Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to announce that the 1.6.3a Halloween Event patch is AVAILABLE NOW!!! Don't miss the new Halloween free/paid cosmetics in the updated premium and shard cosmetics shop. SHARD SHOP HAS BEEN UPDATED!!!.
Next, navigate to the Underground Sewers to complete quests from Event NPC to earn Event Crates to earn your free Halloween cosmetics!
LASTLY MAIDEN+ SUBS LOG-IN NOW TO CLAIM THE 8 MONTH MAIDEN+ SEXY CRETORA OUTFIT YOU VOTED FOR if you have been subbed for at least 8 months of Maiden+.
This along with other updates and bug fixes available now!!! Feel free to check out the list of patch notes below to get a full listing of updates available in this Halloween Update!!!
SERVER TRANSFER NOTES:
This build is the Phase 1 build pointing to our new server. PLEASE EXPECT BUGS TO ARISE WHICH WE WILL ADDRESS WITH ANY REQUIRED HOTFIX PATCHES!
What will NOT be available in the Phase 1 build?
Online Beauty Album (Local Beauty Album will work as usual in Phase
Leaderboard (Leaderboards will not be available in Phase 1)
World Map (Accessing the World Map will not be available in Phase 1) Individual
Threat Levels (Threat levels in Phase 1 will be entirely up to the player and not shared amongst all players)
Not to worry. We will be working on getting these items integrated into our Phase 2 build.
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Picture for summer event in news tab no longer has black bars.
2 - The Mecha Union now needs a prestige 15 or higher along with the 30 or higher DI requirement in order to summon.
3 - World Boss to be spawned will be determined when interacting with the portal, not before threat level reaches 100. Meaning you can just use DI's before interacting with portal to summon Mecha Union.
4 - Mecha Union adjustments (Work in Progress)
5 - You can now hide your shield when viewing cosmetics in the shop.
6 - You can now adjust the blend level for post processing filters.
7 - Renamed Vibrance A, B, D to Vibrance 1, 2, 3 (post processing filters).
8 - 5 new Halloween cosmetics have been added for the Halloween Event.
LOYALTY REWARDS POLL IS UP (POLL CLOSES THIS SUNDAY)! PHASE 1 SERVER MIGRATION BUILD ON 10/28 & HUGE INCOMING NEWS!!!
Greetings Maiden Nation! This is your Maiden Commander speaking!!!
First off, we want to thank everyone for their patience in the progression of our development for the server migration. It is sincerely appreciated. We are EXTREMELY excited to announce that the build for Phase 1 of our migration will be launched in conjunction with our yearly Halloween Event update v1.6.3a on Friday, October 28th. We're excited to get the migration behind us and this build will represent a major step in getting that done. The server migration will be split into two phases. Phase 1 will include everything included in our game as you know it excluding the pieces listed below.
PHASE 2 WORK
Online Beauty Album (Local Beauty Album will work as usual in Phase 1)
Leaderboard (Leaderboards will not be available in Phase 1)
World Map (Accessing the World Map will not be available in Phase 1)
Individual Threat Levels (Threat levels in Phase 1 will be entirely up to the player and not shared amongst all players)
Everything else will function as normal. Next up, we are extremely excited for the upcoming Halloween event which will make available 6 new Halloween cosmetics. 3 new exclusive Halloween Capes and 2 new exclusive Halloween Head Gear and one new Halloween Outfit. Outside of the Halloween comestics (5) total new outfits will be added to this upcoming build. Click the link below to check out a preview of the outfit cosmetics. Scroll down below for a preview of the non-outfit cosmetics.
Next, for our Maiden+ subscribers, we need your help! Help us to select which outfit you would like to see as the 9th Month Maiden+ Loyalty Reward!
Use this post to participate in the poll and select your favorite outfit.
Last but definitely not least, we absolutely CANNOT WAIT to reveal our two massive announcements once Phase 1 of the migration is behind us. Once the build is out and we're confident that any major issues from the migration have been addressed we will be making two announcements one very specifically addressing our Maiden+ subscribers and we are really excited for you to hear/see them.
Oh, here's a hint for one of the announcements... 5
Yup, that's it... :D
Well, that's it for now. Awesomeness is incoming and we again thank you SO MUCH for your patience and your amazing support of our development. As always NONE OF THIS WOULD BE POSSIBLE WITHOUT YOUR SUPPORT!!! <3
!!!DON'T MISS PREVIEW PICKS OF NON-PREMIUM COSMETICS BELOW!!! !!!DON'T MISS PREVIEW PICKS OF NON-PREMIUM COSMETICS BELOW!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Picture for summer event in news tab no longer has black bars.
2 - The Mecha Union now needs a prestige 15 or higher along with the 30 or higher DI requirement in order to summon.
3 - World Boss to be spawned will be determined when interacting with the portal, not before threat level reaches 100. Meaning you can just use DI's before interacting with portal to summon Mecha Union.
4 - Mecha Union adjustments (Work in Progress)
5 - You can now hide your shield when viewing cosmetics in the shop.
6 - You can now adjust the blend level for post processing filters.
7 - Renamed Vibrance A, B, D to Vibrance 1, 2, 3 (post processing filters).
8 - 5 new Halloween cosmetics have been added for the Halloween Event.
Greetings Maiden Nation! This is your Maiden Commander speaking.
LOYALTY REWARD POLL INCOMING
We couldn't be happier to announce that the NEXT UPDATE IS COMING SOON and we're looking to get your feedback on what you would like to see as the next Loyalty reward when the update drops. Take a look at the pics of the upcoming outfits above (Cretora 2, Cretora 3, Sexy Mummy (this one actually is not up for selection as it will be part of the Halloween build), Cow Girl Bikini and Insta Bikini) and keep them in mind. We will be posting a poll here on Patreon for all of you to cast your vote on which outfit you would like to receive as the next loyalty reward.
***Feel free to post in the comments your thoughts before the official poll is posted!***
SERVER MIGRATION INCOMING
Next up is our progress on our server migration. This month we will see our first build for players to test out the new build on our newly migrated server.
Why is this server migration important?
Shortly after we began to work on more features and content for the game we got a notice from our server provider (Amazon) that their gaming service would be shutting down. Basically a rug pull on 100's of developers and their games. This was a very unfortunate event for us as it derailed our focus on new content and had us pivot to working on getting the game up and running on a new server. Thankfully we had already been looking for a new home for LoM to expand our online offerings and it helped to get us more serious about making the transition. Our new partner (Microsoft) has an amazing list of services that they provide for online games of which we have already begun to take advantage of and we look forward to working with them.
What does this mean for the next build?
We will be communicating with players on what changes will be incoming and what our hopes and plans are for future builds along with some exciting news for League of Maidens and other offerings coming soon to Maiden+.
Well that's it for now. We will announce a date for the next build (which will be in September) as soon as we can and we cannot wait for you all to check out what we've been working on!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Picture for summer event in news tab no longer has black bars.
2 - The Mecha Union now needs a prestige 15 or higher along with the 30 or higher DI requirement in order to summon.
3 - World Boss to be spawned will be determined when interacting with the portal, not before threat level reaches 100. Meaning you can just use DI's before interacting with portal to summon Mecha Union.
4 - Mecha Union adjustments (Work in Progress)
5 - You can now hide your shield when viewing cosmetics in the shop.
6 - You can now adjust the blend level for post processing filters.
7 - Renamed Vibrance A, B, D to Vibrance 1, 2, 3 (post processing filters).
Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to announce that the SUMMER EVENT PATCH IS OFFICIALLY LIVE!!! Click above to check out the trailer and check out the list of patch notes below.
A new Mecha Union World Boss, new free-to-earn and paid cosmetics and much more!!! We hope you enjoy the update and stay on your toes. The Mecha Union is tough! Expect to die... ALOT!!! :)
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused the game to hang on exit if a player attempted to login to Maiden+ but did not respond via allow/deny on the Patreon authentication page.
2 - Fixed a bug that caused the possibility of game hanging when attempting to close the application due to Maiden+/Patreon connection trying to authenticate but failing.
3 - Increased the movement speed of the Roller Skating ability by 20%
4 - Fixed a bug that caused the LOM title to stay hidden if players escaped from the desktop before it reappears after the XP animation when entering the Lobby after mission mode.
5 - Fixed a bug that caused no footstep sounds during Size matters when the roller skating ability is equipped.
6 - Summer Event UI and BGM have been added.
7 - Summer Event Lobby items have been added.
8 - New World Boss variation has been added.
9 - Sexy Lifeguard outfit has been added.
10 - Summer cosmetics have been added.
11 - New Maiden+ Exclusive outfit has been added.
12 - Sexy Raider outfit has been added.
13 - Final outfit has been added.
14 - Work for the new World Boss has been completed.
15 - There are small cosmetic related issues that will be addressed in the next hotfix.
16 - Updated All the Things meter (Total should be 391).
17 - Removed Patreon login warning from Options panel and skip authorization dialogue on start up
18 - After doing an atk or def training in the underground sewer, the theme music now switches back to the correct theme.
19 - Supporter tails now in correct position after modifying it in character customization.
20 - Hardcore mode and above: on death items in quick slot bar should also reset.
21 - Using meteor strike skill right after blessed circle skill should no longer drain MP and go on cooldown. (Also fixed for other skills that uses aim ground).
22 - Pressing ESC twice during start up (once to skip the animated logo and then again to skip the OSOT video), the game will no longer quit on the second hit of the ESC key.
23 - Prestiging a character during playtime (If below 15) did now gives PTB point during playtime.
24 - Outfit wetness when viewing in the store fixed.
25 - Dynamic tails does not work correctly near the tip when in Size Matters fixed.
26 - Big banner in lobby has no longer has dark spots on the right and left side.
27 - Idle pose 5 now shows effect in the store when viewing cosmetics.
28 - Updated the content height for headgear slider, cape slider and outfit slider. This was to fix the issue of the icons scrolling too far up.
29 - Initial weapon view in cosmetic shop is now set to default color rather than set to your current character's weapon color.
Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to announce that the summer update will finally arrive on Friday, July 15!!! Check out the images above featuring our latest Sunflower bikini outfit along with more pictures of the the new Sexy Lifeguard, Sexy Raider and the brand new CREATORA OUTFIT (8TH MONTH LOYALTY REWARD) for those of you gracious enough to continue supporting us with your Maiden+ subscriptions.
Also don't forget the incoming MECHA UNION WORLD BOSS WITH (3) OF IT'S OWN UNIQUE REWARD DROPS!!!
Well that's it for now. As always THANK YOU SO MUCH FOR YOUR CONTINUED SUPPORT!!! NONE OF THIS WOULD BE POSSIBLE WITHOUT YOUR SUBS AND WE SINCERELY APPRECIATE IT!!! We also sincerely appreciate all of your support in helping us to make the Summer Update possible and we look forward to continuing our work in our server migration and more new and amazing things in store for League of Maidens!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused the game to hang on exit if a player attempted to login to Maiden+ but did not respond via allow/deny on the Patreon authentication page.
2 - Fxied a bug that caused the possibility of game hanging when attempting to close the application due to Maiden+/Patreon connection trying to authenticate but failing.
3 - Increased the movement speed of the Roller Skating ability by 20%
4 - Fixed a bug that caused the LOM title to stay hidden if players escaped from the desktop before it reappears after the XP animation when entering the Lobby after mission mode.
5 - Fixed a bug that caused no footstep sounds during Size matters when the roller skating ability is equipped.
6 - Summer Event UI and BGM have been added.
7 - Summer Event Lobby items have been added.
8 - New World Boss variation has been added.
9 - Sexy Lifeguard outfit has been added.
10 - Summer cosmetics have been added.
11 - New Maiden+ Exclusive outfit has been added.
12 - Sexy Raider outfit has been added.
13 - Final outfit has been added.
14 - Work for the new World Boss has been completed.
Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to announce that development on the 1.6.2a Summer Event patch is well underway!!! Check out the images above featuring some but not all of what will be included. The new Sexy Lifeguard, Sexy Raider outfits are on the way for the premium shop as well as the brand new CREATORA OUTFIT (8TH MONTH LOYALTY REWARD OUTFIT) for those of you gracious enough to continue supporting us with your Maiden+ subscriptions.
Incase you're wondering the Cretora outfit is the practically nude one with the metal pieces. This was the original design that we had for the Cretora characters in the game and we're happy to be able to finally get it in as a wearable outfit for players to enjoy.
Along with all of the amazing outfit cosmetics we have a ton of new free to earn accessories coming as well. One is featured above in the lifeguard float which works extremely well with the Sexy Lifeguard outfit. Next up, THE MECHA UNION HAS ARRIVED!!!
Check out the concept artwork for the Mecha Union along with how it finally turned out once it as added in game. The Mecha Union features new mechanics and related cosmetic Atonement Rewards for players to earn. Summoning the Mecha Union works similarly to summoning the T2 Stronghold Bosses.
Lastly, we have progressed even further on the massive work to get transitioned over to our new server. We appreciate everyone's patience during this transition. It is an enormous amount of work but the work we do now we believe will pay off for the future of LoM.
Well that's it for this update. Enjoy the photos and as always thank you SO MUCH FOR YOUR CONTINUED SUPPORT!!! NONE OF THIS WOULD BE POSSIBLE WITHOUT YOUR SUBS AND WE SINCERELY APPRECIATE IT!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused the game to hang on exit if a player attempted to login to Maiden+ but did not respond via allow/deny on the Patreon authentication page.
2 - Fixed a bug that caused the possibility of game hanging when attempting to close the application due to Maiden+/Patreon connection trying to authenticate but failing.
3 - Increased the movement speed of the Roller Skating ability by 20%
4 - Fixed a bug that caused the LOM title to stay hidden if players escaped from the desktop before it reappears after the XP animation when entering the Lobby after mission mode.
5 - Fixed a bug that caused no footstep sounds during Size matters when the roller skating ability is equipped.
Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to announce that the 1.6.1a Easter Event patch is available now!!! LOG-IN NOW TO CLAIM YOUR 7 MONTH MAIDEN+ SEXY DIVER OUTFIT if you have been subbed for at least 7 months of Maiden+.
Also don't miss the new Easter free/paid cosmetics in the updated premium and shard cosmetics shop. Next, navigate to the Underground Sewers to purchase the new Roller Skating ability from the Ability Vendor in the Underground Sewer along with completing the quests from the Event Crate NPC in the Underground Sewer to claim your Easter Event crate items (Vendor and Event Crate NPC available at Episode 6).
This along with other updates and bug fixes available now!!! Feel free to check out the list of patch notes below to get a full listing of updates available in this Easter Update!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Easter Cosmetics have been added.
2 - (2) new outfit cosmetics have been added.
3 - Tool Tip localization complete for English (en), Korean (ko), Japanese (jp)
4 - Ground work for Quest System localization completed.
5 - Easter Event UI has been added.
6 - Fixed a bug with the lobby banners that caused them to not update under certain conditions.
7 - Event crate updated with Easter Cosmetics.
8 - Fixed a bug that caused the color manager to not have default colors under certain conditions.
9 - Fixed a bug that caused the tool tip UI offset to be incorrect when changing to certain languages.
10 - Added a new Roller Skating ability type available via the Ability Trainer NPC in the Underground Sewer.
11 - Fixed a bug that caused the sound to not mute when the game was not in focus under certain conditions.
12 - Fixed the position of Cape 034 because of clipping with the bunny and eggshell backgear.
13 - Fixed a bug that caused a potential crash when destroying Pulse Grenades.
14 - Sexy Diver 7th Month Maiden+ Loyalty Reward has been added.
