XaiJu
freshmulan

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Progress Report

Howdy! Here’s what’s up:

V0.4.9.9b will be out on either Thursday (29th) or Friday (30th), because I want to draw as many NPCs as possible. We decided to slightly change our plans for the update for the sake of it having both some content and fixes that were long due.

NPC artworks take a lot of time, especially the important ones (that will be used a lot). I mean, Liuda’s art is as complex and as time consuming as an entire H-event, same for Nadya.

They didn't have to be so complex, I just chose to make them like this, I really wanted to make them as good as I can and that took a lot of time.

So, instead of doing “Shwift” (the prison pole girl) as planned, me and Moana decided to shwift our attention elsewhere - do something that would make 0.4.9.9b a better, well-rounded update overall.

In relatively the same amount of time as it would've taken me to create “Shwift”, I’ve managed to transfer Legion1 and Tunnel events to our “harassment system” and update both the text and the art (not all layers tho).

Overall, I changed 89 pictures, added four new backgrounds and 38 new pictures to this one giant H-event that we call “harassment system”. And I think this is a step in the right direction.

Now that I know how hard/time consuming it is, I can see that a complete NPC artwork overhaul won’t happen in a single update, primarily because I don’t want to half-ass them. Which is why there will be more updates like this one in the future. Updates that have both NPC artworks and layered older events.

Apart from that, it doesn’t really matter to the game in which order we add things, but it matters for your experience as our patrons. We have to think more on when and what we add to make each update (even a “system” one) as enjoyable for you as we can, and on a regular basis.

We will of course mix our “system” updates with “content” updates. Releasing them in turns. So, after the drop of 0.4.9.9b we will begin our work on 0.5, in which we plan to continue our main plot and add new H-scenes.

That said, Shwift and her appearance polls will roll out next month, because I do need her for v0.5 and I want her to look her best.

We expanded our “Harassment system” by merging it with Legion subway encounter and Tunnel H-event (“Suit up” quest). It means that these events will be automatically updated whenever we’ll add anything new to the system. Our goal is to gradually build the whole Kira's variability into it.

In fact, some events will already become “automatically updated” in 0.4.9.9b, because the overarching system was expanded (gym harassment events), and above you can see an example of that (on the picture).

I also did some “minor things”, like fixing Kira’s expressions and her default white hair. I don’t know how this happened in the first place, but her hair was cropped for some mystical reason, and there was this half-transparent dot under her chin that was kind of noticeable on darker backgrounds - it really bothered me.

As for Moana, she fixed a lot of bugs (all that were mentioned on Discord), the most notable ones being the “hips” bug (wrong outfit’s pictures were called for bigger hip sizes) and the long-lasting waitress job FPS issue.

We wanted to wait with the waitress fix, because we planned on adding more content to it and it made sense to fix this issue then. But, we don’t know when we’ll actually get to that, if at all. So I asked her to fix it in this update.

Turns out the issue was in RPG Maker itself and its browser programming shenanigans. It didn’t like how the job was coded, it only likes “hard code”, which is pretty metal but also kinda dumb. Anyways, it works now and the FPS drop should be fixed.

Oh, and while Moana was at it, she felt inspired and added three more small random dialogues for Kira’s flashing (written by her). Plus she replaced some music, added “+1 Charisma” as a quest reward in all our quests and some other “tech” thingies.

I finally did the counting and updated Liuda based on the poll results, Nadya didn’t need any further alterations because the breast size I made for her won the poll.

I also changed Liudas earring and her crotch tattoo to a dollar sign (it still needs some minor editing), because apparently the USSR didn’t have any sign for their currency, so I’ll create my own sign for them (a bit later) and replace the current dollar placeholder.

That’s pretty much it for the poll results, next month we’ll have more of them - polls on Shwift, and maybe I’ll work on some alternative “sleeve tattoo” designs for Liuda, since not everyone liked the ones I made.

I’d like to say that I do plan on upgrading (not redrawing, upgrading) Olga, Mother and Katya with polls attached to their planned upgrades. But I wanted to focus on the “ugly” NPCs first - the ones that are completely outdated.

My goal was to upgrade or draw from scratch 61 characters, which is a lot, but not that big of a number when compared to how many pictures I usually make. It was a little bit unrealistic, now that I know how much time they eat up. So, while it won’t happen in a single update, it will happen over the course of multiple “system” ones that will roll out in between of “content” focused updates.

I hope you like our slight change of plans. We only did this because NPC art alone doesn’t feel like an “update”, especially since I don’t want to half ass-them. In fact, I don’t want to half-ass anything, I’m a full-ass kind of person. It’s just that layering events takes almost the exact same amount of time as NPC art, so I’d like to mix them together for a better overall update experience.

In conclusion, “system” update 0.4.9.9b will drop this week and then we’ll start working on our “content” update 0.5.

That would be all for today, my next post will contain an update. Thank you all for your patience and support, the end is near (Thursday or Friday)!

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Progress Report

Howdy! Here’s what’s up:

All is good, not much has changed since my last report - we’re still working and preparing for a release at the end of this month.

This post is more or less all about our “Nadya” npc and my plans for her, but first I’d like to mention a few things.

Kira’s face:

When I started the rework, I had to redrew all events completely and I still didn’t finish layering all of them. But Kira’s face upgrade is nowhere as complex - I just have to draw it once and replace all pictures.

Which is why I didn’t abandon the idea of upgrading her face, but her facial overhaul will have to come later since I don’t want it to slow down the addition of new content and the development of the game in general.

On top of that, each new picture I create makes me a little bit better at drawing, so it would be smart of me to wait until I finish the NPC artworks.

I plan to return to this topic, create different versions and conduct some polls later this year. Meanwhile I’ll slowly work on Kira’s face in my “spare” time, again - I won’t let it slow down the development.

Content in general:

In my last progress report I’ve mentioned my plans for Liuda and I’d like to clarify that all of that will come later. Right now we want to finish what we started - we don’t want to add even more unfinished storylines.

Same thing will happen in this post, I will let you in on my plans for Nadya but we won’t implement any of that for a while.

NPC transformations:

First of all, thank you all for participating in my little survey, I did not expect this much feedback - it was a pleasant surprise.

So, based on your suggestions, we’ve decided to “keep our options open”. We will focus on Kira and her H-events, but we will code all important NPC’s in a way that would allow us to alter their appearances whenever we chose to do so.

And whenever we will start implementing any transformations for this kind of NPC’s, we will poll you on what “transformation path” should they take, with each NPC's having just one (like cow, slut, pet, etc.).

I believe this is the best solution and again, thank you all for voicing your opinions.

And now let’s talk “Nadya”:

As you can see I redraw her pose exactly as it was and tried to make her overall appearance resemble her old art as much as possible. However, while working on her outfit  I ended up going in a slightly different direction.

Original Nadya’s artwork looks like that because she works as a “maid” and it’s also an homage to Nier Automata. However, when and if we will add the maid job to the game, I’m certain that we’ll have a poll for Kira’s maid uniform and Nadya should wear the same one, so drawing it right now would be a waste of time.

When we will get to the maid content, I’ll make sure to include an updated version of her original outfit in our polling options.

As for her overall pose, we already have plenty of girls standing like that, so I wanted to make her more unique and ditzy.

If you like the reworked version of her original pose (open legs) more than the new one I created (closed legs) - do tell me and I’ll create another poll, but I honestly think the new “ditzy” pose fits her character better.

Now, since she’s no longer permanently dressed like a “maid”, what should she wear in the dormitory? Here, we have some options and all three of the new outfits will work for her character.

But before that, here’s a bit about her character:

She’s meant to be vulnerable, naive and kind of dumb. The relationship she has with Liuda makes her completely subservient to her and Liuda decides what Nadya does, including what she wears - which is why any of the three outfits will work as her “default/dorm” clothes.

While Liuda and Nadya are a “package deal”, Nadya has her own planned content and she’s an AO (anal only) vaginal virgin.

The First outfit (leopard print skirt) from the teaser is the one Nadya wears when Liuda commands her to sell her ass.

The Second outfit (blue-ish skirt) is meant to slightly resemble the school uniform and Nadya wears it when she goes to the “evening school” (for adults) in an effort to become smarter (unbeknownst to Liuda btw).

Speaking of the school, Kira will be able to go there as well and plan to make it a repeatable place for intelligence manipulations - increasing/decreasing Kira’s Intelligence stat (at least that’s my plan), but more on that in another post.

And the Third outfit (pink-ish shorts) is meant to be her default/dorm one. I thought that it would be nice if Liuda and Nadya were wearing matching pairs of shorts, since they’re in a relationship together.

The general idea here is for you to customize Nadya a little bit in the game (if the conditions are right). You’d unlock her “job skirts” and be able to dress her up in them inside the dorm.

However, I’m not sure we will ever do that, which is why I’ve decided to poll you on this issue.

In conclusion, right now we want to primarily focus on existing content - finish up everything I’ve started, but we do have plenty of other new and exciting ideas.

I hope you like the updated version of Nadya and our plans for both her and the game overall, there’s only one issue left to discuss today - the polls:

And here’s the new polls, in case you missed the notifications:

Nadya breast size poll (click me) 

Nadya “default” outfit poll (click me) 

Note: I was too busy with Nadya, so I didn’t finish counting votes (tier 3 patrons votes count as 3) and updating Liuda’s art in time for this post, but I’ll update her and post another teaser soon.

