This is an arcane device a witch built on top of a hill with the help of her three ogres. The device decreases the temperature in a 5 mile radius with each passing day. So far, it's brought autumn to an end and winter is just a week or two away, four months early. If no one stops this witch, the early winter will mean the town of Haddindale and many other smaller settlements will suffer and probably don't make it through the winter.
For my supporters on Patreon, this map comes in three version...
2018-08-31 16:35:39 +0000 UTC
View Post
Here's the .psd file for 206 The Winter Engine. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized ...
2018-08-31 16:35:29 +0000 UTC
View Post
Hella, Denizens of the Tower
This is an arcane device a witch built on top of a hill with the help of her three ogres. The device decreases the temperature in a 5 mile radius with each passing day. So far, it's brought autumn to an end and winter is just a week or two away, four months early. If no one stops this witch, the early winter will mean the town of Haddindale and many other smaller settlements will suffer and probably don't make it through the winter.
This map comes in three ve...
2018-08-31 16:34:57 +0000 UTC
View Post
Here's the .psd file for OP8 - Dead Knight's Mausoleum. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been ras...
2018-08-28 06:06:41 +0000 UTC
View Post
Hello, Denizens of the Tower, friends, supporters, and random internet people.
Here's the eighth installment of the one-page-dungeon series. The objective is to create self-contained adventures/dungeons with all things necessary to spawn fun adventures in a single page. The adventures are system neutral so no rules or mechanics are included.
This adventure is about a brave knight who lost his life saving the king fighting a dragon with his magic sword. He was buried in a mau...
2018-08-28 06:04:46 +0000 UTC
View Post
Adventurers Wanted!
The village of Haddindale is facing its biggest threat this year. A colony of formicids (ant-people) suddenly emerged from the ground and started ransacking their farms, granaries and storages. Winter is around the corner. A group of valiant warriors risk their lives everyday to keep the formicids from the main granary. If the ant demons manage to sack Haddindale itself, the town will not see itself through the winter. Most will die.
The illustration above is the form...
2018-08-24 16:02:02 +0000 UTC
View Post
Here's the .psd file for 205 Formicid Lair. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized to r...
2018-08-24 16:01:44 +0000 UTC
View Post
The village of Haddindale is facing its biggest threat this year. A colony of formicid (ant people) suddenly emerged from the ground and started ransacking their farms, granaries and storages. Winter is around the corner. A group of valiant warriors risk their lives everyday to keep the formicids from the main granary. If the ant demons manage to sack Haddindale itself, the town will not see itself through the winter. Most will die.
The illustration above is the formicid lair near Haddindale. ...
2018-08-24 16:00:09 +0000 UTC
View Post
Hey traveler
The weave disruptor is the only thing that keeps the area safe from arcane storms and other unwanted magical effects. The weave disruptor has been there for centuries only ever visited by the court mages to ensure its correct functioning.
If it were to malfunction, or a foreign force would mettle with it or destroy it, the arcane rebound effect would ravage the land.
Join and get access to this and almost 200 more map packs and adventures.
2018-08-22 22:16:04 +0000 UTC
View Post
Here's the .psd file for 204 Weave Disruptor. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized to...
2018-08-22 22:15:27 +0000 UTC
View Post
The weave disruptor is the only thing that keeps the area safe from arcane storms and other unwanted magical effects. The weave disruptor has been there for centuries only ever visited by the court mages to ensure its correct functioning. If it were to malfunction, or a foreign force would mettle with it or destroy it, the arcane rebound effect would ravage the land.
Be sure to read the attached PDF with the background lore and history of this arcane device. I included a version which doesn't ...
2018-08-22 22:12:25 +0000 UTC
View Post
Hey traveler,
This is an outdoors druidic observatory. The pic is pretty and all but I also did night versions for it. It think both look gorgeous. I've been trying shadow and lighting effects to great effect in my recent illustrations.
Find out about this map and adventure pack, plus almost 200 more in my patreon page.
Elven Tower
2018-08-18 03:41:26 +0000 UTC
View Post
Here's the .psd file for 203 - Druid Observatory. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterize...
2018-08-18 03:39:42 +0000 UTC
View Post
Denizens of the Tower
This is an interesting illustration. It is an outdoors druidic observatory. The pic is pretty and all but I also did night versions for it. It think both look gorgeous. I've been trying shadow and lighting effects to great effect,
I also included an adventure idea in PDF format as usual. Plus the usual image variations. All of them are usable in Roll20 too.
Let me know what you think of the lighting effects and the adventure idea.
Greetings,
Elven ...
2018-08-18 03:38:16 +0000 UTC
View Post
Here's the .psd file for OP7 - Rescue the Children. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasteri...
