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Borough Bound

Borough Bound

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Borough Bound posts

Zahuatil Ruins 03 - The Adventurer's Peril

Time for the looters to get what's comin' to 'em

Welcome back to Zahuatil Ruins, everyone! We've finally hit the point in the city where shit starts hitting the fan. The ruins are a fake, and everyone is about to discoverthe truth: that everyone and everything (literally!) is prepare to take these ruins back from the bastard colonizers. 

Borough Guide

This guide is all about the nightmares the players will face if they stick around the ruins long enough. Ko...

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Zahuatil Ruins 02 - The Adventurer's Purgatory

There's something off about these ruins, and we better figure out what

Hello all. Welcome back to Zahuatil Ruins! This release takes us further into the temple complex. There are mysteries afoot—what's that ship doing here, for one?—plenty of new rules for how to use mimics in your campaigns, and an aristocratic psychopath for your players to investigate. Let's dive in!

Borough Guide

This document provides a deep dive into Triqe van Leery, the wealthy mimic ...

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January Grab Bag | Freebies!

Hey all! We've got a bunch of little things to share with you today, so we're including everything in a free grab bag of content. We'll have more Zahuatil Ruins for you ASAP. Enjoy!

OGL Updates

Like everyone else in the 3rd party RPG community, we're doing our best to keep abreast of updates to the Dungeons and Dragons Open Gaming License. This doesn't directly affect Borough Bound. After all, we always focus on releasing decidedly system agnostic content. We should say...

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Zahuatil Ruins 01 - The Adventurer's Paradise

It's the archaeological find of the century... right?

Hello everyone, and welcome to our newest borough: Zahuatil Ruins! Adventurers from across the realm flock to this newly discovered temple complex in the middle of the rainforest. On paper, it's a dream for explorer and archaeologists alike. There's only one problem: the whole temple complex is a fake. 

This borough will consist of 4 releases. Let's dive in!

2023-01-23 16:00:12 +0000 UTC View Post

Sootwyn Barrow: Definitive Edition

Now, without further ado: we're finally ready to unveil the Definitive Edition of Sootwyn Barrow. This post includes some new content and some slight tweaks to old content. 

Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Sootwyn Barrow heading to the Sootwyn Barrow - Everything Bundle in our Patreon Shop....

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Borough Request Poll | Early 2023

It is time yet again for LIMINA to seek out new partner realms to explore. While we are currently dedicating our efforts to the newly discovered ruins found in [REDACTED], we will soon be launching probes into yet more unexplored spaces. 

Our wayfinders need to know what sort of civilizations to prioritize, thus we yet again to turn to you. Where shall we travel next? Please keep in mind that LIMINA's Board of Directors may twist... er, "reinterpret" your suggestions, combine them,...

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Thestwick Holiday Special

A Winter Solstice Festival like no other....

Happy holidays, y'all, and welcome back to Thestwick-on-Alderham! As we build toward our new full borough, we figured we'd take a quick sojourn back to the fen village for a Winter one-shot extravaganza. This release has a few full new versions of the stitched maps, some certified holiday bangers, and a borough guide that gives an overview of winter in Thestwick as well as a new adventure for you to run this holiday season. Let's d...

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Falthringor 04 - Beyond

Falthringor is home now, and nothing will change that

Welcome to the final release of Falthringor, everyone! This bundle completes the borough, adding the final map, a bunch of extra lore about guilds, religion, and the giants, an ultra peaceful track for roleplaying, and a stunning collaboration with our BB cofounders Cze and Peku. 

Before we dive in, a few notes

  • We will only be releasing twice in December. The BB crew needs a bit of a ...

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Falthringor 03 - Assembled

For better or worse, we're all welcome in the bailey

Hey folks, and happy end of the month! We've got another Falthringor release for you today. This week's release is all about Falthringor's bailey (i.e. courtyard), the folks who spend their time there, and how your players might interact with such a space. Let's jump right in!

Borough Guide

Our document this week focuses on Falthringor's spearmen, blacksmith, kitchen, and tournaments. This is practical View Post

Falthringor 02 - Fortified

Will we fall to the giants... or to infighting?

Hello all, and welcome back to Falthringor! This week, we've got one of our favorite maps yet, the perfect site for a climactic last-stand battle. We've also got a succession crisis plotline, a bunch of castle interior rooms, and some aggressive battle music. Let's dive in!

Borough Guide

This guide is all about the Severed Keep and the folks who live inside. The archers stalk the ramparts, keeping a close watch on ...

