Howdy! Here’s what’s up:
Today I finished layering the hardest part of the pole event - Kira. Breasts, belly, tats, writings, cum, milk, piercings, sex, toys, etc. I still need some time to finish working on partners, background and Katya/Polina, but that’s nothing compared to Kira’s art, so I think I’ll finally finish all art for this event next week.
Moana is still working on the bugfix, we discovered some new ones and there’s still bugs coming in from our discord bug-report channel (big thank you to everyone who reports those perky bugs!)
I primarily made this post to talk about the winner of the “skirt color” poll and to talk about the upcoming “skirt writing” poll.
The transparent pink skirt won, with black one taking second place and the non-transparent skirt coming in third. But, with extra votes from 10$+ tiers, the third place goes to the leopard skirt, with just one vote making a difference. Why is this important? Well...
After talking to Moana about what technical difficulties we might have and doing the thinking real hard, we’ve decided to add 3 skirts - Pink transparent, Black and leopard print. The first three winning options from the poll.
I’d prefer to make this an in-game surprise by not mentioning this until the next update, but we still have to vote for the words and fonts and the color is a deciding factor in that.
I also would prefer to conduct all three “skirt word” polls at once, but then people might vote for the same option in all three polls. So I think we should do them in order, that would be more fair. First skirt word poll will be for the pink one, then for the black and finally for the leopard print.
On this topic, I want to ask you about your word suggestions. Some of them were just for the front of the skirt, does that mean you don’t want anything written on the back? Should I pair some suggestions up, like “There’s no sex in USSR” with “Registered Prostitute”? Should I just come up with my own writings for the back of the skirts that don’t have it?
You can see all current “skirt word” suggestions on the main picture of this post. I'd really like to know what you think of the current roster before starting the poll.
I’m going to wait for Monday, before starting the “skirt word” poll to give everyone an opportunity to voice their mind.
Oh, and it’s just the word itself, there will be another poll that will decide what font we should use. I used the same font for the picture in this post just to be fair and give you an idea of what the end result might look like.
Thank you all for your patience and support, and for participating in my polls! The end is near!
2025-05-09 19:26:14 +0000 UTC
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Howdy there fellers! As promised, I’m restarting the “skirt color” poll today. It will run for a week and then we’ll move forward to the “skirt writing” poll.
Two more options vere added to the roster, the “solid snake” and “pretty woman” inspired color patterns, so I’m glad we waited till today. Thank you all for participating and giving me suggestions!
Important!: This is a “multiple choices” poll - you can vote for all options you like, not just one.
The higher resolution of the picture below is available here: (click me)

2025-05-02 10:15:51 +0000 UTC
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Howdy! The update is here, it brings in the rest of the catcalls and “Dorm Bouncing” events. I consider all of them complete, but they can be expanded in the future with more options (not a priority right now).
0.5h (Click Me)
Note: Saves work, just copy the entire save folder from the previous version into this one (and make sure to keep your saves if you delete the game folder).
- Added 3 more “Dorm Bouncing” events, the last one is repeatable;
- Added 4 more “catcall” mini-events to the residential area with repeatable versions;
- Temporary fix of of shower cut-in having Katya in it;
- Identified why the bug above was happening, it could theoretically still happen in other parts of the game, we’re working on the solution.;
- Fixed “Gulag murder” option causing the prison break quest to repeat the ending (“Gulag murder” option wasn’t supposed to be available yet, Moana was just testing the pixel art);
- Fixed bottom undressing bug in “Dorm Bouncing” events;
- Added a new “mindless” expression to Kira’s dialogue art (currently just for the Dorm Bouncing event);
- Fixed “Bust aura” pictures (when Lenn-Y takes control of Kira’s body);
- Added “Lust aura” picture (currently just for the Dorm Bouncing event);
- Fixed sleepwear and blanket disappearing/appearing without player input.
Event conditions (exactly like in the last update, but I’ll repeat them for convenience):
Random “Catcalls” - They all trigger in Residential Area, and there are 3 types (Kira has to talk to the NPC; Automatic trigger when Kira enters the location; NPC runs after Kira). They are short, but they all reference your stats and have some dialogue options.
“Dorm Bouncing” events - It’s a short story that is complete now, it has multiple choices and a bunch of references to Kira’s appearance/stats. Once per day when Kira enters her dorm there’s a chance that there will be npcs blocking the staircase to the second floor. The first event is scripted to trigger on “day 2” (so it will be a bit weird on existing saves), the rest have a 50% chance of triggering.
About the “wrong picture” bugs: It’s actually just one bug, and it’s probably our new preloader. It loads all pictures when you enter the location to avoid visual glitches, but it’s a bit “overzealous”. Each event has a certain number of pictures on specific layers, and based on what your Kira looks like - the game shows you the corresponding art (It could be that the event has 30 layers, but your Kira only needs 10 of them).
And right now, because of this preloader, the game still shows you all 30 layers, even if your Kira only needs 10, but it fills the empty layers with random pics - so this most likely happens all over the game, but it’s difficult to test since there’s so many different versions of Kira.
There’s multiple ways to fix this, but we need more time to fully understand it and pick the best solution. Please do report any places where wrong pictures appear - it would be really helpful.
The next update is going to be all about the pole event and all the missing branching options (like sending Olga or Katya to Mausoleum, “Slut” version of scissoring event with Katya, Dialogue references in the pole event, Layered pole art, new pole events, etc.)
Meanwhile we will be conducting the polls about the new skirt and then about Olga’s dialogue art overhaul, you can read more about the skirt in the post that is directly below this one.
Thank you all for your patience and support! We sincerely hope you like this one! The end is near!
2025-04-30 12:56:49 +0000 UTC
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Howdy! Here’s what’s up:
Moana is wrapping up the update, she just needs to test the last couple of catcalls, fix whatever bugs she finds and it’s good to go. So we will upload the new version tomorrow.
Meanwhile I’m still layering the artwork for the pole events, but I did take some time off to work on alternative colors for the skirt.
About the skirt poll and why I stopped it - I want this skirt to be a collective effort, I want you to participate in its creation, because I like making things based on your suggestions, and I hope this creative process is interesting to you as well.
I realized that I made a mistake - that if I truly wanted this skirt to be a collective effort, I should’ve asked for color suggestions, which is why I stopped the poll. I’ll keep this in mind for the future, because this is definitely not the last time we do this.
Now, there were many really good suggestions, but many of them overlapped, so I did all of them. You can see them on the cover picture of this post, the last two are semi-transparent btw, so they will show the panties.
Big thank you to everyone who participated, especially to people that provided examples (it made my work much easier).
If I missed your suggestion, or you have another one - please do tell me, I will start the color poll this friday and there’s still time for me to add more versions to it.
Like I’ve said in the previous post, the writing on the skirt is just a placeholder to give you a better idea of how it will look. We will conduct another “skirt writing” poll after the “skirt color” poll.
There was also a suggestion that we use a different font for the writing, and I’m all for it, I think this makes this skirt even more “collectively made”. So, after the color and writing polls are done, we’ll have another “font” poll.
I think the choice of font depends on what writing winns the poll, since not all fonts will be able to fit a lengthy writing on the skirt, so the “skirt font” poll will be the last one.
Btw, Thank you Monarch Dev for sending me the fonts, this saved me a lot of time:)
Here’s the “skirt writing” suggestions I’ve got so far:
- Bimbo, Slut, Cumslut, Whore, C.U.M (my own ‘default’ suggestions)
- Make all deliveries in the rear
- Open Door Policy
- #1 Baby Maker
- Class A Bimbo
- Registered Prostitute
- There's no sex in USSR
- CUMMUNIST (on the front) & PROPAGANDA (on the back)
- CUM-IN-THIS (on the front) & PROPER-PHAT-ASS (on the back)
I realize that all of this may seem too convoluted, but I want this skirt to be made with your input, instead of me just picking whatever I like. And I don’t see how else we can achieve this.
I’m accepting color suggestions until this friday, and writing suggestions until next friday. If I missed your suggestion or you want to make another one, please do tell me and I’ll make it.
There’s another thing I wanted to clarify - You will be able to combine this skirt with any top/underwear in the game.
And finally, there’s 15 colors of skirts atm, so I want the next color poll to be a “multiple options” one, where you will be able to pick not just one color, but every color you like. I hope no one objects to this idea.
That’s all I wanted to say for today, the next update will arrive shortly and I’ll restart the color poll this friday, thank you all for your patience and support!
2025-04-29 19:46:32 +0000 UTC
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Howdy! Here’s what’s up:
All is going smoothly so far, Moana is finishing up the next update and it will arrive sometime next week.
And I’m continuing my work on the one that comes after it, the pole update. I finished all “sex” scenes, like anal, vaginal, double anal, double vaginal, anal+vaginal all with condoms or without and I finished layering all breast sizes. There’s still some layers that I need to draw/edit, but I think I’ll finish it all next week as well.
After the pole event will be fully layered, I want to work on Olga’s character art upgrade, and just like with the previous upgrades - I will post teasers to gather your feedback/suggestions and then make polls to determine crucial aspects of her appearance (like breast size).
So, in a nutshell, the update will be out sometime next week and we’ll start conducting more polls on various topics (skirts, npc, content).
This part of the report is mainly about our recent “skirt” poll and future polls related to it.
It’s the second time we’ve conducted a skirt poll, and just like the last time, I’m hoping to create a “community designed” skirt, as in - we together decide what design, color and details (like words) the skirt should have.
Another thing worth mentioning, that the current winner of the poll is a redesigned skirt that lost in the previous “skirt” poll. I’m saying this to let you know that the “ham” skirt will return again in the future skirt polls (and it will have alternative shorter versions then).
What I learned from this poll and from comparing its results to the public one, is that most people do not like “the middle” and prefer either uber-slutty designs or something with more details (like ham). But, all options are valid, and in the future I’ll do my best to make all outfits both slutty and visually interesting.
Above is the current design of the winning skirt and the revealing version of it , but we’re yet to decide what writing and color it should have. And below is the same skirt in different colors, the writing that it has is just an example.
I think the word that the skirt has on it is heavily influenced by its color. So, first we’ll conduct a “color poll” and then we’ll have the final one for the writing.
The skirt can have any writing on it, both on the front and on the back, so please do comment what you want to see written on it and I’ll make sure to include your suggestion in the poll.
Kira’s “back” dialogue art is not in the game yet, but it will return at some point. For that reason, I’ve decided to make and show you the “back” version as well, which can also have something written on it.
Btw, thank you Dr. Madness MNA for suggesting the writing on the front, as you can see it did fit on it:)
All in all, things are good, the next update will be out soon and the ones that come after it are already in various stages of compilation.
We also have some interesting polls and plenty of things to talk about. So, unless something horrible happens, the updates and posts will be uploaded regularly for the next couple of months.
Here’s the link to the current “skirt color” poll, in case you missed the notification:
Skirt Color poll (click me)
Edit: I stopped the skirt poll for now, and I’d also love to hear your suggestions for the color of the skirt, we’ll restart this poll in a week
One again, if you’d like to see something specific written on the skirt (front and back), please do tell me and I’ll make it. The “Skirt Writing” poll will start sometime after the current one runs its course.
Thank you all for your patience and support! The end is just around the corner!
2025-04-25 16:29:55 +0000 UTC
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Edit: Like I’ve said in the progress report, I want this skirt to be designed by all of us, so, I’m stopping this poll for now and I’ll gladly draw more versions with all your color suggestions for this skirt. If you have a specific color in mind, like a really vibrant blue, or a rare shade of red - please do dm me an example here on patreon, on discord or email me (freshmulan@gmail.com)
I will start a new skirt color poll in a week, the colors that are already here will be a part of that new poll, I’ll just add in more options based on your suggestions. Thank you all for your feedback!