That’s all I wanted to say today, thank you for your patience and support, the end is near!

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Nadya breast size poll

Howdy again! This is the boob poll.

Same deal as with Liuda - we’re just picking the overall “size” of the breasts, except for the “option 8” - this option means her breasts will be visibly fake.

I used Kira’s breasts to give you a better idea and I will edit the winner of this poll afterwards.


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Nadya “default” outfit poll

Salutations! This is a “default” outfit poll. 

You can read more about it and each presented version in my latest progress report, but here we’re picking what Nadya will wear for the majority of her screen-time, her default/dorm outfit.



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Small survey

Hi, so, we’ve been thinking about our npc “transformations” and I can’t help but wonder whether or not they are worth it. So, here’s our line of thinking:

We can make literally every NPC transformable, we can let you build a harem of sluts and alter both their mind and bodies, but this will take time. Time that could be spent on more Kira events.

Which brings up the question -  would you prefer to transform NPCs into bimbos/sluts/pets/cows and all that? or would you rather see more H-events with Kira?

What should be our priority here? Should we even work on NPC’s transformations or is it a wrong path forward?

Please do keep in mind that this is not a “deciding” poll, it’s a survey that’s meant to help us plan ahead. We want to know if there is a demand for this kind of stuff.

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Progress Report

Howdy! Here’s what’s up:

Up until the end of the last month I was primarily writing for 0.5, just because I wanted to take a title break from drawing, and last week I finally started working on the “NPC art overhaul”.

Now, I need to both draw and redraw 61 NPC, which is a lot and I’m not sure how much time it would take. Which is why I’ve decided to limit myself with time.

So, the next version (0.4.9.9b) will drop at the end of this month and it will have as many NPCs as I’ll manage to upgrade till then.

Meanwhile, Moana will work on other system stuff, like music for example (her tasklist is rather long).

Above you can see the upgraded version of Liuda, and she is one of the three characters that I consider to be extremely difficult to draw. The other two are “Shwift” (the pole girl) and Nadya (third dorm girl).

They are difficult because I need a rough idea of their faces from all angles, their nude versions, they also have to look hot and I need them “full sized” (with legs).

And I need them to be like that because they are “key” characters, they will have a lot of events - so I outta do my best while making them.

All “difficult” characters are also needed for the polls I’ll create, so I had to start with them. Now, other NPCs don't really need to be nude, full sized and all that, so I’ll definitely spend less time working on them.

I hope that after I finish Nadya and Shwift, I’ll be able to create other folks much quicker, but we’ll see how fast it’ll actually go.

I didn’t think it was possible, but somehow I’ve managed to make her “geisha” outfit look even whorier, so I’ve decided to give her another one - a regular one that she wears at home.

By that I mean that her current “dorm” art will be replaced with this “sporty” version I’ve created and her cyber-whore-geisha look will be used at her job (massage parlor).

For the sake of immersion I think it’s better this way, because why would she want to always be dressed in her “work” clothes?

However, if you disagree and would prefer to see her always dressed like a whore - tell me and I’ll let the democracy decide (conduct another poll).

I also gave her some rather lit tattoos, as the youth says. And while I hope everyone likes them, I know some people really hate tattoos, so I’ll let the poll decide whether or not she should have them.

Now, a bit about her as a character (without spoiling too much):

Liuda works at the “massage” parlor and pretends to be a foreigner to increase her profits, which is why she’s dressed like a geisha and her new tattoos are a part of her act as well.

Her content will be primarily focused on various types of prostitution - brothel, street and escort (luxury dates). In this storyline I want Kira to have an opportunity to “Act” more, act like she’s a bimbo, act like she’s a foreigner that doesn’t speak russian, etc.

I really want to include a lot of “roleplaying” dialogue options in her quests.

All of that will be choice-based of course, so if that kind of degradation/humiliation is not your cup of tea, you don’t have to worry.

Another thing about her is that she “dates” Nadya and both of them are AO (anal only).  You will be able to join their relationship and optionally make Kira AO as well, if you choose to do so.

Now, I’ve thought about making this whole AO thing “functional” - turning it into another feature by actually adding an option to avoid vaginal sex in all of our relevant events, but I’m not sure it’s worth the hustle.

I mean, it would be a really cool feature, but it would take at least a month of work and I’d rather focus on adding new events.

All in all, I hope you like both Liuda’s art upgrade and her planned storyline. Her art took me more time and effort than I hoped, but I personally like how she turned out.

In case you missed the notification, here’s two polls in regards to her final look:

Liuda tattoo poll (click me) 

Liuda Breast Size poll (click me) 

Thank you for your patience and support! This month we’ll have more polls and teaser posts due to the nature of the upcoming update, so I’ll talk to you again rather soon! The end is near!

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Liuda "Tattoo" Poll

Hello again, this is a “tattoo” poll, pretty straightforward - I just want to know whether or not you like Liuda with her new tattoos.

So, which version of Liuda should we implement?


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Liuda "Breast Size" Poll

Warrup! This is a “boob” poll.

I’ve used Kira’s breast sizes for this (all except the first option), so what you’re picking here is just “the size”, not the overall look. Except for the last option, that option also implies that Liuda’s breasts will be “fake”.

Keep in mind that I will edit whatever version wins the poll to make it more appropriate for Liuda’s body.

That said, what breast size should we implement?


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0.4.9.9a

Howdy! Here’s what’s up:

The deadline “sometime this week” was self-imposed by Moana. She wanted it to push her and specifically requested that I'd mention it in my last post. She did that to herself already, before the 0.4.9.9 release and it helped out a lot, this time was no different.

I’d like to mention that both the shower event and the new Mother event had some unique technical challenges:

Shower event uses the “cut-in” animation - Moana had to manually code every layer to appear on screen in sync.

And the “Mother Preg” event heavily utilizes the “zoom” feature - Moana had to code in all 200+ pictures 3 separate times.

That last bit about the need to code all pictures 3 times - is something we didn’t know. It came up this week and it’s the direct result of us doing this kind of event for the first time (you’ll see what I mean once you’ll play it).

If you liked the “cut-in” animation in the Shower then you’ll definitely like the “zoom” animation in the “Mother” event, but please keep in mind that this kind of stuff requires a lot of extra effort.

Now, I’m saying all this for a reason - I want to know your opinion on this matter.

Is it worth it? Do you like our new mini-animations enough to justify us spending more time on their implementations?

Apart from that, I’m already working on 0.4.9.9b, which will be centered around NPC’s artworks and then we’ll move on with the main plot in v0.5.

Link to a new version: V0.4.9.9a (click me)

- Layered Shower events

       - 270 new pictures

       - 22 edited pictures

- Added “dirt removal” shower mini-animation (lather, body writings, milk, cum)

- New “Mother Pregnancy” Vivarium event

       - 30 pages of script

       - 235 pictures

       - This event gives Kira “Pregnancy” fetish.

- Added “Pregnancy fetish” to the game

       - Unlocks more “pink text” in relevant Vivarium events (in random “Nelson” H-event etc.)

Once again, I really would like to know your opinion on our new mini-animations (cut-in in the shower, zoom in Mother preg event), are they worth the extra effort?

Now that we’re done with the shower (for now) and implemented the missing Mother event, I’ll completely focus on the NPC’s and I’ll soon begin polling you all on their appearances.

That’s all I wanted to say today, thank you all for your patience and support, the end is near!

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Progress Report

Howdy! Here’s what’s up:

We’ve been crunching as hard as humanly possible to have a release today, but unfortunately we didn’t make it. There’s just too many pictures.

However, based on the amount of work left, I feel comfortable saying that the next version will be uploaded sometime next week.

This month we’ve been busy layering shower events, layering a new “Mother” event and I played around with the idea of updating Kira’s face again. Our plan still stands, next update will have shower layers and a “Mother” Pregnancy event (0.4.9.9a), then we’ll spend a month on updating NPC’s artwork (0.4.9.9b) and finally - move in with the main story in v0.5.

We would've finished this sooner, but I really wanted to fully layer the “Mother” event (to include all planned customization options) and it resulted in the event having 200 pictures + some words. Which isn’t really a big deal for us, but there’s also some limited animation in it and a 30 pages long script that has to be synced with it.

Basically, what I’m saying is that we still need to “direct” the flow of the event, to properly time flashing words and flying “glass shards” that you can see on the teaser above with the text. Apart from that, the event is already coded, drawn, layered and written.

I also got a little bit carried away while editing its text and accidentally wrote the next “Mother” event, which still needs to be edited to include all references, but it gives me a definitive idea of what will happen next.

So, while the upcoming Mother event is centered around pregnancy and is unavailable to some people for that reason, the one after that will be available for everyone. And you won’t miss out on any artwork from the current event, because I will reuse it there as an intro.

With that out of the way, let’s talk about Kira’s face:

Above you can see my latest version of Kira’s face. I utilized AI as an assistant of sorts  -  used its generated images as references and as spare parts (like eyelashes). The main reason why I did this is rather simple - I want Kira to be the best looking girl in the game and with the upcoming NPC artwork overhaul, she might get overshadowed by some ladies (if she isn’t already).

