Hello!
Seems like Itch.io is having issues with its Patreon integration, so in the meantime I have sent a bulk DM to every active patron with direct links to their respective versions of 0.6.1. Bulk DMs take some time before they are sent so I expect it to take a few hours.
As an alternative I'll also be hosting links to the builds in the Patreon channels on the development discord, so you can get your version there in the meantime.
Hopefully their systems get fixed soon!
2022-03-01 21:11:01 +0000 UTC
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Hello everyone!
Got a lot of really great content this version. If you've enjoyed Kanathar's arc so far, you won't wanna miss it.
On top of two new endings, this build aims to bring the Nyx storyline to Kanathar's arc in an interesting way.
It also aims to grant extra scenes that only happens in playthroughs that unlocked certain endings.
Huge thanks to Dragonien for helping with the writing on this one and to Voidlesky for the art. <3
Re...
2022-02-21 06:10:26 +0000 UTC
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Hello everyone 💜
Here's something new for you guys. On top of the monthly versions I feel like I should do some little posts here about what I'm working on and what my headspace is looking like. Something a bit informal to be more transparent with how I work as a dev. I hope you enjoy these little dev notes. 💜
February's version is gonna be a very exciting one for me. I'va had this goal for a long time to make the game more about multiple playthroughs split in a bunch of dif...
2022-02-02 18:54:01 +0000 UTC
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Hello everyone!
First release of 2022!
Got a lot of cool new stuff done for this one.
I've been thinking about for a long time about ways to make the game encourage players to experience multiple endings and to do many different playthroughs.
The achievement system is something that I fell will help a lot with that. Every achievement will give you a new ability in your next playthrough that will boost your EXP and Essence gain.
I'm really excited...
2022-01-17 06:29:55 +0000 UTC
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Hello everyone!
Sorry for the delay on this release, I kinda got the scope of this one a bit too high had to scale it better at the end hahaha.
I hope you enjoy this one and take the time to relax the holidays <3
There's some really exciting stuff coming for the game in 2022, I can't wait to show it off to you all <3
Release Notes 0.5.3:
Features:
Added the "Path of the Embrace" for Torgar's storyline where ...
2021-12-22 01:48:04 +0000 UTC
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Hello!
It's a new month and that means more DoC content coming!
But until the next version, I wanted to share a little unrelated that I've been working on the side. If you follow me on twitter or FA, you might have seen the Live2D growth animations that I've been making.
It's been a fun little hobby and I think that the quality is now good enough for me to share some renders here.
This is the most recent one I've made, with better audio, 4K resolution and without t...
2021-12-01 08:33:12 +0000 UTC
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Hello everyone!
Got a really exciting version for this month, as its the first part of the new encounter!
I wrote a ton for this one, and while there's still more to come, I'm glad I could have this much in already <3
Big thank you to Draco for helping edit the writing for the version. It means a ton <3
As always, thanks again for the support everyone!
Release Notes 0.5.2:
Features:
Added To...
2021-11-16 03:04:08 +0000 UTC
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Hey everyone!
I got started on the early design process of the manor redesign, but then, as you know, I had to suddenly remove one of the encounter because of the OC it used. That whole thing has been kinda stressful to be honest, being suddenly forced to cut pieces of my project in a weekend and making sure saves from all previous versions didn't encounter him. All that while being unsure that people would ever want to support the game after this... It was a lot for a one guy hahaha.
2021-09-22 22:17:55 +0000 UTC
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Hello everyone!
This version is another big one which includes over 9k words of new content!
I really wanted to give more content for those who joined forces with the little imp and so this has been the main focus for this version.
Fighting alongside the "little" imp should feel much more fun and rewarding now, and you get special interactions with him on top of that!
Big thank you to Jagaz and Dragonien for helping out with the writing in t...
2021-09-16 04:05:23 +0000 UTC
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Hello everyone!
With the new build now released, now is a good time to share what's planned for the next version and beyond.
It's also a good opportunity to let you guys steer the ship a bit and decide what should be the priority for later builds.
The next version will be about expanding the path where the imp pledges allegiance to you. I wanna add special interactions that make up for the fact that you can't find him in the barrens after that point.
This leads u...
2021-08-17 15:20:36 +0000 UTC
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Hello everyone!
I'm really excited for this version <3
A ton of stuff came together in a really interesting way for the imp, I really hope you enjoy it!
Honestly, with how amazing Voidlesky made those imp assets, I'm super eager to make that the standard for all other encounters.
Thanks again for the support everyone!
Release Notes 0.5.0:
Features:
The imp will now join you in combat after making hi...
2021-08-16 04:50:54 +0000 UTC
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Hello everyone!
This version is pretty massive!
What started as a simple rework of the imp encounter has grown into a 4k+ words arc that evolves based on many different encounters with him.
It branches out based on how dominant or submissive you act with him. Each path leads to different mechanics as well.
Special thanks to Draco for helping out editing for one <3
I hope you enjoy it!
Thanks again for the support everyone...
2021-07-19 08:32:08 +0000 UTC
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You might know this one already, it is one of the difficulty spikes after all <3 I really wanted to both show the otherworldliness of Nyx's influence on the world while establishing an intimidating boss at the same time.
I will be tweaking the writing a bit to fit this new visual style too!
Big thank you to Voidlesky for this WIP. Please like and retweet the original post if you can!
2021-06-25 23:33:55 +0000 UTC
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Hello everyone!
This version adds a pretty experimental design I've been thinking about for quite a while now.
I've been looking for a way to make Corruption affect combat in a meaningful way, hopefully you find it interesting!
It is also the introduction of the long awaited Exit button.
You will finally be able stop playing the desktop version hahaha.
Thanks again for the support!
Release Notes 0.4.8:
2021-06-15 05:47:14 +0000 UTC
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