I've come to plop content into your lap then scurry off.
Press To Struggle (P2S) is basically just an animated commission. Animations are scrolled through on timers, and you can inject new animations and dialog into a scene with the options provided, for a steep cost: your stamina! Hopefully, you can make the best of a bad(?) situation. -----------------------------------------------------------------------------------------
It's a vore convention, you all should've expected this! A huge YCH for basiltehblaziken~! Featuring: ManedWolfManiac, Tigereye7669, JustGabe, Weeatmonkeys, Raikiyo, CrocusFrogMage, Rusty_Foxx, and Dusk_Woskgon.
Sketchpage commission for ArgonDerg! He gave me full artistic freedom so long as it was him and my snep, so I decided to go into an idea that I've had for a while.
I've been told that some people prefer a transparent approach to my development, where I keep premium members updated with my goals and work allotment. I'm not a big studio, just one person with a few contractors and partners, but I like to keep a dialogue with my audience. Here's what's been going on so far in 2024.
Current Project Foci
-Monchin Merger
At the moment, development for Monchin Merger is in full swing. I've been hitting the drawing board with some new mecha...
Monchin Merger is a really fun project for me. It's a lil flagship for my personal development right now. It's still a bit rough and early, but I'm always happy to get critique or hear ideas. I've got so many potential plans for this project, and I ...
2024-01-19 19:46:12 +0000 UTCView Post
I'd just be embarrassed if a giant hulking plushie was able to sneak into my room and swallow me up whole without me noticing, ngl. Commission for Scarf Dragon!
Hey! I added and fixed a few things with this build. It's mostly the same as the last one but with some extra settings features. A big one being some resolution options!
Changes: +Settings Window +Master Volume Slider +Resolution Dropdown -Fixed a bug that sometimes stopped vfx from appearing.
If you want to test it out, give it a try! I'm planning on letting this go public next week to test the waters f...
I figured I'd pop over and say hello, give a general update of what's going on. I've had to consider the scope and drive for my projects, what I can achieve reasonably while maintaining some degree of a healthy lifestyle and setting aside time for commissions.
The last year has been a real growth experience for me. I was able to achieve a lot more than I originally thought, but much of it is not in a state I'm happy with sharing. In terms of mechanics and prog...
My resolution this year was to be more consistent and healthy with my sleep habits. Since it's the year of the dragon, I also gotta deal with an enhanced dragon late-night appetite.
It's said that if you've kept the spirit of giving in your heart, Santa Crauc will come and give you a toothy kiss. Lil thing for me. Figured you folks would enjoy!
Hey folks! For those of you interested in my game projects, check out this demo! It should take between 10-20 minutes to complete. At the end of the final dialog you'll get access to upgrades and free play. This is just a technical demo to display what has been produced, the mechanics, graphics, and plot may change drastically over the course of production.
--Overview-- Monchin Merger is a resource-management merge game! It will feature simple-to-lear...
Most snakes are cold blooded, but Giga is descended from ice dragons! Would you rather take your chances with the snowwy mountainside, or tuck in with the rest of your friends? Commission for gigadragonplus
Daphniir shows Zyyph the real power of dragon anatomy, and gets a surprise when pheromones make his sneppy friend transform inside! He'll be continuing on the tour offscreen, most likely. Commission for Rusty_Foxx
I wanted to do a paint practice and design an indulgent chubby sergal of my own, so this is Amorie. I've been taking interest in using flirtatious and direct characters to explore my interests more.
This style harkens back to some of my older work, where I'd use the sketch itself to construct the painting. I'm really happy that I've improved even though I've not practiced this technique in particular. It took me 5 hours to get this much detail, especially getting the shape of t...
2023-12-02 11:14:39 +0000 UTCView Post
Key Points for the TLDR Folks: -Still planning a release for around Dec 22nd. -Potion system is getting rehauled to be more fun and streamlined. -Other projects are leeching a bit of time. General Updates
Pit Raiders production is generally going well. I've got a lot of motivation and chiseling away at the product. I've taken a small step back to focus on organizational tools and version control, which has been very successful to keep t...
After generations cohabitating with dragons, kobolds have ended up being quite durable little guys! Locke shows this trait by consuming a hibernating naga whole for the Winter. Commission for Locke and Seradan