XaiJu
mundanesc

mundanesc

patreon


mundanesc posts

Stage 2 - Concept 3

For this stage we've been thinking of changing the weather, what do you think?

A Little rain for mood?

View Post

Weekly Update #4

Hey, great to see you here once more!

For today's weekly update we have:

  • Tutorial system is basically done, we're implementing it on Stage 1.
  • Beebop, Madao and Meatboom are currently working on the Quest System.
  • And I'm still working on Stage 2 concept art.
  • After we're done with all this we'll start working on the Merchant.

Thanks once more for the support you have given us so far.

View Post

Stage 2 Concept 2

Here's the second concept art for Stage 2.

View Post

Stage 2 - First concept images

Hi, everyone! These are the first concepts I made for Stage 2. It's hard to say we'll keep as is, but we thought it'd be cool to show you anyway.

-mv

View Post

Weekly Update #3

Hi, everyone!

As you know Build 0.3.1 is out for supporters Enthusiast MKII and up, it will be up for Enthusiasts on Saturday (the 25th).

We intend to keep posting builds on the 20th for the tiers that have earlier access and on the 25th for the basic tier.

Ok, now with the update:

- This week we decided the features we want to implement for October's build;

- As you've probably seen it on the early post the tutorial/talk system is being implemented;

- We'r...

View Post

Tutorial system showcase

To improve everyone's experience we're making a tutorial system, Gerbera will help you at various points of the game.

There'll also be NPCs you'll be able to talk to.

View Post

Build 0.3.0 Release (EDIT: 0.3.1 is live)

EDIT:
Build 0.3.1 is live!

Version 0.3.1:

- Fixed a glitch where the map wouldn't work properly

- Fixed a glitch where using Lewd-aid no platforms would freeze arma


It's here!
It took us a little more to finish everything we needed, so sorry for posting it so late!

Here's the list with the changes and new things implemented on this build:


  • Dash and Roll were changed to one button (it will be tweaked in the future);
  • Arma ...

    View Post

Arma X Gerbera Lewd

The rough animation for the Arma x Gerbera coming animation is here!
And it's a hot one!

Click here to check it 

View Post

In-game map showcase 2

More map vids!
Zoom functionality was added.

View Post

In-game map showcase

Here's a short little video to show y'all the map working in-game.

View Post

Weekly Update #2

Morning, you beautiful people!


For this week's update:


-  Meatboom is working on the final animation for Arma x Gerbera Lewd;

- You'll be able to use both Specials, with the press of a button you'll be able to change between the Lewdserk and Lewd-aid ( I keep changing this name, still hasn't found a pun I really like lol );

- Test Stage design is on the works;

- The map for Stage 1 is already working


Here's the map with...

View Post

Crios - Final Colors

Here's Crios fully colored!

As mentioned before Crios's statues will be around stages and whenever interacted with you'll be transported to a challenge. Completing it awards you a Crios Stone.

I went for a "living statue" kinda of feel. At least I hope it looks like that.

Excited to see it implemented!

Click Here to See it 

View Post

Arma x Gerb Lewd

Hi, everyone! Here's that Arma X Gerb animation you all be waiting for!
Hope you like it!

We won't be able to add it to this month's build, but we'll be sure to add as soon as possible.

Click here to see it

View Post

New Lewd - Arma x Gerbera

Hello, y'all!
So, I'm here to bring you a juicy update!

Today we're posting a preview of Arma x Gerbera lewd!

When will you be able to activate it?
We'll be implementing a way for you to select your Special Move.

Do you prefer attack over defence? Use Lewdserk™

Do you prefer to take your time and heal whenever? Use Lewd-heal™

We hope this will improve your experience with the game!


Now for the lewd!

2021-09-10 12:35:30 +0000 UTC View Post

Weekly Update #1

Hi, everyone!

We'll start posting weekly updates to talk about the progress being made on the game.

Today's update is a little short:

This week we are working on the test stage and implementing new mechanics like, elevators, locked doors and switches.
We're also working on a map system to improve navigation.
We'll post a video to show those features in action asap.

View Post

New concept

Today we're posting a concept for a challenge statue, it depicts Crios.
A powerful demon as old as time itself. You'll be able to find Crios' Statues and it'll propose you a challenge, completing it will award you a Crios Stone. Crios Stones will be used to unlock a secret door, what is inside? Only time will tell...
Click here to see it View Post

Demo 2 Survey

Hi, everyone! I'm here just to share a little survey with you guys:  

https://forms.gle/sGQB5Guncy22P9kZ9 

If you have played the demo, please consider answering it so we can know what you liked the most and what to improve!

View Post

Planned update for September 20th

Hey, everyone!
Just here to give you a little update:
New build is planned for September 20th
What will be included?

 - Bugfixes

 - A new map designed for testing mechanics/fighting enemies

 - Dash/Roll redesign

 - Boss rebalance

View Post

Update time

Hey, everyone!  
Just here to discuss with you all a few things.


1. Patreon: Since we were late with the latest build and we did promise it for the longest time, we didn't feel it was right to hold it longer for the Enthusiast Role or to prevent those roles from viewing some channels. But we gotta keep our word and change a few things around to align it with our Patreon's tiers. So starting from September 1st some of the permissions will be changed and depe...

View Post

Main feedbacks

Hello guys, we collect the main feedbacks. Here they are:


-Balance the boss

-select difficulty

-more sound effects

-an efficient tutorial

-more ambient sounds

-improve obscene sounds


Feel free to add more feedback in the comments

View Post

Arma's Quest - Demo 2

Here it is! Demo 2 is live for you to play!
What are you waiting for?!

You'll find a text file with the demo listing most changes.

Edit:
Version 2.04 is here!

View Post

Gerbera Artwork

A brand new Gerbera Artwork!

Ain't she cute?

View Post

New Icons

Dash! Roll! Wait, why can't I dash again?

Well you better keep your eyes on those icons to make sure Arma can use her abilities again! 

View Post

New Lust Bar

Hey, everyone!

Here's a short video showcasing the new Lust Bar.

Now by interacting with the dizzed enemies not only you get a little bit of health back but you fill it to get into the Lewdserk state!

View Post

New Checkpoint System

Little update:

You can now teleport between Checkpoints!

This makes things way easier when exploring.

Don't forget the demo will arrive in 2 days!!

View Post

Random screenshot #1

Y'ello, everyone!

We'll be posting a few screenshots to show small details from the game.

Don't you love hiding in the grass? Just be careful, enemies can still see you!

View Post

Speedrun mode

The new build includes a Speedrun mode!

View Post

Water Section

One thing that wasn't shown in the trailer was the underwater sections. They aren't very long, but are pretty!


View Post

New demo trailer is here!

Hi, everyone!

Today we come to you to give you an update... but not just any update.

We have a brand new trailer!

THIS IS NOT A DRILL, WE HAVE A NEW TRAILER

After a long wait the day you see the NEW Arma is here!


Stage 1 art and design HAS BEEN COMPLETELY REWORKED;

We tweeked the gameplay to be faster and more enjoyable!

New checkpoint system, more Gaia Stones to collect!

New use for ...

View Post

New Background!

Sneak peek of Anurabi's background.

We're pretty close!

View Post