I already teased this image on our discord and got plenty of useful feedback/suggestions, now I want to hear the opinion of those of you who haven't seen it yet. Right after the release of 0.4.9.9a I’ll start working on NPC’s and different versions of Kira’s face, so I’m hoping to get as much feedback as possible before returning to work on this face.

Then, with all your feedback taken into account, I’ll make a couple of versions and poll you all on which one’s the best. And if you don’t like this new face and won’t like any of my future iterations, you’ll be able to vote on the “keep the old face” option in the poll. This way we will all decide on what Kira’s face should be moving forward and I hope no one gets upset.

And if you’re wondering how much time it would take for me to implement a new face, I believe I’ll need a week to draw all expressions for whatever face wins the poll and another week to implement it all over the game. So, in theory, this upgrade can potentially happen in v0.5.1 and I promise I won’t spend another six months on reworking everything, if I’ll see that it’s taking more time than we can afford - I’ll just stop doing it.

I know that for a while our updates were more focused on the art instead of text, and we’re going to fix that injustice in v0.5. But, before that, I’d like to deal with some technical debt we’ve accumulated over the years - just the NPC’s (for now).

It’s also worth mentioning that all our latest events have all layers, 60-80% of pictures they have are not yet available and are there for the future, Which is a huge waste of effort on one hand, but on the other - the moment we’ll add something new, it will be automatically shown everywhere which is awesome, plus - we won’t accumulate even more “technical debt”.

That’s all I’ve got to share today, the next update will be published sometime next week and then we’ll begin working on character art, polling you on NPC’s appearances, Kira’s face and other art related things.

Thank you all for your patience and support, the end is near!

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Progress Report / Small patch

Howdy! Here’s what’s up:

We’re currently layering the shower event and creating a new “Vivarium Preg Mother” event. Due to the sheer amount of pictures both of the above mentioned events require, we’ve decided to save “NPC’s artworks overhaul” for a different update - I’ve spawned quite a lot of NPCs over the years and they honestly deserve at least a month of my time to be drawn properly.

So, in the next version (0.4.9.9a) we will do our best to focus on just the Shower and the Mother events instead of trying to do everything at once. NPC’s art will come in 0.4.9.9b.

That said, while layering the shower event, I changed a few things in the “base” artwork and I don’t see why we should just keep sitting on it - so, we made a little patch for you:

Patch (click me) 

If this is your first time downloading, you don’t need this patch, we’ve reuploaded 0.4.9.9 with it. You can read the changelog and get pre-patched 0.4.9.9 in the post below. Or right here (click me)


Small Changelog:

Note: This patch only changes the shower artwork, it doesn’t do anything else. You just need to copy and paste the “www” folder inside your Defenestration folder (where “game.exe” is).

- Changed Kira’s hair in all 5 Shower poses

- Made Kira’s skin more “wet” in all shower poses

- Changed one of the poses into a different one

- Other minor visual fixes (collarbones, sink, hips, etc.)

As you can see on the picture attached to this post, I did a new scene for the “Mother”(WIP), which will only be available for those of you who play with a “pregnancy” content on (for now). But I do intend to use this art in regular and lactation focused events further down the line.

The upcoming pregnancy event will primarily use the same artwork and will result in Kira having a pregnancy fetish, and most Vivarium events already have dialogue references to it.

If you’re curious, I plan for the future “Mother” events to have three alternative versions based on the content preferences (Normal, Lactation and Pregnancy) .  And, just like the very first event, they will be focused on changing Kira’s memories or even altering who she considers to be her loved ones/family members.

Now let’s talk a bit about the shower:

Above you can see what I primarily changed in the base art, and this is what the patch attached to this post does - it replaces base shower pictures with their newer versions.

While layering, I discovered imperfections and it bothered me, especially in the “pose2” that I changed almost completely (in the picture above). I just couldn't resist the urge to fix them, which is why I did it.

But that’s just a minor side effect of what I was doing in the first place - layering:

I’ve mentioned before that the shower event will have some unique or rather “unusual” layers, and now you could see what I was talking about - lather.

Whenever Kira will have cum, writings or both - it will trigger the “writings/fluids removal” version of the shower event  (as seen on the picture above), which makes it both more visually interesting, varied and immersive in my opinion. I mean, the whole reason we started implementing shower is the fact that we now have some repeatable events that apply cum or writings to Kira and now we finally have a proper way of removing all of it.

That goes without saying, but of course there will be other options of cum removal, but you can’t really eat “body writings”, so the shower will be used plenty of times, I imagine. Which is why I believe it was worth the time I spent on it.

All in all, we’re doing fine and are happy with the progress we’re making. Apart from my decision to remake NPC’s in a separate update - everything is going rather smoothly.

The NPC’s appearance polls that I promised will happen right after the 0.4.9.9a release (honestly it was silly of me to think that we could do everything in one update).

I hope you all are doing great and I promise we’ll continue delivering updates regularly. As per usual, thank you all for your patience and support, the end is near!

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0.4.9.9

Howdy! Here’s what’s up:

Looks like my “release day” predictions were finally correct, because this post contains a new version!

I’ve already talked about our plans for the next two versions in my previous post, so I’ll keep this one brief. Moana just finished testing and tweaking the new scene and will begin her work on the next version shortly. Meanwhile, I’m already drawing layers for the shower event and working on the “Vivarium Mother pregnancy event”, which we decided to include in the next version.

I hope I can finish layering the shower and the “Mother” event soon, because I want to begin updating the NPC’s artworks and even conduct some polls on how our female NPC’s should look (how big should the breasts of the dorm girl be, etc.)

With that out of the way, here’s a link to our new version:

V0.4.9.9_patched (Click Me) 

And here’s our changelog:

- 57 pictures (just the base art + expressions);

- 18 pages of script;

- ”Mirror” pose;

- Edited the beginning of thee Tolstoy event to include the “mirror” pose;

- Implemented the ”Pink Kira” introduction event;

- Added some Lust and Intelligence text references to the “tunnel grope” event;

- Fixed reported piercing/outfits bug

- Fixed another waitress picture bug

- Fixed Retardis waitress job expressions not working.

Note: The new event with the “pink Kira” has only one requirement - you must finish the "Shower" quest first.

The new “pink Kira” event foreshadows the “charisma” system that I’ve mentioned in my previous post, explains how our fetish system works, generally explains who “pink Kira” is and finally gives her a proper name. I really hope you’ll like these new lore additions and will enjoy both the event itself and my future uses of the “Pink Kira” character.

Thank you all for your patience and support! We’ll do our best to continue delivering updates regularly and, as per usual, the end is near!

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Progress Report

Howdy, here's what’s up!

We’re almost done with our upcoming 0.4.9.9 version and we will release it sometime next week. In this version I wanted to layer the shower event and add a missing initial “Pink Kira” event, but we only had time to do the “Pink Kira”, due to it ending up being rather complex.

The event itself is rather art-heavy, it’s not layered completely (only has expressions right now), but it already has 57 pictures. The reason for that is simple, Kira has three poses in it (mirror and two similar shower poses) and there’s 4 different “pink Kira” poses. Plus there’s an “enlarged” cut-in for everything that is going on in the room.

As for the text, it explains how our fetish mechanics work and introduces the “Pink Kira” as a character. While it is primarily focused on the exposition, it features a bunch of naked Kira’s and has an erotic nature - hence, it’s a “sexposition” event. Needless to say, it’s meant to happen early in the game, so it happens right after you’ve seen the “tolstoy” event (taking a shower for the second time).

We also made a “mirror” pose that is meant to be repeatable, but we will only implement it in the “Tolstoy” event for now. If you wish to see it, you’ll have to either replay the beginning of the game, or just look at the teaser picture in this post. .

After uploading 0.4.9.9, we’ll work on 0.4.9.9a, in which we will aim to layer everything shower related, add as many updated NPC artworks as possible and prepare for the v0.5, which will advance the main story to a certain point.

0.4.9.9 will bring in some new lore and setup for a system that we want to implement this year (after v0.5 update).

I’ve talked about this before, it’s the “Charisma” stat overhaul. Basically, apart from it still being used in quests and dialogues to get discounts and shortcuts, charisma will become a currency.

You’ll be able to spend it on perks and fetishes (like “no panties” fetish), to both add them and remove them from Kira’s fractured mind.

I want this feature to be a “difficult choice”, to make the player think whether or not it’s worth spending Charisma, or keeping it for the sake of more dialogue options. Of course that implies that we’ll go through all our quests and events to implement more charisma options.

For example, we’ll add a charisma option to convince a random person to click on 10 Leninals instead of Kira.

We will also start giving 1 charisma point for every quest completed, as a universal reward, on top of other ways of acquiring it.

The “fetish” system itself will also get a boost.

As you may know, various “fetish” dialogue references are already implemented all over the game, and now we want to add visual cues for you to understand when they actually proc. Because right now there’s no way for the player to know when they are seeing “fetish” text (is it just a normal part of the event? A high Lust stat? Or a fetish Kira has?).

And what fetishes Kira even has? How to get them? What kinds are out there?

Getting them is rather simple, either you do a certain thing 10 times (like sleeping without underwear to get “no panties” fetish) or you see a specific H-event (Chief Officer for “no panties” fetish). This particular aspect of the game gets explained in our upcoming “Pink Kira” shower event.

As for what kinds of fetishes are out there - it’s an interface issue. Overall, I’d say we have a rather decent working “fetish system” that lacks visual cues and interface. And this year we aim to fix that.