15 - Reduced the cost for the Skill Trainer (25% reduction), Ability Trainer (30% reduction) and Travel Trainer (50% reduction).
IMPORTANT NOTE ----------------------
Please try your best to be respectful when providing feedback. We would like to remind the community that we as a company have always been willing to hear and respond to feedback. We obviously cannot act on all feedback and suggestions made but we do our best to read and consider and implement feedback as we receive it. As such we would like to ask that you please stay calm and refrain from cursing or aggressive language when providing your feedback as it isn't required for us to review suggestions made. In fact it does the opposite. We will consider all feedback and implement what we feel are fair changes that will help to improve the gameplay experience.
PATCH NOTES ------------------
We are about 50% complete on our migration to our new backend server hosted by a much more reputable company offering a much wider range of services for us to take advantage of. As you may know we mentioned this transition in a previous announcement and wanted to keep you all updated on where we are with that process. š
KNOWN ISSUES -------------------
We are aware of a bug that causes the Easter theme music to play when talking with Major Frost in the beginning quest of OSOT. We will address this bug after the release of 1.6.1a. Thank you for your patience and understanding.
VERY IMPORTANT!!! We are aware of a bug that causes the game to hang when closing if a player does not SPECIFICALLY CLICK 'ACCEPT' OR 'DENY' on the web page for Patreon authentication. We are extremely happy to have found the issue that causes the application close hanging but do not have the remaining time to implement a fix. We will address this bug after the release of 1.6.1a. Until then we will be adding UI text to inform players that they must close this web page to avoid the game from hanging when closed.
Greetings Maiden Nation! This is your Maiden Commander speaking.
We couldn't be happier to show preview photos of the upcoming Sexy Diver outfit which will be the official 7th Month Reward for the Maiden+ Loyalty Rewards program. This outfit will be available in our upcoming Easter Holiday Event Update this Friday. Along with this outfit are quite a few updates that we cannot wait for you all to check out. Please check the patch notes list below for a full overview of what will be included in the build this Friday.
As always THANK YOU SO MUCH for your amazing support and helping us to continue development on this project. You help us to keep the lights on and we SINCERELY APPRECIATE YOU ALL!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Easter Cosmetics have been added.
2 - (2) new outfit cosmetics have been added.
3 - Tool Tip localization complete for English (en), Korean (ko), Japanese (jp)
4 - Ground work for Quest System localization completed.
5 - Easter Event UI has been added.
6 - Fixed a bug with the lobby banners that caused them to not update under certain conditions.
7 - Event crate updated with Easter Cosmetics.
8 - Fixed a bug that caused the color manager to not have default colors under certain conditions.
9 - Fixed a bug that caused the tool tip UI offset to be incorrect when changing to certain languages.
10 - Added a new Roller Skating ability type available via the Ability Trainer NPC in the Underground Sewer.
11 - Fixed a bug that caused the sound to not mute when the game was not in focus under certain conditions.
12 - Fixed the position of Cape 034 because of clipping with the bunny and eggshell backgear.
13 - Fixed a bug that caused a potential crash when destroying Pulse Grenades.
14 - Sexy Diver 7th Month Maiden+ Loyalty Reward has been added.
15 - Reduced the cost for the Skill Trainer (25% reduction), Ability Trainer (30% reduction) and Travel Trainer (50% reduction).
PATCH NOTES -----------------
We are about 50% complete on our migration to our new backend server hosted by a much more reputable company offering a much wider range of services for us to take advantage of. As you may know we mentioned this transition in a previous announcement and wanted to keep you all updated on where we are with that process.
Aaaaaaaaaaaaaand... we're back! Hope everyone is doing well. Just wanted to drop a quick announcement that we're back after our 3 week break (well I took a 3 week break specifically) and the team has been working hard in my absence to get a lot of amazing work done in that time. Check out the images above for some of the awesome updates and look forward to more info being released soon on the next event update planned for Easter!
UPDATE: We will be extending the time on the Shard shop. We apologize for underestimating. We judged incorrectly and will be needing an additional 2 weeks before we can update with the upcoming Easter cosmetics. Again apologize for underestimating the time but do hope you enjoy the new shard cosmetics once released!
One more thing! We are about 50% complete on our migration to our new backend server hosted by a much more reputable company offering a much wider range of services for us to take advantage of. As you may know we mentioned this transition in a previous announcement and wanted to keep you all updated on where we are with that process. :)
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Hello Maiden Nation! This is your Maiden Commander speaking. Extremely happy to announce that what we hope to be the final 1.6.0a HOTFIX is posted and ready for update!!! For a full list of what is included in the hotfix view the hotfix list posted below. With this final update (or so we hope) we'd like to inform the community of what is next for us.
We have (3) major objectives that we will be looking to accomplish moving forward.
1 - We've been working for quite sometime to get events setup for League of Maidens but haven't had an opportunity to flex those muscles in the game as of yet. We also know that there is a significant portion of the player base that has not yet had the opportunity to acquire cosmetics from previous test events. With that being said one of our primary objectives will be to get into the swing of things in terms of putting out regular holiday events. We've laid a lot of ground work for the event system and think that with practice we can get and keep this ball rolling. We do want to stress that the timing for events won't be consistent to start but as we put out and complete more of them they will become more consistent. Our plan is to offer holiday events that will bring an updated UI along with new free to earn and paid cosmetics into the game.
2 - We have had a great deal of players requesting localization for the game.
To be honest this was not a priority for us to start but we do know that there are a significant number of players that have requested localization. With that we plan to lay the ground work needed to offer localization. PLEASE BE ADVISED This in no way suggests which languages will be offered and we will never be able to offer all languages at once. This first step will simply involve laying the ground work to offer localization in the future.
3 - Finally, we have officially made the decision to switch server providers. This transition will have us moving to a new server provider that will offer more capable servers for what we feel the future of the game could be. We are currently very limited in what we are able to accomplish with our existing provider and feel like it is the right time to make the move so that we are able to continue growing in the features that we are able to offer our players.
Well that just about wraps it up. Thank you for all of your feedback during this development cycle and we are extremely excited for what is to come for League of Maidens in the future!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Updated the UI in the Chat Manager to list "Online Chatting Players" instead of "Online Players" as some players were mistaking the listed players as players online in-game as opposed to players that have been speaking in chat.
2 - Fixed an issue that caused the detail map intensity to be reduced causing issues with blend definitions like the muscle appearance in character customization.
3 - Fixed an issue that prevented taller players from entering Major Frosts Office.
4 - Updated the text for the timed repeatable quests that did not specifically state that the bosses that should be killed are specifically T1 bosses.
5 - Fixed a bug that caused the Stripper pole music to not play when using it as an idle in giant mode.
6 - Made a change to make the Mecha Swarm match the movement speed of normal Swarm.
7 - Updated the Boost UI and messaging to make it even clearer for players that were unsure of how it worked. The button now includes "Skip Tutorial" and the confirmation panel now states that no levels or power are granted when boosting.
8 - We have identified an issue where users that are specifically running the game on two different systems are wiping their data due to a lack of understanding of how Steam Cloud works. Because of this we are improving our instructions in-game on Steam Cloud to help prevent this situation. To be clear this issue is not unique to LoM and exists outside of the realm of the game. We are simply providing clearer instructions so that anyone that will encounter this issue will be better informed if they follow the instructions provided.
9 - Fixed an issue with the breasts on the Frozen Queen outfit clipping with the ice on top.
10 - Updated the messaging on the failed server connection UI.
11 - Fixed several issues related to the Sexy Genie Outfit.
12 - Fixed a bug that caused the tails to have issues when reverting back to normal size in Size Matters under certain situations.
13 - Fixed a bug that caused the loading screen when entering maps to take longer if the application did not have focus.
If you have YouTube, Twitter, in any Discords, Facebook or any other social media PLEASE HELP US TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading our Promotional Kit below with tons of content available for you to spread the word!
If you have YouTube, Twitter, in any Discords, Facebook or any other social media PLEASE HELP US TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading our Promotional Kit below with tons of content available for you to spread the word!
PLEASE LIKE & SHARE!!! HAYDEE JOINS THE FIGHT! Support our development by purchasing the Haydee DLC Edition for yourself or for gifting to your friends!!! #leagueofmaidens
If you have YouTube, Twitter, in any Discords, Facebook or any other social media PLEASE HELP US TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading our Promotional Kit below with tons of content available for you to spread the word!
USE CODE:GONE SAILIN to claim your FREE SAILOR HAT to match the new Sexy Sailor skin AVAILABLE ONLY ON LAUNCH DAY!!! Free Sailor Hat offer expires after launch day. #leagueofmaidens
If you have YouTube, Twitter, in any Discords, Facebook or any other social media PLEASE HELP US TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading our Promotional Kit below with tons of content available for you to spread the word!
Have YouTube, Twitter, in any Discords, Facebook or any other social media? PLEASE HELP TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading and reposting images from our Promotional Kit below!
If you have YouTube, Twitter, in any Discords, Facebook or any other social media PLEASE HELP US TO SPREAD THE WORD ABOUT THIS MASSIVE LEAGUE OF MAIDENS UPDATE by downloading our Promotional Kit below with tons of content available for you to spread the word!
IT'S HAPPENING!!! Tune in Tuesday, January 25th at 12PM ET to watch the official League of Maidens "The Other Side of Time" Gameplay Trailer! Massive reveals from the first frame and the announcement of the release date for OSOT!!! EXCLUSIVELY ON YOUTUBE!!!
Greetings Maiden Nation! This is your Maiden Commander speaking! The end of the year is at hand and I wanted to hop on and give everyone a status update on where we are with the development of OSOT.
I am SO PLEASED to announce that finally all features that we plan to include in OSOT have been implemented! The last feature we worked on was unique mechanics for each of the Tier 2 bosses. We will now be transitioning into bug testing and qualification after a week of well earned holiday time off for everyone working hard on the project.
We wanted to thank ALL of you for being so patient with us during this development period. We understand that some of you may have been frustrated with our decision to pause updates to take in all of the feedback from our launch and address as much as we possibly could. We do realize that some would argue that smaller more frequent patches would have been the better route to take but we believe that taking the time to carefully review and address all of the feedback for this first major post launch patch was the way to go primarily due to issues that occur during any patch release. The mere overhead of addressing bugs from smaller more frequent patches would have significantly increased the time for us to get a major patch out.
With that being said we are happy to say that with OSOT will come several new systems that we have developed which will allow us to punch out bug fix and content patches more frequently. One of those systems being a more fleshed out holiday event system. Speaking of holiday events we would like to sincerely apologize to our players for the lack of events during this time (the same reason listed above for the decision to not focus on them) but we are VERY much looking forward to having those holiday events resume in 2022 with a ton of amazing content/cosmetics that we have lined up.
Early 2022 we will be dropping the World Premiere Trailer for OSOT which will announce the early 2022 release date for the patch and we will also be streaming OSOT on Twitch (can't wait to finally get back to streaming again) and taking/answering any questions that you might have on the same day that the trailer premieres on YouTube. You won't want to miss the trailer as there will be 3 MAJOR reveals that will be made starting from literally the first frame of the trailer. :)
That just about wraps it up Maiden Nation. Again thank you SO MUCH to ALL of you that have stuck by us! We sincerely appreciate you and we cannot WAIT for you to play OSOT!!!
- maidengaming
DON'T MISS RELEASE INFO ABOUT LEAGUE OF MAIDENS THE OTHER SIDE OF TIME!!!
League of Maidens "The Other Side of Time" Original Soundtrack
Title: The End of Tomorrow
The champions of the world have yet to be found and all hope seems to have been lost. In their darkest hour a new threat emerges with orders to kill Major Frost as the heroes of tomorrow work to save the world from the wrath of a mechanized invasion.
DON'T MISS RELEASE INFO ABOUT LEAGUE OF MAIDENS THE OTHER SIDE OF TIME!!!
***IMPORTANT*** YOU MUST BE SUBBED FOR A FULL MONTH!!! YOUR FIRST REWARD WILL BE DELIVERED AFTER YOUR FIRST REBILLING CYCLE!!!
Greetings Maiden Nation! This is your Maiden Commander speaking!
We hope you are all doing well and we hope that you had an amazing Thanksgiving! Today we are so excited to announce the official rewards for the first six months of the Maiden+ Loyalty Rewards program!!! Check out the graphic above for details on the rewards and check out the F.A.Q below for clarification on the program. We've had many suggestions from our community of players to make the previous Race to 1 Million rewards available to players and we couldn't agree more. These rewards will exist in tandem with R21M so that players now have a choice (aside from three unique rewards) on how to acquire them.
We also couldn't be happier to show our new supporter mechanic which allows players to take their customized warmaidens into battle! Check out preview pictures of a supporter made fairy size with an amazing level of customization and detail! More pics showing off posing with supporters and more featured above.
Lastly don't forget to check out our patch notes listing all the awesomeness coming in League of Maidens v1.6.0a (The Other Side of Time). We are up to a staggering 293 updates and improvements. Details on what we have been working are listed in the patch notes below!!!
LOYALTY REWARDS PROGRAM
The purpose of this program is to reward Maiden+ subs that continue their membership with exclusive and non-exclusive rewards that will unlock for players as they build up time on their Maiden+ subscriptions. These rewards will consist of exclusive and non-exclusive cosmetics and we couldn't be more excited to reveal the rewards here today. We do understand that there can be a fair amount of confusion dealing with this program and we are happy to clarify some details below.
HOW WILL THE LOYALTY REWARD PROGRAM WORK?
The Maiden+ program will automatically grant (upon login) rewards for players with continued Maiden+ subscriptions.
WILL I GET A REWARD EACH MONTH I REMAIN AN ACTIVE SUB?
Yes that is correct. Each month will provide a new reward for players up to six months with rewards being updated in the future.
WHAT HAPPENS IF I'VE ALREADY BEEN SUBBED FOR 6 MONTHS?
You will on first login receive all 6 months of rewards. The next set of rewards will be granted (if you've been subbed for longer than 6 months) when those cosmetics are announced and made available. ***Yes that includes the Stripper Pole Dance Emote!!!**
HOW LONG DO I HAVE TO BE SUBBED FOR THE FIRST REWARD?
YOU MUST BE SUBBED FOR A FULL MONTH!!! Your first reward will be delivered after your first rebilling cycle.
WHAT HAPPENS TO THE REWARDS FROM THE MAIDEN+ PLATINUM TIER?
The previous Platinum tier will now receive rewards from the Maiden+ Loyalty Rewards program.
WHAT HAPPENS IF I CANCEL MY SUBSCRIPTION?
Cancelling your subscription will reset your loyalty rewards progress. Again we will re-iterate, this Loyalty program is bonus/added content that we have implemented specifically to reward our subscribers that choose to stay subbed month after month.
WHAT HAPPENS IF I HAVE AN ISSUE WITH BILLING?
Billing issues can get complex. To clarify cancelling your subscription is not the same as experiencing an issue with billing. At this time Patreon provides the ability for subscribers to update their payment method or retry billing for a billing cycle. Should you encounter an issue with billing be sure to updated your payment method and retry the billing for that cycle. This will resolve any billing issues that may occur. Please keep in mind that we are not in control or responsible for Patreon's methods for handing of technical or billing issues. Should you have any issues in that regard we urge you to put in a support ticket with Patreon to have them correct this issue.
That's it for now! Thank you so much for all of your support and helping us to put in the time to make significant improvements to League of Maidens and we cannot wait for you all to play LoM 1.6.0a OSOT!!!
