Hi everyone,
Release 0.5.1 is here!
This update reflects not only your valuable early feedback but also my own reflections post-release.
While the changes might not be earth-shattering, those of you familiar with 0.5.0 will definitely spot the differences ๐
As always, your feedback is important! Enjoy the content, and let me know your thoughts!
This is still an early release so there might be bugs and other misc issues, just let me know if you find something...
2024-04-09 02:41:25 +0000 UTC
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Hey everyone,
I hope you're all doing well! Just a quick update on 0.5.1.
The upcoming version for the next tier, which is meant to provide a more polished experience compared to the previous version is currently getting its final touches.
This one took a bit longer but if all goes according to plan, it should be ready in the next few days.
Reflecting on the ambitious scope of the 0.5.0 update, it became apparent that certain scenes needed a bit more work.
So while ...
2024-04-07 01:00:30 +0000 UTC
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Hi everyone,
The wait is over! Release 0.5.0 is here!
It took a bit longer than usual, so thank you all for your patience and understanding during this whole time! This update is packed with content and features that I hope will more than make up for the wait.
It has a few different ideas that I'm curious to hear what you think and adjust before public release.
As always, your feedback is important! Enjoy the new content, and let me know your thoughts!
This is...
2024-03-28 00:14:07 +0000 UTC
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Hey everyone!
I've been super focused on delivering this update, working very hard but it is taking longer than expected, so this is just to keep you all in the loop, especially if you're not on Discord!
If you are on Discord then nothing much has changed since last information, so feel free to ignore this message.
In short, it is the largest update yet (in total the game as a whole has passed the 100k words milestone!) so I suppose it's normal to take longer as well, I sh...
2024-03-24 01:27:12 +0000 UTC
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Hey everyone,
I am at that crucial step where it's all about bringing the various pieces together - the script, CGs, and, if time allows, the animations!
Historically, this final step takes me around 7-10 days. A lot happens when pulling all the different elements into one cohesive chapter. There are often some small tweaks and iterations needed as I get a real sense of how well everything flows (or doesn't!).
Almost certainly, I'll need to do some extra CG work and the s...
2024-03-11 02:03:49 +0000 UTC
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Hey everyone,
I was hoping to wait a couple more days, but my hand was forced๐
some of you may have gotten an early invite to my new Discord server! For everyone else interested, you can join here: join
After lots of thought, I've decided to give Discord a try as a way to better organize discussions into specific chat channels. Consider it a more chill spot for quick updates or discussions without needing a ...
2024-03-03 21:55:48 +0000 UTC
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Hey everyone,
Sorry it's not a pretty girl on the image, gotta leave those for later updates!
it's getting there but the project needs a bit more time to fully bake, I definitely need a bit more time to get everything right. I've added in a new scene recently, and knowing how the final editing stage usually goes, there might be more tweaks on the way. My priority, as usual, is to deliver something that I believe is good.
Right now, I'm looking at about 16-18 gallery items...
2024-02-28 22:09:52 +0000 UTC
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(Read other post for full context)
Platinum patrons are the main supporters of the game and I'm aware that there are limits to what I can do to show my gratitude for your support. I hope this exclusive behind-the-scenes CG serves as a token of appreciation and makes the wait for new updates a little more bearable - especially given the high-risk of delays.
And so... to let you in on a little secret... yes, beneath those layers of clothing there's often a fully rendered body!
2024-02-20 00:32:25 +0000 UTC
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Hey everyone,
I'm full speed on the artwork. There's some complex scenes that are proving to be a bit more time-consuming than anticipated.
And... on the scripting side, things got pretty heavy - as usual ๐
Sorry!
It is a draft but after a lot of tweaking to ensure everything flows well and ends just right, the word count is now officially >30,000 words... Yep, that's a lot of narrative to cover!
This means the deadline is starting to look a little tight. Unless ...
2024-02-19 23:58:26 +0000 UTC
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Hey everyone!
Quick check-in: Iโm currently deep into the writing phase, laying down all the ideas and crafting the initial dialogues. I spend a lot of time on the script, refining and iterating, to ensure the pacing and flow hit just right.
After going over the outline multiple times Iโm aiming on a 1.5-month update cycle for the next release. This won't be as massive as the last one but will be more substantial than your typical monthly update.
My goal is then to ha...
2024-02-11 22:55:45 +0000 UTC
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Hey everyone,
Development for 0.5.0 is underway! It's still the early stages, but the initial outline is taking shape quite nicely.
There are two key moments where this chapter could wrap up, and I'm still deciding between them. Ideally, I'd love to reach that second key moment, but...
The ETA for 0.5.0 might vary quite a bit depending on which path I choose. I'll keep you updated as things become clearer.
In the meantime, have a small teaser! (note: it's a concept s...
2024-01-27 21:52:09 +0000 UTC
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Hi everyone,
I'm excited to announce that version 0.4.2 is now available to everyone! Remember, the gap between Patreon game access and public releases can vary. Patreon is where you'll always find the most regular and early updates.
If you have played 0.4.1, this is just a minor patch version with multiple fixes and script improvements and the gallery mode.
Changelog from 0.3.2 to 0.4.2:
- Around +26,000 words
- 10 Key CG even...
2024-01-21 00:16:28 +0000 UTC
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Hi everyone,
I want to extend a special thanks to the Platinum Patrons. Your support at this level is about more than just the game (there's only so much I can offer differently) but your early feedback and insights were invaluable! Glad to see so many people enjoyed the update!
Changelog 0.4.1:
- One new CG scene and Animation for the final key scene.
- Multiple minor script fixes.
- Multiple CG cleanups and fixes, including new minor...
2024-01-13 22:57:04 +0000 UTC
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Hi everyone,
The wait is over! Release 0.4.0 is here!