It’s also worth mentioning that not all “fetishes”  will have a significant impact on the overall game. Which is why I want all currently implemented and planned ones to have a corresponding “Pink Kira” shower H-event (once the fetish gets acquired). This way all of them will have some universal impact/reward.

In the picture above you can see a part of the artwork for the “pink Kira” event, but that’s not the only purpose of this particular “Mirror” pose.

The “Mirror” pose will become repeatable. In it you will be able to eventually apply make-up (related to Katya), get various different kinds of H-event, wear sext-toys (like butt plugs) and talk to Kira’s alter egos (Pink and Red Kiras) on demand.

Now, we want the Mirror event to automatically occur right after the shower event, but we’re afraid that the whole “shower” sequence will become too tedious and feel “grindy” (which is not our intention). So we’ll test things out and see whether or not it should be a part of the “shower” or a stand alone thing on a sink near it.

The repeatable “mirror” will be implemented in one of the upcoming updates. I’m not sure in which particular update, because it’s not the priority right now, but you will be able to see it in the game at the start of the initial “Tolstoy” shower event in case you’ll want to replay it.

All of this leads me to 0.5 update.

0.5 will advance the main story to a point where you will unlock fetish removal/acquisition options and be actually told to visit Vivarium (I’ve mentioned in the past that it’s a main plot, now it all will connect).

But 0.5, won’t actually have “fetish perk tree” feature yet, because I doubt that we’ll manage to do an interface for it, along with the plot advancement that will happen.

Speaking of plot advancement and H-events 0.5 will have - you’ll get to know more about both the rebels and the KGB, fix Shwift’s head and unlock a repeatable prison pole event. Yes, I want to kill two birds with one stone (update and layer “prison pole” artwork and implement a second stage + repeatable version of it).

Now, the above mentioned story advancement will require a lot of time to actually implement. Which is why the next version will be more “system” oriented and we’ll call it something like 0.4.9.9a

In 0.4.9.9a we will aim to layer all our newest shower artworks and I’ll do my best to upgrade the character art for as many NPCs as I can (with the help of an AI).  At the same time I want to finish writing for 0.5 (I already have most of the script, but I need to polish it and add references) and Moana will prepare for its implementation.

All in all, the fetish perk tree, charisma overhaul, repeatable shower, Pink Kira H-events for individual fetishes, interface and visual cues for “Fetish” procs in dialogues are meant to make our game feel more like a game. We want to give you more choices and options and more ways for you to make Kira your own.

We’ve decided to advance the main plot in 0.5, because of the version number. It implies that half of the game should be complete, and while the story itself is far from being worthy of this version number, with all out “systems” and Kira’s character art being implemented almost to 100%, it will indeed feel like half of the game. At least in our eyes.

0.4.9.9 will be out next week and then the next update will be focused on the preparations for 0.5 - Npc art, layering of the shower events, polishing the script. We’ll do our best to finish as much as we can and to deliver the new version as soon as possible.

I hope you can see that we’re trying to do better and be more frequent with our updates, I promise we’ll do our best to keep this up! As per usual, thank you all for your patience and support, the end is near!

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0.4.9.8

Howdy! Here’s what’s up:

First of all, we’re trying something new. Normally, when an event isn’t completely layered, I just post a teaser and we continue working on it.

This time we've decided to release it as it is and not wait until I finish all piercings/writings/cum/lather(in this case)/breasts/belly/tattoos/hair/expressions/lips/cum/milk and more.

So, this is an unlayered event with “default” Kira, if you’d rather wait for a full version, we will include all layers and a couple of new poses for it in our next update.

More details are in my progress report (click me) and here's the download link:

V0.4.9.8 (click me) 

- New repeatable shower event with three poses (unlayered)

- Shower “core system” that allows easy addition of new H-events and thought (choice-based and not)

- 13 pages of scrips that consists of short Kira’s “thoughts” that play at random (15 thoughts):

          - Kira punched City Guard in the dick

          - Kira consumed “dumb juice” at least once

          - Kira is dating Katya

          - Default (no conditions)

          - Kira has Exhibitionism fetish version1

          - Kira has Exhibitionism fetish version2

          - Kira completed “New You” event

          - Lactation content preference is “On”

          - Pregnancy content preference is “On”

          - Kira completed prison shower H-event

          - Kira was groped at least once version1

          - Kira was groped at least once version2

          - Kira enlarged her lips

          - Kira’s breast size is above 3

          - Kira witnessing a child throwing a kitten into a fire.

- Fixed parallel bust calling bug

- Fixed initial BE blinking, undressing, placement issues

- Fixed  shower quest block, covered pose, jacket issues

- New dorm music (we got tired of the last one)

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Progress Report

Howdy again! Here’s what’s up:

Both me and Moana are alive and well and here’s our current plans!

We plan to finish layering the shower event and add more poses to it in our next update and the reason why we started working on something random instead of advancing the farm is rather simple - We can’t advance the farm without a complete character art for Kira (due to her getting knocked up there), plus I’ve got a really good suggestion.

The suggestion was for us to mix updates, one update is focused on content, another on systems. Which is what we want to try out this year (more or less).

Now that the shower event is out, we’ll return to system stuff - layering it and continuing Kira’s character art overhaul.

This way, we won’t be “stuck” working on one single thing for god knows how many months and maintain a relatively stable update frequency.

And now I wanna talk about shower event and other stuff that we’re working on right now:

So our “bed” event became a tad bit overgrown over the years and we wanted to lay off of it for a while, give it some rest, if you will.

Half of our events start from “going to sleep” and to change that we wanted to add another “event starter/bottleneck” where other events could begin.

Shower came to mind, but we also wanted to make it more interesting, so we came up with an idea of “shower thoughts” - short dialogues to convey Kira’s thoughts in regards to her ongoing and completed adventures.

Now, unfortunately, I spent too much time on the repeatable “core shower” to include any full blown extra H-events, but it does have updated artwork and 15 “thoughts” about various encounters, quests and choices.

It’s also worth mentioning that currently our shower event misses “pink Kira” character introduction event, which will kind of explain what she is and why she’s now talking to you in the shower (in every second “thought”). I simply didn’t finish the artwork for it in time.

Needless to say, we will occasionally add more thought to the shower and now that we have a core system/loop in place, it would be real easy to add any amount of events to it.

Above is a new version of Kira’s “back” art with a “princess plug” and I did it now because it’s needed for the AUG’s shop job and Katya’s storyline continuation, which is something we were actively working on as well for the past month.

Speaking of the AUG’s shop job, its core loop and mechanic is built around reading short backstories of the NPC’s and deciding what implant to install in them. Now, I know what you’re thinking, “Mulan! That’s nice and all, but can we enlarge random NPC’s breasts regardless of their gender and request for absolutely no reason?” and the answer is - Yes, of course you can!

Right, so that’s the “core” part of this job in a nutshell, now let’s talk about H-events that we have in store.

If Kira is dating Katya - Katya will constantly harass her, grope her, ask her to work without pants, with a butplug or vibrator, all while being hidden behind the counter.

If Kira is not dating her - Customers will harass Kira and Katya won’t stop them because she’s a salty girl.

If Katya was on the prison pole instead of Kira - you’ll get both regardless of your relationship with her.

So, basically it has two stand alone routes that can be completed at the same time if you made a certain choice. But we will add another option to corrupt Katya a bit later.

That’s pretty much it, now, from the list of events that I announced a month ago there’s only one left - Vivarium “Mother pregnancy” event.

And in this case things are rather simple, we already have the text for it and I wanted to reuse the art. But then I thought that it’s kind of lazy and that I should do at least some alterations to it, but ultimately we didn’t have any time for it this month.

That’s pretty much all I wanted to say today, the new version is out (click me) and we’re continuing our work on the next one!

With the help of an AI that does backgrounds for me now (including in our latest shower event), I think we’ll finally manage to get back on track this year.

Thank you all for your patients and support!

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0.4.9.7a

Howdy! This is just a hotfix for the waitress job (missing picture). 

We are aware that the job itself has another issue - framerate drop / memory leak / lags in general. But we didn’t manage to fix it just yet, because this job was done a long time ago and pretty much requires a complete makeover.

0.4.9.7a (click me) 

This post feels a little bit empty, so I’m gonna announce what we’re doing next to make it a bit more spicy:

Shower overhaul/expansion, AUG’s shop job, “Mother” pregnancy event - that’s what we’ve landed on and I’ll talk more about what it all is and why we picked this lineup in my next post.

Once again, thank you all for your patience and support and happy new year from both me and Moana!<3

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0.4.9.7

Salutations! Here’s what’s up:

Since my last post I’ve managed to resolve my electricity issues and to make friends with some AI fellas.

V0.4.9.7 (click me) 

- Fixed body writings “collusion” with stockings (how they interact)

- Separated stockings from underwear completely (changed stockings into "accessoires" and added them to the dressing back CE)

-Separated var/CE

-Changed var reference in events/dialogue

-Changed closet/items

- Resolved forced “naked” issues (Gym issue as a case)

- Resolved input issues (Gym issue as a case)

- Added blonde hair (in Art and in code, not available in the game yet)

- Added “blonde” to the shop

- Added blonde in common events (CE)

- Added cum on breasts

- Added pics to form CE's (cum appears after relevant events)

- Fix breast layer cum in events to work correctly with lactation layer

- Added lactation in relevant events (not all of them)

- Change “vaginal” cum system to work like our facial cum does (it has stages now)

- Added vaginal cum in relevant events

- Added headbands for every hair style (not available yet)

- changed earring #2

- added alternative lower body tattoos for breasts sizes 8 and 9 (visually the same)

-  fixed pregnant piercings alternatives

- new underwear

- item/CE's/pics

- shop/closet

- pics

- Added underwear combinations to the list of combinable outfits.