2025-04-25 16:28:41 +0000 UTC
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Howdy! Here’s what’s up:
We haven’t made a public post in awhile now, primarily because it’s spooky. When the patreon changed its rules a couple of years ago, I was contacted by them and asked to make all my public posts private, so I was reluctant to post any teasers in the open.
But, this particular post doesn’t have anything lewd, so I think I’m allowed to do this as long as we keep things pg13. At least, I wanna see if I can.
Anyways, the next update will be out this month and it will have 4 more catcalls and 3 more stages of the “dorm crab” event, the last stages are repeatable.
New events will use existing art, like cut-ins and a “Bouncy Kira” animation that were added in the last version, and I wrote the text for them a while ago. They just didn’t make the cut in the last update, due to how complex the bouncy animation turned out to be.
So, since I already did my part for the upcoming update, I’m working on the pole event and consent form in prison. Nothing new to report/tease on that front, but what is new is the skirt:
I’m currently running a poll to determine which new skirt will make it into the game, and I wanted to do a “survey” of sorts - so there’s a poll at the bottom of this post and anyone can vote for the skirt they like the most.
The point of this survey is to compare the results of our usual 5$+ patreon-only polls with the results of a public poll. Ideally, this comparison should be done with something more lewd, like a content poll, but we’ll start with a skirt and see where it goes.
Anyways, this survey is about what “shape” of the skirt you like the most, the color and writing are irrelevant, there will be a separate poll for that. Moana requested that I’d include at least one modest skirt, so I made the first one and called it “ham”. Then there’s a micro-skirt and a nano-(machines,son!)-skirt.
Whatever skirt wins the patreon poll will just be added to the in-game shop. Again, this post is more of a survey to compare what different people like, (the shortest, lewdest outfits possible or something more modest but visually interesting?) and it’s also a small teaser for our free subscribers.
That’s all I wanted to say today, we’re working as fast as we can on the next version(s) of the game and hopefully we will be able to release updates faster, much faster, this year.
Here’s the link to the patreon poll, in case you missed the notification:
Link (click me)
Thank you all for your patience and support, the end is near!
2025-04-17 11:19:45 +0000 UTC
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Howdy again! This is a skirt “shape” poll, the color and the text on the skirts will be determined later, after this poll will end. So, keep in mind that you’re voting for the shape/style of this new skirt.
As for the design of the skirts and the idea behind them - I just wanted to add a new skirt to the shop, without any quests or other requirements, but Moana requested that I’d include at least one modest skirt for the poll, so I made the first one and called it “ham”. Then there’s a micro-skirt and a nano-(machines,son!)-skirt. They are simple, but I think they fit the game rather well.
The color will be decided after this poll ends, like I’ve said. As for the text, my current idea is to have two versions - with a word “Bimbo” and with a word “Slut”, they both could be bought, without any requirements. Though, I am open to other ideas in regards to what text they should have plastered across the fabric.
That’s all, just a simple skirt poll, thank you again for your support and here’s an example pic with the word “Bimbo” on it:

2025-04-17 11:12:51 +0000 UTC
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There are engine changes, we consensually touched our plugins, especially the ones that control cache, so, this build might crash and burn while Kira just stands there and bounces.
I say “might”, because it didn’t actually happen during our tests, but we did have this issue in the past and there is a chance we just made it resurface. Again, it is just a possibility, we didn’t actually encounter it during our tests, but I still think you should consider saving more often, just in case.
And as much as we tested it, there are definitely other bugs that we missed and we need your help finding them. We also want to know how this build runs on your PCs, since it works differently on stronger/weaker compuctors.
That’s all when it comes to bugs/technical stuff, now here’s a bit about the content itself:
I wrote around 100 pages of random interactions, all of them are either using the existing art, or new things like cut-ins and bouncy Kira. We did the thinking with Moana, and we wanted to create an early game “loop” of sorts. Where Kira would get “body writings" while sleeping - be forced to take a shower (regular waitress job would require her to be clean) - be catcalled on her way to the job - be harassed and catcalled on the job - be harrassed on her way home. And then, as the game progresses, she would either start to enjoy it all, or start murdering people. All with new events of course.
But 95% of our dev time was dedicated to the bouncy animation, it’s just that complex, and there simply was not enough time for Moana to code in and test everything I wrote. Especially when it comes to the waitress job, which has some complex interactions already and requires a lot of testing and more thought.
She had a lot of work this time around with engine changes and making “Bouncy Kira” bounce. So I deliberately wasn't specific with the amount of content this update would have, and left it for her to decide.
That said, we really want to show what we did so far, just keep in mind that there will be another version with the rest of the events in a few weeks. No more assets needed for it on my end, but I do want to write more catcalls for it, if you’ll like them. We’ll also release a bug fixed version (if it’s needed) as soon as we’ll know what else to fix.
0.5g (Click Me)
Note: Saves work, just copy the entire save folder from the previous version into this one.
- New “Bouncy Kira” animated dialogue pose (792 pictures)
- New “Butt” cut-in (7 pictures, not animated yet, I’m working on it)
- “Misc” art (alt breast cut-in, words, items, red kira, phone, etc. - 53 pictures)
- Edited and re-saved Kira’s dialogue art to make the new animation work (149 pictures, no noticeable changes, I just had to edit the shadows for the most part.)
- Added alt “ghost” pants for future breast sizes/pregnancy (27 pictures, that’s for future)
- 2 New short sleep events with Lev&Tolstoy (mostly comedic)
- 2 New medium “bouncy” H-events at the dorm
- 2 New short “catcall” events at Residential Area
- Re-coded how Kira’s dialogue art is called again
- Changed some layering order and merged breasts layers with pregnancy (that’s for future)
- Changes to the plugins the engine uses (new preloading)
- Extended the size of the cache the game utilizes to 1gb
- Fixed a visual glitch in cases where Kira has hips1, wears “ghost” panties and a revealing version of pink skirt.
- Changed “Aura” picture for that one place where Lenn-Y can take control of Kira’s body
- 9 new random NPC artworks (some are placeholders, I’m not sure what to do with them yet)
- Reworked irregular undressings
Event conditions:
The goal, as always, was for you to find the events on your own, without the need of a guide and I think we succeeded here, all new events are bound to happen “naturally”. But I also understand that most of you have already seen everything, so I’m writing the conditions to make it easier for you to see new content.
New “Lev&Tolstoy Sleep” events - They have a 20% probability of triggering when Kira sleeps at the dorm, and a 50% probability that one of them will happen. They both have repeatable versions and some choices inside them, one of them is centered around “body writings”, so your Kira needs to be clean for it to trigger, and the other one is more centered around Kira’s appearance (it has more references).
New “Dorm Bouncing” events - It’s a short story that will be completed in the next update, it has multiple choices and a bunch of references to Kira’s appearance/stats. When Kira enters her dorm there’s a chance that there will be npcs blocking the staircase to the second floor. The first event is scripted to trigger on “day 2” (so it will be a bit weird on existing saves), the rest have a 50% chance of triggering.
From “day 2” onward, you will be able to buy cigarettes from the bazaar, they are currently only needed for this chain of events. The Kirisma dialogue option will pacify them (they won’t harass you anymore) and once you unlock Red Kira - You can permanently remove them from the game and have a little “revenge”.
Random “Catcalls” - They all trigger in Residential Area, and there are 3 types (Kira has to talk to the NPC; Automatic trigger when Kira enters the location; NPC runs after Kira). They are short, but they all reference your stats and have some dialogue options. They currently can’t be removed, because I have a different plan for them in mind (more on that in the future reports), but the general idea is to let you customize what type of content you see via Red Kira, by “removing” unwanted interactions from the RNG pool of events.
References - Apart from the usual lust/int combinations, there’s a bunch of references to Kira’s appearance and fetishes. The fetishes used in this update are Exhibitionism and Benevolence, and there’s 10 pages of references to Kira’s appearance in the “Dorm Bouncing” event (for example). References are “Cross-Event” (they are their own events inside events).
Some are one time only, but most of them have their own “first time - second time” versions. This means that you can see a “first time” reference text in a repeatable version, or in a second event - you don’t have to try and make your Kira look as lewd as possible to see all text.
Plus, it makes repeatable versions more interesting, since there’s a chance you’ll get a different reaction each time something changes in your Kira. Oh, and there’s also some references that can’t be viewed yet, but I wrote them in advance (like Kira having silicone breasts, or being pregnant, etc.)
Also, I’m open to suggestions on what other short “catcalls” you’d like to see, the goal is to have a ton of them and they don’t necessarily have to be lewd. The intent here is to make the world more immersive and the exploration more fun.
All in all, The bounce animation has so many pictures because it’s both complex and complete, it’s “endgame” ready with all planned future body modifications. It works with lower body outfits, but it doesn’t support upper body ones. One single upper body outfit would need 66 extra pictures to work with it, and I could slowly add all of them, one by one, but I don’t think that’s technically possible on this engine (And it might cause Moana's mental breakdown).
In this version, we really pushed the engine beyond what it can do. So, we will still tweak and adjust the “Bouncy Kira”, but it won’t have more art, and any future similar ideas will remain just that - ideas for a future game on a different engine. The good news is that we now know the limit of what is technically possible, and we can work with that. I sincerely hope that everything works and that you’ll like this addition to our game, as we fully intend to use “Bouncy Kira” in a lot of places.
As for the future plans, the next update will bring even more catcalls and harassment for Kira to deal with and it is just around the corner. It’s completely in Moana’s hands, while I continue working on our main planned update (the pole). Oh, and I may or may not write more catcalls, but that depends on your feedback. In any case, we’re looking forward to your feedback and suggestions on pretty much everything.
Thank you all for your patience and support, it was a really technically difficult update and I hope it both works and is enjoyable for you. The end is near!
2025-04-05 01:03:10 +0000 UTC
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Howdy! Just wanted to give you a quick heads up, the next version is almost ready, but Moana still has to fix some known bugs and we want to just test it a bit more in general.
Our last couple of releases were a bit buggy and we’d like to avoid repeating that mistake. We crunched all weekend, because we really wanted to upload the new version today, but it’s still full of new and exciting bugs, like this one:
Kira bounced so hard that her face has turned into a room for some reason. There’s also a bunch of engine changes, so we currently do not know where else and why she has decided to do this weird power move on us.
We just can’t in good conscience release this build right now, but we will release it as soon as we fix everything that we found.
Thank you for your patience and support! The end is just around the corner!
2025-03-31 19:16:07 +0000 UTC
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Howdy! Here’s what’s up:
We did all other things, like a phone cut-in for a sleep event, butt cut-in for random harassment and then we moved to work on the “bounce” animation that I’ve shown in my previous report.
In order to make the bouncy Kira work, I had to edit all of her “naked” layers, everything that isn’t an outfit (cum, piercings, breasts, hips, etc.). There are no visible changes, I just had to cut and trim some bits and pieces to make the animation work for all breast sizes. I also made alternative versions of some lower body outfits for planned larger breast sizes and pregnancy, no visual changes, just to make them work once we eventually start implementing more physical changes.
Right now, the bounce animation works great with naked Kira for all breast sizes, both implemented and planned, but there are some technical difficulties with layers like piercings, milk, cum and writings. I did do all of them and everything works fine in photoshop, but we’re yet unsure whether or not the rpg maker can show the frames seamlessly, which is something we’re testing right now.
I also merged the pregnancy pictures with breast pictures, because this doesn’t affect the overall amount of images, but frees 4 layers for us to use if needed in the future.
On the code side of things - While Moana was testing the Bouncy pose, she realized that there is a better way for our game to handle Kira’s dialogue art, how it appears on screen, how it moves, how the expressions get changed, so she already re-coded all pictures of dialogue Kira once again, making her dialogue art glitch less (it’s possible that it won’t glitch at all now)
She also coded in all changes that I made and all the new stuff.
As for the text, I wrote a bunch of events and most of them are centered around this new bouncy Kira, so we’re yet to see what exactly will make the cut. That said, there will be a new night event with Lev&Tolstoy (mostly comedic) and a harassment event with new gopniks that will hang out near Kira’s dorm from now on.
Overall, we’re reaching the end of development for this particular update, the main thing that’s left to do is to test and see what’s technically possible with the new bouncy Kira.
Now a bit in detail about everything:
Most of our time so far was spent on the Bouncy Kira pose and it was indeed another rabbit-hole. I had to edit all her naked art, which wasn’t pleasant and then I’ve spent an eternity working on all her different breast sizes and things that go on top of them (like piercings, cum, etc.). But, if the rpg maker can handle it, we will have a pretty neat new tool at our disposal. A tool that won’t have to be edited in the future, because we already made it with all “endgame” art in mind.
Note: The teaser above is a Gif, it may not work if you’re reading this from a patreon app
Note: Note: Now I’m going to bore you with technical details for a little bit. We just want to try and convey what difficulties we faced and how we resolved them. You can safely skip this part and continue reading after the next teaser, where I’ll talk about how we’re going to utilize this new art.
The animation isn’t perfect, but animating things in general is still new to me, it is definitely not a skill that I have, at least not yet. That said, I am rather happy with how it turned out to be.
Some frames of Kira’s bouncy breasts have to go on top of her head, while others have to be below it, and her dialogue art is coded with her head layers being always on top of her breasts.
We had to find some spare layers that go on top of Kira’s head in order to fix this issue and make things work, which we did at the cost of doubling the amount of pictures for some of her breast sizes. The alternative was to re-code all layer logic and re-code all of her dialogue art again, so I think a couple of extra pictures is a small price to pay.
With that being done and fixed, we move on to the other layers on Kira’s chest (milk, piercings, writings, cum). We also managed to find layers for them, but since every breast size has 7 frames, it is an insane amount of pictures, which means that RPG Makes might struggle to call everything seamlessly on screen.
Now we add lower body outfits into the mix, because why not? And we end up with yet another problem.
Every breast size above size 5 (the current max available size in the game), is big enough to abstract Kira’s pants and panties. But the lower body outfit layer is on top of the breasts layer.
The solution to this problem is the same - to have alternative pictures for lower body outfits for “big” breast sizes. This means that in cases like “ghost pants”, where the waistband is high, we have an absurd amount of pictures, since Kira has 3 hip sizes, 11 breast sizes and 11 pregnant versions of them. 36 pictures to be exact, just for the ghost pants.
And if we want to make the lower outfits work with all frames, then we’d have to add 35 more alternative pants in order for every frame to work. And again, that’s just for ghost pants, every lower body outfit will have to receive the same treatment.
Fortunately, we found a way to avoid doing that.
Instead of adding an alternative outfit for every frame, we now call in transparent pants on a different layer, those pants become corporal and reveal their true nature as soon as frame2 appears on screen, and then they skedaddle away after frame 7, their job is done, they did good and deserve some rest. Good pants.
And even with all the fixes and workarounds, there’s still just too much art.
It is a “case by case” thing, some breasts aren’t big enough to require this much support, so they have fewer pictures. But the worst cases (sizes 7-9 and Fake2) are extremely needy.
For example - 83 pictures just for breast size 7. But, again, it is an “endgame” animation, it has everything that we have implemented so far and plan to implement in the future.
So, we’re currently doing two things - trying to reduce the number of pictures more and testing whether or not we even can do something like this.
That said, the naked bouncy Kira works fine, and we’ll add her in the next version. We just really want her to have all other customizations that you worked so hard to unlock.
Note: The picture above is also a gif, and it shows some “extreme” versions of Kira that are planned for the future.
It wasn’t the hardest thing we did, but it was extremely confusing and I honestly don’t know whether I gained or lost IQ points while trying to make it work. All I know is that I like how she bounces.
With that out of the way, let’s talk about how we’re going to utilize all this.
First of all, it’s not just the bounce animation. It’s three separate things that work together - “Ditz” hands, milk animation and bounce animation.
Let’s start with the “ditz” hands - they are just alternative hands for Kira that work with all outfits. I just took Nadya’s hands and edited them for Kira to give her a more vulnerable look.
I want to just straight-up permanently give those hands to Kira as soon as her intelligence reaches 0, to make her appear dumber and look more distinct from her normal self.
But, maybe you don’t want that, maybe you want Kira to have her current hands when she’s dumb, or maybe you want the smart one to always walk with ditzy hands. If that’s the case, then we can add another H-event focused on making Kira appear dumb (regardless of her intelligence), and after seeing this event and not using the jammer, you’d get to keep those hands permanently. Also, in this case, we’ll need to actually make said event, so it would take time and we’re not sure when it will be implemented.
So, I want to know what you think, should we just give those hands to “dumb” Kiras or would you prefer to see a dedicated event that would give those hands to any Kira?
Now, let’s move to the second thing, milk - I did two versions, dripping milk and squirting milk and I want to use them first when we’ll return to the Farm part of the vivarium (relatively soon) and then all over the game.
In one of the future updates, we want to make a “milk” expansion of sorts. Since we already have the art, the fetishes and some references to it, we want to design an in-game milk system.
With Kira leaking and squirting milk only when she’s “full”, increased and decreased milk production, perks and implants that affect said milk production. Things like that. This is definitely not something we’ll do soon, but it’s always nice to plan ahead.
Meanwhile, we could use the milk animation in random scripted places and events, like during the waitress job for example. So it will be used.
And finally, here’s my ideas for Bouncy Kira herself - The first one is to use her in scripted places, like in the upcoming update where gopniks would politely ask her to jump. And in the future she can be used in places where she is guaranteed to be topless - Vivarium and revealing waitress. That’s kind of a given.
Now, here’s another thing I want to do with this pose, I want her to just randomly start bouncing mid conversations, all over the game, and I need your feedback on this idea.
What should be a trigger for her desire to bounce? Here’s a few hypothetical cases:
Option 1: If Kira is dumb, she can get bored and then “Lust” would tell her to just bounce, or she could just bounce out of her own volition.
Option 2: If Kira is Lustful, lust could appear and tell her to bounce.
Option 3: She gains the habit of bouncing during some event, event would be centered around making her appear dumb to people.
Once again, I am not sure which path we should go with this, I want to hear your feedback and maybe even conduct a poll on this subject.
That’s all I wanted to talk about today, the next update will be out relatively soon and I’m really curious to hear what you think about the bouncy pose and ditzy hands. What should unlock them for Kira?
The bouncy pose turned out to be yet another rabbit-hole, just as we thought, but after we saw your positive comments under our last report, we just couldn't help ourselves and jumped right in. Hopefully we didn’t misread your feedback and you will like this new addition to both Kira and our game in general.
Thank you all for your feedback and support, the end is near!
2025-02-25 14:18:11 +0000 UTC
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Howdy there, fellers! Here’s what’s up:
In this post I wanted to announce our release schedule for the next couple of months and to talk a bit more in detail about everything. This post is more about plans rather than the actual content.
In a nutshell - The next update will be all about random encounters and we’re still layering the pole event at the same time. The work has already begun.
First of all, let’s talk about the now upgraded Chief Events. I’m glad we did them, they had to be done, but they turned out to be probably the most complex thing we ever did.
When the “rework 1 older event” option won the content poll, I suggested that we would redo Chief Events because it seemed like “free real estate”, 4 events at the price of 1. And Moana eagerly jumped on board with this idea. If we dedicated more time to the “planning” part of our development and took a minute to think about this idea more, we’d realize that it won’t be easy or quick and picked something else. So, moving forward, we’ll do just that - think and plan more before doing anything. At least that’s my main takeaway from what just transpired.
Another technical difficulty that we faced was the fact that we reached the limit of rpg maker’s memory. Apparently, from what I understood, the dev kit has a 2gb limit of virtual memory for everything (code, art, locations, quests, etc.) and the engine crashes when you add something that goes beyond it. Which it did. We extended this limit to 4gb, and we could probably extend it further, but we should be mindful of what we add from now on. That’s one of the reasons why you’re seeing “missing picture” bugs from time to time - Moana removes stuff that’s no longer needed to save some memory (and because she’s a neatfreak of course).
But what’s done is done, let’s move on into the future:

Above is the plan for our next couple of updates, I did talk about all of that in my previous posts, but here’s a summary just in case:
We won’t conduct another “fast” content poll until the release of V0.5h (prison pole update), because enough is enough and we should finally finish working on that pole. We’ve decided to work on a “scatter” update, which will include things that you picked in all our previous content polls, purely because it is currently the fastest piece of content that we can implement.
So, The next update (V0.5g) will add a bunch of content all over the place with the focus on short random harassments in the residential area. The idea here is to not use any new art and do the opposite of what we just did with the Chief events. It won’t be a big update, but it should make the game feel more immersive.
This should give us more time to finish layering the pole event and then we’ll release V0.5h. Which will add more variability to existing text, add more events to the pole and add in the missing branching options (Slut route of Katya’s dorm event, other 2 routes of AUG’s shop “Mausoleum” event). The whole “prison pole” arc should be concluded here.
After that we’ll return to the “fast content” polls release schedule. Where you pick what content we should implement in between of our planned updates. And, once again, we’re open to suggestions as our goal is to work on the things that you want to see.
V0.5i (Moana’s quest) is a quest that was completely designed by Moana, it is rather short, but it’s how she wanted it to be. If you’ll like it, Moana would write more content for our game, which would allow me to focus more on drawing. The text for it is ready, we just need the art.
V0.5k (System) is primarily focused on “Fetish Removal” that will be available through Polina (rebel base), but we also want to dedicate more time to the “interface” aspect of our game, stats, and to implement a “briefing” mini-story event that will connect the main plot with Vivarium.
Then we’ll return to Vivarium and will continue to have frequent content polls in between the planned updates. The goal is to completely finish the Vivarium arc and to move on to other unfinished plot points, like Katya, Olga, New You and much more.
That’s all when it comes to our planned updates, but there are other things that we’re working on at the same time:
- Kira’s face overhaul
- Olga’s upgraded art
- More NPC artwork overhauls
- Upgraded outfits
- Finish layering outfits for pregnancy and some breast sizes
The above part has no release schedule, as I do not know when I’ll have the time to finish drawing all of that. I was slowly working on it all and I’ll continue to do so, but there’s still a long road ahead of me.
And now let’s talk a little about the next update:

Note: Picture above is a Gif, so it might not load if you’re using a mobile device.
Like I’ve said, the next update will be all about random encounters. Mostly short ones, some lewd and some not. People just telling Kira to smile more, Kira’s fetishes triggering, characters commenting on her appearance, etc.
It’s still very early into development, so I can’t promise you anything concrete. Apart from a mostly comedic sleep event with “Lev&Tolstoy” and some random gopniks that would appear near Kira’s dorm and demand cigarettes.
The goal here is to work with the resources we’ve got and I don’t want to accidentally jump into another rabbit-hole that would take months to implement, so I unfortunately can not guarantee you that this new “bouncy” pose will make it into the game - we will do it last and in case it would turn up to be too technically complex, we’d finish it in another update.
Once we’ll have something substantial done, I’ll make another progress report and I’ll probably know whether or not the “Bouncy Kira” will make the cut.

Anyways, that’s pretty much all I wanted to talk about today. We want to start this year strong and to pump out updates much faster than before, so we’re already hard at work with me writing the new encounters and Moana coding in various methods of their trigger.
Since there won’t be a content poll this time, we’re going to add in another skirt/shorts/pants to Kira in the next update. So, expect another outfit poll relatively soon.
What is your opinion on all of this? Do you like our current plan? Is there something else you’d rather see us work on? We are open to suggestions and I promise we will always listen to your feedback.
With that in mind, thank you all for your patience and support, the end is near!
2025-01-17 15:46:58 +0000 UTC
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Howdy! Here’s the first hotfix and hopefully there won’t be a need for any further fixes.
Basically, we just forgot that the older Chief art is also used in some other events, which resulted in a bunch of “missing pictures” bugs.
I would really love it if there were no bugs in our releases, but it’s impossible for us to test everything. The amount of pictures and their combinations mean that we’d have to test everything for eternity. This is exactly why your help in finding those bugs is invaluable.
To give you a better perspective, there’s 359 pictures in all Chief events, the “base” Kira has
294 pictures across 75 layers. If my Meth is correct, this means that there’s 86436 potential combinations (with just facial cum, with just nipple piercings, with just black hair, with black hair and piercings, etc.) and we ideally need to run this event 86436 times to test everything. That’s an “ideal” number, we cut corners by testing multiple layers at once, which still takes a long time, but this time around we succeeded in our testing (at least I haven’t seen any reports about visual glitches).
Then there’s a possibility that the new event messes up something else, which seems to be the case this time around. And, ideally, in order to test everything, we need to play the whole game (a few hours at least for 1 run) choosing different plot routes and all body mods. It multiplies testing time drastically. To keep them updates running we have to cut the corners a bit.
Anyways, I’ve been rambling for too long:) Here’s the link:
V0.5fhotfix (click me)

- Fixed missing pictures in all New You events
- Fixed some typos in Chief Events
- Fixed Lev standing near Tolstoy when he’s supposed to be away
- Fixed a dialogue choice during Gym introduction being too long and clipping
Note: We did our best, but there still might be some bugs. And the main changelog is in a post directly below this one.

