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LokiVulpix

LokiVulpix

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LokiVulpix posts

Post-Release Break is over, back to work

so, I was taking a bit of a break after the previous release, and now I'm back to work, most of the little bugs that cropped up are being fixed, and we're also beginning to lay the groundwork for the vore tenants, going to try and make an OV belly tenant be available for each vanilla race, same digestion effect options as the predator objects/transformations, prey tenants should be available for all races... since well, I just have to script that, doesn't take any new sprites haha!

goi...

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Starbecue v2.0

Get the new update here!

Previously known as ZyganSSVMAddons, name changed because we no longer are using SSVM as a dependency, we rewrote every function it used from that mod in a more optimized form, so we wouldn't inherit any of its bugs, and skipped a few number indexes because of how long we've had this in the oven, and how this is an entire code rewrite.

Make sure to read the instruc...

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Next feature poll

While I still need to animate the Avian, I have a shitton of programming energy, so, as the update is releasing within the week, heres some options for what the next update could bring

Currently, the vore controllers only work for the predator vehicle transformations, the next update I propose to be able to make them work in the player's base state, similarly to how the SSVM vore RP tech works, but just as an item rather than the tech, all three of these will be options later, but t...

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Very close to release, did some final polishes, now its in bughunting before the update is posted

So, mod is getting renamed Starbecue, or SBQ, because mod names for Starbound combining things with Star is funny, also this one's food related, and then it's also a whole more innocuous than a mod that just has "VORE" in its title, so! whats the recent changes?

I basically, redid every single UI to be using stardust core's metagui system, basically means, they're a hell of a lot easier to make and modify in the future, and they also look a hell of a lot cleaner, also makes scripting ...

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A strange fireplace...

I've always been more of a fan of fantasy theming, and most of my content is likely going to go that way.

You should find this structure on all garden worlds, that magic fireplace will be able to bring you to Auri's shop where you'll be able to buy the potions explore any other content I make for this mod

Fun thing with these is that you will be able to create your own fireplaces and use them like normal teleporters, may also offer these as a separate mod on steam because they'r...

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Sidetrack progress

SO! I often get sidetracked when coding and make features I didn't need at the time but may want later, one such thing just happened.

My partner Zygan was making sprites for his sona to be an NPC on the shop map, and I wanted to find them a way to have fullbright on an NPC, but only certain parts of it, and have that NPC have more animations than the humanoids normally have, so I decided to take a look at how futara dragons worked

turns out that whole thing is just the animation...

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Setting up shop

Of course the person making you these potions that turn you into big things to eat other people would be quite big herself.

Say hi to my non pokesona Auri, as she'll be showing up on some mysterious place that you'll be able to warp to from a structure that will spawn on starting planets... once we make that of course, she'll also be showing up at foodhall as well

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More QoL improvements

Everyone who has fiddled with the SSVM VSO objects for a second has found out how annoying it is to apply the modifiers to them, having to break the object, stick it in the pill machine thing, and then stick the pill in it there, eugh, so many steps, and I bet many people just never understood how it worked in the first place

good news, I had already made a new system for the VSO spawner objects over a week ago, I just never posted about it because the system was still mostly unfinishe...

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On the next version release

so, I'm very very fickle on what sort of creative energy I have, and as of current, I haven't had much to animate, which is the main thing I need to do for the Avian to be finished, which is when I originally wanted to release the next version

however, all of this coding energy has lead to so so much progress on the under the hood code side, as seen by many of my more recent posts

main question is, should I release the next version when it is stable, or, should the next version ...

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There is an item that does a thing here

I'll let you figure out what it is

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Radial Menus!

very excited to show this, something my partner Zy put a lot of effort into, we now have radial menus!

now instead of having to go into the tech menu to switch which VSO you want to turn into, the tech now lets you choose from which one's you've unlocked, they also can be removed from the menu so you only have the ones you want on the quick select

vappy's changing to smol state is still from tapping F, but now, holding F will bring up the radial menu for what actions a VSO can p...

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Quality of Life improvements, with menus and controllers

since I still haven't been able to get myself to animate, heres another update on things that are going to be in the next version

first thing seen there is the prey enabler menu, players will be able to craft a prey enabler with one pixel, and then can use it to access this menu, said options seen above are the default values that are enabled, the purpose of this item is to let people opt in and out of different kinds of vore to their preferences, if its not clicked, that type of acti...

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Color pal suggestions for vappy and avian

I'm not sure if images can be put in comments here? whatever, I want suggestions for alternate color palettes for vappy and the avian (which already has all the color palettes from the unmodded vanilla one)

so, if you've got an OC or whatever, link me to it, or go to my discord and send an image in the mod channel, may even add small cosmetic things in alt skins if they aren't too hard, probably just do that for patrons though, pal swaps I'll probably do for any rando as long as I have...

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The progress as of late

As you can see, we now have a shiny vappy there! I still haven't felt like spriting, so work on the avian hasn't progressed as much, but features it will need have been worked on codewise.

