
It's that time again!
Every month you get a vote in which maps will be raised from the archives and re-released under an exclusive commercial use license for our patrons.
This month's set is now live!
https://forms.gle/jETYGuFSNfxHJ4ME6
2024-07-23 14:30:58 +0000 UTC
View Post
There’s an eternal clanking sound of metal links on metal links always coming from the Chain Tower. All the doors in the tower are portcullises, and they are raised by a magical wheel and chains on the third level of the tower – servants run to and fro hooking chains up to the moving wheel to raise a portcullis, then they lock the chain in place with an iron bar through one of the links and then unhook it from the wheel. To close a gate they remove the metal bar holding the chain up. This...
2024-07-19 15:30:27 +0000 UTC
View Post
Near the trail that leads past the Drop Falls (location C on the Longboat Mountain overview) is a cave that was evidently cut into the mountain by ancient waterflows that have since been re-routed. The waters used to flow out with extreme pressure from a small tunnel at the bottom of this cave, but some time after the water course changed, that exit collapsed.
Now the lower areas of the cave are home to strange fungi people – myconids hiding in the mountain to escape the Mother-Fungus...
2024-07-18 00:29:05 +0000 UTC
View Post
As we begin the climb up Longboat Mountain from Silver Vale, the trail doubles back and we find ourselves at the top of the waterfall that feeds Silver Lake by the old mine. The small river that runs down the mountain from Longboat Valley above is joined here by a small stream that feeds directly out of the stone face and propels a water wheel. In turn, the water wheel is connected to a chain of indeterminate length that feeds down (and back up) from a 6 foot wide shaft that descends straight...
2024-07-15 14:36:26 +0000 UTC
View Post
A grim reminder of the folly of trying to stand up to the demands of one of the great underdark cities, Brezchyn’s Halls is a small ruined complex in the uppermost portions of the underdark. The ruins are being searched by a small party of exiled drow looking for any treasures but also seeking a place where they can settle down for a while.
Unfortunately, the complex is also home to a number of rock-eating grub-like creatures that seemed harmless initially, but that have become very t...
2024-07-12 14:40:26 +0000 UTC
View Post
Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for a number of shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.
This is our seventh shop on the street, sitting on the south...
2024-07-10 15:09:22 +0000 UTC
View Post
Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for a number of shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.
This is our sixth shop on the street, the northernmost of th...
2024-07-08 14:24:36 +0000 UTC
View Post
Deep into the lowest levels of Iseldec’s drop, we come across this inhabited and defended section. A small fortress in the upper levels of the underdark is situated here and is actively guarded because of the surface access it provides to fliers and those capable of levitation (like drow and mind flayers).
The only connection between level 16 and level 17 is the central shaft that reached every level in the drop. A rope hangs down from where it’s been tied to a massive iron ring in ...
2024-07-05 15:07:17 +0000 UTC
View Post

For those of you who don't follow my blog or social media, there’s a new Bundle of Holding out with my work in it. Except instead of my previous contributions to the OSR Bundles, the whole bundle is all Dyson all the time. The complete bundle features both of my classic Dyson’s Delves books, the three a...
2024-07-04 22:05:30 +0000 UTC
View Post

Here's the patron-exclusive collection of the ten maps being released this month.
Thank you for your support, you make this possible.
2024-07-03 15:27:30 +0000 UTC
View Post

And here is this month's exclusive commercial re-releases - you as patrons have an exclusive commercial license to use these maps.
2024-06-30 13:00:09 +0000 UTC
View Post