Once again, thank you all for your patience and for reporting on those pesky bugs!
2025-01-15 15:25:08 +0000 UTC
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Howdy! Here’s what’s up:
We finally did it and it was a bit too much! =) It had to be done at some point and I am glad it’s now behind us - All 4 chief events are now “endgame” proof and we’re ready to add alternative options, repeatable versions and even new events that use this art in the future. We were itching to do all of that now, but the artwork has eaten all our time.
That said, we did add some new dialogue references, but to be honest, I don’t think there’s room for any of them in chief events, they just don’t feel “organic”. I want to have a separate dialogue option where you could discuss each individual thing that changed in Kira’s appearance in his particular case. So, this update is mainly about art in both existing chief events and in planned future chief events.
On the topic of art, it’s a lot and unfortunately it’s currently impossible to see 90% of what’s there. So, just for this version, you can customize Kira’s appearance in the chief officer’s office before viewing his events:

(Kira’s appearance will return to normal once you leave his room).
Another thing worth mentioning is that there’s “Kira’s character art from the back” at the end of the fourth Chief Officer event, and while we did re-do it, it doesn’t have all layers, only the ones that can be currently unlocked. Those two poses are a separate beast and we’ll tackle it some other day.
With that out of the way, here’s the link:
V0.5f (Click Me)
Note: Saves work, just copy the entire save folder from the previous version into this one. But, since this is a rework of the existing events, you’d have to start a new game in order to see them.
- Re-drawn and layered all 4 Chief Officer events (354 pics, was 68)
- New References to Kira’s appearance in Chief Events:
Cum (on face, boobs or pussy) and/or bodywritings;
Milk;
Nipple piercings.
- New Chief Officer dialogue art
- Re-drawn Chief death scene to match his new dialogue art
- Changed pink skirt to match new event art
- Changed pink skirt in “Legion 1” event to match new art
- Some fixes & changes:
Fixed “Legion 2” event not triggering properly during the market stage;
Locked the option to sacrifice Sharon in the Vivarium Barn, since it's an unfinished route (it wasn’t a bug);
Fixed “Legion 2” and “Party quest” being interrupted if a random Militia man spawned and Kira decided to go to prison;
Re-drawn the vaginal cum during Kira's “sleep” event.

Thank you all for your patience and support! I’ll talk more in detail about everything and our plans for the near future in my next post, meanwhile, we hope you’ll enjoy this update!
2025-01-13 20:47:27 +0000 UTC
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Howdy! Here’s what’s up:
We really wanted to release the new version today, but it’s just too much work. The art is great, the animations are great, but I’d like to spend more time on animating and testing everything. We have all the assets, just need to make sure we fully utilize them.
In other words, we didn’t have time to test anything and I want the events to look prettier, so we’re going to work on them for a few more days. Nothing bad happened, nothing major, it’s just 4 events and that’s a lot of placing/animating/testing.

This post is rather short, because I spent most of the time working, but I really did want to make it to wish you all a (late) merry christmas and a happy new year!
I’ll make another progress report next year, after the update, oh and I made the teaser picture (attached to this post) just for you, it’s not a part of any event, hope you like it!
Sincerely thank you all for your patience and support. We’ll release the new version relatively soon and the end is near!
2024-12-31 17:38:57 +0000 UTC
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Howdy! Here’s what’s up:
I finished layering the Chief Officer events and Moana is busy coding in all our new pictures. So, the next update is going to be all about the Chief.
The teaser shows the transformation options that aren’t yet available in the game, and that’s what I wanted to talk about today.
All 4 Chief events combined used to have 68 pics, and at the moment they have 314 pics, but I’m still missing a couple of minor things so this number might grow a bit.
In a nutshell - it’s just a lot of work, it’s neither easy nor fast to create events with all of Kira’s transformation options. So, the next version of the game will have all 4 of chief events updated and some new dialogue references to Kira's choices/stats and it will be the final update for this year.
Now, a bit more in detail about everything:

314 pictures. This event alone has more art than some H-games and I’d like to explain how this process works and why we do this.
First I draw the “base” event and this ranges from two days to a week, then the real work begins - layers.
Despite most of them being identical (but coming in different sizes), I still have to either draw or edit every single one of them and, more often than not, I have to edit them again and again with each new layer - to make sure that everything fits.
Then I write a guide on layers/logic and Moana does her best to code all that art the way I envisioned, all pictures are equally complex in the eyes of the code.
Because of that, it just takes a lot of time to do what we do, but it is both what we promised and what we want.
This event is not an outlier. We are doing our best to properly layer everything, and most of our content is already ready for those transformations.
The destination is as important as the journey - We want you to be able to continue playing the game once you’ll reach the desired result.
Dumb, slutty, smart, big breasts, small ones, pregnant or not - it’s all optional and up to you. Everything will be shown in events, all outfits will be supported, you will be able to finish the game regardless of how far Kira has fallen and we’ll do our best to make the “transformed” gameplay as fun as the road to it. We already promised that, and we stand by our word.
It just takes time.
For example, this event has 4 sets of breasts (normal, preg, being touched, touch preg) and there’s 7 breast sizes that are shown in events. So it’s 28 pics just for breasts. Then you add in everything else - writings, piercings, tats, cum, milk, toys, outfits, hair, hands. And it all has to work with each other, the parts have to fit regardless of whatever combination is present. That’s how you end up with over 300 pics.
It’s like solving a puzzle, where you also 3d print each individual piece and alter their shape when something doesn’t fit. Easy, but really time-consuming.

Anyways, I hope this manages to convey that this isn’t as simple as it may seem. And that you don’t yet see all the art that there is - we’re building stuff for the future with each new update.
On top of that, slowly, but steadily, we’ve been getting rid of our technical debt - layering and altering older content for “endgame”, and with the upcoming update we will take a huge step towards paying it all - four events will become “Debt-free”. Soon there will be no debt, and we will be able to focus on just the new content.
This brings me to the “main” update, which has been in the works for a while now.
I’m not going to lie, our “fast” updates have taken a solid chunk of our dev-time and there is unfortunately no way for me to finish layering the pole events in time for the new year.
The pole event still requires a ton of art and, based on the experience, I think I’ll need at least two months to finish it - this time frame doesn’t work for us, we want to release content faster. So, we’ve decided to release a different update at the start of the next year.
The first update next year will be focused on things you voted for in the last three “fast content” polls.

This is the “max” plan. We’ll do our best to implement as much as we can from this list, but it will all depend on the time. After all, the major update should be our priority.
But I can promise one thing - We will add more harassment events and more sleep events.
We really liked working on fast updates. It felt both engaging and rewarding to work on something you all picked. So I think it would be fitting if the update was focused on all that you picked so far.
This particular update won’t need any new layers, so it should buy us more time to finish layering the pole event in peace.
Oh, and don’t get me wrong, we’re not just doing it to “buy time”, the game needs this content - we’re just changing the release order to ensure a steady flow of updates.
On a more personal note, my latest bulletproof plan conveniently named as “renting an office space to increase productivity and walking there on foot to evolve into a marsupial” is not as bulletproof as I thought, it has one minor weakness - ice.
The winter is here and while it’s not raging at its full power yet, there’s been a day or two where our streets were rather slippery, to put it lightly. This normally wouldn't be a problem, but I’m carrying a laptop (in a backpack, until the pouch kicks in), and I really don’t want to break it. That said, I believe I have a solution to this!
But first, I wanna share a fun fact a man who introduced himself as “the doctor” unpromptedly told me at a random gas station.
Apparently there’s a thing called “ladie’s fracture”, which is really common during winter. You see, when the ladies fall - they prefer to extend their arms to soften the fall, which often leads to their arms being broken or fractured. The dudes, however, prefer to meet the ground “head on”, as if to say, “Fuck you, ground! My face is gonna mess you up!” - this strategy surprisingly results in less injuries.
So, I’ve devised another cunning and sophisticated plan - I’m gonna fall on my face from now on. The flesh shall heal, the technology that contains a LOT of valuable boob images must be protected at all costs!
In all seriousness though, I am rather happy with the progress we’ve been making recently thanks to the office space - I feel faster both physically and creatively. The Marsupial plan works!

In conclusion, we’re altering the release schedule because the pole event still requires too much art and text.
The huge chunk of work is now behind us, so the Chief update will be available sometime this month and then we’ll start the new year with another update before finally releasing the major update.
All in all, things are going fine, and while I would prefer to release the pole update this year, I’m still happy with the pace of development increasing. All thanks to you and your continuous support!
So, thank you all again for your patience and support! The end is near!
2024-12-13 09:21:28 +0000 UTC
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Howdy! Here’s what’s up:
We worked on the next major update, in particular on adding more references to the existing events. I think we’re done with this part of the update, the existing pole events ended up tripling in size and I believe they now take into account every possible version of Kira. They’re still the same lengths (roughly), you’ll just see the text that represents your version of Kira better.
Then we switched to work on another “fast” update, because it would be nice to have something ready to be published while we’re working on the major one. In the next fast update we will introduce layered Chief Officer events and we’re currently busy layering them.
In terms of dates and time, I can’t give you anything concrete yet, but I think we’re getting faster now that we have an office space.

Option 8 (redo one older event) won with 37 votes, the second place goes to Option 1 (Vivarium bj event) with 34 votes.

I’m also including the SubscribeStar votes here, which ain't much (yet) since only half of our subscribers voted and we have 2 of them :) But every vote counts and any amount of support is appreciated, it’s marked by the orange line, while the red line indicates the 10$ votes.
All in all, the results didn’t change with the 10$ votes and with the SubscribeStar votes, but it was a close one.
Okay, that’s enough of the technical stuff, let’s talk about the winning option itself:
We picked to work on the Chief Officer H-event, or rather eventS, since they all share the same “base” pictures and make the effort we’re putting into this much more impactful for the game overall.
Above is a comparison of the older/newer versions, and I’d like to point out that I didn’t change Kira’s face again, I just reshaded it and pretty much painted over it while maintaining the same linework and shapes.
The art will be completely layered with all implemented and planned physical changes (more extreme breast sizes, pregnancy, etc.), so far I finished layering background, foreground and her head completely, but I’m still working on her breasts, outfits and hands. So I’d say this is ~50% done.
I’d also like to add more references to Kira’s stats and appearance in the text, but in those H-events she barely talks so it probably won’t be that noticeable.
That’s the whole plan for the upcoming “fast” update.
Now, I of course had other ideas while working on this, but this time I managed to suppress my urge and me and Moana decided to implement those ideas later.
The first idea is to expand existing events with the Chief Officer.
We want to make them repeatable - “reconditioning” for cases where Kira loses a fetish and wants to get it back or just for fun. And to add some unique “therapy” style references to his dialogue.
The thing about references to Kira’s appearance is that she can already look extremely outrageous and we’ve got to be mindful of what stuff the npc’s reference or it all could devolve into them just listing what Kira has on her body. So, I want them to react differently.
In the case of the Chief Officer, I want to create a new dialogue choice that will always be present when you talk to him, called “My appearance”. Here the game would check what Kira has on her body and provide you an option to talk about each individual thing separately.
The second idea is to make alternative events for a “Dead Chief” path.
They would feature the same art, the text would be similar, but Olga will be the Chief Officer. I’d also like to include her art in the event - that, and her harsher approach to therapy, would be the most noticeable differences between her and her predecessor's events.
Which is why we’re adding two more options to the “fast content poll” roster of events - “Alternative Chief Olga H-events” and “Expand Chief Officer content”.
We’ll start the next content poll once the fast update will be out, just like we did with the last two of them.

I’m not 100% sure which update we’ll release next, but the current plan is to release both fast and major updates this year and to start the next year “fresh” with brand new content (Moana’s quest), fetishes/stats overhaul and the continuation of the Vivarium arc. I’d be really happy if we’ll manage to do this and we believe that we can.
That’s all I wanted to say today, thank you all for your patience and support! The end is near!
2024-11-13 14:49:38 +0000 UTC
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Howdy again! This is a quick hotfix post.
Okay, so there’s 8 randomizers and one of them didn’t have a default version in cases where Kira had no thoughts, which resulted in a loop. In other words, this bug only occurred for prude Kiras! We fixed it by introducing a new randomizer (gotta fight fire with fire), now Kira will also have 5 default one-liners (they are counted as 1 “thought” in the eyes of the sleep system)
Here’s the link:
0.5e_fixed (click me)

- Fixed the bug where the bed was just removing Kira’s panties because it felt like it
- Fixed a bug with an infinite loop due to Kira not having any special thoughts unlocked
- Fixed an endless loop during Chief Officer 3 event
- Added 5 random default one-liners
- Fixed Legion subway Nun head glitch in cases where Kira has pink hair.
- Night Park event teleport fix
- Fixed a bug that locked Kira’s closet during the “Basic Instinct” quest
- Fixed a bug where the museum shirt was replacing the Farm outfit’s top part.
- Fixed a bug where Kira became a floating head in one of Napoleon dialogues
- Fixed a bug where nipple rings were always shown during Farm milking H-events, even when Kira didn’t have them.
Note: I updated the download link in the main post and you can read the main changelog in it as well (just below this post).

