XaiJu
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Progress update

I am still working on the battle prototype in attempt to release it to my Major tier Patrons this weekend. There are a few more things I need to do and test, such as the countering system, bullets' behavior, puzzle integration etc. I think it can be done. 

Once the battle prototype is released, the last version of the build will be released to the public. 

Appreciate the patience. Going back to work.

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2 New Tentacle Monster Designs

An offense and a support unit.

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2 New Tentacle Monster Designs

Looks like two nice and gentle fellas, especially the one on the right. 

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Enemy monster Grenepedes: stats and animation

Sharing a freshly made monster animation for an enemy species: Grenepedes, a speed class defense unit. It will be in the battle build prototype releasing in hopefully the first week of Sept.

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2 New Tentacle Monster Designs

Thanks to Augustinas! Can't wait to make them alive :)

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Preview of some new Tentacle monsters

Designed by Augustinas. They are so strangely wonderful! Though only some of these have turned real and becomes part of the game. If some one can pick 5 drafts that have been turned into real assets, I will reveal a monster animation that we are working on ^^

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Two tentacle species: Weta and Scorpse

AEHentai said he had a lot of fun animating these. I think they turn out as lively as they can be. 



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Tentacles Thrive Updates

An update is long over due, thank you for all the patience.


Here is a new mating scene for Nodder. We have vision for each tentacle monster and its behavior, but this one got a bit complicated. Though after 9 years of animating with Flash, we still get to discover new technique. The outcome is satisfying. The hard work is done by Bao so let's give credit where credit is due. 


Monster animations for the battle have great progress, thanks to the help from AEHenta...

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Announcement of new animator!

As you all know this game is quite animation heavy, in order to let people experience the game as soon as possible, I am honored to announce that a talented animator, AEHentai, has officially joined to help us! He has been a great help making lively creatures like you see above. I can't appreciate enough for the heart and effort he had put in. Expect great quality from him~

The above are two enemies species from Arthropod nation. Other than that there is no big update yet, I a...

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Slime Eye

Introducing Slime Eye, a tier 2, intelligence class support unit! It is considered one of the most manipulative species among all. One can say it is Lilith meeting of this specie becomes the turning point for the survival of Humana Kingdom. 

Lore

Intelligence, arguably nature's greatest survival mechanism. Slime Eye has this in spades, howbeit the trait also bestows upon the beast a nature most manipulative. To this end the creature produces chemicals that induce a ...

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Core battle test tool

This is a test tool for me to tackle the most difficult part of the development, the interactions on the battle. This allows me to quickly observe if the behaviors are working as I tweak the codes. It is not the actual build. So please don't mind having 6 lanes, the test sound effects, the layering bugs, monsters' effects not being correctly implemented etc. However, the core battle build coming up should give a proper representation of the battle gameplay. Its gonna be fun building it and I can...

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Lore of four Tentacles species + update announcement

Before helping Lilith to decide which relationships worth investing, one of the thing players can gain knowledge of is by checking out the lore of the species. The species that lack intelligence would bring almost no benefit throughout the game, while those does can alter ending players would unlock. 


Scheduling Update

I am building a test tool for the battle gameplay, which should be uploaded to Patreon possibly this month. After which I will have a spri...

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Dubois Mating Scene

Today I would like to introduce Dubois, a tier 2, intelligence class defense unit! It is actually the first tentacle monster that was designed by Augustinas. One can say we have put the most effort on this species to define what is a Tentacle Monster. This animation is crafted by Bao. As a note we started adding a lot more sperm effect, to demonstrate better what is happening!

Lore

Stealth, patience and cunning are what Dubois uses to thwart it’s prey. Thus, after poun...

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Ally Tier 3 support

A Tentacles species, it was seen in our previous monster stats graph. But to be honest I haven't given it a name yet... 

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Always a Good Business Deal v1.06

Just some minor updates for user friendliness. It now comes with the following: 

1. How to Play section, 

2. Thrust Rhythm indicators are unhidden for all scenes, 

3. Combination Sheet above becomes standard for all packages.

I will be promoting our new game Tentacles Thrive, along with Always a Good Business Deal~

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Our monster designer introduction

Heya~ I would love to officially introduce our monster designer, Augustina, who we are fortunate to acquire after searching through everywhere! Attaching one of his monster draft. As you can see, it is often time difficult to decide which ones I want to put in the game as they are all out of the world! You can also check out his other work at his Deviantart: 2017-07-01 05:20:39 +0000 UTC View Post

Mating scene

Animation of Lilith mating with Butanga, a generally solitary and docile Tentacle species. Under some unknown condition, it can turn into an ardent lover! 

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Banner Art

Just adding proper texture on the fonts, making sure people know the main characters other than Lilith.

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Monsters and effects

There are over 60 species of tentacle monsters and 60 species of enemies. Each with their own function on the battlefield, some heal, some deal more damage, some go straight to a type of enemy, some blow up to eliminate whatever it is in front of it! 

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Announcement coming up in a few days!

Just a heads up for Tentacles Thrive announcement! Lots of features, graphics, and surprises! Stay tune~

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Cheat Sheet for all!

My sincere aopolgoy for not making any update. However, I have been working behind the scene on my newest title, Tentacles Thrive. It has been designed and redesigned for several times, but not until recently all the gameplay and mechanisms have been finalized, and the progress has been steady and consistent enough for me to feel confident to make an announcement in the near future. 

Allow me to spend some time to organize the exciting annoucement. Meanwhile, here is a list of all unlocka...

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July 2016 patron supported

Thank you so much for the support this month!

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June 2016 patron supported

Thank you so much for the support this month!

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May 2016 patron supported

Thank you so much for the support this month!

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April 2016 patron supported

Thank you so much for the support this month!

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March 2016 Patreon supported

Thank you so much for the support this month!

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February 2016 patron supported

Thank you so much for the support this month!

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January 2016 patron supported

Thank you so much for the support this month!

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December 2015 patron supported

Thank you so much for the support this month!

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November 2015 patron supported

Thank you so much for the support this month!

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