Without further ado, here is the preview video! Sorry this took so long, I've been working to fix and finish the WIP build so I forgot to finish editing and uploading this. If I don't have the last major bugs fixed tomorrow, I'll just upload the WIP then anyways.
The only thing that seems to be broken regarding the new content was the poppet mechanic for poppeteer (which a lot of its current abilities don't need to function), so I've been working on rescripting it the last few days.
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2025-03-25 09:22:34 +0000 UTC
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Sorry for not yet posting the next WIP build. I thought I had it ready to go but I've been working on a bunch of bug fixes that can't be delayed. In particular I had to rescript a bunch of the UI elements last minute to prevent an error that popped up from a plugin incompatibility.
I'll post it as soon as its ready! Won't be long but I don't want to give another exact time frame and miss it again. I plan on releasing all the content for WIP #2 first, then a bunch of general bugfixes fo...
2025-03-11 06:01:29 +0000 UTC
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Ends on March 31st, 2025 @ 11:59 PM CST!
This month's topic will be accessories! This can be any equippable trinket with a basic effect that it applies to the player. Think along the lines of the current rings if you need inspiration for an effect! Please keep your effect description for your item to a sentence or two :)
2025-03-11 05:57:22 +0000 UTC
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Howdy all! Sorry for the relative quietness in the last two weeks or so, I've been working on a lot of changes to things that I can't really share! I've also been quite busy with school (and MH Wilds of course!) so I have been working a bit less.
IMPORTANT NOTE: The next WIP build will be out tonight or tomorrow. This will include the poppeteer class (voodoo class), and a bunch of other goodies.
ALSO NOTE: For the Feb '25 suggestion box, I have chosen the w...
2025-03-05 23:24:35 +0000 UTC
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Bounties
Bounty quests in Swelladia are repeatable side quests, pulled from a list that rotates every three in game days. These quests will have unique objectives, and give a currency used in a special item shop, called bounty tokens. Bounties are also a great source of EXP for leveling up additional classes! There will be a minimum of six different bounty quests available per player level.
Higher level bounties can be undertaken once the ...
2025-02-19 09:00:52 +0000 UTC
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Howdy all! Sorry for the lack of patches over the last week or so. I've been working on a few different things at once! Work has slown down a fair bit due to how hectic my college semester has been, but I'm getting into the swing of things more.
UI
I'm still working on finishing up the UI redesign implementation, for the follower HUD parts & status menus. After these are done, I'll need to copy over the old combat UI HUD aspects and sync them together. This is...
2025-02-13 00:36:47 +0000 UTC
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Ends: Feb 28th, 11:59 PM CST.
The theme for this suggestion box is furniture! This can be any interior or exterior interactable object!
Examples: This could range from things like a simple painting, to something like a cursed idol that inflates you!
I'll be adding a lot of lootable treasure items in 1.2's procedural dungeons (and the endless dungeon), so if your item is unique enough it could appear in their randomized loot pools!
...
2025-02-10 09:32:51 +0000 UTC
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Here are the winning items from the January 2025 suggestion box! Thank you to everyone that submitted an idea! Some of the other ones were already planned additions, and weren't included. <3
2025-02-10 09:27:21 +0000 UTC
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Ends 2/15 @ 10:00 PM CST
Now that I'm not horribly behind on updates, it's time to kick off the community driven questline. This will be the initial vote for the thematic for the first questline.
The ideas below are going to be a very rough outline of the opening of the quest, and will naturally progress as the community directs it! But more on that after the first batch of the questline is available, so that people can vote for where it takes off from there!
The ge...
2025-02-08 11:25:09 +0000 UTC
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Howdy, everybody! This is just a little check-in on what I've been working on! I was "taking a break" this week, to work on schoolwork and other things, but instead of doing other things I just worked on more "for fun" additions to the game rather than bugfixes and content additions.
2025-02-01 12:35:51 +0000 UTC
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Bug Fixes
2025-01-31 20:07:55 +0000 UTC
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Note: I uploaded w.1.3 late last night, but forgot to set the proper spawn location for the player to access the CC menu. Sorry about that!