***PS: All of the cosmetics including the new Moth pet shown in the preview images are color customizable.***
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Revision: LoM v1.6.0a Release Date: TBD Patch Size: 293 Issues addressed Est. Percentage to Completion: 94%
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming. (edited)
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (1) new map Underground Sewer with two sections have been added. This new map will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
71 - Added a new sound effect for Epic Gear when it drops or is purchased.
72 - Fixed a bug that allowed player characters to move while using Terminals in the Underground Sewer Hub.
73 - Added the stop claim functionality when an item is damaged while claiming Daily Challenge Rewards.
74 - Added XP bonuses for increased difficulty. Percentages are subject to change. Hard (+5%) | Hardcore (+10%) | Ultra Hardcore (+20%)
75 - Single Use Fireworks items have been added.
76 - A new Weekly Crate mechanic has been added.
77 - Reduced the load time to enter the Santonia Islands, Necropolis Desert and Underground Sewer maps by 80%.
78 - Hair Shader has been improved on Ears and Tails to help them better match the colors on hairstyles.
79 - Added dynamic movement to all ears.
80 - Universal clear tickets have been added.
81 - Fixed a typo with the Respec ticket notification.
82 - Animated Default desktop artwork and animated Sexy Nun desktop artwork have been added.
83 - Fixed a bug that caused a Free Memory warning on start up for systems with the correct amount of free memory under certain conditions.
84 - Made adjustments to the coloring for the Succubus tail.
85 - Added the ability for the application to sense idle time to automatically reduce the system resource load by reducing the FPS to 30 during idle time.
86 - Reduced the size of several UI elements.
87 - Added the Fireworks Gun and ammo to all Gun Vendors.
88 - The Watchers "Special Assignment" missions have been added to the Underground Sewer Strongholds. Watcher SA's are 60 second mini-challenges given to players by "The Watchers" that can be completed during Stronghold runs for special rewards.
89 - Corrected grammar errors on the Invisibility and Darkness Cloak skill descriptions.
90 - Increased the Size of the Stage titles.
91 - Reduced the audio levels of the injured soldier cries.
92 - Added additional mob bosses to the Underground Sewer final rooms.
93 - Added Training Dummies to the Underground Sewer Hub.
94 - New Skill "Trial By Fire" has been added.
95 - New Succubus Floating Idle Pose has been added.
96 - Daily Crates logic have been revamped to improve their importance. Instead of being delivered automatically each day via mail now Daily Crates are earned via a Daily Crate Challenge given to the player via NPC. Items in the Daily Crate have been updated to include cosmetic rewards.
97 - Showers has been added to the Underground Sewer map.
98 - Atonement Requests have been added to General Vendors.
99 - The description for the Nude Cheat Code Pack has been updated.
100 - Fixed a bug that caused the function to request shards from the Terminal to not function properly.
101 - (30) New Free to Earn and Paid Cosmetics have been added. Outfits, Head Gear, Back Gear, Arm Gear, Ears, Weapons, Wings, Masks, Mounts have been added. More to come...
102 - Added the ability to allow for multiple (3 in total) customizable colors for all newly added accessory cosmetics. In the past items like Weapons, Shields, Ears, Eyewear, Tails, Masks and Wings only allowed for one customizable color.
103 - Added a heavy door sound when using non-jet portals.
104 - Added a the ability for any item (not just crafting items) to auto pull from Storage. That way players will not have to find the nearest Storage to pull items needed. Players can just dump items in Storage and have them auto pulled from Storage whenever needed without needing to have them in their inventory. This feature comes with a setting that can be enabled/disabled in the settings panel for players that wish to turn it off as it is enabled by default.
105 - Added a direct link to https://www.issteamdown.com/ for the UI interface that shows when a connection to Steam has failed.
106 - Revised all cosmetic weapons to work with all classes. The class lock system is still in place for future classes that may require it.
107 - A new DPS Meter has been added for those that wish to track their damage.
108 - Updated the text shown when Ultra Hardcore Mode is enabled to make it more visible to players.
109 - Added 18 new main quests and 41 new side quests.
110 - Fixed a bug that caused the Discard changes UI to not go away under certain conditions.
111 - Added a keybind for the new DPS Meter.
112 - Increased the collision range for Hell Storm by 30%
113 - Made the flock of birds in the Underground Sewer killable.
114 - Add point markers to the DPS Meter to indicate Crit damage.
115 - Reduced the bumpiness of the skin as it didn't look as good with enlarged breasts.
116 - ATK damage for the first three attacks for the Tank melee have been increased.
117 - Fixed a bug that cause the player warmaiden to be out of focus when zoomed in with Beauty mode.
118 - Added a UI element that indicates the Prestige level to the center bottom bar.
119 - An "All the things" bar has been added to the UI to indicate a players progress towards unlocking all cosmetics.
120 - Quick Slot bar has been added for players to quickly access 'USE' items added to the bar.
121 - Shotgun damage has been increased by 25% (edited)
122 - A note for how to increase the Threat Level has been added for players unaware that killing mobs in the respective zone is how the level is increased.
123 - The height for preset 3 has been increased from 65 to 70.
124 - Added a note to the DPS Meter to indicate that the white dots indicate CRIT damage.
125 - Weekly Challenge has been updated to provide revamped Daily Crates each day and a revamped Weekly Crate for completing all Daily Challenges.
126 - Default color for the Astronaut Head Gear has been updated.
127 - Added an Auto-Fit Head Gear button in Character Customization.
128 - Improved the performance when opening and closing the Quest Guide.
129 - Sliders have been added for players to set their desired Bloom and Screen Space Reflections in the options panel. Previous options for Bloom were limited to enable/disable.
130 - Cow horns have been added.
131 - Daily Challenge rewards have been improved.
132 - The final step for the Time Step rewards has been improved.
133 - Fixed the performance of the Quest Guide when open/searching specific quest from the active quest list.
134 - Added a notification to inform players when their Gauntlet is charged, how to use it and what using it will accomplish.
135 - Fixed the shininess of the Bunny face mask.
136 - Fixed a bug that caused larger breast sizes to disable Ambient Occlusion.
137 - Fixed a bug that caused Motion Blur to not be fully disabled when disabled.
138 - Changed the logic for Materia/Cube Stacks and Elementals to now have a 25% resistance to guns instead of a 99.9% resistance to guns. This will allow players with gun builds to effectively take on enemies with slight gun damage resistance instead of total resistance.
139 - Added a notification that explains to players that the ATK/DEF/HP training are AFK and that it will require 60 seconds to complete for those that did not realize that the training is AFK.
140 - Fixed a bug that prevented players from enabling Motion3D while maintaining aiming a gun.
141 - Updated the mechanics on the Union fight to allow for damaging the Union outside of the pre-existing damage phases. Now the Union can be damaged at anytime and the pre-existing phases allow for a higher percentage (current damage) to be done.
142 - Made a change to have Gauntlet use refill stamina as well.
143 - Union scream attack damage has been reduced by 25%
144 - Fixed a bug that caused the incomplete achievement number to not be correct.
145 - Added a new Crate Contents UI in the crates UI which will now list all of the contents of the crate type selected. This will allow players to view the potential rewards from a particular crate.
146 - Added cover spots for players to use to avoid the Unions scream attack.
147 - Rewards for many mechanics in game have been improved.
148 - UI text has been added to the Grinder and Forge to inform players how to use them.
149 - Turret Skill attack damage has been increased and MP usage has been decreased.
150 - Force Field lasting time has been increased and MP usage has been decreased.
151 - Updated the difficulty mode description for players that didn't realize that gear and gun mods exist in the inventory and are also wiped during hardcore mode.
152 - Updated notifications to help provide better information to players on certain mechanics.
153 - A repeatable jumping challenge quest has been added.
154 - Increased I-frame on dodging from 1 second to 1.5 seconds.
155 - Added the ability for dodges Blink, Wind Staking and Primal to dodge backwards.
156 - Fixed a bug that caused Turret damage to not scale at all.
157 - Height for Body Preset 7 has been increased from 70 to 100.
158 - Increased the maximum height slider for warmaidens by 20%
159 - Turret MP draw has been reduced.
160 - Max Turret drop has been increased from 2 to 3.
161 - Updated the transporter UI and quick travel NPCs to include the level of enemies at the various locations.
162 - Fixed many of the color assignments for head gear which did not apply colors correctly in the previous build.
163 - Revamped the Breast customization system to make the process of customizing the breasts much easier. Also fixed a bug that would cause the breast spacing to be incorrect when going from much smaller to larger breasts or vice versa. This change has nothing to do with shape or appearance. Only value settings.
164 - All Fishing poles have been added for sale from the Fishing Vendor in the Santonia Islands.
165 - Tool Tips have been added to the desktop and main ui.
166 - Updated the Crate opening visuals to represent the quality of the item that the player is receiving. Blue graphic effects/visuals = Common Reward, Purple graphic effects/visuals = Rare Reward, Orange graphic effects/visuals = Epic Reward.
167 - Reduced the db for the rock forming sound effect on the Union's legs.
168 - Reduced the Stronghold spawning time in the Underground Sewer from 10 minutes to 5.
169 - Adjusted the heights of all presets due to the new height slider update.
170 - Added a UI note to the Gun Config tab to explain to players how to use Gun Mods.
171 - Fixed the text on the Skill Buff Daily Challenge to read "Playtime Skill Buff" instead of "Interim Skill Buff"
172 - Updated Auto-Fit Head Gear in the character customization to remove hair for the new Cowls.
173 - Reduced ATK/DEF training from 60 seconds to 30 seconds.
174 - Fixed a bug that caused some Desktop artwork to not have a preview image when receiving them within crates.
175 - Fixed a bug that caused unassigned PT Skill Buffs to be lost when going into a new location.
176 - Added a new mechanic to automatically award (1) Play Time Skill Buff for each Warmaiden Prestige level. Warmaidens with up to Prestige level 20 will be awarded enough PT Skill Buffs to max out 5 skills at the start of each playing session.
177 - Fixed a bug that caused players to cap at 19 PTSB (Play Time Skill Buffs) instead of 20.
178 - (4) New Tattoos have been added. (2) Face and (2) Body Tattoos.
179 - Increased the size of the NPC name font as the current size makes it a bit harder to read NPC names.
180 - Made a change to sort the Exit Manager cards by Awakening/Prestige level instead of Number of days played.
181 - Made a change to reset cooldowns on player death.
182 - Added a note to the Maiden+ Claim rewards UI for players that didn't realize that the 2nd of the month is timezone dependent and may require waiting until the 3rd of the month.
183 - Made a change to sort Warmaidens in the Warmaiden Manage interface by Awakening/Prestige level.
184 - The Dual Pistols skill has been disabled as we will not have the time to address the issues related to this skill before OSOT. Existing players that have the skill equipped can continue to use it on their warmaiden but it will be unavailable to add to a new warmaiden.
185 - Fixed a bug that caused Fiends to spawn inside of the rocks on a particular part of the Necropolis Desert.
186 - Fixed an issue with the Union Cape that prevents one part of the metal Pauldrons from being colorable.
187 - ATK and MP buffs from achievements have been adjusted.
188 - Made a change to accurately reflect the cost of an item in either the Gold or Shard value. Previously all items would only show a Gold cost even if it was a Shard item.
189 - Fixed a bug that caused a delay in the responsiveness of jumping after sprinting forward.
190 - Fixed a bug that caused the Inventory to get stuck open if it was opened during the scene introduction banner under certain conditions.
191 - Improved the quality of the Costume Shop Daily Rewards.
192 - Made a change to limit 100% Skill Crafting Success to Skill Levels 1-10. Skill Levels 11-15 now have a crafting success percentage based on the INT stat. We've had inquiries about the use of the INT stat. This change was stat was required for crafting success before the 100% Crafting Success change across all levels was made sometime ago.
193 - Increased the collision size for the teleporters used to travel from one Stronghold segment to the next. This will make it easier for players that miss the teleporter when attempting to exit the segment.
194 - DPS Meter and Use Gauntlet keys have been added to the Keyboard Guide.
195 - Interface for talking with NPCs has been revamped.
196 - Fixed a bug that caused forged INT and secondary stat INT to not factor into the Crafting Success rate algorithm.
197 - Added Global Rank to the Desktop UI.
198 - Fixed a bug that caused the gear acquisition audio to play when transferring gear under certain conditions.
199 - Added a warning that informs players that boosting into Ep.6 should be done by experienced players due to the potential of boosting a new level 1 warmaiden into the newer content.
200 - Updated the Gun Range to yield 10XP for every successful shot in realtime.
201 - Made a change to allow for the grinding of Gun Mods to the selected resource using the grinder.
202 - Added the ability to view the leaderboard by clicking the new Global Rank located on the desktop.
203 - Reduced the minimum time for targets to present themselves in the Gun Range to increase the challenge.
204 - Increased to zoom range in character customization.
205 - Fixed the normal maps on several lip textures causing a bright white line under the inner upper lip.
206 - Fixed a bug that caused the gun range target to not register a successful shot about half a second after it is presented.
207 - The INT stat is now tied to viewing Mob Name, Level and Health. The base mob level now requires an equal value of INT to view. Otherwise the Mob level, name and hp will show as unknown.
208 - Rewards for the Gun Range have been improved. Players will now earn (1) Gold 4 item for every 5 successful shots. (1) Gold 5 item for every 10 successful shots. (1) +1 Death Invitation for every successful 25 shots. (1) +2 Death Invitation for every 50 successful shots. (1) +3 Death Invitation for every 100 successful shots. Finally, players will receive (1) Common Crate after the Gun Range game is over and the score is above 100 or (1) Rare Crate after the Gun Range game is over and the score is above 200. Crates are either or you cannot get a Common Crate and a Rare Crate in the same gun range session. REWARDS ARE SUBJECT TO CHANGE AFTER FURTHER TESTING.
209 - Changed Freedom City Totems to consistently drop +3 Death Invitations.
210 - Increased the height of the HP UI element for training dummies so that they don't block the training dummy.
211 - Increased the max cap of Daily/Weekly/Event Crates from 1 to 5.
212 - Added a warning for players when the crate max cap has been reached.
213 - Added a text UI element to the Crate UI to remind players of the Daily/Weekly/Event Crate max cap.
214 - Fixed a bug that caused the NPC names to not hide correctly when the desktop is opened in certain scenes.
215 - Added information on how to boost during the tutorial quests.
216 - Tutorial graphic and instructions added to help explain to players how combos can be executed.
217 - All non-premium cosmetics have been named. Previous they were named Head Gear 1, Head Gear 2 etc...
218 - Base Tank INT stat value has been increased from 0 to 3.
219 - Made a change to not force the warmaiden to hold the equipped gun when entering the loadout for those players looking to create a non-gun using warmaiden.
220 - Animated Atonia Desktop artwork has been added.
221 - A button to open the DPS Meter has been added.
222 - Made a change for boosting to be free for any warmaidens that are within episode 5 or below to allow quick access to new content.
223 - Made a change to have the game remember a players grinder selection (Light Cubes, Gold or Dark Cubes) when exiting the game to avoid mistakenly grinding to the wrong resources.
224 - Fixed a bug that had NPC eyes and teeth showing when the NPC was hidden during specific situations.
225 - Fixed a bug that caused the "Action not available..." notification to not work consistently between the lobby and open areas for Size Matters and Mounts.
226 - 5 new face presets and 3 new body presets have been added.
227 - Added a text file warning in the UserSave folder that informs players that any backup/restores done within the UserSave will cause data corruption.
228 - Fixed a bug that caused the Grinder icon to not show on the navigator.
229 - Added a notification that informs the player every 5 minutes if their warmaiden has not been awakened as players have reported not knowing how to being the leveling process after missing the tutorial information presented at the start of the game.