The thing about bugs is that they like to spread and multiply. Each fix might result in another bug, we did test this version again (this time with a prude Kira), but the sleep affects every aspect of the game, so it’s possible we missed something.
Thank you all for providing your reports! Hopefully everything works as intended now, if not - please do tell us again!
2024-10-29 15:28:17 +0000 UTC
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Sleep event is out! The whole idea was to make quick updates with small things that are easy to make, this was absolutely not the case. There’s so much stuff and things that are all tied to “sleep” that we ended up with 11 different versions of sleep and a bunch of blocks that can or can’t happen in a certain order.
I don’t really view this as a problem, it’s just part of the creative work - you get more ideas once you start doing something, but we did some thinking and I believe we identified how this particular situation could’ve been avoided.
So, in a nutshell, there will be some new requirements for the “fast updates” and limits that we’ll enforce on ourselves in order to actually make them fast. We are aiming to make the next update “a major one”, but in case of “taking too long” situation a fast update will come sooner than this time. From other news, we started renting out an office for multiple reasons and I’ll talk in detail about everything in this post. But first, here’s the “sleep” update:
0.5e (Click Me)
Note: Saves work, just copy the entire save folder from the previous version into this one.
- New sleeping art for Kira (layered)
By default, Kira sleeps wearing a “nightgown” and under the blanket
Kira can sleep without a blanket
Kira can sleep without panties
Kira can sleep without a bra
Kira can sleep with Katya
All option are customizable via the dorm clock
- Updated the dorm intro to explain all of the above (and fixed some typos)
- Updated all existing instances where something wakes Kira up at the dorm (Party quest, Legion, etc.)
- Updated the natural “no panties” fetish acquisition
Condition: Kira sleeps without panties (“nightgown” ones)
Short daily thoughts from “Lust” for the first 9 days
Mini H-event on day 10 that adds “No panties” fetish to Kira
- Added a first regular intro short “sleep” event
- Added a first short “sleeping with Katya” event
- Added the exhibitionism sleep thought
Condition: Kira has any exhibitionism fetish (Chief Officer events)
- Added the public use sleep thought
Condition: Kira has “public use” fetish (Benevolence training event, New You)
- Added the lactation sleep thought
Condition: Kira is lactating
This one gets extended if Kira has “lactation” Fetish
- Added the cum sleep thought (on face or breasts)
Condition: Kira is sleeping while covered in cum
- Added the creampie sleep thought
Condition: Kira is sleeping with vaginal cum
This one gets extended if Kira has “pregnancy” Fetish
- Moana went through the entire game and fixed all instances she could find where Kira’s dialogue art was still glitching due to Kira saying multiple lines in a row. (This was a huge piece of work that she was doing over the course of multiple months). If you still encounter Kira’s bust glitching, please report this.
Note: The dreams vary in length, some have “first time/second time” logic, others have two different options. For now, the probability of them happening is guaranteed, because the update is about them.
We can add sleeping pills that would just skip the dream part, we can put the dreams on an rng probability or both. It all depends on how you feel about them, so please do share your feedback!
Note:Note: Pretty much everything is tied to “sleep” (quests, events, stats), we had to test and fix the entire game on all routes to ensure that nothing gets broken, but it’s possible that we missed something or that one of our bug fixes broke something else. I hope that’s not the case, but please do report on any bugs you may find.

The sleep event ended up being similar to the shower in terms of complexity. We also did it with future events in mind, events like - sex, subconscious masturbation, sleeping while wearing the milkpump, sleeping with sextoys equipped.
All those options will be added to the alarm clock when we will work on them, which will be determined via a poll.
And here’s the logic it follows:

In order to make all of the above work, we had to create 11 separate instances of a sleep event, but I’m kind of glad that we did it now and not earlier in the game. Since with everything that’s already going on, we managed to create what I believe to be a final version of “sleep”, we won’t have to redo it.
I also experimented with all potential sleep things that could theoretically happen, in order to create the artwork (Sleeping in prison is rather dangerous and I’ve heard Kira’s dorm has some perverts). So it all should be easily expandable in the future.
As per usual, all art and text displays how Kira is looking and behaving (Lust, Int, fetishes, appearance). We just did 5 thoughts, but they’re 18 pages long because of everything that can be referenced in them.
All in all, it was a piece of work and in no way was this update easy or quick.
Speaking of quick updates - Like I’ve said, we thought it would be easy. Just one picture of Kira sleeping and some random one liners about quests, but when we started redoing the older sleep events, we thought - what else would we need in a sleep event? One thing led to another, and you know the rest.
So, in order to avoid this from happening again and actually do create quick updates, we’re now adjusting their roster:

The new requirement for things that can go on this list is rather simple - the events need to have existing artwork.
I’ll first write the event, Moana would code it in with existing art and only after that we’d try to add some new artworks to it (different partner, outfit, cut-in, etc.) if we’ll have time for that.
In other news, we started renting an office. Nothing fancy, just a small separate room in a co-working place, but it gets the job done. It’s 4.5 kilometers away and I don’t know how to drive, so I’ve been walking there, but that’s cool, because sometimes the hand of evolution must be forced. By walking this much my body shall adapt and transform, I shall get myself a strong leg and a pouch for laptops/snacks. I expect the pouch to come in any day now.
We can’t be there every day (damn those other responsibilities that stand in the way of making more naked ladies for the internet!), but we do make a point to appear there at least 3 times a week.
The reasons for this are quite simple:
- We want to become more disciplined and at the office there’s literally nothing else to do, plus we’re paying for it, which serves as an extra incentive to not waste any time. The consistency of updates will slowly but steadily build up.
- For years, there was no line between our work and personal life, we did everything at home, which wasn’t that bad, but I’d like to try a different approach.
- We’ve been warned by the government that this winter will be extremely tough, long periods of time with no electricity and all that fun stuff. We have batteries, but if everything will be as bad as they say, we won’t have time to charge them. The office fixes this issue, they have their own generator and starlink. So we’re now prepared for whatever comes our way.
- Evolution, because who doesn’t want a laptop pouch? (Moana wanted me to specify that this goal is mine alone.)

All and all, things are fine, I really hope that you can see that we’re not just sitting around and are trying to improve. I don’t think we will magically become super fast with the changes I listed in this post, but I do think it’s a step in the right direction.
Even though we are aiming to make the next update a major one, we still would like to know which “fast update” option you’d like to see in the game next.
Here’s a link to the poll, in case you missed the notification:
Fast Update Poll (Click Me)
As per usual, thank you all for your patience and support! The end is near!
2024-10-28 13:44:43 +0000 UTC
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Salutations! This poll will decide what we should work on in our second “fast” update, you can read more about it in my current “V0.5c” post.
2024-10-28 13:43:44 +0000 UTC
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Howdy! Here’s what’s up:
We’re still working on both the fast and the major updates, but primarily on the fast one.
The major update requires more text and the fast one turned out not as fast as we hoped, since it required some additional art. That said, I’m almost done layering the new sleep artwork, I just have to finish layering Kira’s new nightgown.
The fast update will be released relatively soon, and then we’ll focus more on finishing the major one again.
To start off, the new sleep event required some new and rather technically complex art, we included it in the fast update poll primary because it isn’t text-heavy.
It’s meant to show Kira’s thoughts on her journey and the change she undergoes mentally based on her stats. We also don’t want it to become annoying or feel like we’re artificially stretching the gameplay, so it will be both short and skippable.
It also adds some visual representation to her changes and her choices. For example, currently it is possible to gain the exhibitionism fetish either from the Chief Officer or naturally (if Kira sleeps without underwear). And now, with the addition of this artwork - you’ll actually see her sleeping nude.
How will it work? Well, by default, Kira will sleep alone, wearing a nightgown and under a blanket.
The blanket can just fall off if her sleep is “restless”, which happens often or if Katya decides to join her - she’ll just remove it. Ideally Katya should start sleeping with Kira after their first official date, but for now - she will just sleep with Kira if they’re dating.
As for the nightgown, the dorm intro will be slightly expanded and Kira will get her first pajama of sorts. We do want to further expand the list of her nightgowns/pajamas in the future and they are treated as full outfits with built-in underwear for the sake of this event.
You will be able to customize how Kira sleeps when interacting with the bed or the clock (we’re still thinking where it would fit better) and while for now you can only pick what outfit Kira wears, this list will further be expanded to include toys and medicine (not just sleeping pills btw).

Above are the pictures that we’re implementing in this upcoming fast update, but I’d like to talk more about our plans for this particular pose.
Me and Moana brainstormed what this pose could need and what our whole “sleeping” concept should become eventually. And here’s what we came up with:
Sex toys - Kira might decide to sleep with a dildo, vibrator, milking machine, etc.
Masturbation - Kira might subconsciously masturbate due to high Lust or someones order
Partners - Kira might be dating someone and they might want to sleep together
Blanket - Would be weird if she just slept without it
Nightgown - Kira doesn’t sleep naked, at least not immediately, so she should wear something
Sex - Many possibilities here.
The artwork had to satisfy all those conditions, which is why I made it the way it is. In the future, if the “sleep event” wins another fast content poll we will start implementing them, and much faster this time around (since we already have the art).
If you’ll like this, then we would also work on expanding this line of events with additional sleeping poses, like bondage or Kira sleeping in a pet-bed.

Working on this sleep event was a challenge, because it has its own outfit, a blanket and a partner. I did my best to make this pose as universal as it can be to minimize the amount of layers/extra coding, but it’s still pretty art-heavy.
It also turned out to be rather interesting to me, I already have some new ideas for how we could utilize both this pose and the new sleeping “routines”. Fun new medicine that could alter Kira’s stats/appearance, more lewd events based on where she sleeps and other similar fun stuff.
As for the major update, it still needs more time and it can’t be finished in a week, so we decided to release another fast update first.
That said, we’re wrapping this fast update up - just have to finish layering the nightgown and test things out to see what feels more fun. Then we’ll fully commit to the major update.
Thank you all for your patience and support, the end is near!
2024-09-30 17:32:30 +0000 UTC
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Howdy! Here’s what’s up:
The new version adds a small repeatable harassment event where Kira gets stopped by a militia officer, another super short (not lewd) militia event for the sake of worldbuilding and the dialogue artwork for “militia” npcs. We primarily used existing art, but I did create a new animated cut-in.
This was not the main thing we worked on, but just a little side-update to make the wait between major updates more tolerable. As for the main update, we’re currently working on the addition of other pole events (the ones listed in the consent form), militia enforcement (in case Kira doesn’t show up for 7 days) and the “Gulag death” event (not lewd) that will free Kira from her obligations. The goal is to complete this part of the game entirely.
V0.5d (Click Me)

Note: Save Files work, just copy your entire “save” folder from the older version into the new one.
- ”Militia” Random NPC Dialogue art
- Animated cut-in (10 frames)
- Lewd Militia harassment event
- Not Lewd Militia harassment event
- Bugfixes
- Reduced the size of some game files (better/faster loading, optimization)
Conditions: The lewd event can happen at the very start of the game with a certain % probability every time you enter the Residential Area location. The non-lewd one requires the party quest to be completed, otherwise it has the same conditions.

On a more personal note, updates like this one should generally take about two weeks to make and the pole update could've been finished already, I just got bitten by Lana Del Ray.
Yes, don’t get fooled by her “I’m retired now, look how skinny I am” charade, she still goes to hunt every summer and I was an easy prey. She turned me into the Couch Mulan and it’s difficult to make anything when you're a couch. I stared at the blank page for hours and spent a week drawing a sleeve.
But, the invisible hand of capitalism isn’t sleeping either, and it pushed me out of my slumber. So, even though I’m still a couch, here’s a little update to hopefully make the wait for the bigger one a bit brighter.
Do not get me wrong. This is not all that we did during this summer. We worked on a new outfit for Kira, Olga character redesign, layering pole event, writing new pole events, alternative “AUGs shop” events, alternative “slut version” of latest Katya event, more dialogue art for npcs, more references to Kira’s lust/int stats in pole events, Red Kira art for times when she’s “in action” and more.
It just was more difficult than it should be because I’m currently a couch.
That said, we also have something new to show you (apart from the update itself):
I did not just write this one short harassment H-event, I wrote multiple ones with different characters, but they still need more time in the oven - since they’re not just regular events with a “yes or no” question. They need to have some “set-up” and ways for Kira to fight back.
For example, the one we currently implemented has 5 options - accept to be searched by militia, bribe the militia, go to prison, use charisma or let “Red Kira” take control (will disable the event permanently).
All 5 options have Lust/Int/Fetishes and stages (First & Second time viewings - since this event is repeatable). So, the lewd portion of this event is just another small part of the overall text, some of which can’t even be seen and most likely won’t be seen, given that the event can trigger even in the intro - but it has to be there, because it’s theoretically possible.
This opens up some interesting possibilities - Red Kira gets unlocked later in the story, you also get more charisma for completing the quest. So, it’s entirely possible for this to be a little “revenge story” of Kira going to prison because she refused to be searched, and then later coming back to use her newfound powers on her harasser. Or for Kira becoming too lewd - which ruins her harassers “power fantasy” in this particular case.
I want all our “harassment” events to follow a similar formula, - I want them to further emphasize the changes in Kira’s identity and showcase how Lustful/Powerful she’s becoming.
On the “Lust” side of things - some characters will enjoy seeing Kira acting like a slut, others will get disgusted (like this new militia guy) and the Kira herself might become indifferent to the harassments, just like you, the player, after seeing an event multiple times.
The novelty of seeing Kira touched or stripped will disappear for both her and you. So it all has to be implemented smartly - I don’t want you to become annoyed when another person stops Kira from moving to tell her she has “nice ass”, I want you to enjoy seeing Kira fight back or seeing how accustomed she’s got to the “slut life” (depends on how you play).
Another aspect of this is that the “slut life” isn’t easy to break out of. If your Kira was walking with her tits out and then suddenly decided to have some modesty - the characters will react, some will encourage her to reconsider, some will get angry, some will try to “help” her.