- Added a different character art placement in dialogues in which Kira has a tail-plug

- fixed “cover” pose issues

- added 2 fake breast sizes (not yet available)

- adapted new KiraBust breast code structure

- renamed “fake breasts” for references to work all over the game.

- added “alternative” top writings in necessary cases (depends on breasts)

- Added “staged” facial cum for EVERY facial expression

- Added alternative lower outfits and underwear for huge boobs (in some cases)

- Additions to the undressing logic to separate “full” from “partial” undressing where it is needed

- Turned ON new cum in events (added breasts cum/lact and change other to add var instead of stating 1)

- Added “no outfit” option to closet

- Added “no top” and “no bot” options to combinations

- Fixed closet bust deletion issue when choosing underwear 1st time turning on squatboi

- Added three stages to facial cum

- Added upgraded waitress outfit (normal, revealing, flashing, closet, bust, combo, common event at the job)

- Added other outfits (Tolstoy jacket, school uniform etc.)

- Added “waitress” collar (closet, switch, variable, boris)

Bugs:

- LENN-Y's "Aura" fix

- Item noise bug

-Fixed initial shower cum eraser

Yes. sooo. Real life stuff is not that "bright" right now, especially in Kyiv. BUT I now have a personal “electricity thingy”, as we call it in the industry.

This beast is a frankenstein monster that consists of two batteries, inverter and hope.

It allows me to work for 13 hours without any electricity and I’m extremely happy that I have it.

On the left is my Gas stove, I included it into the picture just in case some of you might find it curious.

Overall, the point of the picture above is rather simple - I’m fine.

Next point I'd like to mention - AI.

Recently a lot of artists got upset because AI uses their art to learn and it might replace them some day or something like that.

Well I, for one, welcome our new AI overlords!

Seriously, with this beast I can create items, backgrounds, random npcs and etc. This is a game changer that we desperately needed and now we finally have it!

And yes, the artwork for this post was made by an AI.

Overall, things are good. We somewhat have electricity, we're learning new things and now we have this AI fella to help us out.

Morale is high, guns are loaded and as a contemporary classic once said "invaders must die" and they most certainly will!

In the next update we will focus completely on content and add more H-events instead of indulging my perfectionistic ideals.

On behalf of our little team I wish you the happiest holidays and please don't drink yourselves to death! Seriously, we need someone to play our game :P

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Progress Report


Howdy! Here’s what’s up:

Since Moscovia decided to target our power plants and other infrastructure, we now have to ration electricity. We’ve had plenty of planned shutdowns that lasted from 2 to 6 hours, and unexpected blackouts. By “blackout” I mean that even our mobile network didn’t work.  Latest blackout lasted 3 whole days and I just got my precious internet back.

Unfortunately this affects the development, because I need electricity, but… I have a plan!

I’ve heard that there exists this mysterious creature capable of sleeping through entire seasons, like winter. It’s Called “Possum'', I believe. So, by looking at a number of Possum pictures I think I’ve managed to harness their power and start thinking like them. I adapted to the current reality and now I can sleep on demand whenever I feel sleepy. Yes, I went beyond what most deem possible and finally evolved into a Possum.

And yes, I’m fully aware that the Possum life is a pathway to many abilities some consider to be unnatural, but the power it offers is far too great to be ignored. However, my peaceful Possum life had to be disturbed once again, the latest Moscovian attack entails a truly dark future ahead of us. Most likely we’ll only get electricity for 3 hours every day and that's it.

Which means that I’ll have to evolve once again. If things get even more drastic I’m afraid I’ll have to evolve into, god forgive me for saying this, a Croatian.

In all seriousness, Croatia is a great country because it already accepted half of my family this month, while I heroically refused to leave Ukraine and totally am not bitter about my heroic and rational decision that I do not regret whatsoever!

That said, I really need a ton of time to properly layer events and show all planned/implemented body-mods (like breasts, hair, etc.), and with electricity being an issue at the moment, I don’t think I have that time.

I can write without electricity while listening to Jazz.FM, basking in the candlelight and drinking wine. But I absolutely can not draw like that. So, we’re going to temporarily postpone all our overhauls, reworks and body-mods. All of them require a ton of hours that I temporarily do not have.

This is a really unfortunate and truly horrible situation, but what can you do when your neighbor is both retarded and russian, apologies for being redundant.

Now, I’m not going to lie, last month when I still had electricity I was taking my sweet ass time drawing hearts on dresses and what not. I was experimenting, creating different versions, basically I just continued being myself.


This is a habit that I’ll have to leave in the past, now that I am a Possum. But it did lead to some results that I’m personally happy with. Here’s some of them:


The only hold-up is that I didn’t manage to layer all outfits for all breast sizes before the energy crisis, and now I’m not sure I can.

Like I’ve said, electricity is scarce now, and layering demands a ton of time. So I think it would be smart of me to spend the only 3 hours of light that I have on something easier and more content-oriented - like on an “unlayered” event.

I still have some unused art for events and a ton of text to keep the content coming, but any system related things, any variety in art, any layers and what not - they all will have to wait until the situation becomes more stable.

And the situation will become more stable. because I’m not just sitting on my ass and neither do our more capable Ukrainian brothers and sisters.

Anyways! The new and improved waitress outfit went through a couple iterations, but ultimately I’ve decided to make it a “two piece” with a separate top & bottom. This way it will work better with the events I have in mind for the job. It’s worth mentioning that I contemplated making it more like a traditional “soviet server” uniform, but it would just be a green version of a school uniform, so I’ve decided to make it resemble the western pink uniform plus added some maid elements to spice things up. And that’s just this one.

As for the rest, the list of backend changes is enormous and you’ll see it in the changelog (mark my words), but what I personally like the most is that we’re now able to add things like garter belts and properly categorize every piece of outfit (not just garter belts).

Besides that, there’s a question of how our “one piece” outfits should work, like our “farm” outfit. So far we’ve decided that it should be “versatile", meaning that you will be able to wear it either as top or as bottom and mix/match it with whatever other outfits you fancy. But unfortunately that is something we had to postpone too.


All in all, we’ve been spending our time on the final part of Kira’s character art overhaul/expansion which consisted of upper body outfits (primarily).  But given the situation in our country we might just wrap things up and temporarily postpone this task in order to focus on something less time-consuming and more content-oriented. Like a premature continuation of existing quests or even the creation of new ones, simply because there’s not much else we can do.

As per usual, thank you all for your patience and support. A lot of stuff has happened since the last time I posted and I wish I posted this sooner, but I’m barely able to hold onto what remains of my sanity, god I miss covid, what a blissful time it was!

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Crimson Queen Hairstyle

Howdy again! This is a hair “style” poll. Like I’ve mentioned in my latest post, it has to be the same one that Kira can have.

I’ve turned everything white for you to have a better idea of what the end result will look like, because her hair color will be limited to white, red and maybe black combinations. A preview of my current color picks is available in my latest post.

That’s pretty much it, thank you for your support and participation!


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Red Kira | Crimson Queen

Howdy! Today I wanted to talk a bit about “Red Kira” and all that comes with her.

First of all, I’ve decided to change her name again, she’s now “Crimson Queen”.

For a couple of reasons:

- It goes better with “Pink Kira” who is now named “Pink Princess”

- It’s funnier, bacuse dumb Kira will call her “Cream Queen”.

- Kira’s identities are now “royalties” for a couple of jokes I have in mind.

Overall, her name is not that important, because most npcs will call her “your majesty”. Just thought it was worth mentioning.

With that out of the way, here’s a bit about the reasons behind her existence and what role she will play in the game:

Initially she was added to the game purely to serve as an “event stopper” - a way for Kira to fight back and for the player to avoid unwanted content, but now I want to give her more purpose.

You may remember my plan of how we can work quicker and upload events more regularly which consisted of three things - repeatable content (reused art), voyeuristic events (events without Kira) and finally “Crimson Queen” events.

Crimson Queen will have her own dialogue character art (first version of it is shown in the picture attached to this post and her events won’t have any layers - this is why we will be able to work quicker, no layering means less dev time.

The in-game reason behind Kira’s visual “transformation” is that Crimson Queen can control all Kira’s implants and her body in general, meaning that we will be able to change her appearance in events whenever we choose to do so (bigger boobs for boobjob events etc.).

Given that her appearance is “static” and unchangeable I think it’s fair that we pick it together. So we will conduct plenty of polls determining her hair, breast size, body type (pretty much everything).

Let’s start with the hair first:

I’ve decided to limit her hairstyle choice to the ones that Kira can have as well (already or in the future), because regardless of what kind of hairstyle we’ll give her - people will ask for it to be added to the regular Kira. And we really shouldn't expand Kira’s character art anymore.

So the first poll is about the “style” of hair she’ll have and the next one will be about its color, which will be limited to white/red and maybe black (not so sure about that one).