Also, cool thing to note at this time, there is no SSVM code being used at all! its entirely replaced, the mod will be renamed soon, as it won't be an addon to SSVM anymore, it will be its own standalone mod, we only need to get a few more things such as sound effects, but it shouldn't be too hard. View Post

Apologies for lack of any updates, here’s whats been happening

For the past month or so I fell into a bit of a depressed state, and wasn’t able to get anything done, I’m trying to get out of that now, and am starting up work again


I don’t have much to show in the means of artwork or sprite anims due to not feeling up to the task, but in the past few days, I have begun the process of the intensive refactor of the code of ZSSVMA to remove dependency on SSVM, probably will lead to renaming our mod after that, as it will be standalone,...

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Its ok I have a license

See? Perfectly legal to eat you


Posted using PostyBirb

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Macro/Vore/Unbirth YCH

These are some YCH sketches I drew up using some of my OCs as preds, and I wanted to offer them up to you patrons before offering them to FA in a week or so, the one with the most interest would go first, followed by the others, I’ll start these at $10 a slot

The Socks Flareon one could include a second panel to show the prey halfway in the mouth or pussy, or butt or a zipper on the belly to change the type of vore it is

Azura slot C is already reserved for a friend

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Leafeon POV unbirth

Leafeon can grow vines to grab things

this one happens to have some growing in her pussy, and is eager to show you what she can do with them

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Soft SO Squishes

my SOs as tinies getting a boob squish in Auri's cleavage

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Discord Reminder and etc

https://discord.gg/Y8Kn3v9X75

yes its open to the public and always has been, just ask a mod for the Fetish/NSFW role and or show them you're a patron for those roles, though there isn't much there due to lack of anyone there really

Main thing is, theres several people pledging, and aside from the polls, I have had like, zero interaction with any of you, which should change, but I'm bad at socializing

A...

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Whats currently in progress

The Avian has had work is going well! I have to polish up the animations for the arms and legs so they're not just upscaled versions of the normal size, and then also all the customizer options for the hair feathers and such

later on I may make an alt skin for the arms and legs to be more bird anatomy like many mods do to the avians, but for the moment I want it to match the vanilla version closely

Among other bugfixes and features being worked on, we're adding a bit of UI for w...

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Opening form for comming the next PVSO

https://forms.gle/fzTDAV7vnT8jj4Nh7

Here is the form for submitting your commission idea for the next PVSO after I am done with the winner of the patreon poll, the Macro Avian, I will be choosing from these submissions for which comm to take!

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Zygan SSVM Addons v1.4

Version 1.4 release https://github.com/Zygahedron/ZyganSSVMAddons/releases

Please consider supporting the project by pledging or by commissioning me!

Short list of features, there are codexes within the mod to explain the features more in depth, these are VSOs that can be placed in the world, as well as equipped as a tech to play as them yourself!

-A Vaporeon that can r...

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Poll for actions to prioritize for the macro Avian

The macro Avian will be a larger version of the vanilla Avian and will be featuring the same customizing options in hairstyle and sex, and will be able to eat 1 prey in addition to the actions below

Which actions should be prioritized when creating the macro Avian? I will be using the top two chosen here, select multiple if you like, unbirth and cock vore and breast vore are not mutually exclusive, but will be toggle-able options

an action loosing this poll will not mean it wil...

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Finishing things up

Finishing things up for the vappy sprite update, including a commed stationary VSO for Charem, the base sprite of which can be seen here, and then the next update I shall begin work on the species that is the winner of the poll

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I'm not dead! faced IRL troubles, next update will be soon

I got hit with having to move right in the middle of my work, I had most of the new more polished sprites finished but still had to do the struggle animations, which now that I'm settled in I should be able to do work on, and the next update should release soon, and then I'll be working on a comm for a new VSO that will be included in the update after, just a normal VSO not a playable one so it should be finished relatively quickly, after doing that I'll close the poll here and begin work on ...

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Buffing Vappy's ass

status update for this week I guess

funny meme title, bugfixes and improving the sprite quality as a whole for vappy to bring it up to snuff with my current skill level, as well as prepping for functionality to have alt skins and customization for them

first alt skin will likely be my own OC who's a robot vap, probably will let people comm cosmetic things in the future if they don't want to get a whole thing from fresh

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1.3 Bugfix Update

https://github.com/Zygahedron/ZyganSSVMAddons/releases

Small bugfix update for some issues people found


Posted using PostyBirb

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Poll for next PVSO to work on!

Some options for PVSOs I would like to make and for people to choose between!

as for ideas about unique features for some

Flareon would allow people to ride in their floof mane or tail, maybe even absorb them

Espeon would be able to telekinetically pull prey in to nom them

Umbreon would be able to glow in the dark, and have the ring colors be configurable

Leafeon and Sylveon would be able to reach out to grab prey with vines and ribbons respectively  View Post

More frequent updates will be posted here

for the vore mod, I'm going to try to in the future, make smaller posts at least weekly or when I have finished a new feature, to show it a bit, before it gets released in the update

the mod itself will always be publicly accessible, and these progress builds can even be gotten from the git, its just the posts, and polls with them for what to work on will be a little incentive to pledge

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