I really got carried away while writing this, but I pretty much only have the lewd text and I still need to write the other choices (red kira, charisma, plain “no”, etc.), otherwise we’d already implement this.
The “harassment” events I wrote have varied lengths, some are relatively big, while others have just a couple of lines to them (like catcalls). The idea is to have an overwhelming amount of them, and since they stop Kira from moving - they need a different kind of art, something without the background and relatively non-invasive.
Which is why we were experimenting with the art of such events, I want some of them (the catcalls primarily) to just have a cut-in, no background, no anything:

In conclusion, the harassment events in our game should ideally meet the following conditions:
- they’re meant to support the rest of the story
- they stop Kira from moving, but shouldn’t feel annoying for the player
- they should be frequent and diverse
Harassment events will be added gradually with patreon polls and will not interfere with our “Grand plan” for the game. Everything I wrote might seem like another unfinished system, but it won’t become one. Every encounter will be its own thing - finished, but with a possibility of future expansion.
We were also testing how they should trigger and we currently want to mix all the tools that we have at our disposal. In some events the npc will run after Kira, in others there will be an exclamation point above their head and Kira will need to interact with them, and the “autorun” events that trigger when Kira enters a location.
And, it goes without saying, but the stripping/touching is pretty much stage 1 - We will add more stages when we’ll have more art from other important story events and side-quests.
Now, the current roster for fast updates looks like this (it didn’t change):

If you like what you’ve read above and you want to see it, then vote for the “harassment event” again, but we will release it after the next major (pole) update, which should happen relatively soon.

Overall, things are relatively fine. I knew it would be difficult to adapt to a new schedule and switch to work on different things at the same time, but we’re getting there. Albeit, not as fast and not as smooth as I hoped.
But, once this new schedule will be fully adapted - I firmly believe that we’ll finally get on the right track and keep everyone happy.
This update brings one random harassment event to the residential area - the previous winner of the content poll, the new poll is already up and you can cast your vote here (in case you missed the notification):
Poll (click me)
As for the major update - we’re currently layering the pole event, along with some new additions to it (like milk pumps, vaginal sex, double penetration).
Thank you all for your patience and support, the end is near!
2024-08-23 21:04:59 +0000 UTC
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Salutations! This poll will decide what we should work on in our second “fast” update, you can read more about it in my current “V0.5d” post.
2024-08-23 21:04:17 +0000 UTC
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Howdy! Me and Moana did a lot of thinking about the future of the game and came up with some changes that we’d like to announce here.
But first, I’d like to give you some context.

Moana is not my employee, Moana is an equal partner.
We make all decisions together and we split the income 50/50. Whenever we want to buy something for the game (like a background art or commission someone to write lewd text for an H-events) we chip in 50/50 as well.
While I started this game alone, Moana joined later when it appeared that there was indeed a demand for it, which was always the plan since I offered to make this game together with pretty much all my close friends back when I started. And there are still people I know, like and trust that could join the development if we’d have more budget.
Our shared dream and a goal with this project is to eventually release it on Steam, to grow and create our own little game dev company and to keep on working in this industry.
This dream heavily relies on us finishing Defenestration of course, but it’s evident to us that at this rate it won’t happen soon.
We can do absolutely anything, we have the skills and the will to keep on making Defenestration and plenty of ideas for future projects. In fact, we would like to release a shorter game that would use the art from Defenestration on Steam to test the waters (since Steam has 1-shot policy and if Defenestration gets rejected - that’s it) and we already found a separate programmer for that - another friend of ours with years of experience as a game-dev and a desire to work on games with us.
But, we can’t make that smaller game without compromising Defenestration, as it would most definitely take plenty of our attention and dev-time. Which is our one and only real obstacle - time.
Everything is just so time-consuming, all the variability, details, text, even my artstyle. We just don’t have time for everything and it often leads to some aspects of development suffering, usually we sacrifice the “management and communications”, turn on the “hermit mode”, and work on the game till it's done.
This dev philosophy just gets things done, but it always leads to frustration for everyone involved.
We become extremely nervous and stressed and I know that most of you don’t like it when we do this. Communication is important and we shouldn’t just neglect it every time some obstacle appears - so we’ll try to always post something, even if it means that the update will take longer to make.
We have dreams and ambitions, we want to keep on doing this, we have a ton of other interesting ideas and projects in mind, but it all depends on Defenestration being finished.
The only real obstacle is time, and it could be fixed with more people, with more budget. Commissioning lewd writers, commissioning art.
For example, I’d love for our game to have custom pixel art, for all our locations to be pretty and unique, but I just don’t have the time to do that - I have to draw events and characters. With a budget, we could hire an artist to do that for us and we’d love to do so.
With a budget, we could speed up things significantly and give you a better game.
We’re not under any illusions, we’re making a porn game, it’s meant to be erotic and fun little piece of entertainment to hopefully make your lifes a little bit brighter.
That does not mean that we’re not pouring our hearts and souls into the game. We just have no desire to preach anything to you, and we’re doing our best to prevent our personal struggles from affecting the game, at least to some extent.
There’s also things that are simply bigger than us, and I’d hate for the next part to come off as an excuse, but I simply feel like we have no other option. It affects the development, so it has to be mentioned.
So, in two words, we’re still in Ukraine and have no intention of leaving, but there certainly are some struggles and challenges - like the lack of electricity for example.
We remain optimistic and our spirits are high, but things can get rather difficult from time to time and it does hinder our development.
I want you all to know that we wholeheartedly believe that all of you are saints for supporting us and we are not asking for more.
Your emotional, creative and financial support is what keeps us going and we will forever be grateful for everything that you’ve done, especially for your faith in us and our little project.
But we do have dreams and we are really scared, so we’ve decided to de-list the 2$ tier.
This is not something we want to do, we just feel that we don’t have a choice if we want to survive and grow.
$2 tier will be given a “legacy” status and new patrons will not have access to it. It also will not be possible to switch to it or to resubscribe once you’ve halted subscription. For all patrons who will remain on $2 tier nothing will change, you will still receive all the rewards and you will remain on it if you wish to do so.
Our tier system hasn’t changed since launch and we’ve noticed that in comparison with similar developers we are missing out quite a lot.
Our production became pricier with years, especially being located in a country torn by war. In other words - we need to spend more and more time on game dev with each update (due to variability of our game) and it seems that we either need to prioritize our irl activities more or make gamedev earn its worth, it can’t be both. Sometimes we just have to make choices in favor of supporting ourselves.
Looking for excuses and whining is the last thing we’d want to do and it is highly condemned in our country, but we are where we are and we hope you will understand.
So, in short - No prices will be raised for you, no tier rewards will be taken from you. Like I’ve said, you all are doing more than enough and I would never just take you for granted and ask for more.
That said, going forward, it won’t be possible for anyone new to subscribe to the 2$ tier. It becomes a legacy tier that we will honor and maintain till the end of the development.
I like using patreon, it’s just convenient. I really hate all the censorship stuff, but it all comes from MasterCard and Visa. Patreon was pretty clear about that. I mean - they straight up said so in their email.
They also clarified that most censorship changes do not apply to drawn art, so we should be good. But you never know.
Which is why we’re launching alternative ways to access our content on Itch.io And SubscribeStar. (Pages are currently under review)
I’ll duplicate all my posts and polls on SubscribeStar and add up the results (in case of polls), and itch.io is just a one-time payment kind of deal, from what I understood.
We voiced our desire to get bigger and better, but what are we going to do about it?
For the last 3 years or so we’ve tried different approaches to updates and our overall schedule. We did small monthly updates which led to some people being upset because there wasn’t lots of content. We did huge updates that took us 6 months, which was upsetting to other people who didn’t want to wait. We also had trouble conducting impactful polls and interesting progress reports, since they take time to implement and prolong the waiting even further.
All things considered and drawing from our past experiences here’s what we came up with:
The schedule above is pretty much a combination of what we did in the past, but just the good parts. It has its own drawbacks, but if it works as intended - I think everyone will be happier.
So, from now on, we will keep working on our scheduled “major” updates, which are usually either too big or just technically difficult, while releasing smaller fast-updates in between them.
The content of said fast-updates will be up to you and here’s the current list of things we want to implement:
There’s currently a poll running, to determine what we should implement in our first “fast” update. But, for the next one, please give us your idea of what you’d like to see.
Just keep in mind that it all has to be easy to implement in order for this whole thing to work. Something that uses the existing art is preferable, but not strictly necessary. It also doesn’t have to be lewd.
As for the drawbacks of this - we know that this schedule would mean that the “major” update will come out later than it’s supposed to, since we will spend some time on fast ones. But the game needs small events as much as it needs bigger ones, so it all has to be done and we believe that it will result in a better experience.

Overall, things are fine, we remain optimistic and we’re hoping that the new update policy will result in a better development cycle.
We’ve been waiting to implement those changes for some time now, but it didn’t feel right, since you all were waiting for an update for so long. Thus, after the release we’ve decided to finally go through with it. We are hoping that you understand our reasoning for it.
We are immensely grateful for your support, both financial and moral, it means everything for us. I mean it - It really pushes us to keep on going when we know that there are 1000+ people that will enjoy another depraved joke, character or a quest that we come up with. Thank you!
That said, all of the things mentioned in this post are meant to give you a better idea of what we want and what we have. We’re also trying to take some necessary steps in order to not just survive, but grow and finish the game faster. I really think and hope that this is for the better.
So, in summary:
-Soon there will be more ways to access our content
-The 2$ tier becomes a “legacy” tier (unlisted, but functional)
-We’re shaking up our whole update policy with major/fast releases
-From now one there will be regular polls to determine the content of "fast" updates
Here’s the first content poll, in case you missed the notification:
Fast Update Content Poll (click me)
As for the major update - We’re currently working on the pole events, but we will switch to work on the winner of the poll to make the first “fast” update. Since the pole update will definitely take some time to be completely finished.
Once again, big thank you to every single one of you, none of this would've been possible without you and we sincerely appreciate everything you’ve done for us! The end is near!
2024-07-01 14:38:01 +0000 UTC
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Howdy Again! This poll will decide what we should work on in our first “fast” update, you can read more about it in my current “Post-Business” post.
2024-07-01 14:36:47 +0000 UTC
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Howdy! In this post I wanted to dissect what we did in the last update, for I am a medical professional now! (As evident by the labcoat).
We kind of just dropped the update without any explanations, because I thought you’d prefer to discover things on your own, but now that it’s out - I’d like to tell you what it is we actually did.
I will spoil everything that happened in it, so if you haven’t played it yet and don’t want to see any spoilers - you should probably stop reading here.
With that out of the way, let’s get to it:


