03-07 21:36:25 +0000 UTC
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Fixed shader issues that prevented some objects from rendering
2023-03-06 17:30:10 +0000 UTC
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- Fixes and improvements to the new Height\Flying indicator to make it more performant and snappy
- Added new functionality to the overlay shader (offset, rotation, reverse coverage)
2023-03-04 15:12:44 +0000 UTC
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- Added new Color Swap Shader, this shader will let you swap individual colors of a given model to create variations and more!
2023-03-03 14:41:57 +0000 UTC
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Pack including all the latest module versions
2023-03-02 17:05:32 +0000 UTC
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- Added vertical indicators for flying tokens
2023-03-02 16:56:49 +0000 UTC
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Added macro conditions. You can set a condition in the macro configuration and it will display with a different border in the macro wheel depending on how the condition evaluates.
2023-03-02 15:42:48 +0000 UTC
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Added option to show damage type text in addition to the number
2023-03-02 15:02:45 +0000 UTC
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Added Blind rolls
Added "hide contestant name"
2023-03-02 14:51:56 +0000 UTC
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Added customizable crafting sounds per book\recipe
Added Translations
2023-03-02 14:30:30 +0000 UTC
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- Added Range Bands option
You can now define range bands in the module settings and use those instead of measurements (or use both)
2023-03-02 14:10:23 +0000 UTC
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Added new Bounce and Orbit shaders! (see video)
2023-02-26 13:52:12 +0000 UTC
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This version adds a new VFX system to test out, this is additive and it doesn't touch pre-existing systems. Even though the new VFX is beta it's not gonna touch other aspects of 3D Canvas!
The new VFX can be loaded as JSON files as if they were 3D Model particles - this release is meant for people that want to tinker and test with this kind of thing to give it a go before i go any further with it! Have fun!
I'll include some VFX you can use and a link to the visual editor for this...
2023-02-22 14:41:50 +0000 UTC
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- Fixed targeting for "flat" templates not working correctly
2023-02-20 12:50:54 +0000 UTC
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- Fixed and cleaned up auto inactive on defeated
2023-02-03 20:00:29 +0000 UTC
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- Fixed recipe manager not opening correctly for players if the item directory button was used
2023-02-03 19:59:31 +0000 UTC
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Fixed ogg files ignoring delay
2023-02-03 19:57:23 +0000 UTC
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- Fixed directional light issues
- Fixed wrong positioning on light copy\paste
- Changed some code around to allow for new Mapmaking Pack features
2023-02-03 18:21:02 +0000 UTC
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This is a simple desktop client where you or your players can connect to a game, has a simple interface where you can save bookmarks to games and supports Pop-outs
To use download the zip file, unzip and run vtt-desktop-client.exe
WIKI PAGE
2023-02-01 16:50:23 +0000 UTC
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Pack including all the latest module versions
2023-02-01 15:58:34 +0000 UTC
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Increased by 3x render performance of billboard dynamesh
Fixed multithreading not working on remote hosting
Other minor fixes
2023-02-01 15:56:38 +0000 UTC
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- Fixed permission issues on imported books\recipes
2023-01-29 15:20:50 +0000 UTC
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- Fixed outlines triggering in wrong layer
- Fixed lights with less than 360 angle not beeing positioned correctly
- Lights now show the wireframe of the light range while in the lighting layer, this can be disabled in the settings
- Lights can now be tilted
2023-01-29 12:58:23 +0000 UTC
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- Recipe description now support html tags
- You can now create entity links (only manually) @mastercrafted[Book Name.Recipe Name]
2023-01-29 12:55:51 +0000 UTC
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- Fixed Token lights tanking performance with Multithreading
- Fixed objects remaining outlined when switching layers
- Fixed animations getting mixed up when switching animations
2023-01-27 14:07:59 +0000 UTC
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