3D Canvas 4.3.1 Prototype 2
- Significant performance improvements to the new map generator feature that should make live editing significantly snappier
2022-10-11 19:10:35 +0000 UTC View Post
- Significant performance improvements to the new map generator feature that should make live editing significantly snappier
2022-10-11 19:10:35 +0000 UTC View Post- New: Tile Map Generator!
- Fixed and improved hovering and outlines
Map Generator
This new feature is not documented on the Wiki yes as it is still in early access, if you have questions feel free to use the 3d-canvas-discussion channel on discord!
To access the feature, make a new Tile, in the 3D Tab select Map Generator in the Dynamic Mesh Dropdown, then click the Cog 2022-10-10 20:58:56 +0000 UTC View Post
- Added Better Rolltables support for per-item quantities
2022-10-07 18:09:56 +0000 UTC View Post- Fixed lights\templates can be move again
- Revamped performance settings
- NEW: Targeting reticule (on by default can be disabled)
- CHANGED: Shader preloading is now off by default
- Minor fixes
2022-10-06 19:25:39 +0000 UTC View Post- Fixed duplicating books leading to double recipe display
If you have a book glitched in this way, simpli duplicate it and delete the original.
2022-10-04 17:56:27 +0000 UTC View Post- Tables with multiple results on a single rolll will now work correctly
- Returning null in the expression will not consume draws
2022-10-03 17:22:03 +0000 UTC View Post
Gather, Hunt and Scavenge with a simple to use, Rollable Table based custom Journal Page. With skill/tool checks, automated uses reset based on time and a minigame option!
More on the WIKI
2022-10-02 17:57:12 +0000 UTC View Post- Removed manifest url data
- Prevent using same ingridient multiple times in the same recipe
2022-09-23 17:52:59 +0000 UTC View Post- More Performance options: Added option to disable weather\particle effects
- Added option to enable full transparency mode
- Added Alternate camera control scheme (middle mouse to rotate)
- Minor bugfixes
2022-09-21 17:21:12 +0000 UTC View PostFix for potential parsing of unwanted content
2022-09-18 23:43:03 +0000 UTC View Post- Fixed "cartwheel" bug
- Fixed issue with heightmap changes that could prevent the canvas from loading on old scenes
2022-09-18 23:25:41 +0000 UTC View PostFixed "Tokens Provide Cover" always providing cover
2022-09-18 18:54:06 +0000 UTC View PostFixed active effects broken in v10, it's suggested to re-import the cover definitions item!
2022-09-12 11:31:41 +0000 UTC View PostSome last changes to heightmaps, to allow more customizability i had to break some eggs unfortunatelly, the change should not be massive but you should doublecheck your heightmap tiles!
Added better simplification algorythm for vision\collision meshes!
2022-09-10 00:12:34 +0000 UTC View PostFixed background tiles not movable
Added Mesh report in tile config

Override core permission to allow item inspection of non owned items
2022-09-09 01:45:09 +0000 UTC View PostFixed issue that could prevent initialization
2022-09-07 01:01:31 +0000 UTC View PostMass highlight fix for v10 + deprecation warnings
Added rounding option
2022-09-06 13:06:43 +0000 UTC View PostMore code to prevent previews from lingering
2022-09-06 12:13:15 +0000 UTC View Post