I asked for your feedback on discord, read all the comments I could find and shared everything with Moana. We did some reflecting and I want to work on all of the issues you brought up.
We will add more references to Kira’s dialogue during the new pole event, especially to her Lust and fetishes, and we will finish the pole event before moving on to the next thing. I agree that we tend to leave things unfinished - but 0.5c was honestly our attempt at finishing and advancing existing content.
0.5c completed one of the major main quests and advanced some existing storylines (Mainly Katya and Olga). Sure, it also added some new things, but this is a game in development - we’ll continue to add new things, until it’s done. We’ll just do our best to actually finish them, from now on.
I’d also like to mention that the previews we’ve been doing as of late are not just previews.
It’s just difficult to add things retroactively - especially without breaking your saves. So we’re trying to think of everything and putting in placeholders that can be removed if anything, but can’t be easily added retroactively.
The consent form and the fetish removal are both there because, while they are unfinished, this is the moment where they are supposed to appear.
Apart from that, there were countless requests to both make text optional and to cut down on walking. We did both. 0.5c may not feel like a big update because of that, but it’s better in the long run.
I mean, it technically is the biggest update we ever did in terms of text, but there’s a lot of variety and most of it is optional. We could’ve stretched everything out, added more walking parts and made some text mandatory to bloat the gameplay - but that’s just bad game design. I feel like the balance we struck in this update is solid or at the very least is getting there, and I want to continue in that direction.
The new elevator exists for the same reason - it’s just general quality of life things that I think make the game more enjoyable.
That said, I think curiosity should be rewarded - So most of the optional questions Kira can ask do something. Some give you stats, others utilize your stats, and most of them change your relationship with characters like Polina.
None of it is mandatory and our game will never be focused on “math”, since I am a god-fearing, law-abiding, christian game-developer-doctor (because of the labcoat) and we all know that math is from the devil! So there will always be an excessive amount of stats and relationship points you could earn, especially in the final product (we need to rebalance some stats in one of the updates tho, maybe closer to 0.6).
As for the bugs, it looks like there were just some unforeseen ones with the older saves and one major bug due to Moana being Moana and deleting something last minute.
Now, I believe I already shared this story, but it honestly keeps me awake at night - I once saw her washing coins, regular coins, spare change you get at the shop. When pressed as to why, she shrugged like it was the most normal thing on earth and responded with “to make them clean”.
I don’t know about you, but my newfound medical professional powers (because of the labcoat) are screaming that that ain’t right! As tasty and shiny as the coins looked, I couldn't even imagine spending my time like that, but that’s kind of the point - she keeps things clean, organized and categorized, especially if they are coin-shaped (apparently).
It’s a good thing for a game like ours, but on occasion her overzealousness leads to some bugs. Nothing unfixable, just wanted to thank you all for reporting on them and I hope we fixed them all rather swiftly.
I’ve also seen that there might be a bug with Polina not dressing properly, so we’ll look into that, but overall, and given the variability of everything, I think Moana did a great job in this one. She also does the pixel art (like locations), and all the slap-stick comedy segments (like the elevator) and I loved seeing how she brought my writing to life.
Other noteworthy thing that Moana did include, but are not limited to:
- Manually re-coding every single of dialogue Katya says to support her new layered art
- Manually re-coding every single picture of Kira in dialogue (over 700 pictures) to appear through transparency and fix the glitch
The glitch itself needs more manual fixing, every consecutive line Kira says needs to be re-coded, Moana will do it slowly in each update.
- Coded that insane moment where Polina checks what Kira is wearing, upper body, lower body, underwear, then tries to undress her and starts mimicking Kira’s appearance later on
- Coded that surprise event and found a workaround to the missing variable
- Coded and tested everything else, all the madness I wrote, and there was a lot of madness! Or MEDness, if you will (because of the labcoat)
Right-o, I think that’s all I wanted to say in regards to the technical side of things, now let’s talk a bit about the story itself.
We are shifting more towards the “Repeatable” side of things. It may not seem like much at the moment, but eventually the game will be full of repeatable content and things to do.
Katya now has a repeatable event, but imagine if she had 10 different ones, was more proactive and it all had a gameplay element to it - that’s where I want to take the game, and slowly but steadily we’re getting closer to that reality.
Repeatable content, characters like Katya that give Kira lewd tasks and for you to pick where to complete them. That’s on top of the main plot and scripted content.
Semi-open-worldness with life-sim elements in a story-driven choice-based game, as we doctors (because of the labcoat) say.
The “carry” pose is no exception, I fully intend to utilize it whenever the opportunity arises. And the next place it will be used at is Vivarium - we’ll add alternative “day” tasks on top of Napoleon’s madness, some will be lewd, some will be silly. This one will kind of be both, you’ll have to find all the lost girls and bring them back to the barn, and each of them will be caught doing something sexual (at least that’s the plan).
As for the current interaction you have with it (carrying Polina), we didn’t finish that one for time reasons, I wrote more jokes and I still have some in me, so I’d like to add additional short conversation to this part of “A Modest Proposal” in the next version, to truly close this chapter.
Speaking of “A Modest Proposal” itself, the quest is meant to give you some answers, some new lore, unlock the fetish removal system and to connect the more linear main plot with this semi-open-worldness I’ve been talking about.
In v0.5.1 we want to add “fetish removal”, the “briefing” and that’s it - task completed. You’ll see what I meant when I said that Vivarium is also a part of the main plot, and you’ll get a good picture of what other quests are planned till the very end of the game.
It should, theoretically, feel like a mid-game point that fits the version number. I also really hope you liked the new lore additions, but let’s move on to the next part - Katya.

We added this event for two reasons:
The first reason - is that from now on every “lesbian H-event” will be added to Katya. It’s akin to Kira learning a new pose and then using it with Katya.
And the second one - the lore needed a break. I mean, there had to be some H-event at that point, to break up all the talking with Polina and rebel leadership. We picked Katya because it seemed easy and because she’s later used again in the “Counter Offer” side-quest.
It seemed natural to us to add her in 0.5c, but maybe it didn’t come off that way. In any case, it’s done, so let’s talk about the event itself.
Katya’s storyline is centered around edging and substance abuse, she wants Kira to be completely reliant on her and eventually she will micro-manage Kira’s life, if Kira lets her. None of her content will be enforced, you’ll always have an option to disobey.
Disobedience adds “Bad girl” points, obedience adds “Good girl” points, they aren’t mutually exclusive - Kira can be both. This way you can always see all the content that we’ll add to Katya, like spankings for being a bad girl or gifts for being a good one (new outfits, etc).
That said, I believe I’ve made a mistake while designing her relationship arc. Since her content isn’t enforced and she wants Kira to be her dummy, I basically wrote her latest event for Bimbo-Kiras, and this is a mistake I’ve made before.
Originally, Chief Officer events didn’t have a slut path, they were centered around Bimbos and we later added the slut option because not everyone wanted Kira to be dumb. I believe the same logic should be applied here - so I will write an alternative “Slut” version of Katya’s H-event and continue to do so in the future.
To be clear, the Slut path isn’t that much different from a Bimbo, because Bimbos are basically dumb Sluts. Sluts can be cute, vain and fake too - it’s the intelligence that makes them different in my opinion. They generally have more control because they’re smarter, but they also can get giant fake breasts if they choose to do so. Katya will seek to control Kira regardless of the path, it’s just that Slut path is more focused on Lust, instead of intelligence reduction.
Now, how will the game know what option to show you? Well, there’s a couple of ways to go about this, we could reference the existing variables (Bimbo or Slut), but that requires you to first finish some chief officer content. Or, given how often this theme comes up, we could add this “Bimbo or Slut” question to the intro. But, I think I have a better idea.
I plan to add a proper and repeatable date with Katya, and this date will become unlocked right after the party quest (not now, but in the future).
I think it would be much more immersive and fun if the girls got wasted and talked it all out during their date - So that’s the current plan.
Once we’ll return to Katya’s storyline in one of our future updates, we’ll first add the date that will set up the relationship dynamic. But for now, I think the “Slut” path will be default, since it’s more neutral and we’ll add the slut version of the latest Katya event in the next version already.
Other noteworthy things are the “breaking up” and “Katya sub” route.
The break up is pretty straightforward, we’ll just add this option after the initial date and it will end the whole relationship arc, in case you wouldn’t like anything about their relationship.
As for making Katya your sub - it’s a whole different path. I do intend to make it, but only after the “Katya dom” path will be implemented. One path at a time is the way to go in my opinion, and I believe that the “Dom-Katya” is a more popular option, we can have a poll about it if you disagree tho.
I do however prepare for that path already, I want to make it easier for my future self. This path would require substantial rewrites to the existing events and the switch of roles during the H-scenes. The thought of redoing everything scares me, so I try to do some of it in advance.

The whole idea of this was centered around a simple joke - the girls got together to plan a murder, argued, and ended up making eachother suck a bunch of dicks for a silly t-shirt.
The execution of this turned out to be a nightmare. First of all, the set-up of this H-event is 60 pages long, of which you can see around 10 at a time:
- The game checks whether or not the chief officer is dead, and if he is - Olga barges in like an agent of chaos (the event can’t happen without this)
- Then the game checks who was on the pole, and there’s 3 possibilities - Kira, Katya or both (it isn’t possible for both of them to work at the pole yet, but we’ve prepared for that scenario).
- Inside every option, the game then checks whether or not Kira was under the Chief Officer’s influence.
- Inside every option, the game then checks whether or not Kira and Katya are dating
- Inside every option, the game offers you to use N9 on Olga.
- And all of the above references other stuff, like Kira’s intelligence.
Every option of the “Set-up” sets up partners for an H-events, and now the H-event part can happen:
- The game checks who is a “partner” in order of importance
Kira partner - (only if Kira is under Chief’s control), the event is focused on Kira, and it has separate self-contained blocks of Olga, Katya and Olga+Katya, also references to the dating status.
Katya partner - (only if Katya or Kira+Katya were on the pole) The event is focused on Katya. Kira has an option of joining her with some conditions, and there’s references to whether or not they are dating. It has separate self-contained blocks of Olga, Kira and Olga+Kira.
Olga partner - (only if N9 was used on Olga) The event is focused on Olga. Kira has an option of joining her with some conditions, and if Kira is dating Katya - she’ll join as well. It has separate self-contained blocks of Katya, Kira and Katya+Kira.
And now the “Event ending” part:
- The game checks who was a partner in order of importance
Kira+Katya+Olga
Kira+Katya
Kira+Olga
Solo Kira version
Katya+Olga
Solo Katya version
Solo Olga version
- During the ending, all of the girls either wear a new t-shirt, or not. Katya will now wear this new shirt at the dorm if she was a partner.
- There’s more text and more role-playing choices that influence the relationship with Katya. Katya can give Kira a task to use a pole to earn more good-girl points (if they’re dating)
- The option to kill Gulag gets unlocked and appears on the pole
With all of the above, this whole interaction can have drastically different results.
It is possible for all of them to be present - my initial idea and pretty much a joke. Or, it also could get relatively grim, if, for example:
Kira killed the Chief Officer and then when Olga appeared at the shop - she just ordered Olga to suck some dicks. Add betraying Katya and sending her to the pole into the mix - and your Kira comes off as absolutely ruthless, the opposite of a clueless Bimbo that she could also become.
That’s how it all supposed to work, but we ran into a complication - we couldn't make it work for older saves, just for the new game. So we had to pick what to do with this, and we chose to show the Kira version of the event for everyone, instead of just showing it to the new players.
It will work as intended in the next version, I just took into account the survey we conducted not so long ago - where we all agreed that Kira should always be the main focus, and based this decision on that.
Sometimes making the older saves work is rather difficult and we often resort to various band aid fixes to make them work. But we’ll continue to do so, and whenever a similar issue will arise in the future - we’ll always pick the Kira over any other option. I think that’s the way to go.
Oh, and to be clear, it is pretty much the same H-event on all routes. Same setting, same people, it just takes into account your previous choices, all alternative versions are super similar - they’re just consistent with your Kira and your story.

The current roster of pole events is around 50 pages long and it’s limited to anal and public humiliation.
I originally wanted to make a bunch of really short events (~2 pages each), but they all felt lackluster, so we changed the plan and redid the whole thing. Now the events have some story in them, instead of people just sticking dicks in Kira for a few seconds (this will happen too, just a bit later).
There’s currently two different anal events and two humiliation events (all having 2 stages), so we felt that the consent form is just not needed yet.
Because Kira is always in the same position, I managed to limit the number of layers - her breasts will remain the same in all three poses (standing, one partner, two partners). This little maneuver will save us a lot of time and I don’t think it would feel like reused art since all events take place at the same spot and with the same premise - At least I hope that it doesn’t feel lazy.
Now, in one of my earlier progress reports I did say that the pole event will be unlayered in 0.5c, but rest assured it will be properly layered in the next version.
Same goes for text references, currently all 50 pages have almost no references at all, especially when it comes to Kira’s Lust, so we will add more in the upcoming version.
We’ll also add more H-events to the pole and I already have another humiliation event, vaginal event and half of the lactation event written. I also did the artwork for vaginal sex and all variations of double penetration (double anal, double vaginal, anal+vag)
This was the last thing we worked on, so we kind of just stopped at some point and decided to release the update, but we want to finish this completely in the next release.