Above is just a coloring example to give you an idea, I’ll do the same color variations for whatever hairstyle wins the “style” poll.

Then we’ll move on to her body type - her pose will remain the same, but I’ll do a couple more versions, a more “buff” body and a more “cybernetic”one. Then breast and other options. And finally we’ll add her into the game.

Once again, you’ll be playing as her if you choose to do so.

At first her “free roam” will be limited to the Farm with an alternative quest where she is taking over it and dealing with everyone who dares to oppose her. Eventually we intend to allow you to just play as her anywhere whenever you want, but she will have her own content and storylines - you won’t get the same quests and interactions as regular Kira.

The choices you’ll make as her will affect both the world around you and regular Kira to some extent, so apart from her storyline being a generally fun experience (I hope), it’ll also have some consequences.

In general, we’re adding her because it’s easier to draw and write events for her than for Kira. But this doesn’t mean that her content will be half-assed.

I generally had a lot of fun writing for her, the insane and morally “gray” (if not straight up evil)  protagonists were always interesting to me.  And her presence adds both more context and more layers to the story.

For one, she’s made from what was left of the original Kira, so you’ll get to see what kind of person Kira was before her amnesia. And then, seeing how all powerful Crimson Queen is, humiliating events where Kira gets called “just a weak little girl” (etc.) will have another layer of degradation.

Basically, Kira’s corruption will bear more meaning because the player will know that she used to be a narcissistic killing machine (and still kind of is).

On a final note, Crimson Queen events will be centered around corrupting others, dominating and transforming all those pesky peasants, including our Kira.

Welp, that’s probably everything!

We’re still busy working on the upcoming update and fully intend to be consistent with our uploads, just wanted to give you an insight into one particular aspect of our upcoming plans and finally start the voting process on Crimson Queen’s appearance.

Thank you all for your patience and support! The end is near, I assure you!

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0.4.9.6

Howdy! Here’s what’s up:

This version fixes a lot of bugs and introduces the first part of Kira’s character art overhaul. I call it “first part” because it is a half of what I drew, only things that are visible to the player (accessible ones) and has almost no “in advance” artworks, the rest need more thought put into them before being added to the game.

Another reason is that I’ve decided to undertake a challenging task of updating all of Kira's outfits and I’m halfway through. In this version, the contrast between upgraded lower body and outdated upper one may seem a bit rough, but the remaining art will be upgraded relatively soon.

I also made the mistake of completely changing Kira’s “default” underwear. This new version doesn’t look good with half of outfits and I will change it into something resembling its previous iteration in the next update.

You can read more details in our progress report here (click me) 

Apart from that, this update is heavily focused on fixing all reported bugs and I can’t stress enough how much reporting on them helps us. So thank you all and please continue doing so in the future. Especially now when we have changed Kira’s art completely and created new and exciting bugs (no doubt about that).

Our newest version:

Download link (click me) 

Reminder: If you want to continue playing from your last save you need to manually copy the entire save folder (including “global” save file) from the previous version to the new one, so make sure to keep your saves. Saves are located inside the game folder (Defenestration\www\save).


- 430 character art pictures.

- New character art for Kira with everything (endgame/complete “nude” version, piercings, boobs, hips, fluids, poses, expressions etc.)

- New underwear art for currently present options (default and ghost)

- New lower body art for all outfits except “patriot” (shorts, pants, skirts. etc.)

- New buyable transparent skirt

- added “scroll arrows” (indicator to show that some dialogue options are scrollable)

- residential area block after pet event

- equipping outfits from items issue (it wasn’t working)

- fixed “farm sleep1 kira1 eyes” picture missing

- fixed character art issue during diner flashing scene

- fixed randomizer issue

- fixed tiles passing bugs all over the game

- fixed cum is not erased by showering

- fixed squatboi button doesn't work (menu doesn't work)

- fixed KeyConfig picture pic issue

- added clearer message to visit Hospital on day 2 in order to enter Diner

- fixed Disappearing snowball in second barn

- fixed Gain size is not resetting to 0 after 7

- fixed Repeatable train hypnosis layering issue

- fixed Darling event hand issue

- fixed various problems with night/sleep sequences

- deleted unused events in vivarium

- changed gym regular replies

- fixed closeted shop issues with donut and juice

- fixed ability to scroll in some menus

- fixed exhibitionism in park jammer

- added some jammer dialogue changes and tracking of its use

- fixed booty juice hips issue

- edits in darling events overall “flow”

- fixed blonde girl allows clothes shop access before quest issue

- optimized Leninals

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Progress Report

Howdy again! You can download our latest version and read the changelog here (click me).

This month I wanted to focus on npc atworks, but I can easily be distracted with shiny objects like a pigeon that I secretly am.

In this case I was drawing “Liuda” artwork and when I got to her outfit part, I thought I could slightly update some of Kira’s. One thing led to another and I’m now updating all of Kira's outfits. I think I’m halfway through and I didn’t include updated “tops” in this version because I don’t have them for all 5 implemented breast sizes yet.

Most of Kira’s outfits looked hella ugly to me, I don’t know whether it’s because of my artistic skill becoming better, my ever changing tastes or simply because plenty of time had passed, but they were whispering into my ears their request for justice. Asking me to upgrade them, help them evolve.

I just had to agree to their pleas and the undeniable fact of their ugliness is now even more apparent thanks to the contrast of upgraded “lower body” and outdated “upper body” in the current update. But don’t you worry, I’ll update the upper body too and relatively soon.

Oh, and I redrew Kira’s breasts again, based on the results of our last poll. At this point it’s like a hobby of mine, “another update, another version of Kira’s breasts”. This is now the sixth iteration of them and while I’m hopeful that it’s final, things might change in a year.

Unfortunately though, there is a downside to all of this. The new character art looks close to the original, but Kira’s pose and style of outfits is new, meaning that there are new graphical bugs. This is a problem of “logic”, layer order and variables. Of course all of it will be fixed and resolved by Moana, just wanted to inform you about this temporary issue.

Overall there’s still a couple of things that require my attention, “behind layer” for outfits, how upper body clothes interact with bras and lingerie (shadows etc). Breasts bigger than size 5 infringe on the lower body territory and require separate individual sets of pants, which means multiplication of pictures (example: instead of 3 pictures there would be 12).

All of that is a problem of layering and logic, it can and will be solved, we just need more time to iron things out.

As for my initial task of NPC artwork, I’m drawing the new ones from all angles (for future use in events) and I’ll start showing their artwork and conducting polls about them right after I’m done with Kira.

Because of everything mentioned above, I’ve decided to limit this update to just things that are currently present in the game. There’s no promised “in advance” pictures in game files, because I’m still working on them.

Our fabled overhaul will be introduced gradually along with content focused updates, because you won’t be able to see its features anyways (it’s backend + art for future planned bodymods) and because it has proven to be extremely time consuming.

Our plan for the next update (as it stands) is to work on new playable content instead of customization and backend, but we will dedicate some of our dev time towards Kira’s outfits.

That’s pretty much it. All we did last month and what we intend to do next. Thank you all for your patience and support!

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Size 9 (Quick Poll)

Howdy! I have a question.

I don’t really know how to properly draw giant boobs, so I don’t understand which ones are better looking and I need your help. I'm especially interested in the opinion of those of you who intend to play with this size (max size).

I want everything to look as good as it can be, because I don’t want to redraw Kira’s character art ever again. This was kind of a last minute change and I’m not sure it’s for the better, so please tell me which one looks best.

This is a short poll that will end on Monday, because I want to completely finish Kira’s character art as soon as possible. And I’ll reuse the breasts that will lose this poll on some random “cow” NPC, so the art won't be wasted.

Thank you in advance!

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0.4.9.5

Howdy! This post is all about the current update, it’s pretty much a simple changelog that also includes what we did in previous “preview” updates, just so we could keep track of things.

if you wanna read up on what we’re doing and plan on doing, you can read it all here (click me). 

Download Link (click me) 

- One new random male NPC (Animal)

- Three new layered female NPCs (Rosie, Dottie & Sugartits, 46 pictures)

- Ability to temporarily customize them (Vivarium-Farm-Near the barn entrance (lower right corner of Farm map))

- 6 new expressions for Kira

- Clothes can now be worn from Squat-Boi or Item menu

- Separated tops from bottoms, you can now combine them.

- 3 new “harassment poses” (296 pictures)

- New repeatable random “harassment” event (27 pages with a ton of references, you’ll only see 1/3)
- New repeatable random “boobjob/blowjob/orgy” event (31 pages, you’ll only see 1/3; 458 pictures)

- Cleaned up the code for Kira’s character art

- Deleted unnecessary pictures and sounds

- Fixed a bunch of bugs (missing poster image, preloader fixes, etc.)

- A ton of minor things (new menu, pixel art, etc.)

Note:

Harassment event location - randomly spawns in the middle of Vivarium, near the tents to the right of the pillory, he’ll chase you;

Boobjob event locationt - randomly spawns in the right part of Vivarium, near the farm entrance, you’ll have to approach a crowd.

The ability to customize girls is a temporary thing, in the future they will be customizable from story events.


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Progress Report

Howdy! Here’s what’s up:

(You can download our latest update and read the changelog here (click me))

We do not want to talk about the war, because it feels like we’re using it as an excuse. However, we’re relatively fine and we want you to know that we will try harder to become more consistent with our updates, and we will prove that to you with our actions in the upcoming months.