2025-01-28 19:58:45 +0000 UTC
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I added a role in the discord server for patrons to have access to. This is just to access the discussion area for WIP builds! You won't lose access to anything if you're not a member of the server. :)
Here's a link if you need it!
https://discord.gg/2zYDmmVwSs
2025-01-27 07:42:54 +0000 UTC
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This update has a lot of bug fixes, and a WIP version of Sorcerer's rework. New fixes + carries over the bug fixes from patch 1.0.6.2.
2025-01-27 07:32:11 +0000 UTC
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Fixes:
Obarke Manor is now enterable when purchased.
Furniture items now have a cost in the shop.
Fizzy Mana potion is no longer free.
2025-01-25 06:35:06 +0000 UTC
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Below is the first WIP build, and the patch notes for it! Thank you so much for supporting development of Swelladia <3
P.S. sorry it took so long for this one to come out, spent wayyyyy more time bugfixing the 1.0 build than I thought I would....
Future updates will be way faster, though! You can expect the sorcerer rework and poppeteer class very soon! I might also throw in a new tutorial area into the second wip as well 🤔
2025-01-25 03:21:43 +0000 UTC
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Ends: Jan 31st, 11:59 PM CST.
Winners will be added within the first few days of the following month!
Theme: Villager/NPC Interactions
The theme for this one is interactions with villagers. This can be actions (such as "poke", etc.) or usable items! There will be a few more usable items for villager inflation in 1.1.0, such as lipstick for puffkissing, or a perfume bottle as alternative minigames to pumps!
It's time for the second sugges...
2025-01-10 21:34:44 +0000 UTC
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Here are the results from the first suggestion box! Thank you to everyone that submitted! These items will be available in 1.1.0 WIP #1 which will be available sometime tomorrow! (1/8).
The next suggestion box will go live on 1/10, and the theme will be Villager Interactions (Items/Actions).
2025-01-08 08:56:22 +0000 UTC
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Patch 1.0.5 is live! As I mentioned in the discord and the patch notes, I had to cut some content of this for a future patch when I get back from visiting family. This patch mostly features many bug fixes, stat rebalances, and the ability to plug up and prevent npcs from deflating!
The rest of the content for 1.0.X will be in a patch shortly after I get back, such as the Vesper enemies, NPC in...
2025-01-03 03:31:48 +0000 UTC
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Poll Ends Jan 3rd @ 11:59 PM CST
Here's a vote for an additional feature for 1.1.0! This will likely be added near the end of the 1.1.0 development cycle (so in about a month, hopefully!). Whichever isn't added in 1.1.0 will be added near the end of the 1.2.0 development cycle.
2024-12-27 08:02:13 +0000 UTC
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Ends: Dec 31st, 11:59 PM CST.
Winners will be added within the first few days of the following month!
Theme: Recovery, with a cost!
It's time for the first suggestion box! For these, anyone can leave a comment suggesting an idea to fit the theme (and content type, in this case: items!) and I'll pick the two I think are the best and add them to the game!
You can be pretty loose with the theme as well, it's mostly just to make things more inte...
2024-12-11 20:47:37 +0000 UTC
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Note: These designs aren't finalized, but they're a pretty good idea of what you can expect! Whichever race wins will have both a male and female version available in 1.2.0!
The other two races will be added as playable races in future updates. The inclusion of these races into the game world as NPCs and enemies will be unrelated to the poll. :)
Edit: The poll results will be finalize...
2024-12-09 16:16:15 +0000 UTC
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I plan on releasing 1.0.4 over the weekend (hopefuly Friday, Dec. 13th!), and then releasing the first WIP build for 1.1 a day or two later!
For 1.0.4, as I mentioned in the discord, all that is left to complete is the villager dialogue, and outfit recolors/applications to the NPCs!
As for the 1.1 WIP build, I need to finish implementing the new class rework code into their abilities, and to change the damage formulas to account for the new defensive stats added in 1.1. Additio...
2024-12-09 15:41:24 +0000 UTC
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