Here’s how it all will work and we do intend to implement everything in the next update.
By default, it will always have “public humiliation” enabled, the rest will have to be turned on and it will all require either Kira’s Lust stat being at a certain level, or for Kira to have a corresponding fetish (lactation fetish for lactation events, etc.)
Each individual event will give Kira 1 Lust, but only for the first time and Kira won’t be able to work at the pole indefinitely - it will be limited to once a day.
Other interesting features are the blindfold and the gag.
To avoid making alternative versions for all events and doubling the amount of text, the customers will remove the blindfold from Kira when they’ll trust her enough (if the blindfold is “off” in the consent form).
So, each individual “mini H-event” will have an alternative version with the blindfold off. What’s the point of this? Well, it’s an ugly bastard and the elderly kinks - the blindfold decides the appearance of Kira’s clients.
As for the gag, it will become unlocked after you’ve progressed a sufficient amount of mini H-events and got to their individual repeatable stages. The gag is actually an “abbreviated shift” - you’ll see short and repeatable versions of all unlocked events, my initial idea basically.
There’s also a reward, after a certain number of pole events will be seen, Kira will get to keep the ropes as underwear (with condoms and without), plus the lust and fame stat gains (fame stat is unused and needs a dedicated update, it’s a story for another post).
That said, I really could use your feedback on this whole thing. Especially in terms of length. For testing purposes you’re not currently limited with time in 0.5c, but there will be a time limit (once a day), so how many random H-events should one pole shift have? Two? Three? Or just one, like right now?

That’s pretty much it! In summary, we wanted to do Moana's quest now, but based on your feedback - we first want to finish what we started. So, the next version will have:
- More pole events (we want to do all of them, vaginal sex and cow stuff are a priority)
- More jokes during the carrying Shwift segment
- Alternative “Slut” version of Katya’s scissoring event
- Alternative versions of the secret AUG’s shop event
- Working “consent form” for the pole
- New underwear from the pole
- Technical things (like stats that the pole event should give)
If there’s anything else you’d like to see more of, or even less of - please do tell us! And what did you think about the update in general? Did you like Polina? The surprise T-shirt?
Thank you all for sharing your feedback with me, your kindness and your continuous support! None of this would've been possible without you and I sincerely appreciate every single one of you!
Now, if you’ll excuse me, I outta draw a bunch of boobs, as we doctors (because of the labcoat) do. Oh, and the end is near!
2024-06-17 15:36:22 +0000 UTC
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Howdy again! Here’s a hotfix:
Edit: Updated the link instead of making a new post, this is now a second hotfix (fixed “!$CityPrison_Kira.png” bug)
0.5c hotfix (click me)
Edit2: If you’re experiencing “Kira3 bug” - here’s a hotfix for a hotfix, just copy this into the game folder (not needed for everyone)
Kira3_Fix (click me)
Thank you all for telling us about the bugs and providing the savefiles. We did test this version excessively, but we didn’t think to test it with older saves. There were some wrong variables and a missing picture for one of the plugins, but it all should work fine now.
Hopefully there won’t be any other issues with older saves, but if there are - please do tell us and we’ll fix everything as fast as possible.
2024-06-03 16:46:20 +0000 UTC
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Howdy! The new version is finally here!
Now, we did cut corners whenever we could, but if you cut too much - you might end up with a circle and we’re making a square. Squares are cool, all games need to square up and have that beefy feel to them, if you ask me!... Anyways, the point is, it all took a lot of time.
There’s no need for any guides, cheats or extra shenanigans this time - just play the game and everything will be fine and dandy.
I’ll talk more about everything this version has to offer and our future plans in my next progress reports. Right now I just want you all to hopefully have fun and enjoy the labor of our madness!
V0.5c (click me)
Note: Save Files work, just copy your entire “save” folder from the older version into the new one.

- 273 pages of script.
- 218 new pics
- 117 updated pics
- The end of “A Modest Proposal” Main quest.
- Start of a “Counter Offer” Side quest.
- Katya Scissors H-event
Normal
Repeatable version
- “Mind” Sexposition event
- “Secret” Augs shop H-event (path exclusive)
12 somewhat different versions, we only did the 4 ones that focus on Kira.
- Second prison pole H-event:
Humiliation 1
Stage1
Stage2 (repeatable)
Humiliation 2
Stage1
Stage2 (repeatable)
Anal1
Stage1
Stage2 (temporarily repeatable)
Anal2
Stage1
Stage2 (repeatable)
- Updated and layered Katya’s character art
Different outfits based on her place (dorm, prison, shop)
Ability to be transformed in the future
- New layered NPC “Shwift/Polina”
Different outfit based on what Kira is wearing
Ability to be transformed in the future
- Update Some Older Katya H-events
Augs’s shop
Prison pole
- New “Carrying people” pose for Kira’s dialogue art
- New T-shirt (path exclusive)
- Preview of “Fetish Removal” System
- Preview of “Consent form”
- Re-coded every single line of dialogue Katya says in game to support new layered art
- Re-coded every single picture Kira’s dialogue art has to fix the dialogue glitch.
- Kira’s dialogue art logic overhaul:
bust positioning is now available
opacity expression change
poses integration with other busts
- Added Kira’s sprites for different hair colors
- Added Kira’s naked sprite for 3 major breast sizes
- Deleted confusing and outdated hints and cheats

Thank you all for your patience and support, the end is here!
2024-06-02 22:18:36 +0000 UTC
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Howdy! I know I promised that my next post would be an update, and then I also commented that we’ll release it in two weeks, but this whole situation feels like I’m cosplaying dumb Kira IRL. It just feels silly.
So, here’s the situation and I will be as direct as I can, not tricks and no exaggerations - we’re still crunching. We already did everything that was promised and the secret stuff that I chose not to disclose (including the T-shirt), but some options are simply not working yet.
We need just a couple of days to make it work and I literally can’t sleep. The meat-suit I’m currently inhabiting refuses to obey my order to close its eyes when there’s no sun, it demands an update.
Over a half of the year has passed since our last update and I really want you all to like this one. But it’s 240 pages of highly varied text (currently) and after some testing we found out a lot of bugs and inconsistencies in both art and story.
Here’s one for an example:
The “secret” event has 7 versions, with different ways of obtaining each one. As it turns out, we don’t have all the variables to do all 7 of them, all especially lewd ones are golden, but I didn’t think about all less-lewd-ish options.
This is the first time that this happened, because we usually make sure that the game remembers everything, heck, we can reference what books Kira read at the library. But this I somehow missed.
It’s not a big problem, it’s just that if we fix it - we will break all your existing save files and you’ll have to replay the game, and I’d like to avoid that.
In cases like this, we usually come up with bottle-necks and band-aids, locations that add temporary variables that replace non-existent ones, but it’s not as simple here due to the variability of this event.
On top of that, while play-testing the game I noticed some dialogue lines not triggering and obvious mistakes in the art that I made and I want to fix all that.

It really upsets me that I keep repeating the very same mistake over and over again. I know I’m not suited for any “leadership” position, but I can neither replace myself nor change my self-destructing ways. So we’re working with what we got.
In any case, I sincerely apologize for this mess, but we’re genuinely doing our best to deliver on our promises in an unreasonable amount of time. It’s just that if we don’t do it now, we might never do this. I’d also like to chill for a day or two after this one, and if we’ll release it now, with known bugs and errors in art - I won’t be able to.
We’re working in a “headless chicken” mode, our pigeon brains are sweaty and our warrior blood is boiling with a desire to finally slay this beast. It’s been awhile, but it will all be worth it! The end will come in just a couple of days!
2024-05-12 18:22:58 +0000 UTC
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Howdy! Here’s what’s up:
This is the last progress report before the update. We officially ran out of things to report on - just making sure everything we’ve talked about works as intended and as good as it can be.
The pole event was the last “big” artwork needed for the update. Now I’m going to draw some things that aren’t really required for the update (like a “consent form”, manly handshake, more cum etc.), while Moana is coding in the rest of the update and the pole itself.
In this post I’ll talk about the second pole event, it’s repeatable version and how exactly it will all work, but first - here’s a couple of notes:
- About the censorship on the teaser.
Patreon recently changed their guidelines and I’m not sure what to make of it. Here’s their new “Permitted adult content”:
“Animated or illustrated works (e.g. cartoons, comic strips, graphic novels) that depict nudity in sexual contexts as long as they comply with Patreon’s other guidelines.”
And here’s one line from their new “other guidelines” that confuses us:
“NOT Permitted adult content”:
“Aroused human genitalia (e.g. erect penis or wet vagina, whether clothed or not)”
It looks like “Other guidelines” prohibit pretty much everything. I don’t think it’s that bad, we probably misunderstood something, but just to be safe - I temporarily censored Kira’s “genitalia”. Uncensored version of this image will be in the game.
- As for the art itself, the golden masks that the pole-men are wearing were a placeholder I used since I wasn’t sure what faces to give them. I’d keep them as is, but the H-event has a serious undertone and they’re just too goofy:) So they now have relatively normal human faces in the game.
With that out of the way, let’s talk about the pole:
The upcoming pole H-event is a bit different from everything we’ve done so far. It pretty much consists of small random H-events that play out in a row and are all tied together with a common theme - the pole itself.
The pole is kind of like a job, Kira is supposed to spend an entire day on it (if she wants to that is), and it's only natural that she will be visited by all kinds of characters. Which is why I drew three “base” poses for her - Alone, One partner and Two partners.
The interactions she can have there are determined by Kira’s Lust, her Fetishes and some choices she’s made along the way.
Some visitors will take selfies with her, some will draw profanities on her body, others might want to sleep with her (if she allows it) or even milk her. And hey, maybe you’ll get a visit from someone you already know?
The deciding factor in what will actually happen is Kira herself and to give you more options we’ve created a little “consent form”:
After a brief introduction to the “pole girl” life, Kira will have to fill out this “Consent form” - and it’s there to give you an ability to direct what kind of content you want to see in this particular repeatable H-event. As well as to show you what content you didn’t unlock yet and how to get it.
This form is not a one time thing - an option to change it will show up whenever you’ll click on it when interacting with the pole.
This way, you will be able to both learn event requirements and pick what type of content you want to see. Maybe some mini-events will not be to your liking, or maybe you’re only interested in one type of thing - any combination will be possible.
The general idea behind this is to give you more options and to simulate the experience of working as a “pole girl”. Eventually we will add even more interactions to this particular place, but it won’t happen soon - so we’re making sure the ones that we have are as good as they can be, with some limited animations and visually interesting art.
Now, that’s how the actual event will work, now let’s talk about the whole deal Kira made during “A Modest Proposal”:
Kira has agreed to either murder Gulag or work as the pole girl once a week. The murder option will already be implemented and it has a whole side-quest attached to it (“Counter Offer”).
Completion of this side quest doesn’t end the pole job and Kira doesn’t automatically murder Gulag. It’s just meant to be there as a guide on how to get rid of this presumably unpleasant deal. This quest just unlocks an option of killing him - you’ll still have to make a conscious choice to do so.
As for the seven day part of the deal, it turned out to be much harder to do than we expected, so the time limit won't be enforced for now.
We want to make it so that every seven days (if this deal is still active), the Guards will become hostile and actively run after Kira every time she gets in their line of sight. On top of that we wanted to randomly spawn more guards, “enforcers” that would try to drag Kira back to prison.
Of course Kira will also be able to fight back, so there’s also an option to casually murder a lot of people. And while I’d love for this feature to be a part of the upcoming version - it’s just really hard to do properly and the majority of work rests on Moana's shoulders and we’ve decided that she should drop this idea for now and focus on the H-events.

I honestly run out of things to say, but everything I told you in this report and my prior reports will be in the upcoming version, and I’ve been talking about it for a really long time, so it is indeed as big as it sounds.
I waited with this report to the very last moment, hoping we would somehow manage to crunch what’s left over the weekend, but we didn’t manage.
This month I primarily finalized everything and to be honest wrote more pole mini-events. One thing led to another, and now it has three poses. Similar ones, but still.
Moana has to still properly animate it, similarly to our last “Mother” event, with zooming-in and some other camera movements.
That said, after this version we’ll focus on smaller updates. This one is just structured in such a way that it’s almost impossible to cut anything out - it’s meant to be played as a whole.
P.S: “Option 3” won Katya’s outfit poll.
Thank you for your patience and support! The end is near!
2024-03-31 16:20:53 +0000 UTC
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