We will also change our attitude and commit to monthly progress reports instead of the hermit mode that I love so much.

With that out of the way, let’s talk about the game:)

We’re still finishing up Kira’s character art, and we don’t want to rush it. We could just replace existing pictures with the new ones and call it a day, but we’d like to finish it completely and I need more time to redraw more things. Plus, we’ve added some new features that still need more of our dev time.

Meaning, that while the current update doesn’t have a new character art (but has a new backend), you won’t be left out without an update in September.


We’ve decided to make Kira “full sized”, to have an option of adding heels and shoes in the future. You’ll only see her upper half in dialogues, but it is now possible for us to lower the camera to showcase her legs. The pose itself has to be this way in order for all layers to work and not cause any visual bugs.

Next, we’ve made some changes to how her head works, so it will be possible for us to reuse her “head” character art in events that use this angle.

For example, our newest harassment event has 75 “head” pictures, the same ones that are used in Kira’s character art.

Not only will this move save a ton of space, but it will also make the addition of new expressions into existing and future events much easier.

The pose I’m showing in the picture above is an updated “cover” pose. I added more shadows, lights and hopefully made it look more natural. Of course this meant that we needed to change some other layers, like pregnancy and there are now alternative bellies for the “cover” pose among other things.

On top of that, we’re adding more variables to each part of Kira’s art in order to properly track her appearance and make npc’s react to it. Because while her outfit might show her breasts, they might still be covered by her bra, then a bra could be transparent, or revealing or normal and it all has to be accounted for.

We would also like to add in just regular stats, make all outfits give you some boost while you’re wearing them and we need more time to think it through.

On the topic of stats - I like how our “lust” and “int” work, but I think “charisma” and “fame” are severely underused and we’re currently thinking about charisma overhaul. I want you to be able to “spend” it on mental upgrades, like adding or removing fetishes to Kira, making them permanent etc. OR keeping all charisma to yourself in order to influence people. We might change its name to something like “control” or “resolve” (name is pending).

In that case we’ll have to add “bonus” charisma and not a regular one to some outfits, because their buff shouldn’t be “spendable”. It’s all work in progress is what I’m saying.

Now a bit about our “time” references:

Instead of making just two versions of an event (first time & repeatable), we’ve separated our newest events into stand-alone blocks and all individual blocks have “first time” and “repeatable” versions.

For example, previously, if you had “free use” fetish, you’d get extra “pink” dialogue in the “first time” event, and a short version of it in its repeatable version. And if you’ve acquired “free use” after the “first time” event, you’d only see the shortened repeatable version, missing out on content and potentially getting inconsistent text.

Now, our “time” references fix that issue, in the same situation you’d see the “first time” reference. And our newest Boobjob” event has 17 of them, it pretty much completely consists of stand-alone blocks.

Meaning that, moving forward, whenever your Kira will change physically or mentally - events will have more new text for you. It will be worth checking on them again.


All in all, the September update is going to be a character art focused one and I’m not just talking about Kira. While Moana will be busy with Kira’s code, I’m going to finally update our older characters and I’m going to conduct some polls on their appearance (dorm girls breast sizes, etc.).  We want to finally close this chapter of development and move forward with quests and events.

As for events, there’s an unlimited amount of options and we will use a different approach to them from now on, but will talk about that in a different post.

That’s pretty much it, we’re alive, we’re working and we’re really grateful that you are still here with us! Thank you all from the bottom of our pigeon brains and disney hearts! We sincerely hope that you will be pleased with our work moving forward!

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Update 0.4.9.3a (Preview 2) | Current situation

Salutations, here’s what’s up:

The war against russian occupiers is still going on as you may know from the news. And while we’re certain in our victory, the amount of time it would require is as vague as our update release dates…

We've decided to stay in Ukraine and help our people in any way we can, that said, both of us are with our families in relative safety. We’re doing our best to get our lives to a relative normality, at least to some extent. But, as you can imagine, we have bigger things to worry about.

At the start of the war we saw some breakthrough tanks and APVs on the streets of our city, but our troops threw them out and an active war is about 40 km away for now. That is the kind of positive news we have right now.

Sitting in bomb shelter half of a day every day is our new normal.

Considering current conditions, having a proper work routine is hard, yet it is not impossible. So we remain optimistic and are moving forward with our plans, albeit, even slower than usual.

  • Now, about game:

Since we are both lucky to have internet access, we continue our work. Slowly but steadily our next update is approaching its release, and it will be up as soon as we finish everything that we’ve promised to do.

This time you can check out a "second preview":

Click me (Mega) 

We’ve decided to release it for the same reasons as the last time - to show you that the work is going and in case we’ll lose internet access tomorrow.

This preview adds three new characters to the farm, all three of them can be customized to your liking. Eventually their customization will be unlockable via quests and events, but for the purposes of this preview you can temporarily just pick whatever you want from the start.

They are located right in front of the Barn in the Farm part of Vivarium location and their dialogue boxes are scrollable (there’s no indicator that they are atm.), stockings and collars are on random, everything else is pickable.

Those characters took a lot of time to make, but they are integral for our plan to produce updates quicker, since unlike Kira, they have limited amounts of layers and their individual events can be produced faster.

They are also a part of our new repeatable event and their customization will be reflected in that event fully, which is what we’re currently working on.

Every positive comment boosts our morale and shows that the whole world is behind us. From the bottom of our hearts, thank you all for your support and kind words in these dire times, we truly do appreciate it!

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Update 0.4.9.3 (Preview) | Current situation

As you know, we had plans on releasing everything we announced before and making some major positive changes in our development cycle, but the situation has changed…

Mega link (click me) 

As some of you may have guessed, we (Mulan and Moana) live in a country where the dystopian plot of our game may any day become a reality - Ukraine. 

We did our best for it to not affect the production, but today things have escalated to an unimaginable level. Sadly, at this moment we are forced to put our plans on hold for at least a couple of days, but we still want to put out something, while we still can.

Our deadline was set on the 28th and things were looking bright for a change, but today all of our plans were put under question, we’re no longer sure what tomorrow brings and it’s certainly within the range of possibilities that we won’t have access to the internet or even worse.

Because of that uncertainty, we’re uploading a “preview” version of our next release, it’s by all means not complete and a lot of our already teased artwork was cut due to it still being in production.

We will continue to work for as long as it is possible and we will post the complete version as soon as we can, but given the current situation we’ve decided to release at least something just in case.

Every single one of you  has been a huge source of inspiration and support for us and we never wanted to let you down. I hope you can understand why we’re doing this, and I hope you’ll like this preview of the real thing that is about to come.

We’ll keep you posted on the current situation whenever we can and we’ll continue our work.

After the release of the full version we’ll talk in detail about what we did this month and what’s about to come. Meanwhile, thank you for everything and please stay strong.

Peace.

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Progress Report

Howdy! Here’s what’s up:

We’re still working, the progress is there, but it’s not yet at the level of completion we’re comfortable with.

Meanwhile I’m continuing my part of the work for the next update, layering the event I’ve shown last month, writing more events for Killer Queen and drawing different versions for the polls.

If all goes well, next month will be incredibly fruitful. For one, I will be ready to show you some of the concepts I did for Killer Queen (red Kira) and hopefully Moana will be freed from her torment and we’ll decide what level of unique customization her majesty, the Killer Queen, will have.

On top of that I finished my little side-project, cum overhaul. Which I now completely intrust in Moanas hands. There are times when I have to wait for her, like now. And there are times when she has to wait for me. In the latter, I usually dump a ton of art and text on her shoulders and hope for the best.

With the artwork for this side project being complete (3 cum levels for all expressions, 3 cum levels for vaginal creampies, one cum level for all breast sizes), Moana will now have some extra work to do in the future when our roles will be reversed and I will be the one being stuck with something.

I couldn't agree more with this Sun Tzu fella, which is why I went ahead and drew a bunch of cum.

While our previous character art system had some dedicated layers for cum, I wasn’t satisfied with the texture. The old cum artwork just left a bad aftertaste in my mouth for some reason, which is why I redrew it. Then I went ahead and created a new layer that our expanded system supports - cum on breasts, plus stages of cum on Kira's face and vagina. I opted against the creation of stages for chest-cum, because we already have 11 breast sizes and it’s just too much work.

The overhauled system itself will temporarily be semi-permanent. Because the only way for you to remove cum from Kira is to make her take a shower at the dorm. Eventually we’ll add more ways of it’s removal, like napkins or something more extreme, like cum fetish (Kira will just eat it all, etc.).

This thing is already drawn for all expressions, lip sizes, breast sizes and our two upcoming events.

I wanted to implement it in our new events because I think it makes them work well together - Kira gets cum on her chesticles and face in one event and then the random fella calls her a “filthy whore” in the next one.

Little references like this is something we’ve been neglecting for a while and I’d like to change that. Because we can pretty easily reference anything that you see on your screen and I wholeheartedly believe the game will become better when our npcs will start noticing how slutty Kira looks.

On another note, let’s talk more about Killer Queen:

So, in the upcoming “harrasment” event there’s currently 44 layers, with 8 placeholder layers for future sex-toys and a breast tattoo. A single pose is ~150 pictures, the majority are mutually exclusive.