230 - Removed the widescreen bars for the opening camers of the open areas and the underground sewer.
231 - Fixed a bug that caused a slight stutter/delay when switching between guns.
232 - Fixed a bug that caused the Forge/Grinder UI to stay up when walking away from the Standalone Forge/Grinder.
233 - Made a change to have Standalone Forge/Grinders yield slightly more rewards than portable Forge/Grinders. Standalone Forges yield 5% more success rate and Standalone Grinders yield 10% more gold, +1 Dark Cubes and +1 Light Cubes.
234 - Fixed a bug that caused guns to scale in size when scaling the warmaidens hands.
235 - Saved the Open/Close state of the DPS Meter when transitioning between locations and open/closing the game.
236 - Fixed a bug that caused players to not be able to use shards to revive if they were Awakening Level 0. WTF... I'm sure new players loved this one. Basically this was a multiply by zero bug in the effort to reduce the amount of shards for lower level players.
237 - 4 new OSOT loading screens have been added.
238 - 10 new OSOT desktop artworks have been added.
239 - Descriptions for DI's have been updated to inform players that DI's raise Stronghold Mobs, Stronghold Bosses and World Boss levels.
240 - Description for the Cube Stack Daily Challenge has been updated to Cube Tower to help players better understand what needs to be destroyed.
241 - Fixed a bug that caused some skills to queue when they could not be executed.
242 - Fixed a bug that caused the damage to not be consistent for Gravity Core, Meteor Strike and Titan Summon.
243 - Fixed a bug that caused the camera to go inside the player when reviving from death.
244 - Added additional messaging to inform players when Steam is down and how to check it's status.
245 - Added a note to the Claim Loot and Accept Quest UI that lets players know that they can press the X key to quickly claim loot or accept quests.
246 - Damage increase for Blessed Circle has been increased by 10%.
247 - Mission mode Samurai have been removed.
248 - Fixed a bug that caused capes to get entangled when speaking with NPCs.
249 - Changed to default Vertical Sync setting to Off.
250 - Reduced the volume for the quest acceptance audio by 3db.
251 - Updated the default colors for all new cosmetics.
252 - Updates the light arrangement in the Crate Opening UI.
253 - Added (2) new segments to the Underground Sewer Strongholds.
254 - Fixed a bug that caused the Guide Arrow to not hide in Strongholds when disabled using the "Show Guide Arrow" Interface setting.
255 - Fixed a bug that caused Volumetric Fog to not work while in Motion3D.
256 - Improved the Dummy models.
257 - Removed the ragdolling of the player for the jumping Nightmare attack.
258 - Improved the visuals of the Nightmare attack orbs.
259 - Fixed the clipping of the hair into the skin for all hair models except for one which will require a remodel.
260 - Light Strike range has been increased by 20%
261 - Eternal Rage and EX Trigger effects have been optimized.
262 - Target outlines for mobs have been disabled.
263 - The Mob Stun indicator has been reduced from 5 seconds to half a second and has been changed to a quick flashing instead of slowly pulsating.
264 - The Lightning Strike Skill has been revamped. Lightning Strike now has the opportunity to strike up to 5 times (dependent on skill level) in a pattern surrounding the targeted enemy.
265 - Maiden+ Daily/Monthly Rewards have been increased.
OLD REWARDS:
20K Daily Gold Drop 2.5K Daily Shard Drop 50K Monthly Gold Drop 5K Monthly Shard Drop
NEW REWARDS:
100K Daily Gold Drop 10K Daily Shard Drop 500K Monthly Gold Drop 50K Monthly Shard Drop
266 - The ability to assign and switch supporters (warmaidens that will accompany you in battle) has been added.
267 - Fixed a bug that caused the camera to go through walls when exiting the loadout screen.
268 - Made a change to have the amount of gold from duplicate items be dependent on rarity (Common, Rare, Epic).
269 - Added variable Stun times for enemies based on difficulty setting. Information on these times have been added to the options panel.
NORMAL DIFFICULTY - 1 second INTERMEDIATE DIFFICULTY - .75 seconds HARD DIFFICULTY - .35 seconds HARDCORE DIFFICULTY - .25 seconds ULT. HARDCORE DIFFICULTY - .25 seconds
270 - Carried out some optimizations on the gun models.
271 - Updated the descriptions for certain items making their use more clear.
272 - Cleaned up the visual effect for lightning strike.
273 - Reduced the movement speed of The Swarm and Creepers by 15%.
274 - Made a change to allow for depositing gold while the Extended Storage UI is open.
275 - All Guns have been resized.
276 - Fixed a bug that had the weather raining and thunder storming more often than intended.
277 - Chat Box tips have been updated.
278 - Increased the size of the indicators on the map for mobs. In particular the yellow star for rare mobs was a bit too small.
279 - Fixed a bug that caused some mobs in the lower Necropolis Desert area to be unkillable.
280 - Fairy Mode has been implemented. Fairy mode allows players to set a height of zero for supporters which will automatically make them a tiny fairy size when added as a supporter.
281 - Made a change to hide Stronghold entrance text when in Beauty Mode or using Motion3D.
282 - Fixed a bug that prevented users from using the shortcut key to close the inventory/extended storage in certain situations.
283 - Reduced the size of the Achievement titles by 20%
284 - Fixed a bug that caused Stronghold Information text to be viewable at any distance or any angle.
285 - Updated Nudity for All mechanic to work with supporters.
286 - Fixed a bug that caused performance issues after loading many quests in the Quest Guide.
287 - Made a change to allow for Gold to be dropped/removed from the inventory.
288 - Updated the Daily Challenge Completed notifications to include the name of the Daily Challenge that was completed.
289 - Made all pets color customizable with the newest Moth Pet supporting (4) color customization with a glow color.
290 - Updated the New Mail notification to include the name of the mail received.
291 - Cleaned up the Notification UI to make it easier for players to see/read the more relevant notifications.
292 - Rose petals removed from the first 4 attacks of the Shadow Dancer melee.
293 - All OSOT main and side quests are locked in and completed! YAYYYY!!!
PATCH NOTES -----------------
1 - Due to the fix listed in #162 head gear color assignments may be off when loading older blueprints. Simply re-assign colors to resolve this issue.
2 - There are some known issues with the new dynamic tails (issues when pausing the game with Motion3D and resizing with the size controls) that will be fixed in a patch post OSOT.
3 - Due to the high number of bug fixes, changes in existing systems and additions of new systems there is a 100% chance that players will encounter bugs when playing through OSOT. We ask that if you prefer not to encounter bugs please wait until the official release to reduce the chances of bug encounters.
4 - The Quick Slot will not have keybinding support in 1.6.0a but it will be added afterwards.
5 - The ability to hide the new tool tips will not be supported in 1.6.0a but it will be added afterwards.
6 - Voice Overs for new quests will be available after the 1.6.0a patch.
7 - Supporters in 1.6.0a will only follow players. New functionality will be added post 1.6.0a.
Greetings Maiden Nation! This is your Maiden Commander speaking! We're getting closer and closer to wrapping up OSOT and we wanted to reach out with an update on where we are. 254+ updates, improvements and bug fixes are in the books and we are beginning to work on promotional artwork. Check out preview images for OSOT's depiction of Major Frost's impending doom??? Be sure to check out OSOT when it drops to find out more about the assassination of Major Frost, the new Sentinel, Khione, Corruption and Watcher Bosses and much more.
THE NEW SUCCUBUS SKIN IS HERE!!! Check out a preview of the new exclusive Succubus Skin which will feature a fire effect which can be toggled on and off. This outfit turned out amazing (still a few tweaks to be done on it) and we thank you for your input in helping us to select it! Along with the preview for the new Succubus Skin check out preview images of environment and lighting improvements to the Underground Sewer map, preview images for one of several new face and body tattoos coming in OSOT and finally the event cosmetics that we have been designing and creating from scratch for future events to be released in 2022!!!
***IMPORTANT: PLEASE KEEP IN MIND THAT WE ARE PREVIEW FUTURE EVENT COSMETICS. THIS IN NO WAY REFLECTS THE RELEASE DATE FOR OSOT.***
We are right at 92% completion for the 1.6.0a patch and we cannot wait for you all to play. Thank you SO MUCH for your patience and your support for our project. YOU are the reason that we are able to keep these amazing improvements going and we are SINCERELY THANKFUL FOR YOUR SUPPORT!!!
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Revision: LoM v1.6.0a Release Date: TBD Patch Size: 253 Issues addressed Est. Percentage to Completion: 92%
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (1) new map Underground Sewer with two sections have been added. This new map will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
71 - Added a new sound effect for Epic Gear when it drops or is purchased.
72 - Fixed a bug that allowed player characters to move while using Terminals in the Underground Sewer Hub.
73 - Added the stop claim functionality when an item is damaged while claiming Daily Challenge Rewards.
74 - Added XP bonuses for increased difficulty. Percentages are subject to change. Hard (+5%) | Hardcore (+10%) | Ultra Hardcore (+20%)
75 - Single Use Fireworks items have been added.
76 - A new Weekly Crate mechanic has been added.
77 - Reduced the load time to enter the Santonia Islands, Necropolis Desert and Underground Sewer maps by 80%.
78 - Hair Shader has been improved on Ears and Tails to help them better match the colors on hairstyles.
79 - Added dynamic movement to all ears.
80 - Universal clear tickets have been added.
81 - Fixed a typo with the Respec ticket notification.
82 - Animated Default desktop artwork and animated Sexy Nun desktop artwork have been added.
83 - Fixed a bug that caused a Free Memory warning on start up for systems with the correct amount of free memory under certain conditions.
84 - Made adjustments to the coloring for the Succubus tail.
85 - Added the ability for the application to sense idle time to automatically reduce the system resource load by reducing the FPS to 30 during idle time.
86 - Reduced the size of several UI elements.
87 - Added the Fireworks Gun and ammo to all Gun Vendors.
88 - The Watchers "Special Assignment" missions have been added to the Underground Sewer Strongholds. Watcher SA's are 60 second mini-challenges given to players by "The Watchers" that can be completed during Stronghold runs for special rewards.
89 - Corrected grammar errors on the Invisibility and Darkness Cloak skill descriptions.
90 - Increased the Size of the Stage titles.
91 - Reduced the audio levels of the injured soldier cries.
92 - Added additional mob bosses to the Underground Sewer final rooms.
93 - Added Training Dummies to the Underground Sewer Hub.
94 - New Skill "Trial By Fire" has been added.
95 - New Succubus Floating Idle Pose has been added.
96 - Daily Crates logic have been revamped to improve their importance. Instead of being delivered automatically each day via mail now Daily Crates are earned via a Daily Crate Challenge given to the player via NPC. Items in the Daily Crate have been updated to include cosmetic rewards.
97 - Showers has been added to the Underground Sewer map.
98 - Atonement Requests have been added to General Vendors.
99 - The description for the Nude Cheat Code Pack has been updated.
100 - Fixed a bug that caused the function to request shards from the Terminal to not function properly.
101 - (30) New Free to Earn and Paid Cosmetics have been added. Outfits, Head Gear, Back Gear, Arm Gear, Ears, Weapons, Wings, Masks, Mounts have been added. More to come...
102 - Added the ability to allow for multiple (3 in total) customizable colors for all newly added accessory cosmetics. In the past items like Weapons, Shields, Ears, Eyewear, Tails, Masks and Wings only allowed for one customizable color.
103 - Added a heavy door sound when using non-jet portals.
104 - Added a the ability for any item (not just crafting items) to auto pull from Storage. That way players will not have to find the nearest Storage to pull items needed. Players can just dump items in Storage and have them auto pulled from Storage whenever needed without needing to have them in their inventory. This feature comes with a setting that can be enabled/disabled in the settings panel for players that wish to turn it off as it is enabled by default.
105 - Added a direct link to https://www.issteamdown.com/ for the UI interface that shows when a connection to Steam has failed.
106 - Revised all cosmetic weapons to work with all classes. The class lock system is still in place for future classes that may require it.
107 - A new DPS Meter has been added for those that wish to track their damage.
108 - Updated the text shown when Ultra Hardcore Mode is enabled to make it more visible to players.
109 - Added 18 new main quests and 41 new side quests.
110 - Fixed a bug that caused the Discard changes UI to not go away under certain conditions.
111 - Added a keybind for the new DPS Meter.
112 - Increased the collision range for Hell Storm by 30%
113 - Made the flock of birds in the Underground Sewer killable.
114 - Add point markers to the DPS Meter to indicate Crit damage.
115 - Reduced the bumpiness of the skin as it didn't look as good with enlarged breasts.
116 - ATK damage for the first three attacks for the Tank melee have been increased.
117 - Fixed a bug that cause the player warmaiden to be out of focus when zoomed in with Beauty mode.
118 - Added a UI element that indicates the Prestiege level to the center bottom bar.
119 - An "All the things" bar has been added to the UI to indicate a players progress towards unlocking all cosmetics.
120 - Quick Slot bar has been added for players to quickly access 'USE' items added to the bar.
121 - Shotgun damage has been increased by 25%
122 - A note for how to increase the Threat Level has been added for players unaware that killing mobs in the respective zone is how the level is increased.
123 - The height for preset 3 has been increased from 65 to 70.
124 - Added a note to the DPS Meter to indicate that the white dots indicate CRIT damage.
125 - Weekly Challenge has been updated to provide revamped Daily Crates each day and a revamped Weekly Crate for completing all Daily Challenges.
126 - Default color for the Astronaut Head Gear has been updated.
127 - Added an Auto-Fit Head Gear button in Character Customization.
128 - Improved the performance when opening and closing the Quest Guide.
129 - Sliders have been added for players to set their desired Bloom and Screen Space Reflections in the options panel. Previous options for Bloom were limited to enable/disable.
130 - Cow horns have been added.
131 - Daily Challenge rewards have been improved.
132 - The final step for the Time Step rewards has been improved.
133 - Fixed the performance of the Quest Guide when open/searching specific quest from the active quest list.
134 - Added a notification to inform players when their Gauntlet is charged, how to use it and what using it will accomplish.
135 - Fixed the shininess of the Bunny face mask.
136 - Fixed a bug that caused larger breast sizes to disable Ambient Occlusion.
137 - Fixed a bug that caused Motion Blur to not be fully disabled when disabled.
138 - Changed the logic for Materia/Cube Stacks and Elementals to now have a 25% resistance to guns instead of a 99.9% resistance to guns. This will allow players with gun builds to effectively take on enemies with slight gun damage resistance instead of total resistance.
139 - Added a notification that explains to players that the ATK/DEF/HP training are AFK and that it will require 60 seconds to complete for those that did not realize that the training is AFK.
140 - Fixed a bug that prevented players from enabling Motion3D while maintaining aiming a gun.
141 - Updated the mechanics on the Union fight to allow for damaging the Union outside of the pre-existing damage phases. Now the Union can be damaged at anytime and the pre-existing phases allow for a higher percentage (current damage) to be done.
142 - Made a change to have Gauntlet use refill stamina as well.
143 - Union scream attack damage has been reduced by 25%
144 - Fixed a bug that caused the incomplete achievement number to not be correct.
145 - Added a new Crate Contents UI in the crates UI which will now list all of the contents of the crate type selected. This will allow players to view the potential rewards from a particular crate.
146 - Added cover spots for players to use to avoid the Unions scream attack.
147 - Rewards for many mechanics in game have been improved.
148 - UI text has been added to the Grinder and Forge to inform players how to use them.
149 - Turret Skill attack damage has been increased and MP usage has been decreased.
150 - Force Field lasting time has been increased and MP usage has been decreased.
151 - Updated the difficulty mode description for players that didn't realize that gear and gun mods exist in the inventory and are also wiped during hardcore mode.
