Good morning, everyone! For today's small update we have...
1. Programming: Beebop has finished most enemies and is currently working on the menus. Remember we decided that the code should be reworked so it's more efficient and it'll make the game run better in less powerful machines and also it needed to be more organized so it's easier to implement new things which means more builds in less time. After finishing the Menus the boss will be implemented next
2. Soun...
2021-03-23 14:09:03 +0000 UTC
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Hi, every single body, just a little update. The new tiles are done (hurray!), there still are some things that need to be finished so we can start rebuilding the stage. The boss song is coming along nicely but I'm afraid I can't share it with you guys (yet!). The Boss animations are practically done and as Beebop said before: the code is being reworked so it's more efficient. We want to thank you all for the continuous support and we hope that you keep being awesome.
- mv
2021-03-17 11:45:04 +0000 UTC
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Hello, everyone!
Before anything else I'll introduce myself:
I'm mv. I'm the new team member.
(I say new but I've been working with the team for quite a while now!)
I'm reworking the tiles and backgrounds, I also help with the design and other things when needed.
Unfortunatelly I came to deliver some bad news.
The demo we were planning to release this month will have to be delayed until the end of March.
We have been working on t...
2021-02-22 17:09:12 +0000 UTC
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Hello, everyone! For the past months we have been working on the game non-stop. We are sorry that we haven't given you guys many updates.
We are preparing a pretty big upgrade and hope to release it this month. The upgrade will contain:
- New Graphics drawn by a new team member.
- Stage 1 will be Redesigned.
- A New enemy.
- A Boss.
- New lewd animations
Here you can see Ratto, the new enemy! What is he caring in that bag anyway? Luckly you'll be able...
2021-02-05 18:27:24 +0000 UTC
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2020-12-31 03:09:20 +0000 UTC
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2020-12-31 00:52:40 +0000 UTC
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2020-12-27 16:40:57 +0000 UTC
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We are currently working on the game's first boss, improving existing mechanics, working on the combat and adding new lewd interactions. We don't have a specific date to release a public demo, but with each improvement and change we'll be releasing demos for the patreons and subs from subscribestar.
2020-11-30 16:14:02 +0000 UTC
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we concluded that the mechanics need to be explained in a more didactic way, besides that we need to improve some mechanics. Thanks to everyone who contributed feedback.
2020-11-18 05:32:22 +0000 UTC
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We recently implemented a multhit mechanic, and this caused some bugs. These bugs have already been fixed, I ask you to test the new version:
https://drive.google.com/drive/folders/18C8D2WoOKLEyotyJT64zXtDMLw71GxLq?usp=sharing
2020-11-12 13:39:30 +0000 UTC
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Sorry for the error, download the demo again, the invisible coins error has been fixed
2020-11-06 10:48:32 +0000 UTC
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Hello everyone, here is a pre demo version
2020-11-06 07:23:46 +0000 UTC
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2020-10-26 02:10:19 +0000 UTC
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2020-10-26 02:09:42 +0000 UTC
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2020-10-26 02:09:04 +0000 UTC
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2020-10-26 02:08:39 +0000 UTC
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As of November, we will start publishing high-resolution artwork on each tier of our patreon, these arts will be distributed in high resolution only to our patreons.
2020-10-25 04:52:36 +0000 UTC
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2020-10-25 04:47:54 +0000 UTC
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2020-10-25 04:43:20 +0000 UTC
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It may not seem like much, but 5 patrons is a huge step up for us and a big motivator! thank you so much! we're working hard behind the scenes and will post some stuff soon, promise!
2020-09-25 21:29:37 +0000 UTC
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After severe changes in the team and a few years of learning, we are returning with a new game. At the time of pangea, we didn't have what was needed yet, mistakes happened. Our return will be marked with a new journey.
2020-09-18 04:22:31 +0000 UTC
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