Dawn of Corruption [0.2.1] Normal Build
Here's the new version! Hope you enjoy the new cooldown and crit systems!
https://sombreve.itch.io/dawn-of-corruption-patreon-builds
Password: cooldowncrits
Here's the new version! Hope you enjoy the new cooldown and crit systems!
https://sombreve.itch.io/dawn-of-corruption-patreon-builds
Password: cooldowncrits
Here's the special build of the new cooldown + crit systems!
https://sombreve.itch.io/dawn-of-corruption-special-patreon-build
Password: supercrits
Just in time for the holidays, DoC 0.2.1 is now up for Patrons!
Thanks to everyone who helped experiment with those new mechanics in the last special build.
Release notes 0.2.1:
-Added a cooldown mechanic to some fight skills
-Replaced the Accuracy stat with a Critical Hit Chance stat
-Rebalanced every fight in the game with those new mechanics
-Tweaked the Fight UI to display unusable fight skills.
-Added a tooltip on disabled fight skills that shows the r...
There was some discussions yesterday in the discord about maybe switching the accuracy stat into a new "critical hit chance" stat. That would make combat more consistent and potentially faster overall.
I thought the idea was super interesting!
So I just now made a build for testing out that very idea!
I tried it out on my side and tweaked every NPC's stats to fit this mechanic more. If you're curious, I just uploaded this build in the Itch.io as a new Special Build called...
Here's the new special version! Thanks again for the support!
As always, you can activate the debug menu in the special build by pressing D and moving to a different passage.
https://sombreve.itch.io/dawn-of-corruption-special-patreon-build
Password: specialnaga
Here's the new version! Hope you enjoy this new monster Jagaz and I cooked up.
https://sombreve.itch.io/dawn-of-corruption-patreon-builds
Password: nagamonster
Done with that 0.1 nonsense, 0.2 is here!
Now that our core mechanics are stable enough and that the writing has been improved, it's to go back to creating new content!
Big shout out to Jagaz for writing the story for the new encounter and helping out with the monster's design!
http://www.furaffinity.net/user/jagaz
Release notes 0.2.0:
-Added Jorgand, the Lost Naga as a new random encounte...
Yooooo.
I got some quick feedback about small issues in the latest version. This gave me the opportunity to add other fixes in a hotfix for 0.1.5!
If you already play on 0.1.5, I recommend getting the version again on itch.io to get those fixes.
Release notes 0.1.5 [Hotfixed]:
-Fixed an issue with the Yellow colour for the symbiote not being shown as a choice in the intro.
-Fixed an issue with Lakko's growing more than expected in the final ...
2019-12-02 03:11:47 +0000 UTC View PostYooooo.
For you my friends, there's some new features in the special version of 0.1.5 for you to enjoy.
https://sombreve.itch.io/dawn-of-corruption-special-patreon-build
Password: specialpart2
Release notes [Special] 0.1.5:
[Special Build] Added a shortcut to start any random encounter from the village in debug mode.
Hope you enjoy!
Hello everyone!
I just finished a really big polish phase of the writing in the game! This build will probably be used as the next free version if all goes well. So lemme know if you find some issues, I'll integrate the fixes before the free version comes out.
Here it is: https://sombreve.itch.io/dawn-of-corruption-patreon-builds
Password: lost
Release notes 0.1.5:
-...
Well I know a lot of you got a taste of it (lol) but here is our first special build!
It is 0.1.4 with a toggle for my Debug Mode I use to test a bunch of features.
Just press D at any point and switch to a different passage to toggle it on and off!
It allows you to:
Learn all Fight Moves
Get super powerful stats
Get Essence
Get Exp
Grow to God like size
Grow to Gigantic size
Grow to Large ...
2019-11-29 06:08:01 +0000 UTC View PostHey everyone!
I just finished some improvements to the Patreon. After some consideration, I have lowered the price of access of the major/minor versions of the game to a 7$ Tier.
This tier is the Lord of Lust tier you know and love. If you want the same rewards you've got until now and nothing else, you should change tier to this one before the month ends!
I still wanted to keep a 10$ tier with some special bonus content though... All of the 10$ backers...
2019-11-26 05:47:18 +0000 UTC View PostYo! This week I worked on a system that calculates different levels of size difference. This allows us to now have special scenes and effects based on how big you are compared to your opponent and vice versa!
As with most mechanics of this game, the rules that apply to the player also apply to other NPCs. So, if you fight an enemy that's much bigger than you, they might start stomping you!
Here it is: 2019-11-25 01:43:56 +0000 UTC View Post
Hello!
Got a new version with some more tweak and fixes for you all.
I will now be working on the next encounter while watching for any nasty issues that pops up!
Release notes 0.1.3:
-Fixed an issue from last version that prevented Tok from opening his store
-Fixed a bug with the Imp being able to learn 'special' fight moves (surrender and do nothing)
-Added support for save files updates! (With the saves of this version onward, I can upgrade them if you use t...
Hey everyone!
I had time to do a few bug fixes today. I thought, why not make a version with them right now?
If you haven't played yesterday's version I recommend playing this new one.
If you did play 0.1.1 , there's really no new content with today's version, just so you know.
Release notes 0.1.2:
-Added a tech that smoothly evens out future cock and body growth in case one of them becomes much bigger than the other.
-Fixed an issue where growth would not be ...
Hey everyone!
Here is our first minor version of the game.
I thought that the game needed more variety in terms of random encounters. So I made a new beast for you to meet.
Release notes 0.1.1:
Added the Lost Werewolf as a new encounter:
-Has a unique move that stuns if its target has 50+ arousal.
-Has a unique intro, win and loss scenarios.
-There's an extra scene with him for those who reached 25+ corruption upon beating him.
I'm trying out itch.io has a ...
The stats and unique fight moves for the new encounter are already done, I'm now working on the writing for this new beast. The Lost are probably gonna be a recurring enemy type roaming the world. Here is the first appearance of one of their kind in the game:
******
After an hour of travel in the harsh deserts of the Barrens, you suddenly hear a strange sound. It sounds like a fusion between a deep moan and a terrifying growl. You recognize the unsettling call of the Lost. Monsters w...
Hey everyone!
With the initial release of the game behind us, I've gathered enough feedback to have a good idea about what to tackle next.
First of all, encounters with the world's not so friendly residents are the meat and potatoes of this game. Sadly there's not a lot of them in the build at the moment. I plan to add more and more with each release.
Secondly, I need to edit and polish the writing way more than what it currently is. I'm very happy with the amount of atte...
Hey! Thanks for checking out this patreon page! I'm stoked to have people taking an interest in my game and my writing. <3
Things are still pretty early but I'm still hard at work on improving Dawn of Corruption . If you like what you've seen this first version and wanna see more, I share a bunch of minor version with the latest improvement to my 10$+ patrons. Major releases will also be available to those patrons before anyone else!
Thanks again and I hope you have a great da...
2019-11-09 01:40:45 +0000 UTC View Post