2018-08-14 15:27:45 +0000 UTC
View Post
Denizens of the Tower!
Here’s the seventh installment of the one-page-dungeon series. The objective is to create self-contained adventures/dungeons with all things necessary to spawn fun adventures in a single page. The adventures are system neutral so no rules or mechanics are included in the written content.
This one is about an evil hag who used a magical whistle to lure all the children from a small town. She's eaten two already and just started cooking the third. This...
2018-08-14 15:26:54 +0000 UTC
View Post
Here are the map posts released in July 2018. Just click and explore.
193 Extraplanar Maze
194 Cinderhail City
195 Bugbear's Lair
Pack #11 - cave Geom...
2018-08-12 18:50:32 +0000 UTC
View Post
This is Dali Town! a starter town with lore, history, multiple NPCs and tons of suggested adventure ideas. The PDF includes descriptions for all marked locations, some NPC's and the stuff they need done. It is aimed for low level parties and it makes for an excellent place to start a game.
It is a farmer town with a palisade wall, a hill with a few houses and a manor house on top, and a watchtower on the hill's summit.
Pledge today and get access to this pretty town and over 200 more map...
2018-08-12 18:40:24 +0000 UTC
View Post
Here's the .psd file for 202 Dali Town. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized to reduc...
2018-08-12 18:40:13 +0000 UTC
View Post
Denizens of the Tower!
This is Dali Town! a starter town with lore, history, multiple NPCs and tons of suggested adventure ideas. The PDF includes descriptions for all marked locations, some NPC's and the stuff they need done. It is aimed for low level parties and it makes for an excellent place to start a game.
I included unmarked versions of the map, one without title if you want to change it, and the usual black and white for happy printers.
Hope you guys like it, I think this p...
2018-08-12 18:39:51 +0000 UTC
View Post
Here's the .psd file for 201 Dwarven Fortress Nazammar. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been ras...
2018-08-10 20:33:32 +0000 UTC
View Post
Denizens of the Tower.
Here's one more of those grand pieces. This is an underground dwarven fortress. The places is HUGE, it's 63x87 squares. All rooms hace furniture and other interesting things. I also included versions in grayscale, unlabeled and some with no furniture.
The place is too big to put into roll20 at once so I divided it in four sections you can upload and then reassemble in roll20. They're in their own folder below.
Of course the place does not have to be a dwarven...
2018-08-10 20:29:56 +0000 UTC
View Post
Hello friends, I just dropped this bomb today. Sharn, The Missing Schema
http://www.dmsguild.com/product/249513/Sharn-The-Missing-Schema?affiliate_id=446018
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. Fifty pages of cool content. I believe it is the first one of this scope released by now.
This adv...
2018-08-10 17:19:47 +0000 UTC
View Post
So, the crazy local mage claims his new flying boat can actually fly. After the failed magic show a few years ago, no one believes it will work. But the whole town is willing to show up and see how it fails.
What will actually happen?
2018-08-06 20:57:48 +0000 UTC
View Post
Here's the .psd file for 200 Airship Dockbay. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized to...
2018-08-06 20:57:40 +0000 UTC
View Post
Hey, Denizens of the Tower
First August release here, a tiny bit late. But I'm going full thrusters now!
This is a little bit different. It's a warehouse with an open side and an airship landing bay. It leans on the super-fantasy, steampunk or spelljammer side. The blue section on the bottom part is a bit ambiguos and could be taken as water or air. So depending on the type of game you're running, this will still be useful to you. I also included versions of this illustration that ...
2018-08-06 20:54:40 +0000 UTC
View Post
Hey there, Denizens of the Tower.
Here's a token/tile set for those crafty DMs that love to create their own locations with premade tokens and tiles.
There are 84 building tokens and a few more of other small stuff for the map. For map backgrounds I reused some I had previously used before in other pack. They're here just for example purposes, but I also included a compass rose and a margin so they look more professional.
This token pack is great to create small town locations. I h...
2018-07-31 18:07:45 +0000 UTC
View Post
This is our most recent release, a three-level city with three maps, a side map, background lore, and short descriptions of the different city wards.
Pledge today and come take a look at this and all the other almost two hundred map packs!
2018-07-29 00:09:58 +0000 UTC
View Post
Here's the .psd file for 199 Beardhold City. Notice that it is necessary to have Photoshop to use it. Inside you will find that it is all white. That is the uppermost layer, I only use it to make the file preview smaller in size. Once you remove that uppermost layer you'll see the illustration. (it's just one click)
Most of the illustration elements are properly named and arranged in folders in the layer area. Some assets like textures or smart objects have been rasterized to ...
2018-07-29 00:09:49 +0000 UTC
View Post