Our new harassment event uses 3 poses, and our new boobjob event uses 2. While I intend to announce the final picture count in the changelog for a dramatic effect, I think the above mentioned number manages to convey the message of just how much art it takes to produce a single “complete” event with Kira.

Which is why I am currently working on the Killer Queen character art - she won’t have 44 layers or 150 pictures per pose, since her art will be static for the most part.

I do however intend to add some unique body mods for her own storyline, different from Kiras to spice things up. Once Moana will finish her part of the work, we’ll discuss in detail a reasonable amount of body-mods Killer Queen could have and their nature.

We’re doing our best and I’m still working on new and interesting things like cum system, alternative branching storylines with Killer Queen and farm continuation.

Layering events is a hard and extremely time-consuming process, which is why, for the most part, I haven’t drawn anything worth showing this month (except for the cum system).

Unfortunately I can’t speed things up in any way right now, but with Killer Queen and other npc-ladies I will be able to, once we’ll finally upload our upcoming version. Soon we will finally be out of the water and return to normality.

Thank you all for your patience and support! The end is near!

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Progress Report

Howdy! Here’s what’s up:

We were crunching for 30 hours straight, but unfortunately ran out of time. We really wanted to upload a new version today and celebrate holidays with our families without thinking about Defenestration.

I was 100% sure that this would be it, but there’s no way we’ll make it work today. Apparently while everyone was doing math at school, I was doing meth. However, we will not go on any holidays until this monster will be slayed.

There’s no major problems, it’s just too big and we do not want to cut anything out. This particular expansion was in the making this entire year and we will have to start the next year working on it as well, hopefully for a short time.

I hate to break our tradition of releasing the game at the end of the year, but we really have no choice - it’s just not ready. We are aware of all the bugs and pictures that I forgot to include and we will resume our work on monday.

Releasing it in its current state would be like gifting you a disease for christmas, since this version in its current state will most definitely break your savefiles (not to mention countless visual glitches and a problem with a picture preloader).

That said, I refuse to give up and I hope this post didn’t ruin your holiday mood. And while there won’t be a new version today, I didn’t come empty handed:

- I upgraded the holding pose, I didn’t want to add more work to Moana, so I just replaced the pictures.

- I’m already drawing artwork for the next update.

Upcoming version has too many pictures, Kira’s character art has doubled in size and the events show everything apart from outfits.

Like I’ve said, this version aims to end the “character art” part of our game. It will feature every body-mod that we picked together via polls, drawn, coded and referenced in advance.

On top of that, I deliberately picked the worst type of events for this update. Both of them are all about breasts and are harder to implement for that reason. I thought they would be an ideal testing field to figure out whether or not we have to cut some body-mods out.

As you already know, we won’t cut anything, but we will start making more events that feature Killer Queen (Red Kira). On top of that we will occasionally reuse art and add events that don’t feature Kira at all.

What I was trying to say is that we do have a plan and we know how to fix this, we just have to properly finish our current update and it continues to resist our efforts.

On a different note, on the teaser above you can see the upgraded holding pose and you might notice that I also upgraded Kira’s nipple rings to match her updated nose ring. Hats and tails are also a new addition to her character art.

Right now the majority of work lays on Moana's shoulders. I do what I can to help, but in reality she’s doing all the heavy lifting at the moment.

Which means that I’ve had more time to finally start drawing the farm content and on the picture above you can see the next two days of the “Barn sleep” event (background is a placeholder).

If we didn’t have a body-mod oriented game, this event would be good to go. Which is precisely why I want to implement the “Killer Queen” storyline - her art won’t have body mods and we will be able to always have an event or two up our sleeve.

I already rewritten the barn intro for this path and now I’m going to start drawing various concepts for Killer Queen’s unique look. Then, once our current update will drop - we will together decide both her body proportions and her totally not lewd “combat” outfit.

Because we’ve already implemented thousands of pictures, we thought that it’s pretty much done, but it’s still full of issues that need to be immediately resolved. In other words, we were blinded by the light at the end of the tunnel, but we’re still working and fully intend to start the new year on a good note.

Meanwhile, the farm continuation is already in the works and as such, will arrive sooner.

I hope you all are having a happy New Year and please do not be saddened by my post! Thank you all for your support and patience, as per usual - the end is truly near, I can smell it!

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Progress Report

Howdy, here’s what’s up:

In all honesty, last month I panicked that it’s taking us too long to finish this beast and created more sub-poses for the pose teased in my previous post. Which, unsurprisingly, only prolonged the wait.

Don’t get me wrong, we need more poses, I just think that in retrospect- now is not the time for their implementation. But, what’s done is done.

We also put in some extra effort to implement all body-mods the game will have into our two upcoming events, which wasn’t the wisest decision either, again, it was necessary, but our timing is off.

And then, while Moana was busy coding in hundreds of extra pictures I spawned - I’ve decided to experiment with the rest of planned body mods, primarily sextoys. Which resulted in Kira’s lower body and first breast size being changed once again. This last change didn’t add more work to Moana, since I’ll just replace the pictures, but I’m still in the process of editing all lower body layers.

Needless to say, we were hoping to post the game sooner, but it’s proven to be far too complicated. We’re doing our best to finish polishing everything, and I promise I won’t change anything again, but we’ll have to delay this expansion for a little while.

It’s still not ready and Moana is busy improving it as I type this. We did what I told we’d do, the final character art upgrade, but in order for it to be truly final - we still need some time.

Above you can see two “sub-poses” that were created for the harassment system, along with the main one.

All three of them have their own sets of breasts, hands, piercings, writings, milk and pregnancy, multiplied by 6 in “main” pose and by 7 in the other two - so this single event has 20 pictures of various different breasts alone.

That said, with this pose being drawn, I consider the “breast touching” part of our “harassment” system complete.

Now I’ll have to find the time and write around 30 micro-events that will happen all over Moscow and use all our “harassment” poses.

Then we’ll move to the next phase of this system - we want to create the same “sets” of poses for regular sex, blowjobs, boobjobs, etc.

Our newest Vivarium events are even closer to full completion. By “full completion” I mean that they already have everything planned apart from one hair style and tattoos.

Note: “Size 5” and “Fake1” are the same one in this particular pose, because Kira’s breasts are already roundish as is.

The amount of end-game physical changes is known and ideally all events should have everything, plus some placeholder art for future tattoos/piercings. Otherwise, we will constantly have to edit every single event every time we’ll add another body-mod.

Now, most tattoos and piercings could be included quite easily, so there won’t be any problem with them. However, hair and a breasts tattoo are a different story. Based on the tattoo placement/design the amount of pictures and layer order might change (if it’s above breasts, below them, around the nipples, etc.), similar situation with hairstyle (it’s length determines its position).

So, after the next release I’ll poll you on the final hairstyle and breast tattoo which will be actually implemented only Stalin knows when.

We tested our master plan and how it would work with Kira’s regular dialogue art. And the thing is, we want the aftermath to be shown - if Kira gets some fluids human male produce on her face in an event, it will stay there until she’ll shower. Same thing with sextoys.

In theory, whenever some helpful comrade would push a dildo into Kira as a token of friendship, it should be shown in character art.

So, we tested how our planned wearable sextoys work with everything else and discovered a problem - Kira’s legs. Even after I modernized them, the gap between her legs caused conflict whenever Kira was wearing pants and giant dildos at the same time.

While I was at it, I decided to listen to some feedback in regards to Kira’s breast sizes and made her breasts smaller (among other minor changes, like size 2&3, nipple piercings, expressions, etc.)

Another reason for the breast size edit is the fact that every other breast size appears on top of the first one, so to avoid any potential future layer conflict - it’s better to make “base” Kira almost flat.

I already edited everything and I hope you don’t mind that I did so without any polls - this had to be done and I regret not drawing her in this pose in the first place.

While editing all planned breast sizes for the future events, as promised I’ve tested out how much time another fake size would eat.

It wasn’t a lot, primarily because it’s just an enlarged version of “fake1” (winner of the poll).

On top of that, both our upcoming events are focused on breasts, so they are harder to layer and are ideal for this kind of test. Besides, we’re already on an insane road where everything gets shown in events, what’s one more size?

Which is why, we will include giant silicone breasts (now known as “fake2” size) into the game.

We’ve also decided to include “thunder thighs” as an exclusive “donut” size, it will be the opposite of normal hip progression - you’ll have to work out to get rid of it.  Since hips are not shown in events and default Kira is always kind of thicc, I don’t see why not.

Note: We’ll have to slightly edit the gym for this, so they will be implemented a bit later, but the art will already be in the game.

All we did was "planned ahead", we really don’t want to redo anything ever again, so we tested hypothetical events like cumwalks, tasks with buttplugs, dildos, everything we could imagine.

On top of that, last month I panicked that it’s taking us too long and put in extra work to create two more alternative sub-poses of the new harassment pose (holding and mastrubation poses). The new event previously used existing artworks and was working fine as it was.

I think that since we intend to use harassment poses everywhere, we do need the new poses in the long run, but it was an unwise decision because we were supposed to finish this version as soon as possible and that choice put extra work on Moana. My timing was off and that was definitely a mistake.

Overall, with the “sextoys” aspect of the game being tested and the new sub-poses in place, our arsenal of in-game tools has been significantly boosted.

Thank you all for your patience and support, we won’t add in any other surprises and just power through what’s left to do. The end is near!


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