Mastercrafted 2.3
- Added field for custom item quantity path for unsupported systems
2023-11-21 09:58:32 +0000 UTC View Post
- Added field for custom item quantity path for unsupported systems
2023-11-21 09:58:32 +0000 UTC View PostA system agnostic HUD that shows party members and their summons/companions in a neat and tidy manner. It also shows configurable stats and conditions for each member.
The module requires Carousel Combat Tracker as a dependencies as it pulls system data and themes from it!
Have fun!
2023-11-20 13:23:16 +0000 UTC View Post- Fixed scrolling text scrolling to the left instead of up if no direction was provided
- Added logic to allow Splatter to create directional splats
2023-11-20 11:53:55 +0000 UTC View Post- Hover distance will not show if the token uses the new "secret" disposition
2023-11-19 22:29:56 +0000 UTC View Post- Fixed bug that prevented Fog of War from working when shared context was disabled
2023-11-18 17:25:43 +0000 UTC View Post- Visual improvement to Heroforge minis in highly lit environments
2023-11-14 17:59:10 +0000 UTC View Post- Added automatic tooltips: When hovering content links text will be shown automatically

- Projectile particle effects miss logic now works correctly and missed persistent projectiles will stick to the scene
- Added font selector to tile settings when using a Text dynamesh, added a JSON Runes font (note that if you want to use custom fonts you'll need them in JSON format)
2023-11-10 13:12:59 +0000 UTC View Post
More info: https://wiki.theripper93.com/premium/rich-info-tooltips
Create sections of text that you can hover for more information. Chose between different themes and enchance your content.
Enjoy this new module!
2023-11-10 11:18:16 +0000 UTC View Post- Fixed Tokens not refreshing properly when adding\removing effects
- Scrolling Text now supports left\right directions and correctly mirrors the duration
2023-11-08 09:52:02 +0000 UTC View PostHotfix: The new token movment animation logic caused an issue when placing tokens under certain circumstances. This has been fixed.
2023-11-07 16:55:55 +0000 UTC View Post- Fixed lighswitches been enabled on animated lights in no-vision scenes even if the option was not enabled in the light configuration
2023-11-05 19:28:37 +0000 UTC View Post- Rewritten token movement animation logic to make it more performant and streamlined
- Fixed Jagged token movement animation when moving a short distance vertically
2023-11-05 11:27:46 +0000 UTC View PostPack including all the latest module versions.
Click here for information on how to use, install and required dependencies.
2023-11-05 08:12:30 +0000 UTC View PostPower Select Toolkit is now availeble to supporters!
You can check the documentation for the module here https://wiki.theripper93.com/premium/power-select-toolkit
2023-11-05 07:59:45 +0000 UTC View Post- Fixed issue that would cause an error in the console when selecting a token with broken data
2023-10-28 02:27:18 +0000 UTC View Post- Fixed global lighting sync not working player side under certain circumstances
2023-10-28 02:21:44 +0000 UTC View Post(formerly Super Select, renamed due to name collision. You need to uninstall the old "Super Select" before installing this release)
- Added Quick selection macro functionality
- Updated Translations
- Created wiki page https://wiki.theripper93.com/premium/power-select-toolkit
2023-10-23 10:59:02 +0000 UTC View Post- Updated with terrain edit tool (see https://streamable.com/1lbnah )
2023-10-23 05:27:11 +0000 UTC View PostThis second early access version brings the new Super Select window feature:
- To open the Super Select interface, press Shift+S (rebindable)
- You can type your serch criteria as well as change the type of filter
- If you want to chain together multiple filters, click the + button to add the current filter or press the + key on your keyboard
- Click the Select button or hit the Enter key while focused on the text input to select
2023-10-17 04:30:57 +0000 UTC View Post- fixed damage resistance/immunity not working correctly
2023-10-16 22:43:23 +0000 UTC View Post- Fixed some formatting in the included DND5e tidbits, thanks to @azahliil
2023-10-11 02:32:49 +0000 UTC View Post- Fixed issue that would not let players discover recipes with the cauldron under certain conditions
2023-10-11 02:26:31 +0000 UTC View PostThis is a beta version for early access, it's by no means feature complete!
The initial version of the module brings some basic extra selection features, namely the Lasso Select and the ability to use the select tool on all layers (added in for module loadout streamlining but it's the same feature as select tool everywhere)
This is just a toy to play with and there are more features planned:
- Select window: a powertool that will let you sel...
2023-10-08 11:32:31 +0000 UTC View Post- Pinging in the Combat Tracker now correctly pings in 3D
2023-10-08 09:38:03 +0000 UTC View Post- Added Markdown support, you can now use markdown to format your tidits
- Removed the previeus ' for bold text, (you can replace it with **)
2023-10-08 09:10:14 +0000 UTC View PostPack including all the latest module versions.
Click here for information on how to use, install and required dependencies.
2023-10-06 09:42:13 +0000 UTC View Post- Fixed tint and scale non working correctly in the tile combiner
2023-09-26 01:09:50 +0000 UTC View PostThis new update introduces the new Cauldron feature (disabled by default), this feature will let your players discover recipes by mixing ingridients in a flexible way!
For more information on this feature: https://wiki.theripper93.com/premium/mastercrafted#the-cauldron
2023-09-13 17:43:30 +0000 UTC View Post