152 - Updated notifications to help provide better information to players on certain mechanics.
153 - A repeatable jumping challenge quest has been added.
154 - Increased I-frame on dodging from 1 second to 1.5 seconds.
155 - Added the ability for dodges Blink, Wind Staking and Primal to dodge backwards.
156 - Fixed a bug that caused Turret damage to not scale at all.
157 - Height for Body Preset 7 has been increased from 70 to 100.
158 - Increased the maximum height slider for warmaidens by 20%
159 - Turret MP draw has been reduced.
160 - Max Turret drop has been increased from 2 to 3.
161 - Updated the transporter UI and quick travel NPCs to include the level of enemies at the various locations.
162 - Fixed many of the color assignments for head gear which did not apply colors correctly in the previous build.
163 - Revamped the Breast customization system to make the process of customizing the breasts much easier. Also fixed a bug that would cause the breast spacing to be incorrect when going from much smaller to larger breasts or vice versa. This change has nothing to do with shape or appearance. Only value settings.
164 - All Fishing poles have been added for sale from the Fishing Vendor in the Santonia Islands.
165 - Tool Tips have been added to the desktop and main ui.
166 - Updated the Crate opening visuals to represent the quality of the item that the player is receiving. Blue graphic effects/visuals = Common Reward, Purple graphic effects/visuals = Rare Reward, Orange graphic effects/visuals = Epic Reward.
167 - Reduced the db for the rock forming sound effect on the Union's legs.
168 - Reduced the Stronghold spawning time in the Underground Sewer from 10 minutes to 5.
169 - Adjusted the heights of all presets due to the new height slider update.
170 - Added a UI note to the Gun Config tab to explain to players how to use Gun Mods.
171 - Fixed the text on the Skill Buff Daily Challenge to read "Playtime Skill Buff" instead of "Interim Skill Buff"
172 - Updated Auto-Fit Head Gear in the character customization to remove hair for the new Cowls.
173 - Reduced ATK/DEF training from 60 seconds to 30 seconds.
174 - Fixed a bug that caused some Desktop artwork to not have a preview image when receiving them within crates.
175 - Fixed a bug that caused unassigned PT Skill Buffs to be lost when going into a new location.
176 - Added a new mechanic to automatically award (1) Play Time Skill Buff for each Warmaiden Prestige level. Warmaidens with up to Prestige level 20 will be awarded enough PT Skill Buffs to max out 5 skills at the start of each playing session.
177 - Fixed a bug that caused players to cap at 19 PTSB (Play Time Skill Buffs) instead of 20.
178 - (4) New Tattoos have been added. (2) Face and (2) Body Tattoos.
179 - Increased the size of the NPC name font as the current size makes it a bit harder to read NPC names.
180 - Made a change to sort the Exit Manager cards by Awakening/Prestige level instead of Number of days played.
181 - Made a change to reset cooldowns on player death.
182 - Added a note to the Maiden+ Claim rewards UI for players that didn't realize that the 2nd of the month is timezone dependent and may require waiting until the 3rd of the month.
183 - Made a change to sort Warmaidens in the Warmaiden Manage interface by Awakening/Prestige level.
184 - The Dual Pistols skill has been disabled as we will not have the time to address the issues related to this skill before OSOT. Existing players that have the skill equipped can continue to use it on their warmaiden but it will be unavailable to add to a new warmaiden.
185 - Fixed a bug that caused Fiends to spawn inside of the rocks on a particular part of the Necropolis Desert.
186 - Fixed an issue with the Union Cape that prevents one part of the metal Pauldrons from being colorable.
187 - ATK and MP buffs from achievements have been adjusted.
188 - Made a change to accurately reflect the cost of an item in either the Gold or Shard value. Previously all items would only show a Gold cost even if it was a Shard item.
189 - Fixed a bug that caused a delay in the responsiveness of jumping after sprinting forward.
190 - Fixed a bug that caused the Inventory to get stuck open if it was opened during the scene introduction banner under certain conditions.
191 - Improved the quality of the Costume Shop Daily Rewards.
192 - Made a change to limit 100% Skill Crafting Success to Skill Levels 1-10. Skill Levels 11-15 now have a crafting success percentage based on the INT stat. We've had inquiries about the use of the INT stat. This change was stat was required for crafting success before the 100% Crafting Success change across all levels was made sometime ago.
193 - Increased the collision size for the teleporters used to travel from one Stronghold segment to the next. This will make it easier for players that miss the teleporter when attempting to exit the segment.
194 - DPS Meter and Use Gauntlet keys have been added to the Keyboard Guide.
195 - Interface for talking with NPCs has been revamped.
196 - Fixed a bug that caused forged INT and secondary stat INT to not factor into the Crafting Success rate algorithm.
197 - Added Global Rank to the Desktop UI.
198 - Fixed a bug that caused the gear acquisition audio to play when transferring gear under certain conditions.
199 - Added a warning that informs players that boosting into Ep.6 should be done by experienced players due to the potential of boosting a new level 1 warmaiden into the newer content.
200 - Updated the Gun Range to yield 10XP for every successful shot in realtime.
201 - Made a change to allow for the grinding of Gun Mods to the selected resource using the grinder.
202 - Added the ability to view the leaderboard by clicking the new Global Rank located on the desktop.
203 - Reduced the minimum time for targets to present themselves in the Gun Range to increase the challenge.
204 - Increased to zoom range in character customization.
205 - Fixed the normal maps on several lip textures causing a bright white line under the inner upper lip.
206 - Fixed a bug that caused the gun range target to not register a successful shot about half a second after it is presented.
207 - The INT stat is now tied to viewing Mob Name, Level and Health. The base mob level now requires an equal value of INT to view. Otherwise the Mob level, name and hp will show as unknown.
208 - Rewards for the Gun Range have been improved. Players will now earn (1) Gold 4 item for every 5 successful shots. (1) Gold 5 item for every 10 successful shots. (1) +1 Death Invitation for every successful 25 shots. (1) +2 Death Invitation for every 50 successful shots. (1) +3 Death Invitation for every 100 successful shots. Finally, players will receive (1) Common Crate after the Gun Range game is over and the score is above 100 or (1) Rare Crate after the Gun Range game is over and the score is above 200. Crates are either or you cannot get a Common Crate and a Rare Crate in the same gun range session. REWARDS ARE SUBJECT TO CHANGE AFTER FURTHER TESTING.
209 - Changed Freedom City Totems to consistently drop +3 Death Invitations.
210 - Increased the height of the HP UI element for training dummies so that they don't block the training dummy.
211 - Increased the max cap of Daily/Weekly/Event Crates from 1 to 5.
212 - Added a warning for players when the crate max cap has been reached.
213 - Added a text UI element to the Crate UI to remind players of the Daily/Weekly/Event Crate max cap.
214 - Fixed a bug that caused the NPC names to not hide correctly when the desktop is opened in certain scenes.
215 - Added information on how to boost during the tutorial quests.
216 - Tutorial graphic and instructions added to help explain to players how combos can be executed.
217 - All non-premium cosmetics have been named. Previous they were named Head Gear 1, Head Gear 2 etc...
218 - Base Tank INT stat value has been increased from 0 to 3.
219 - Made a change to not force the warmaiden to hold the equipped gun when entering the loadout for those players looking to create a non-gun using warmaiden.
220 - Animated Atonia Desktop artwork has been added.
221 - A button to open the DPS Meter has been added.
222 - Made a change for boosting to be free for any warmaidens that are within episode 5 or below to allow quick access to new content.
223 - Made a change to have the game remember a players grinder selection (Light Cubes, Gold or Dark Cubes) when exiting the game to avoid mistakenly grinding to the wrong resources.
224 - Fixed a bug that had NPC eyes and teeth showing when the NPC was hidden during specific situations.
225 - Fixed a bug that caused the "Action not available..." notification to not work consistently between the lobby and open areas for Size Matters and Mounts.
226 - 5 new face presets and 3 new body presets have been added.
227 - Added a text file warning in the UserSave folder that informs players that any backup/restores done within the UserSave will cause data corruption.
228 - Fixed a bug that caused the Grinder icon to not show on the navigator.
229 - Added a notification that informs the player every 5 minutes if their warmaiden has not been awakened as players have reported not knowing how to being the leveling process after missing the tutorial information presented at the start of the game.
230 - Removed the widescreen bars for the opening camers of the open areas and the underground sewer.
231 - Fixed a bug that caused a slight stutter/delay when switching between guns.
232 - Fixed a bug that caused the Forge/Grinder UI to stay up when walking away from the Standalone Forge/Grinder.
233 - Made a change to have Standalone Forge/Grinders yield slightly more rewards than portable Forge/Grinders. Standalone Forges yield 5% more success rate and Standalone Grinders yield 10% more gold, +1 Dark Cubes and +1 Light Cubes.
234 - Fixed a bug that caused guns to scale in size when scaling the warmaidens hands.
235 - Saved the Open/Close state of the DPS Meter when transitioning between locations and open/closing the game.
236 - Fixed a bug that caused players to not be able to use shards to revive if they were Awakening Level 0. WTF... š¤¦āāļø I'm sure new players loved this one. Basically this was a multiply by zero bug in the effort to reduce the amount of shards for lower level players.
237 - 4 new OSOT loading screens have been added.
238 - 10 new OSOT desktop artworks have been added.
239 - Descriptions for DI's have been updated to inform players that DI's raise Stronghold Mobs, Stronghold Bosses and World Boss levels.
240 - Description for the Cube Stack Daily Challenge has been updated to Cube Tower to help players better understand what needs to be destroyed.
241 - Fixed a bug that caused some skills to queue when they could not be executed.
242 - Fixed a bug that caused the damage to not be consistent for Gravity Core, Meteor Strike and Titan Summon.
243 - Fixed a bug that caused the camera to go inside the player when reviving from death.
244 - Added additional messaging to inform players when Steam is down and how to check it's status.
245 - Added a note to the Claim Loot and Accept Quest UI that lets players know that they can press the X key to quickly claim loot or accept quests.
246 - Damage increase for Blessed Circle has been increased by 10%.
247 - Mission mode Samurai have been removed.
248 - Fixed a bug that caused capes to get entangled when speaking with NPCs.
249 - Changed to default Vertical Sync setting to Off.
250 - Reduced the volume for the quest acceptance audio by 3db.
251 - Updated the default colors for all new cosmetics.
252 - Updates the light arrangement in the Crate Opening UI.
253 - Added (2) new segments to the Underground Sewer Strongholds.
PATCH NOTES ------------------
1 - Due to the fix listed in #162 head gear color assignments may be off when loading older blueprints. Simply re-assign colors to resolve this issue.
2 - There are some known issues with the new dynamic tails (issues when pausing the game with Motion3D and resizing with the size controls) that will be fixed in a patch post OSOT.
3 - Due to the high number of bug fixes, changes in existing systems and additions of new systems there is a 100% chance that players will encounter bugs when playing through OSOT. We ask that if you prefer not to encounter bugs please wait until the official release to reduce the chances of bug encounters.
4 - The Quick Slot will not have keybinding support in 1.6.0a but it will be added afterwards.
5 - The ability to hide the new tool tips will not be supported in 1.6.0a but it will be added afterwards.
6 - Voice Overs for new quests will be available after the 1.6.0a patch.
7 - Supporters in 1.6.0a will only follow players. New functionality will be added post 1.6.0a.
***FEEL FREE TO DISCUSS BUT WE ASK THAT YOU PLEASE DO NOT REPOST THE ABOVE IMAGES AS THEY ARE FOR MAIDEN+ SUBSCRIBERS ONLY AT THIS TIME.***
Greetings Maiden Nation! This is your Maiden Commander speaking! Super excited to be announcing three new bosses coming in League of Maidens v1.6.0a OSOT!!! That plus 215+ updates, improvements and bug fixes are incoming and finally a new pet, upcoming Cretora skins and new capes! All very exciting news. Let's get to it!
First and foremost we are super excited to debut the new stronghold bosses for OSOT. We've already previewed Khoine "The Frozen Queen" which is the new Freedom City Tier 2 boss complete with new drops. The new Necropolis Desert Tier 2 boss is "The Corruption" previewed in green with the two headed snake cape and dragon tail. And finally the Underground Sewer Stronghold Boss is "The Sentinel" in purple. The Sentinel is the main boss for OSOT and we can't wait for you to learn more about her. Check out in-game screenshots along with the in-progress artwork images for the bosses. We will post more as we wrap up their integration.
Along with the new bosses we have 215 updates, improvements and bug fixes incoming. Check out the list of patch notes below for tons of convenience changes and much more coming in the OSOT patch. And finally in the preview pictures you'll find the first new pet we will be offering in League of Maidens since the alpha. This adorable new moth pet is one we hope you will all enjoy. SO CUTE!!! And lastly, we are previewing the new Cretora Skins and new incoming capes. Sadly these skins will not make OSOT but we wanted to give you a preview of what we are planning skin wise for the Cretoras and capes after 1.6.0a drops.
We are right at 90% completion for the 1.6.0a patch and we cannot wait for you all to play. Thank you SO MUCH for your patience and your support for our project. YOU are the reason that we are able to keep these amazing improvements going and we are sincerely thankful for your support!!!
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Revision: LoM v1.6.0a Release Date: TBD Patch Size: 215 Issues addressed Est. Percentage to Completion: 90%
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (1) new map Underground Sewer with two sections have been added. This new map will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
71 - Added a new sound effect for Epic Gear when it drops or is purchased.
72 - Fixed a bug that allowed player characters to move while using Terminals in the Underground Sewer Hub.
73 - Added the stop claim functionality when an item is damaged while claiming Daily Challenge Rewards.
74 - Added XP bonuses for increased difficulty. Percentages are subject to change. Hard (+5%) | Hardcore (+10%) | Ultra Hardcore (+20%)
75 - Single Use Fireworks items have been added.
76 - A new Weekly Crate mechanic has been added.
77 - Reduced the load time to enter the Santonia Islands, Necropolis Desert and Underground Sewer maps by 80%.
78 - Hair Shader has been improved on Ears and Tails to help them better match the colors on hairstyles.
79 - Added dynamic movement to all ears.
80 - Universal clear tickets have been added.
81 - Fixed a typo with the Respec ticket notification.
82 - Animated Default desktop artwork and animated Sexy Nun desktop artwork have been added.
83 - Fixed a bug that caused a Free Memory warning on start up for systems with the correct amount of free memory under certain conditions.
84 - Made adjustments to the coloring for the Succubus tail.
85 - Added the ability for the application to sense idle time to automatically reduce the system resource load by reducing the FPS to 30 during idle time.
86 - Reduced the size of several UI elements.
87 - Added the Fireworks Gun and ammo to all Gun Vendors.
88 - The Watchers "Special Assignment" missions have been added to the Underground Sewer Strongholds. Watcher SA's are 60 second mini-challenges given to players by "The Watchers" that can be completed during Stronghold runs for special rewards.
89 - Corrected grammar errors on the Invisibility and Darkness Cloak skill descriptions.
90 - Increased the Size of the Stage titles.
91 - Reduced the audio levels of the injured soldier cries.
92 - Added additional mob bosses to the Underground Sewer final rooms.
93 - Added Training Dummies to the Underground Sewer Hub.
94 - New Skill "Trial By Fire" has been added.
95 - New Succubus Floating Idle Pose has been added.
96 - Daily Crates logic have been revamped to improve their importance. Instead of being delivered automatically each day via mail now Daily Crates are earned via a Daily Crate Challenge given to the player via NPC. Items in the Daily Crate have been updated to include cosmetic rewards.
