XaiJu
Lewd_maze

Lewd_maze

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Lewd_maze posts

Redcap x Catgirl gameover WIP for Captains

Should be done around next month together with shroom first battle animation.
Captains can spoil themselves with sketch before its colored and edited :P

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0.7.99a is OUT for Patrons!

Yay, its done.

As before, please let me know if i missed or messed something.


-Added succubus capture quest.
-Added Centaur x Catgirl finisher animation
-Added Goblins x Dwarf finisher animation.
Succubus quest currently added as "simple" repeatable quest.
We'll change that later on, currently its just for sake of repeatable access to lewds :P
Added s...

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Gallery updates are out~ Demo 1 extra day delay

Hey guys. Gallery updates are out, if you wanna spoil yourselves with new content
(check main page if you're new patron) :P

Got some extra code to check from programmer so i will delay demo for 1 more day, just to make sure this addition works fine, sorry about that~
Should be out tomorrow.

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Schedules and plans~

Hey guys. Current schedules, details and plans~

New demo should be out this week.
It should have Succubus capture CG added, Centaur x Catgirl finisher, and Goblins x Catgirl finisher animations added~

Thanks to your support, we also commissioned new artist for extra CG~
He just finished Redcap shroom gameover for elf - and it looks pretty amazing, i think. He did very good job imitating current CG artist style :)
(We hired him to make more CGs faster, not to replace c...

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RedCap mushroom x elf gameover CG Complete for upper tiers~

It will be added to gallery around end of this month, and will be added to ingame demo next month.

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Redcap x Elf, finished lineart for Captains

Bonus points for recognizing an artist :P
Looks very good, we may start it this month, so next month it should be done.

Edit: Changed to cleaned version without transparency.

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Redcap Mushroom lady attack (battle sprite)

Finished one~
Looks pretty neat.
If everything will go as is, we'll have her battle sprites done this month, and will start her lewds.
Speaking of which, preview Lineart animation for Redcap x Elf is out for captains~ Bonus point for recognizing artist :P

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Dwarf x G finish for Captains.

Meanwhile, Captains (ans officers) can spoil themselves a bit earlier :P

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Succubus quest CG for Captains

Capture quest for succubus.
It will be out ingame next month, together with Cum version.
Meanwhile, captains can spoil themselves :P

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Next update(s) plans and features~

Hey guys. I think our schedule for next update will be around this:

-Centaur x Cat cum animation  (WIP today will be added to gallery rewards for upper tiers)

-Dwarf x goblins cum animation  (WIP  today will be  added to gallery rewards for upper tiers)

-New capture quest with new CG (succubus capture) 

-Work on battle sprites for 2nd stage monsters. 

We also work on Centaux x Dwarf battle animation cum stage, but it probably will be...

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Catgirl x Slug animation

Aaand here it is. We probably will play around colors, but animation looks nice :)
After Slug will get her battle sprites and will be put on Iso map, we;ll add this ingame properly~

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0.7.97a is OUT for Patrons!

Yay its out. Had couple issues with math fixing, but thankfully nothing too harsh.
Universal
Notable changes.
-Added "Headgear slot" type of equip, bandana for cat and hairpin for elf.

-Reworked played side menus / UIs - inventory, skills, status and so on.

-24 item cells instead of 16

-Added 2nd Stage Isometric preview. Can be checked in Guild building, IS...

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Coming soon~

Hey guys.  I'm wrapping  new version  it and doing some testing before posting,  just to make sure we dont have extra nasty bugs~  

If i dont find any major fuckups from my side,  should be out around today - tomorrow. 

Notable changes - 24 item slots instead of 16, reworked UI for player menu's / inventory, 2nd stage Isometric preview (no mobs to fight yet), Slug x Cat animation done. Not sure if i should keep it ingame right now, because mobs a...

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Slug x Cat preview

 Color slightly off, but we'll improve that.  Would be also out next week~
Although.
We haven't added mobs roaming to stage 2 yet.
Should i leave her animation in gallery rewards, until she will be out as proper mob to fight? Not sure~
Regardless, yes we're working on 2nd stage lewds too, no worries :P

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Testing some walls & stuff generation

Soon. Demo with Preview for 2ns stage should be out next week :P
Currently wrapping different object generation around~
I kinda want things to look differently than re-texture 1st stage.

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Neko archer remake WIP for Captains~

Meanwhile, we'll also continue working on these :)

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Bugfixing 0.7.93a and plans for next~

Hey guys. Here is quick minor update
With few bugs fixed, like issue between shops and quests panels etc, bulk sale fixes and fixed one rare-occured dungeon crash.
Also adding slider to shops because we want to add more items~
Please let me know if everything is okay.
And i didn't break something new accidentally -_-'

So, about next update plans.
It should be ou...