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Falthringor 01 - Displaced

House Wenjansk will survive

Hello all, and welcome to Falthringor, the mighty mountaintop fortress! After fleeing their ransacked lakeside home, House Wenjansk fled into the mountains. There, they found a forgotten citadel high atop the snowy peaks. They claimed this fortress as their own. The castle hides secrets, and the giants who destroyed their former capital still threaten to topple the entire great house. Will your party of adventures come to House Wenjansk's aid?

<...

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Gruuk Jit'Jit: Definitive Edition + Vehicle Assets

Hi all!

Thanks so much for your patience! We're finally ready to unveil the Definitive Edition of Gruuk Jit'Jit. We're also releasing our first bundle of map assets! This post includes some new content and some slight tweaks to old content. A summary follows!

Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Gruuk Jit'Jit by heading to the 2022-11-09 16:52:22 +0000 UTC View Post

Sootwyn Barrow 03 - The Tomb

That's not a vampire...

Happy Halloween, and welcome to the final release of Sootwyn Barrow! With this bundle of content, we bring the adventure to a stunning finale: the site of this climax is the "Vampire King" Vasile Albescu's Tomb. Let's check out what's inside!

NOTE: We're nearly finished with Gruuk Jit'Jit Definitive Edition, and we'll be rushing to get Sootwyn Barrow DE done as quickly as possible as well. We're extremely grateful for your patience.

<...

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Sootwyn Barrow 02 - The Cemetery

She's building an army...

Welcome back to Sootwyn Barrow, all! This week, we're taking a look at the cemetery, a miserable battlefield your players will have to trudge through time and time again on the way to Vasile's Tomb. This is the perfect opportunity for you to either experiment with horde mechanics or for you to plop in your mini horror encounters in the middle of the quest. Let's take a look!

Borough Guide

Our borough guide this week introduces you to th...

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Sootwyn Barrow 01 - The Stain

There is no escape

Happy October, everyone, and welcome to Sootwyn Barrow! This haunted village is perfect for Halloween one-shots or mini arcs. We've got everything you need for spooky adventures: a gothic town, a spooky cemetery, and an unhallowed tomb. Plus, we've got a central roguelite quest structure that your players are going to absolutely hate—in the best way!

Sootwyn Barrow is a city and an adventure all rolled into one. It consists of three releases, each o...

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What Is Your Preferred Borough Size?

As LIMINA extends its reach across the multiverse in search of unique locales teeming with postal possibilities, our board of directors has begun to reflect on the the criteria we use to prioritize partner realms. Some among our leadership enjoy plundering sprawling metropolises, while others prefer narrower, more focused settings. 

We have to decided to yet again open up the floor to you. When exploring our boroughs, what is your preferred size in terms of number of releases View Post

Gruuk Jit'Jit In SPACE

Oh dang... looks like the city went to space somehow

Hey BB gang! We put Gruuk Jit'Jit in space. Whoops! We've got a whole new stitched map with all sorts of high tech upgrades, a new pile of lore and plot hooks, and some maybe-too-on-the-nose sci-fi music. PLEASE NOTE: the normal zip files here only give you the comparatively low-res version of these maps. If you want the full-sized maps, there are additional links at the bottom of this post. 

This release is the ...

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Gruuk Jit'Jit 09 - Fort Vaulter

Who's actually in charge here?

Welcome back to Gruuk Jit'Jit y'all! We're going to be releasing a bit of extra Gruuk Jit'Jit content later this week, but this is the grand finale of the flying goblin city for now! We'll be releasing a Definitive Edition in a few weeks with fully stitched maps, the Foundry module, and more... but this map and guide bring the main story of the city to a close. 

Let's see what's inside!

Borough Guide

Thi...

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Gruuk Jit'Jit 08 - The Elves

There's more to this than just the greenhouse

Hey all, and welcome back to Gruuk Jit'Jit! Today we're looking at the elven part of town, a district left relatively unharmed by the original blast. This is the "nicest" part of the city (if you're going off of stuffy elven standards), and I think it'll be extra useful for those of you who like to cherry-pick maps to use for other encounters. Let's dive in!

Borough Guide

As expected, this guide deeply explores the e...

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Gruuk Jit'Jit 07 - Staying Afloat

There must be some way to control this thing…

Welcome back to Gruuk Jit’Jit, everybody! This week, we’re looking at the Skunkworks in the corner of town. This release is all about weird technology, cool airships, and the folks who keep the city afloat. We’ve also got a ton of collaborators who helped us out with this one (4 mapmakers, and 1 composer!), so you’re going to want to set aside some time to dig through all of this content!