97 - Showers has been added to the Underground Sewer map.
98 - Atonement Requests have been added to General Vendors.
99 - The description for the Nude Cheat Code Pack has been updated.
100 - Fixed a bug that caused the function to request shards from the Terminal to not function properly.
101 - (30) New Free to Earn and Paid Cosmetics have been added. Outfits, Head Gear, Back Gear, Arm Gear, Ears, Weapons, Wings, Masks, Mounts have been added. More to come...
102 - Added the ability to allow for multiple (3 in total) customizable colors for all newly added accessory cosmetics. In the past items like Weapons, Shields, Ears, Eyewear, Tails, Masks and Wings only allowed for one customizable color.
103 - Added a heavy door sound when using non-jet portals.
104 - Added a the ability for any item (not just crafting items) to auto pull from Storage. That way players will not have to find the nearest Storage to pull items needed. Players can just dump items in Storage and have them auto pulled from Storage whenever needed without needing to have them in their inventory. This feature comes with a setting that can be enabled/disabled in the settings panel for players that wish to turn it off as it is enabled by default.
105 - Added a direct link to https://www.issteamdown.com/ for the UI interface that shows when a connection to Steam has failed.
106 - Revised all cosmetic weapons to work with all classes. The class lock system is still in place for future classes that may require it.
107 - A new DPS Meter has been added for those that wish to track their damage.
108 - Updated the text shown when Ultra Hardcore Mode is enabled to make it more visible to players.
109 - Added 18 new main quests and 41 new side quests.
110 - Fixed a bug that caused the Discard changes UI to not go away under certain conditions.
111 - Added a keybind for the new DPS Meter.
112 - Increased the collision range for Hell Storm by 30%
113 - Made the flock of birds in the Underground Sewer killable.
114 - Add point markers to the DPS Meter to indicate Crit damage.
115 - Reduced the bumpiness of the skin as it didn't look as good with enlarged breasts.
116 - ATK damage for the first three attacks for the Tank melee have been increased.
117 - Fixed a bug that cause the player warmaiden to be out of focus when zoomed in with Beauty mode.
118 - Added a UI element that indicates the Prestiege level to the center bottom bar.
119 - An "All the things" bar has been added to the UI to indicate a players progress towards unlocking all cosmetics.
120 - Quick Slot bar has been added for players to quickly access 'USE' items added to the bar.
121 - Shotgun damage has been increased by 25%
122 - A note for how to increase the Threat Level has been added for players unaware that killing mobs in the respective zone is how the level is increased.
123 - The height for preset 3 has been increased from 65 to 70.
124 - Added a note to the DPS Meter to indicate that the white dots indicate CRIT damage.
125 - Weekly Challenge has been updated to provide revamped Daily Crates each day and a revamped Weekly Crate for completing all Daily Challenges.
126 - Default color for the Astronaut Head Gear has been updated.
127 - Added an Auto-Fit Head Gear button in Character Customization.
128 - Improved the performance when opening and closing the Quest Guide.
129 - Sliders have been added for players to set their desired Bloom and Screen Space Reflections in the options panel. Previous options for Bloom were limited to enable/disable.
130 - Cow horns have been added.
131 - Daily Challenge rewards have been improved.
132 - The final step for the Time Step rewards has been improved.
133 - Fixed the performance of the Quest Guide when open/searching specific quest from the active quest list.
134 - Added a notification to inform players when their Gauntlet is charged, how to use it and what using it will accomplish.
135 - Fixed the shininess of the Bunny face mask.
136 - Fixed a bug that caused larger breast sizes to disable Ambient Occlusion.
137 - Fixed a bug that caused Motion Blur to not be fully disabled when disabled.
138 - Changed the logic for Materia/Cube Stacks and Elementals to now have a 25% resistance to guns instead of a 99.9% resistance to guns. This will allow players with gun builds to effectively take on enemies with slight gun damage resistance instead of total resistance.
139 - Added a notification that explains to players that the ATK/DEF/HP training are AFK and that it will require 60 seconds to complete for those that did not realize that the training is AFK.
140 - Fixed a bug that prevented players from enabling Motion3D while maintaining aiming a gun.
141 - Updated the mechanics on the Union fight to allow for damaging the Union outside of the pre-existing damage phases. Now the Union can be damaged at anytime and the pre-existing phases allow for a higher percentage (current damage) to be done.
142 - Made a change to have Gauntlet use refill stamina as well.
143 - Union scream attack damage has been reduced by 25%
144 - Fixed a bug that caused the incomplete achievement number to not be correct.
145 - Added a new Crate Contents UI in the crates UI which will now list all of the contents of the crate type selected. This will allow players to view the potential rewards from a particular crate.
146 - Added cover spots for players to use to avoid the Unions scream attack.
147 - Rewards for many mechanics in game have been improved.
148 - UI text has been added to the Grinder and Forge to inform players how to use them.
149 - Turret Skill attack damage has been increased and MP usage has been decreased.
150 - Force Field lasting time has been increased and MP usage has been decreased.
151 - Updated the difficulty mode description for players that didn't realize that gear and gun mods exist in the inventory and are also wiped during hardcore mode.
152 - Updated notifications to help provide better information to players on certain mechanics.
153 - A repeatable jumping challenge quest has been added.
154 - Increased I-frame on dodging from 1 second to 1.5 seconds.
155 - Added the ability for dodges Blink, Wind Staking and Primal to dodge backwards.
156 - Fixed a bug that caused Turret damage to not scale at all.
157 - Height for Body Preset 7 has been increased from 70 to 100.
158 - Increased the maximum height slider for warmaidens by 20%
159 - Turret MP draw has been reduced.
160 - Max Turret drop has been increased from 2 to 3.
161 - Updated the transporter UI and quick travel NPCs to include the level of enemies at the various locations.
162 - Fixed many of the color assignments for head gear which did not apply colors correctly in the previous build.
163 - Revamped the Breast customization system to make the process of customizing the breasts much easier. Also fixed a bug that would cause the breast spacing to be incorrect when going from much smaller to larger breasts or vice versa. This change has nothing to do with shape or appearance. Only value settings.
164 - All Fishing poles have been added for sale from the Fishing Vendor in the Santonia Islands.
165 - Tool Tips have been added to the desktop and main ui.
166 - Updated the Crate opening visuals to represent the quality of the item that the player is receiving. Blue graphic effects/visuals = Common Reward, Purple graphic effects/visuals = Rare Reward, Orange graphic effects/visuals = Epic Reward.
167 - Reduced the db for the rock forming sound effect on the Union's legs.
168 - Reduced the Stronghold spawning time in the Underground Sewer from 10 minutes to 5.
169 - Adjusted the heights of all presets due to the new height slider update.
170 - Added a UI note to the Gun Config tab to explain to players how to use Gun Mods.
171 - Fixed the text on the Skill Buff Daily Challenge to read "Playtime Skill Buff" instead of "Interim Skill Buff"
172 - Updated Auto-Fit Head Gear in the character customization to remove hair for the new Cowls.
173 - Reduced ATK/DEF training from 60 seconds to 30 seconds.
174 - Fixed a bug that caused some Desktop artwork to not have a preview image when receiving them within crates.
175 - Fixed a bug that caused unassigned PT Skill Buffs to be lost when going into a new location.
176 - Added a new mechanic to automatically award (1) Play Time Skill Buff for each Warmaiden Prestige level. Warmaidens with up to Prestige level 20 will be awarded enough PT Skill Buffs to max out 5 skills at the start of each playing session.
177 - Fixed a bug that caused players to cap at 19 PTSB (Play Time Skill Buffs) instead of 20.
178 - (4) New Tattoos have been added. (2) Face and (2) Body Tattoos.
179 - Increased the size of the NPC name font as the current size makes it a bit harder to read NPC names.
180 - Made a change to sort the Exit Manager cards by Awakening/Prestige level instead of Number of days played.
181 - Made a change to reset cooldowns on player death.
182 - Added a note to the Maiden+ Claim rewards UI for players that didn't realize that the 2nd of the month is timezone dependent and may require waiting until the 3rd of the month.
183 - Made a change to sort Warmaidens in the Warmaiden Manage interface by Awakening/Prestige level.
184 - The Dual Pistols skill has been disabled as we will not have the time to address the issues related to this skill before OSOT. Existing players that have the skill equipped can continue to use it on their warmaiden but it will be unavailable to add to a new warmaiden.
185 - Fixed a bug that caused Fiends to spawn inside of the rocks on a particular part of the Necropolis Desert.
186 - Fixed an issue with the Union Cape that prevents one part of the metal Pauldrons from being colorable.
187 - ATK and MP buffs from achievements have been adjusted.
188 - Made a change to accurately reflect the cost of an item in either the Gold or Shard value. Previously all items would only show a Gold cost even if it was a Shard item.
189 - Fixed a bug that caused a delay in the responsiveness of jumping after sprinting forward.
190 - Fixed a bug that caused the Inventory to get stuck open if it was opened during the scene introduction banner under certain conditions.
191 - Improved the quality of the Costume Shop Daily Rewards.
192 - Made a change to limit 100% Skill Crafting Success to Skill Levels 1-10. Skill Levels 11-15 now have a crafting success percentage based on the INT stat. We've had inquiries about the use of the INT stat. This change was stat was required for crafting success before the 100% Crafting Success change across all levels was made sometime ago.
193 - Increased the collision size for the teleporters used to travel from one Stronghold segment to the next. This will make it easier for players that miss the teleporter when attempting to exit the segment.
194 - DPS Meter and Use Gauntlet keys have been added to the Keyboard Guide.
195 - Interface for talking with NPCs has been revamped.
196 - Fixed a bug that caused forged INT and secondary stat INT to not factor into the Crafting Success rate algorithm.
197 - Added Global Rank to the Desktop UI.
198 - Fixed a bug that caused the gear acquisition audio to play when transferring gear under certain conditions.
199 - Added a warning that informs players that boosting into Ep.6 should be done by experienced players due to the potential of boosting a new level 1 warmaiden into the newer content.
200 - Updated the Gun Range to yield 10XP for every successful shot in real-time.
201 - Made a change to allow for the grinding of Gun Mods to the selected resource using the grinder.
202 - Added the ability to view the leaderboard by clicking the new Global Rank located on the desktop.
203 - Reduced the minimum time for targets to present themselves in the Gun Range to increase the challenge.
204 - Increased to zoom range in character customization.
205 - Fixed the normal maps on several lip textures causing a bright white line under the inner upper lip.
206 - Fixed a bug that caused the gun range target to not register a successful shot about half a second after it is presented.
207 - The INT stat is now tied to viewing Mob Name, Level and Health. The base mob level now requires an equal value of INT to view. Otherwise the Mob level, name and hp will show as unknown.
208 - Rewards for the Gun Range have been improved. Players will now earn (1) Gold 4 item for every 5 successful shots. (1) Gold 5 item for every 10 successful shots. (1) +1 Death Invitation for every successful 25 shots. (1) +2 Death Invitation for every 50 successful shots. (1) +3 Death Invitation for every 100 successful shots. Finally, players will receive (1) Common Crate after the Gun Range game is over and the score is above 100 or (1) Rare Crate after the Gun Range game is over and the score is above 200. Crates are either or you cannot get a Common Crate and a Rare Crate in the same gun range session. REWARDS ARE SUBJECT TO CHANGE AFTER FURTHER TESTING.
209 - Changed Freedom City Totems to consistently drop +3 Death Invitations.
210 - Increased the height of the HP UI element for training dummies so that they don't block the training dummy.
211 - Increased the max cap of Daily/Weekly/Event Crates from 1 to 10.
212 - Added a warning for players when the crate max cap has been reached.
213 - Added a text UI element to the Crate UI to remind players of the Daily/Weekly/Event Crate max cap.
214 - Fixed a bug that caused the NPC names to not hide correctly when the desktop is opened in certain scenes.
215 - Added information on how to boost during the tutorial quests.
PATCH NOTES ------------------
1 - Due to the fix listed in #162 head gear color assignments may be off when loading older blueprints. Simply re-assign colors to resolve this issue.
2 - There are some known issues with the new dynamic tails (issues when pausing the game with Motion3D and resizing with the size controls) that will be fixed in a patch post OSOT.
3 - Due to the high number of bug fixes, changes in existing systems and additions of new systems there is a 100% chance that players will encounter bugs when playing through OSOT. We ask that if you prefer not to encounter bugs related to newly added content and bug fixes from the previous patch that players wait until the official release to reduce the chances of bug encounters.
4 - The Quick Slot will not have keybinding support in 1.6.0a but it will be added afterwards.
5 - The ability to hide the new tool tips will not be supported in 1.6.0a but it will be added afterwards.
Greetings Maiden Nation! This is your Maiden Commander speaking! We hope you are all doing well. We're back with another update on our development for The Other Side of Time patch 1.6.0a, a preview of more cosmetics and more details on the upcoming Loyalty rewards program!
It has been a little less than 4 months since our last patch and in that time we have been working hard to improve LoM! Viewing our updated patch notes will show a staggering 163 issues addressed which include quality of life updates, new mechanics, bug fixes and more. We're also very excited to show off the model for our upcoming Succubus outfit which as you can see has some very unique features which we are excited to get into the game. We are also excited for the upcoming Sexy Genie and Sexy Sailor outfits which we will be sure to provide screenshots as those outfits progress. Aside from those and previously announced outfits we have updated the game with a staggering 50+ cosmetics (most of which are free to earn in game) with many more surprises in store.
Feel free to check out some of the preview pictures made available above. We have completed about 85% of the work to be done on OSOT and we are very excited to get the remaining 15% completed. We thank you very much for your patience. With that said we'd like to talk briefly about the upcoming Loyalty Rewards program for our Maiden+ subscribers and how it will work.
LOYALTY REWARDS PROGRAM
We will soon be announcing a list of rewards that will be available for the first 6 months of the Maiden+ Loyalty Rewards program. This program will reward Maiden+ subs with exclusive and non-exclusive rewards that will unlock for players as they build up time on their Maiden+ subscriptions. These rewards will consist of exclusive and non-exclusive cosmetics and we couldn't be more excited to announce which amazing cosmetics will be earned by our most loyal subscribers. We do understand that there can be a fair amount of confusion dealing with this program and we are happy to clarify some details below.
HOW WILL THE LOYALTY REWARD PROGRAM WORK?
The Maiden+ program will automatically grant (upon login) rewards for players with extended Maiden+ subscriptions. WILL I GET A REWARD EACH MONTH I REMAIN AN ACTIVE SUB?
Yes that is correct. Each month will provide a new reward for players.
WHEN WILL THE REWARDS BE ANNOUNCED?
We are hoping to make an announcement by the end of September concerning the first 6 months of rewards for the loyalty program.
WHAT HAPPENS IF I'VE ALREADY BEEN SUBBED FOR 6 MONTHS?
You will on first login receive all 6 months of rewards. The next set of rewards will be granted (if you've been subbed for longer than 6 months) when those cosmetics are announced and made available.
HOW LONG DO I HAVE TO BE SUBBED FOR THE FIRST REWARD?
Once the Loyalty Rewards program is active your first reward will be delivered after your first rebilling cycle.
WHAT HAPPENS TO THE REWARDS FROM THE MAIDEN+ PLATINUM TIER?
The previous Platinum tier will now receive rewards from the Maiden+ Loyalty Rewards program.
WHAT HAPPENS IF I CANCEL MY SUBSCRIPTION?
Cancelling your subscription will reset your loyalty rewards progress.