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Another preview for Sprite rework~

Hey guys~
Meanwhile, we didnt forget about sprite reworks :)
While 2nd stage is ongoing, we also doing proper reworks on our battle sprites for main chars.
Making animations smoother and adding extra thicc-ness.
Is it good? I think it looks nice~

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0.7.90a demo is finally out~

Hey guys. Its finally here.
And new shop system is not eating your items, finally. Yay.

Important change - inventory is now LIMITED. And loot is NOT saved if you got Gameover in dungeon. Now need to carry things outside properly in your limited pockets.
You can carry 16 stacks of items atm. Weapons and armors taking 1 slot per item. You wont be able to buy extra or even ...

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Still fixing last bug... also previews for content.

Sigh~
Its pretty much done, but we still have One Nasty Bug making whole stack of random items to disappear from player inventory.
Need to fix that properly, cant throw it as is :|  
Oh well. I hate to delay demos, but shouldn't take too long. My bad, i will try to wrap this little error asap, It will still be out this week.
Meanwhile, previews for cum stages we're adding.

Old catgirl animation is finally getting some love - since whole animation was a bit f...

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Cat x Ant girl WIP for Captains~

Gallery bonus had lower quality sketch previously, now here is proper and smoother line thing, with fluid effect added and nice butt movement.

Well, its not Chelodoy-like super high quality colored bonus animation, but its very good quality base lineart regardless.  
Still need to add antenae shake-shake and cat ears a bit, but i like that ass slapping down so far :P
We'll make it into awesome pixel sprite on next updates~

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Meanwhile, Succubus Capture WIP for Captains~

Current Demo should be out tomorrow :P
Succ capture CG will be done around next update~

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Couple days bugfixing~

Hey guys~
New demo will be out soon, sorry i will take couple days delay on bugfixing this stuff properly, like always -_-'
Take a look on dwarf x imp finish meanwhile :) Is it good? I think it is, despite being pretty simple one.
If we will be lucky on time and efforts - aside of shop rework, this next demo should have whole 3 new cum animations, yay.
We were putting quite a lot efforts into grabbing new things, so we kinda skipped finish animations for previous works - so we're ...

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Happy April fools day, next demo schedule~

 Hey guys. Happy April fools for ya all, hope you had some fun today.  
We see some poses winning voting poll for slug lady, so we'll start working on her soon :P
Current plans for next update - we should make it around 10-14.
It will contain some H content update, and it should finally have new Shops, yay!

We had many requests from you guys to improve trading and shopping, sooo~
While we're waiting for 2nd Stage tiles and resouces, we decided - it may be great ti...

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2nd pose poll for 2nd stage mobs animations

Hey guys, its time for Slug girl poses voting~
Ant is already in progress, soooo we can choose something for this lady?
Remember, its reverse to 1st stage - its Female slug femdom on Futa characters.

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Demo 0.7.87a is out for Patrons~

Hey guys. Another small demo update is here.
Please check it and report for any bugs you can find~

First, Centaur event now has proper 3 stage variation scene.
Remember, currently its one-time event - you need to have 100 Rank points in guild and it will appear in R tab. After finishing it, you will get rankup and you wont be able to take it again.
So if you want to r...

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test build 0.7.84a is out~

Hey guys~
Finally sweated  this one.
Took me a bit too much time to pop it without crashes and heavy bugs -_-
Please test how it works and report me any bugs you meet, i will fix them asap.

It is test build which should introduce new guild system and new interface.
We will be using this new interface for shops, and for crafting.
It will have NPCs comments ...

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Minor delay, bugfixing~

Hey guys~
Sorry i need to delay release a bit due to few bugs still present.
Like, apparently i broke old quests, while trying to add new quests system :/
Probably derped somewhere, or they're just incompatible with new system. Will need to recheck code and all that stuff and clean my mess.
Oh well. Bugfixing is always important, since we want demo to be polished, right~ Shouldn't be too long, probably gonna take few days to find and fix main issue.

Meanwhile, check on E...

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Plans announcement~

Hey guys~ Thanks a lot for your support, it it growing despite regular Patreon fuckups and it allows us to do more stuff :)

Short announce about current plans.  

Current version is going Public.
No new H content will be out for Public yet :P

For Patrons - we'll release new updated Patron version around 3-7 March.
And It will have few interesting things.
First - it will introduce new Guild system, with proper ranking and quests.
Second - amon...

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0.6.82a demo is out for Patrons~

Universal  (can run on both Windows and Linux)

Hey guys~ Its finally out, yay.

-Added very nice Gameover CG for 1st stage traps :P
(its basically collage for traps / characters, has 2 versions - with and without Dwarf, depending on your team)

-Added Dwarf x Slime animation cum scene

-Added ground traps (still WIP), and added damage to all traps in g...

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