Borough Guide

This...

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Gruuk Jit'Jit 06 - Secrets of the Sauna

Did you hear that? 

Hey all, and welcome back to Gruuk Jit'Jit! This week we have the final corner of The Flying Pig Lodge, featuring the goblin saunas, the utility tunnels beneath the city, and a market for all sorts of illicit wares. We're now 2/3 done with Gruuk Jit'Jit, and there's still so much for y'all to see. If you couldn't tell, we love this goddamn city. Let's see what we've got in store for you!

Borough Guide

We take one more trip into the massi...

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Gruuk Jit'Jit 05.5 - The Co.

Other forces have taken notice…

Hey all, and welcome back to Gruuk Jit’Jit! Today, we’ve got some free bonus content for you in collaboration with our buddy Wythe Marschall, creator of the incredible new RPG Stillfleet.

Before we say anything else, please take a second to check out Stillfleet on Kickstarter. They’re currently crowdfund...

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Gruuk Jit'Jit 05 - Elemental Unshackled

After 100 years...

Welcome back to Gruuk Jit'Jit, everybody! At long last, we arrive at the core of the flying island, where the selshanor fuel elemental Piiralus creates the thrust that keeps the city afloat. This release should elucidate many of the greater mysteries of the city, so let's just dive in!

Borough Guide

Finally we get a close look at Piiralus, or as the Stoker sect calls her: "Jub." The fuel elemental keeps the city in the sky, and her devoted wor...

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August Grab Bag | Freebies!

Hey all! We've got a bunch of little things to share with you today, so we're including everything in a free little grab bag of content. We'll have more Gruuk Jit'Jit for you in a few days. Enjoy your weekend!

Borough Bound Website

I know, I know. It's a long time coming. Well, we've finally got a proper website up and running! It's a surprisingly easy way to double check what's in each of our bor...

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Gruuk Jit'Jit 04 - Chaos in the Skies

The golden age of piracy is here

Welcome back to Gruuk Jit'Jit, all! Today's release is a big one. We've got collabs with our buds over at Questiary, as well as the always masterful AbyssalBrews (both of which you can access via links in this post). We've also got one of our biggest PDFs ever, with oodles of info about the notorious sky pirates. We just have to imagine that most of your players are going to want to hang out with the friggin' sky pirates when...

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Muc-Mhara: Definitive Edition

Hi all!

Thanks so much for your patience! We're finally ready to unveil the Definitive Edition of Muc-Mhara. This includes some new content and some slight tweaks to old content. A summary follows!

Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Muc-Mhara by heading to the Muc-Mhara - Everything Bundle in our ...

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Gruuk Jit'Jit 03 - In League

There are parts of the lodge you ought not go

Hey all, and wecome back to Gruuk Jit'Jit! Today's release is all about the first faction we'll be exploring in depth: Lyman's League, and their homebase in The Flying Pig Lodge. This release is a bit bonkers. It's the largest single building we've ever released (this is still only about 1/2 of it!), easily the largest interior map we've released, and one of the coolest borough guides yet. Let's dig in!

NOTE...

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Gruuk Jit'Jit 02 - Coming and Going

Somebody's gotta be running this place, right?

Welcome back to Gruuk Jit'Jit, everybody! I realize now that we never announced how big this city will be. Get buckled up, y'all, cause this is our biggest city yet: 9 releases, 3x3 map. It's a big one.

This week's release gives you everything you need to start your journeys to Gruuk Jit'Jit, with plenty of info about how to actually get your party to the flying city. Strap in!

2022-07-15 22:25:53 +0000 UTC View Post

Gruuk Jit'Jit 01 - Lifted

What a goddamn mess

Last month, we asked you what you wanted for our next city. You chose "flying city." Whelp, here's a flying city. In typical BB fashion, however, we didn't just make a flying city: we made a flying steampunk goblin city with a massive tavern, a crew of sky pirates, a dueling pit, a hydroponic farm, and a hyperactive elemental engine. Things have gotten —as they say—a bit weird. 

Welcome to Gruuk Jit'Jit.

Borough Guide

...

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Muc-Mhara 06 - Scamhóga

We've all lost something...

Well, here it is. The final release for Muc-Mhara. We've gone as deep as we can go, and we've arrived at Scamhóga herself. We've got a crazy map today, a whole museum for you to explore, our longest track that we've ever released, and a plot hook that will conclude all of your adventures in Muc-Mhara with a satisfying fae twist.

Please note that it may take some time for us to complete the Definitive Edition of Muc-Mhara. N...

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