***Update: We've gotten some questions on the sub cancellation and wanted to make a clarification. Cancelling your subscription is not the same as experiencing an issue with billing. At this time Patreon provides the ability for subscribers to update their payment method or retry billing for the billing cycle. Successfully doing so will not reset your subscription start date. We state "at this time" as we are not in control or responsible for Patreon's methods for handing this technical issue. We would suggest that if you experience an issue where your billing fails and your join date is reset that you would put in a support ticket with Patreon to have them correct this issue.***
We hope these questions and answers will help to clear up any confusion on the program. We do however understand that you may still have questios. If so please feel free to ask in the comments section below. We are more than happy to answer any additional questions should you have them.
That's it for now! Thank you so much for all of your support and helping us to put in the time to make significant improvements to League of Maidens and we cannot wait for you all to play LoM 1.6.0a OSOT!!!
***PS: All of the cosmetics shown in the preview are color customizable.***
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (1) new map Underground Sewer with two sections have been added. This new map will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
71 - Added a new sound effect for Epic Gear when it drops or is purchased.
72 - Fixed a bug that allowed player characters to move while using Terminals in the Underground Sewer Hub.
73 - Added the stop claim functionality when an item is damaged while claiming Daily Challenge Rewards.
74 - Added XP bonuses for increased difficulty. Percentages are subject to change. Hard (+5%) | Hardcore (+10%) | Ultra Hardcore (+20%)
75 - Single Use Fireworks items have been added.
76 - A new Weekly Crate mechanic has been added.
77 - Reduced the load time to enter the Santonia Islands, Necropolis Desert and Underground Sewer maps by 80%.
78 - Hair Shader has been improved on Ears and Tails to help them better match the colors on hairstyles.
79 - Added dynamic movement to all ears.
80 - Universal clear tickets have been added.
81 - Fixed a typo with the Respec ticket notification.
82 - Animated Default desktop artwork and animated Sexy Nun desktop artwork have been added.
83 - Fixed a bug that caused a Free Memory warning on start up for systems with the correct amount of free memory under certain conditions.
84 - Made adjustments to the coloring for the Succubus tail.
85 - Added the ability for the application to sense idle time to automatically reduce the system resource load by reducing the FPS to 30 during idle time.
86 - Reduced the size of several UI elements.
87 - Added the Fireworks Gun and ammo to all Gun Vendors.
88 - The Watchers "Special Assignment" missions have been added to the Underground Sewer Strongholds. Watcher SA's are 60 second mini-challenges given to players by "The Watchers" that can be completed during Stronghold runs for special rewards.
89 - Corrected grammar errors on the Invisibility and Darkness Cloak skill descriptions.
90 - Increased the Size of the Stage titles.
91 - Reduced the audio levels of the injured soldier cries.
92 - Added additional mob bosses to the Underground Sewer final rooms.
93 - Added Training Dummies to the Underground Sewer Hub.
94 - New Skill "Trial By Fire" has been added.
95 - New Succubus Floating Idle Pose has been added.
96 - Daily Crates logic have been revamped to improve their importance. Instead of being delivered automatically each day via mail now Daily Crates are earned via a Daily Crate Challenge given to the player via NPC. Items in the Daily Crate have been updated to include cosmetic rewards.
97 - Showers has been added to the Underground Sewer map.
98 - Atonement Requests have been added to General Vendors.
99 - The description for the Nude Cheat Code Pack has been updated.
100 - Fixed a bug that caused the function to request shards from the Terminal to not function properly.
101 - (30) New Free to Earn and Paid Cosmetics have been added. Outfits, Head Gear, Back Gear, Arm Gear, Ears, Weapons, Wings, Masks, Mounts have been added. More to come...
102 - Added the ability to allow for multiple (3 in total) customizable colors for all newly added accessory cosmetics. In the past items like Weapons, Shields, Ears, Eyewear, Tails, Masks and Wings only allowed for one customizable color.
103 - Added a heavy door sound when using non-jet portals.
104 - Added a the ability for any item (not just crafting items) to auto pull from Storage. That way players will not have to find the nearest Storage to pull items needed. Players can just dump items in Storage and have them auto pulled from Storage whenever needed without needing to have them in their inventory. This feature comes with a setting that can be enabled/disabled in the settings panel for players that wish to turn it off as it is enabled by default.
105 - Added a direct link to https://www.issteamdown.com/ for the UI interface that shows when a connection to Steam has failed.
106 - Revised all cosmetic weapons to work with all classes. The class lock system is still in place for future classes that may require it.
107 - A new DPS Meter has been added for those that wish to track their damage.
108 - Updated the text shown when Ultra Hardcore Mode is enabled to make it more visible to players.
109 - Added 18 new main quests and 41 new side quests.
110 - Fixed a bug that caused the Discard changes UI to not go away under certain conditions.
111 - Added a keybind for the new DPS Meter.
112 - Increased the collision range for Hell Storm by 30%
113 - Made the flock of birds in the Underground Sewer killable.
114 - Add point markers to the DPS Meter to indicate Crit damage.
115 - Reduced the bumpiness of the skin as it didn't look as good with enlarged breasts.
116 - ATK damage for the first three attacks for the Tank melee have been increased.
117 - Fixed a bug that cause the player warmaiden to be out of focus when zoomed in with Beauty mode.
118 - Added a UI element that indicates the Prestige level to the center bottom bar.
119 - An "All the things" bar has been added to the UI to indicate a players progress towards unlocking all cosmetics.
120 - Quick Slot bar has been added for players to quickly access 'USE' items added to the bar.
121 - Shotgun damage has been increased by 25%
122 - A note for how to increase the Threat Level has been added for players unaware that killing mobs in the respective zone is how the level is increased.
123 - The height for preset 3 has been increased from 65 to 70.
124 - Added a note to the DPS Meter to indicate that the white dots indicate CRIT damage.
125 - Weekly Challenge has been updated to provide revamped Daily Crates each day and a revamped Weekly Crate for completing all Daily Challenges.
126 - Default color for the Astronaut Head Gear has been updated.
127 - Added an Auto-Fit Head Gear button in Character Customization.
128 - Improved the performance when opening and closing the Quest Guide.
129 - Sliders have been added for players to set their desired Bloom and Screen Space Reflections in the options panel. Previous options for Bloom were limited to enable/disable.
130 - Cow horns have been added.
131 - Daily Challenge rewards have been improved.
132 - The final step for the Time Step rewards has been improved.
133 - Fixed the performance of the Quest Guide when open/searching specific quest from the active quest list.
134 - Added a notification to inform players when their Gauntlet is charged, how to use it and what using it will accomplish.
135 - Fixed the shininess of the Bunny face mask.
136 - Fixed a bug that caused larger breast sizes to disable Ambient Occlusion.
137 - Fixed a bug that caused Motion Blur to not be fully disabled when disabled.
138 - Changed the logic for Materia/Cube Stacks and Elementals to now have a 25% resistance to guns instead of a 99.9% resistance to guns. This will allow players with gun builds to effectively take on enemies with slight gun damage resistance instead of total resistance.
139 - Added a notification that explains to players that the ATK/DEF/HP training are AFK and that it will require 60 seconds to complete for those that did not realize that the training is AFK.
140 - Fixed a bug that prevented players from enabling Motion3D while maintaining aiming a gun.
141 - Updated the mechanics on the Union fight to allow for damaging the Union outside of the pre-existing damage phases. Now the Union can be damaged at anytime and the pre-existing phases allow for a higher percentage (current damage) to be done.
142 - Made a change to have Gauntlet use refill stamina as well.
143 - Union scream attack damage has been reduced by 25%
144 - Fixed a bug that caused the incomplete achievement number to not be correct.
145 - Added a new Crate Contents UI in the crates UI which will now list all of the contents of the crate type selected. This will allow players to view the potential rewards from a particular crate.
146 - Added cover spots for players to use to avoid the Unions scream attack.
147 - Rewards for many mechanics in game have been improved.
148 - UI text has been added to the Grinder and Forge to inform players how to use them.
149 - Turret Skill attack damage has been increased and MP usage has been decreased.
150 - Force Field lasting time has been increased and MP usage has been decreased.
151 - Updated the difficulty mode description for players that didn't realize that gear and gun mods exist in the inventory and are also wiped during hardcore mode.
152 - Updated notifications to help provide better information to players on certain mechanics.
153 - A repeatable jumping challenge quest has been added.
154 - Increased I-frame on dodging from 1 second to 1.5 seconds.
155 - Added the ability for dodges Blink, Wind Staking and Primal to dodge backwards.
156 - Fixed a bug that caused Turret damage to not scale at all.
157 - Height for Body Preset 7 has been increased from 70 to 100.
158 - Increased the maximum height slider for warmaidens by 20%
159 - Turret MP draw has been reduced.
160 - Max Turret drop has been increased from 2 to 3.
161 - Updated the transporter UI and quick travel NPCs to include the level of enemies at the various locations.
162 - Fixed many of the color assignments for head gear which did not apply colors correctly in the previous build.
163 - Revamped the Breast customization system to make the process of customizing the breasts much easier. Also fixed a bug that would cause the breast spacing to be incorrect when going from much smaller to larger breasts or vice versa. This change has nothing to do with shape or appearance. Only value settings.
PATCH NOTES
1 - Due to the fix listed in #162 head gear color assignments may be off when loading older blueprints. Simply re-assign colors to resolve this issue
Greetings Maiden Nation! This is your Maiden Commander speaking! We wanted to provide an update on our development for The Other Side of Time patch 1.6.0a. We'd like to remind everyone that the best place to get the most up-to-date information on our development is to view our patch notes which are updated regularly. Patch notes can be found on our Discord as well as within our Steam discussion forum.
With that being said check out the latest preview images for outfit skins, cosmetics, previews for mobs and much more! Above you will see the newly added Future Frost Outfit, previews for the first T2 Freedom City Stronghold Boss "Khoine The Frozen Queen" (requires prestige levels and DI), previews for a new Succubus Skin, Glaives, pet concepts and more! We're moving fairly quickly with getting things designed and implemented and we are very happy with how everything is progressing.
We would also like to remind everyone that not all cosmetics that are mocked up will be implemented as there are multiple versions of cosmetics with decisions being made on which ones to implement. As much as we would love to run a poll on each cosmetic it would unfortunately slow down the process of our development significantly. But with that being said if there are cosmetics that you really like the look of please feel free to post in the comments below. Also if you have any questions about any of the previews above please feel free to also post your questions in the comments below.
A MASSIVE 106 UPDATES, BUG FIXES AND IMPROVEMENTS have been completed which can all be previewed in the patch notes below. As always we would like to SINCERELY THANK ALL OF YOU FOR SUPPORTING OUR DEVELOPMENT!!! Without you, none of this would be possible. We cannot wait for you all to play and we will continue to update the patch notes as we get closer and closer to the release of League of Maidens patch 1.6.0a OSOT.
***PS: All of the cosmetics shown above are color customizable.***
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream. PLAY LEAGUE OF MAIDENS: https://store.steampowered.com/app/557180/League_of_Maidens/
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (1) new map Underground Sewer with two sections have been added. This new map will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
71 - Added a new sound effect for Epic Gear when it drops or is purchased.
72 - Fixed a bug that allowed player characters to move while using Terminals in the Underground Sewer Hub.
73 - Added the stop claim functionality when an item is damaged while claiming Daily Challenge Rewards.
74 - Added XP bonuses for increased difficulty. Percentages are subject to change. Hard (+5%) | Hardcore (+10%) | Ultra Hardcore (+20%)
75 - Single Use Fireworks items have been added.
76 - A new Weekly Crate mechanic has been added.
77 - Reduced the load time to enter the Santonia Islands, Necropolis Desert and Underground Sewer maps by 80%.
78 - Hair Shader has been improved on Ears and Tails to help them better match the colors on hairstyles.
79 - Added dynamic movement to all ears.
80 - Universal clear tickets have been added.
81 - Fixed a typo with the Respec ticket notification.
82 - Animated Default desktop artwork and animated Sexy Nun desktop artwork have been added.
83 - Fixed a bug that caused a Free Memory warning on start up for systems with the correct amount of free memory under certain conditions.
84 - Made adjustments to the coloring for the Succubus tail.
85 - Added the ability for the application to sense idle time to automatically reduce the system resource load by reducing the FPS to 30 during idle time.
86 - Reduced the size of several UI elements.
87 - Added the Fireworks Gun and ammo to all Gun Vendors.
88 - The Watchers "Special Assignment" missions have been added to the Underground Sewer Strongholds. Watcher SA's are 60 second mini-challenges given to players by "The Watchers" that can be completed during Stronghold runs for special rewards.
89 - Corrected grammar errors on the Invisibility and Darkness Cloak skill descriptions.
90 - Increased the Size of the Stage titles.
91 - Reduced the audio levels of the injured soldier cries.
92 - Added additional mob bosses to the Underground Sewer final rooms.
93 - Added Training Dummies to the Underground Sewer Hub.
94 - New Skill "Trial By Fire" has been added.
95 - New Succubus Floating Idle Pose has been added.
96 - Daily Crates logic have been revamped to improve their importance. Instead of being delivered automatically each day via mail now Daily Crates are earned via a Daily Crate Challenge given to the player via NPC. Items in the Daily Crate have been updated to include cosmetic rewards.
97 - Showers has been added to the Underground Sewer map.
98 - Atonement Requests have been added to General Vendors.
99 - The description for the Nude Cheat Code Pack has been updated.
100 - Fixed a bug that caused the function to request shards from the Terminal to not function properly.
101 - (30) New Free to Earn and Paid Cosmetics have been added. Outfits, Head Gear, Back Gear, Arm Gear, Ears, Weapons, Wings, Masks, Mounts have been added. More to come...
102 - Added the ability to allow for multiple (3 in total) customizable colors for all newly added accessory cosmetics. In the past items like Weapons, Shields, Ears, Eyewear, Tails, Masks and Wings only allowed for one customizable color.
103 - Added a heavy door sound when using non-jet portals.
104 - Added a the ability for any item (not just crafting items) to auto pull from Storage. That way players will not have to find the nearest Storage to pull items needed. Players can just dump items in Storage and have them auto pulled from Storage whenever needed without needing to have them in their inventory. This feature comes with a setting that can be enabled/disabled in the settings panel for players that wish to turn it off as it is enabled by default.
105 - Added a direct link to https://www.issteamdown.com/ for the UI interface that shows when a connection to Steam has failed.
106 - Revised all weapons to work with all classes. The class lock system is still in place for future classes that may require it.
Greetings Maiden Nation! This is your Maiden Commander speaking! Just wanted to provide a quick update on where we are with patch 1.6.0a OSOT and all of the incoming awesomeness. We are beyond excited for all of you to try out the new patch and we're working extremely hard to make that happen.
We've made a ton of progress on revamping some of our internal systems to make our processes easier for a team of larger size. The work we've done will help us to move much faster after this initial stage of setup. We're super excited to have dedicated artists and developers on the project and we're super happy with the progress they are all making. We're including some screenshots of the new Underground Sewer stronghold featuring a HUGE graphics overhaul incoming for the game along with some of the new cosmetics which will be available in the upcoming patch along with a preview picture of the Underground Sewer Stronghold which has been implemented in game along with (4) of the (5) new mobs we plan to add. VERY EXCITING!!!
***Please keep in mind that the stronghold screenshots above are still a work in progress and the final look and feel will look even better. Also the Isis boss is shown in the Stronghold as a preview. We will be adding new Stronghold bosses in the upcoming patch.***
Along with the above we've also completed a lot of work to help ensure that drops feel more rewarding in the upcoming build. Because of this we've made several changes, one of them being the addition of several new vendors which will sell all new cosmetics for players in a way that we feel will make just about every drop feel rewarding. More info to come on this. Also quite a few quality of life updates are incoming as well. Some of them can be found in the patch notes listed below. We will continue to update the patch notes as we get closer and closer to the release of League of Maidens patch 1.6.0a OSOT and we plan to keep you all informed every step of the way. As always THANK YOU SO MUCH for your continued support. NONE of this amazing development would be possible without your Maiden+ subs. We sincerely appreciate the support!