Thanks for your patience and support. This update turned out to be giant โ much larger than expected.
When it comes to storytelling, Iโve realized that planning in smaller chunks is challenging for me.
With smaller updates, there's a higher risk of making decisions that don't fully align with the vision. Seeing the story in larger chunks allows for more adjustments across the board - be it in ...
2024-01-11 01:26:59 +0000 UTC
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Hey everyone!
tl;dr: It's close. It needs a bit more time in the oven so I can review/copy-edit the work properly and give it the final touches.
-------
I wanted to give you a quick update. It's almost there, but there's still a fair bit of reviewing and copy-editing to be done if I'm being honest. Just like with 0.3.0, this process can be time-consuming, sometimes I go back and change a few scenes or even add completely new scenes to make it flow better!
This update t...
2023-12-30 19:17:13 +0000 UTC
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Hi everyone! Have a great weekend, and for those of you who are celebrating, I wish you all a Merry Christmas! Thanks to each one of you for supporting this project.
I hope you're enjoying this festive season and finding some time to relax and unwind!
2023-12-24 16:32:52 +0000 UTC
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Hi everyone,
Just a quick message to say I'm still here! Things are incredibly busy. I've decided to focus more on development than on managing updates or teasers - since I barely have any free time!
On a brighter note - on the writing front, I've hit 30k words for 0.4.0 - nearly double what I initially planned! Yes, apparently I can't do short updates, who am I kidding? ๐
There's a certain narrative point I aim for in each update, and it's tough to cut corners.
T...
2023-12-19 18:30:10 +0000 UTC
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Hey everyone! 0.4.0 Deep in development, so no teasers just yet (donโt want to promise what might not make the final cut for this version). Real life is super busy as the year closes, so the mid-December release might shift a bit but hopefully by not much, we'll see. Quality is my priority.
Your feedback on 0.3.0 has been nothing short of amazing. Reading your posts, opinions, and theories has been an absolute highlight. Can't wait to see your reactions to 0.4.0!
Thanks for st...
2023-12-02 19:20:41 +0000 UTC
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0.3.2 Public Release
I'm excited to announce that version 0.3.2 is now available to everyone! Remember, the gap between Patreon game access and public releases can vary. Patreon is where you'll always find the most regular and early updates.
If you have played 0.3.1, this is just a minor patch version with multiple fixes.
Changelog from 0.2.7 to 0.3.2:
- Multiple minor script fixes.
- Multiple minor CG cleanups and fixes.
- Around +24,000 wor...
2023-11-21 04:12:38 +0000 UTC
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Hi everyone,
In this next release post, accessible to all game access tiers, I want to extend a special thanks to the Platinum Patrons. Your support at this level is about more than just the game (there's only so much I can offer differently) but your early feedback and insights were invaluable! Glad to see so many people enjoyed the update!
This 0.3 version continues the story with careful, deliberate steps. This slow-burn progression is setting the stage for the future event...
2023-11-13 01:19:01 +0000 UTC
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Hi everyone,
The wait is over! Release 0.3.0 is here! It continues the story with careful, deliberate steps. This slow-burn progression is setting the stage for the future events but we are getting there :)
As always, your feedback is important! Enjoy the new content, and let me know your thoughts!
Changelog:
- Around +23,000 words
- 8 Key CG events (+80 total new images inc. variations)
- A new character, Ari, complete with a set of sprites.
...
2023-11-10 05:07:59 +0000 UTC
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Hey everyone!
tl;dr: It's close. It shouldn't be too far off from original timeline, just wait a bit more so I can review/copy-edit the work properly and give it the final touches.
-------
Just dropping in for a quick status check as I've been a bit quiet but it's an important milestone. Iโm inching towards release day - and while I'm not pinning down an exact date, just know it's very close!
I can reveal that the script took very long... I'm a bit...
2023-11-03 02:21:32 +0000 UTC
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As we approach the 1-month mark, I wanted to update you on the game's progress. Development has been very active and it's already been 22 days since the last release!
Given my current pace, I'm targeting the end of next week for the next release.
On that note, I wanted to get your feedback: What kind of updates you prefer between major releases? I'm a bit cautious about revealing too much regarding the script or CG since they tend to evolve significantly before the final version. ...
2023-10-24 11:04:18 +0000 UTC
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Meet Ari, the free-spirited and fiery friend of our protagonist. With her short, casually tousled brown hair and a body honed from years of sports, Ari carries herself with an athletic grace.
Known for speaking her mind, Ari marches to the beat of her own drum. She loves teasing and playfully challenging her friends, especially the shyer protagonist who she's known since childhood. Her brown eyes glint with mischief at every opportunity to push his buttons.
As the protagonist emba...
2023-10-05 01:40:35 +0000 UTC
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Wow, what an exciting week! Version 0.2.7 is now live with multiple improvements.
- Added background music and sound effects to immerse you in the story
- The NTS point system is now fully functional, so your choices really matter as the narrative progresses
- I've worked hard to refine the script and dialogue to flow more naturally
- Fixed multiple sprite issues and on the CG art, to improve the visuals
I'm busy writing the next chapters and want to...
2023-10-02 13:24:51 +0000 UTC
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Hello and welcome! I'm Torimiata. I aim to craft visual novels that resonate deeply with fans of the genre.
๐ Introducing: Blurring the Walls
A visual novel that weaves together intriguing elements of Netorase, exhibitionism, voyeurism, gentle femdom, teasing, and a touch of romance. This project is my active labour of love, and I'm thrilled to share it with you.
๐ Why Become a Patron?
By supporting me, you'll gain exclusiv...
2023-09-30 11:30:19 +0000 UTC
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