Here are the PDF collections of this month's map releases.
Two versions are attacked - on set to spreads and one to individual pages.
Enjoy, and thank you again for your support & patronage!
2024-06-29 13:00:08 +0000 UTC
View Post
The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated.
But the structures now known as the Scavengers’ Deep are atypical, an elven com...
2024-06-28 14:28:05 +0000 UTC
View Post
Beneath Red Eagle Tower on the face of Longboat Mountain are the necessary dungeons for such a structure. These dungeons again show off the red stone of the mountain as the tower above (except the caves where the stone has darkened with age and exposure).
There are three levels to these dungeons, but the bottom level is not known to Galru the Sly, the resident bandit lord and their retinue.
The upper level is the dungeons – starting with the basement of the tower proper that is ...
2024-06-27 01:14:42 +0000 UTC
View Post
Perched on the rugged cliffs on the east face of Longboat Mountain, Red Eagle Tower overlooks the lands below and in turn is overlooked by the goblins in the caves above. Constructed from the deep red rock quarried from the mountain proper, the tower’s hue provides a striking contrast to the trees and moss-covered weathered rock that surrounds it. Built by the Order of the Aerie Sentinels ages past, the tower was constructed under the guidance of the mage-architect Thalorien Redfeather as a...
2024-06-24 15:26:27 +0000 UTC
View Post
The Graxworm is a massive dead dragon of mythic scale, several miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to someone, and in the long term the expectation is that nothing will remain, not even the massive bones. We’ve returned to the head of the beast for these next two maps – exploring a watch tower bui...
2024-06-21 14:34:04 +0000 UTC
View Post
The Graxworm is a massive dead dragon of mythic scale, several miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to someone, and in the long term the expectation is that nothing will remain, not even the massive bones. We’re returning to the head of the beast for the next two maps – exploring a watch tower buil...
2024-06-19 21:43:42 +0000 UTC
View Post
The Graxworm is a massive dead dragon of mythic scale, several miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to someone, and in the long term the expectation is that nothing will remain, not even the massive bones. Just to drive home the scale of the Graxworm, today we are examining one of the spines along the ...
2024-06-17 14:46:55 +0000 UTC
View Post

Every month we take two releases from the archives and re-release them exclusively to our patrons under the commercial use license.
Here's this month's poll of 12 maps to pick from - the two that receive the most votes will be packaged up at the end of the month for your commercial use.
https://forms.gle/8UernW...
2024-06-13 19:19:57 +0000 UTC
View Post
We are beyond the halfway point in Iseldec’s drop – several hundreds of feet below the ruins above – the sun doesn’t ever reach down this far and is never directly overhead of the shaft – on the brightest days the only sign that there is an end to the shaft is the small circle of light far above.
These levels have stairs up to level 12, and thus are accessible to those creatures that come in via the doorway on that level. The four levels here are connected by stairs and caves ...
2024-06-13 02:29:32 +0000 UTC
View Post
Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for a number of shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.
This is our fifth shop on the street, sitting on the west si...
2024-06-10 23:08:24 +0000 UTC
View Post
Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for a number of shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.
This is our fourth shop on the street, sitting on the east s...
2024-06-07 14:33:42 +0000 UTC
View Post
Today we return to the intersection of Market & Random streets – based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for a number of shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.
Our third map in the series is “Magic Carpets!”, a...
2024-06-05 22:53:59 +0000 UTC
View Post

The backstage pass for this month is ready to download. We've got three new Graxworm maps, 4 more levels for Iseldec's Drop, 3 new shops, two more Longboat Mountain maps, and map #8 of Scavengers' Deep.
Holy crow, every single map this month is part of one or another of our ongoing series!
I promise we'll have at least two independent maps next month!
2024-06-05 00:31:28 +0000 UTC
View Post

Thankfully, not too many of you voted for Option 13 on the Release the Kraken poll. So we have our Patron-Exclusive re-releases ready for you:
I've also stripped out the grey background of the Dungeons map, so there's a white background version available for you to use.
2024-05-31 16:00:13 +0000 UTC
View Post
The Graxworm is a massive dead dragon of mythic scale, several miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to someone, and in the long term the expectation is that nothing will remain, not even the massive bones. We’ve started our explorations of the Graxworm at the top – the head of the deceased creature...
2024-05-31 14:44:35 +0000 UTC
View Post

Here are the PDF collections of this month's map releases (including tomorrow's release of a detailed view of a stretch of the Graxworm throat constructions).

Two versions are attacked - on set to spreads and one to individual pages.
Enjoy, and thank you again for your support & patronage!
2024-05-30 16:51:05 +0000 UTC
View Post

It's that time!
Every month we re-release two maps under the free commercial use license exclusively to our patrons. But to figure out WHICH maps we re-release, I come to you!
Here's this month's poll. Pick your favourite map that you'd like to see show up in commercial products, and the two that get the most votes will be the ones we re-release.
Vote here:
<...
2024-05-28 18:57:39 +0000 UTC
View Post
The Graxworm is a massive dead dragon of mythic scale, several miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to someone, and in the long term the expectation is that nothing will remain, not even the massive bones. We’ve started our explorations of the Graxworm at the top – the head of the deceased creature...
2024-05-28 16:17:24 +0000 UTC
View Post
The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated.
But the structures now known as the Scavengers’ Deep are atypical, an elven com...
2024-05-23 16:24:08 +0000 UTC
View Post