***PS: All of the cosmetics shown above are color customizable.***
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.
16 - New "Primal" Idle pose has been added.
17 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
18 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
19 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
20 - New "Fighting Stance" Idle Pose has been added.
21 - New "Deadly Dragon Fist" Melee Skill has been added.
22 - New "Phoenix Strike" Skill has been added.
23 - New "Flying Guillotine" Skill has been added.
24 - New "A Thousand Blades" Skill has been added.
25 - Capes section has been renamed to "Back Gear"
26 - Gauntlet section has been renamed to "Arm Gear"
27 - New Loading Screen Images have been added.
28 - Patriotika Desktop Artwork has been animated.
29 - (2) New Animated Desktop Artworks have been added.
30 - New "Wind Skating" ability (changes running animation) has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
32 - Event Crates & Boss Crates have been added.
33 - LoM The Awakening Start Page and Desktop Logo updated to LoM OSOT Logo.
34 - LoM The Awakening BGM has been replaced with new original "Other Side of Time" OST.
35 - Four Legged animal running added to "Primal Pounce" ability.
36 - HP/MP Flask drinking times have been reduced to 6 seconds.
37 - Desktop Artwork for the Start Menu has been changed to a static OSOT specific Desktop artwork.
38 - Start menu background has been updated to OSOT specific background.
39 - Updated the Load Out UI with text to inform players that the data shown reflects the current skill base along with the stat (Levels 1-5) for the associated Play Time (PT) Skill buff. Not the stat levels for the skill base (Levels 1-15).
40 - Added the ability to drop quests via the Quest Guide.
41 - Added a new Quest Type which allows for the creation of timed quests. Timed quests will feature a timer as an objective which will have the quest fail if the objective is not met within the allotted time period. This new feature will allow for the creation of a wide range of new and challenging quests for players.
42 - Added a unique sound effect to the notification when the Daily Repeatable quests and Daily Challenges have been reset to make it easier for players in-game to know when this event has occurred.
43 - Additional additional text to clarify for those that did not realize that the term "Factory Reset" means the resetting or deletion of data.
44 - Improved the background image resolution for the Start Page and the Cosmetics shop.
45 - "From the Ashes" perk lasting time has been extended from 30 seconds to 120 seconds.
46 - "Berserker" perk lasting time has been extended from 10 seconds to 120 seconds.
47 - "Dying Spirit" perk lasting time has been extended from 10 seconds to 120 seconds.
48 - Added special 7 Day Daily Challenge Streak Vendor to the Majors office.
49 - Added Cooking NPCs has been added to the Santonia Islands which will allow for the cooking of Lobster and Corn Soup. Two dishes that can be cooked and used to instantly refill HP and Shield.
50 - Remains enemies have been removed from the Freedom City Strongholds as they move to slow and take too long to group.
51 - Updated OSOT specific Start Menu artwork with (2) animated artworks.
52 - Item Sourcing and Boss Drop icons have been removed from the desktop but will remain on the mini-map to reduce clutter.
53 - (2) new maps UNDC Underground East and UNDC Underground West have been added. Entrance to these new maps are located in the sewer entrances to the base under the East & West base exteriors. These two maps will serve as the entry point for most of the newly added content.
54 - New OSOT soundtrack added to the Strongholds music list.
55 - Episode Boosting requirement (having at least one warmaiden in Episode 5) has been removed. Now players can boost any newly created warmaiden.
56 - Boosting now places warmaidens in the newly created Season 1 Episode 6 "The Other Side of Time". This will allow players to play the newly created content without having to play through the older content.
57 - Unlock items have been set for all new Skills and abilities.
58 - New Monk Meditation Idle pose has been added.
59 - New Sexy Nun desktop artwork has been added.
60 - Additional messaging has been added to the Warmaiden Selection screen to inform players how to boost to experience new content quickly.
61 - Additional messaging has been added to the Graphics setting panel to inform players how vsync and frame rate limiters work in order to avoid high CPU or GPU usage.
62 - New Skill Trainer (a vendor that sells items to unlock new skills as well as selling items that unlock previous skills like Size Serum for Size Matters) has been added.
63 - New Ability Trainer (a vendor that sells items to unlock new abilities as well as selling items that unlock previous abilities like Pure Breed Blood for Bat Swarm) has been added.
64 - New Travel Trainer (a vendor that sells items to unlock travel skills such as Beacon of Hope and Taoist Incantation) has been added.
65 - New Arm Gear Vendor (a vendor that sells items to unlock the Fire, Ice, Order and Chaos Gauntlets) have been added.
66 - Lasting time for the "Flying Guillotine" skill has been increased by 2x.
67 - Two extended storage bins have been added to the outdoor base entrance of each map.
68 - Fixed a bug that caused "Primal Pounce" and "Wind Skating" to not work with Lightning speed.
69 - The new UNDC Underground Sewer Stronghold has been added.
70 - (4) New Mobs Mecha Filth, Mecha Swarm, Mecha Foul and Mecha Nightmare have been added.
Hello there Maiden Nation! Another quick update on patch 1.6.0a OSOT (The Other Side of Time). We've recently overcome some big hurdles and we're really excited with the increased pace of development. Everything is coming together extremely well and we're looking forward to the upcoming update. Now that we're back on track we wanted to show a sneak peak of the next outfit that will be available in the upcoming 1.6.0a patch. Check out preview pictures of the Sexy Nun Outfit!!! This has been a big request for so many and we're happy to bring this outfit into the game.
Check out this outfit plus many more designs for incoming content along with new maps, strongholds, skills, quests and much more in 1.6.0a!!! Once we get far along enough in development for 1.6.0a we'll be getting back to streaming to preview some of the huge incoming changes. Stay tuned!!!
Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
5 - Ascension Gear has been revamped. More details in coming.
6 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
7 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
8 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
9 - Fixed broken http links on the mini map.
10 - Completed an upgrade to the latest version of the game engine.
11 - Completed a series of updates for additional performance improvements.
12 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
13 - New "Mark of the Beast" Melee Skill has been added.
14 - New "Primal Pounce" dodge Ability has been added.
15 - New "Primal" Idle pose has been added.
16 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
17 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
18 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
19 - New "Fighting Stance" Idle Pose has been added.
20 - New "Deadly Dragon Fist" Melee Skill has been added.
21 - New "Phoenix Strike" Skill has been added.
22 - New "Flying Guillotine" Skill has been added.
23 - New "A Thousand Blades" Skill has been added.
24 - Capes section has been renamed to "Back Gear"
25 - Gauntlet section has been renamed to "Arm Wear"
26 - New Loading Screen Images have been added.
27 - Patriotika Desktop Artwork has been animated.
28 - (2) New Animated Desktop Artworks have been added.
29 - New "Crescent Flame" Skill has been added.
30 - New "Wind Running" ability has been added.
31 - Repurposed the 'Letter' item to 'Request Atonement'. Now players that are looking to farm gear can use this item to immediately max Atonement Rewards.
Greetings Maiden Nation! This is your Maiden Commander speaking!
We are very excited to announce that we are working on a new Maiden+ Loyalty rewards program and we'd like your input on the upcoming rewards. We will be conducting quite a few polls leading up to the release of the League of Maidens OSOT 1.6.0a patch (The Other Side of the Sky) so stay tuned! Lots of awesomeness soon to come!
Our plan is to offer one of these masks as an exclusive and free premium loyalty reward for your Maiden+ subscription.
Last but definitely not least, don't forget to check out the updates and fixes coming in our next 1.6.0a patch listed below!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
5 - Ascension Gear has been revamped. More details in coming.
6 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
7 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
8 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
9 - Fixed broken http links on the mini map.
10 - Completed an upgrade to the latest version of the game engine.
11 - Completed a series of updates for additional performance improvements.
12 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
13 - New "Mark of the Beast" Melee Skill has been added.
14 - New "Primal Pounce" dodge Ability has been added.
15 - New "Primal" Idle pose has been added.
16 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
17 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
18 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
19 - New "Fighting Stance" Idle Pose has been added.
20 - New "Deadly Dragon Fist" Melee Skill has been added.
21 - New "Phoenix Strike" Skill has been added.
22 - New "Flying Guillotine" Skill has been added.
23 - New "A Thousand Blades" Skill has been added.
24 - Capes section has been renamed to "Back Gear"
25 - Gauntlet section has been renamed to "Arm Wear"
That's it for now. As always thank you SO MUCH for your willingness to help support our development! None of this would be possible without your support!!! THANK YOU ALL!!! <3<3<3<3<3
Hello Maiden Nation! We are super excited to announce that in the upcoming 1.6.0a update we will be releasing our new Maiden+ Loyalty rewards program. What is this program you ask? We will be rewarding Maiden+ subs with amazing and exclusive premium cosmetics as rewards for extended memberships. More details to come on this program before it's release.
We also wanted to give you all a quick update that development on the next build is going extremely well. We are extremely happy with the work that all of the new staff is getting done and we cannot wait to get a build out for everyone to play. Still no estimated date on when that will be but we are making amazing progress. Wanted to also update on our plans for the next build. Originally we were expecting to release a 1.5.8a and 1.5.9a patch (smaller patches) in between but we've already begun working on key features and content that we would prefer to debut in our major 1.6.0a update. For that reason we will be shelving 1.5.8 an 1.5.9a and jumping straight to 1.6.0a for the next build. This will help us to get to 1.6.0a faster and it will also ensure that the maximum amount of content is available in that one build.
Take a look at the preview pictures of Future Frost. A protagonist in the upcoming OSOT update as well as images of the Mecha-Nightmare and several new cosmetics that are incoming. Also MANY NEW SKILLS are incoming! Check out the patch notes below for details. Lastly, we have a MAJOR SURPRISE in store for the 1.6.0a update that we cannot wait to reveal so stay tuned!
We will keep everyone posted on our progress and we hope you all have an amazing weekend!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
5 - Ascension Gear has been revamped. More details in coming.
6 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
7 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
8 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
9 - Fixed broken http links on the mini map.
10 - Completed an upgrade to the latest version of the game engine.
11 - Completed a series of updates for additional performance improvements.
12 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
13 - New "Mark of the Beast" Melee Skill has been added.
14 - New "Primal Pounce" dodge Ability has been added.
15 - New Primal Idle pose has been added.
16 - Completed server side work for the upcoming Maiden+ Loyalty rewards program.
17 - Improved Flash Dash, Blink, Bat Swarm and Primal Pounce to not stop forward movement on hills shorter than human height.
18 - Made improvements to the new Size Matters melee skills to allow them to be chained together for punching combinations.
19 - New Fighting Stance Idle Pose has been added.
20 - New "Deadly Dragon Fist" Melee Skill has been added.
***FEEL FREE TO DISCUSS BUT WE ASK THAT YOU PLEASE DO NOT REPOST THE ABOVE IMAGES AS THEY ARE FOR MAIDEN+ SUBSCRIBERS ONLY AT THIS TIME.***
We couldn't be more excited to report that development is going extremely well on the upcoming League of Maidens OSOT 1.6.0a patch (The Other Side of Time). With an expanded team working hard to create amazing content we cannot wait to show you what we've been working on and we cannot wait for you all to enjoy the amazing content and surprises we have in store. We thank you SO MUCH for your patience and until then please feel free to check out the official logo for "The Other Side of Time", a preview of the base outfit for the newest Stronghold Boss (Andriod Hunter) mechanized versions of several mobs and more along with the OSOT prologue below.
As always NONE of this development would be possible without your amazing support. THANK YOU to all of you that have continued to support us with your in-game purchases and with your continued Maiden+ subscriptions. YOU GUYS ROCK!!!
Oh and totally random. WE DECIDED TO MOVE FORWARD WITH THE PEGASUS MOUNT & SUCCUBUS WINGS INCOMING!!!!!!! :o
League of Maidens OSOT Prologue If you are receiving this message, then it might already be too late.
What have we done? We created monsters in order to destroy the ones that had us in peril. With help from the warmaiden program created by General Michaels, we were able to narrowly avoid a possible extinction level event. We were able to destroy the Fall.
Atonia wanted us dead, simply because of who we were. She would have succeeded if it werenāt for the warmaidens. After the dust settled, the Champions stood tall, and we rose on their shoulders. We sent them to defeat titans, and in doing so the warmaidens became our gods. But being gods was the furthest thing from their minds. They wanted what all great warriors want after war...peace. They divided the world into five different regions where each could protect the populous in case of emerging threats.
As the years went on, the warmaidens regressed into protecting their own regions. Each had their own vision of how to keep it safe. Slowly over the course of time⦠they stopped caring for one another. The people⦠their factions⦠their saviors. Resources began to dwindle. Soon after, came bloodshed. What irony. In the end, we did to ourselves what The Fall could not.
General Michaels' plan for a world order disintegrated in front of his eyes and he blames me for its downfall. The warmaidens would not have come into power if it were not for my leadership. During the war against the warmaidens the human casualties forced General Michaels to activate a previously piloted program to create mechanized warriors using fallen warmaidens and the carcasses of the deceased Fall along with a modification to a porter technology dubbed the āTemporal deviceā created to transfer a being from one location to another with the addition of time displacement. Its purpose was to go back in time and eliminate Atonia before she came to power, but the Champions stopped her before it became fully operational.
In the end General Michaelās effort to combat the warmaidens using his android army failed leaving him with one final option. To use his mechanized horde along with the Temporal device to slaughter anyone associated with the warmaiden program. He believes by killing us, the warmaidens rise to power will come to an end. My name is Major Frost, and this will be my final message. Iām going into the past to stop General Michaelsā heinous attack.
The race to save a future in peril begins now...
IMPORTANT: Please note that the 1.6.0a patch is NOT the next patch. We are previewing work for a much larger content update that will happen in the future with a currently unannounced date. We will update frequently on our progress and set a date only when we are confident that the patch is ready to deliver. We thank you for your patience in advance.
Last but definitely not least, don't forget to check out the updates and fixes coming in our next 1.5.8 patch with a major improvement on performance!!!
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
1 - Fixed a bug that caused some players to get stuck at the Start Menu.
2 - Boss Drop and Item Sourcing icons have been removed from the Desktop.
3 - Fixed a bug that caused some players to experience a crash when claiming Atonement Rewards.
4 - Fixed a bug that caused texture problems when portals appear during gameplay.
5 - Fixed a bug that caused the Weekly Challenge to not deliver the rewards as intended. (More testing required for confirmation)
6 - Ascension Gear has been revamped. More details in coming.
7 - Added the ability to clear Atonement Drops for anyone simply looking to farm gear on a particular warmaiden.
8 - Reduced the free memory requirement for the warning message at the start of gameplay from 4GB to 3GB.
9 - Fixed a bug that caused the "Find 3 items" quest to not get completed when turning them into the quest giver.
10 - Fixed broken http links on the mini map.
11 - Completed an upgrade to the latest version of the game engine.
12 - Completed a series of updates for additional performance improvements.
13 - Added four new standing attacks (Left/Right Hook, Uppercut and Power Smash) to the Mouse 1 and Mouse 2 buttons (using SHIFT and Space bar modifiers) for the Size Matters skill for Giant vs. Giant battles.
14 - New "Mark of the Beast" Melee Skill has been added.
15 - New "Primal Pounce" dodge Ability has been added.