XaiJu
Casper Gaming

Casper Gaming

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Casper Gaming posts

Next CGMZ Plugin - Small

Hi all, last time I polled my patrons, it was over the porting order of CSCA to CGMZ. Now that all of my remaining VX Ace scripts are available in MZ, I will be going back to work on original plugins.

Due to the success of the previous poll, I have decided that all future CGMZ plugins will be polled. I am going to try the following:
1) A poll for a smaller plugin that I believe I can finish within a month (that's what this poll will be, the plugin chosen here is expe...

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[CGMZ] Treasure Maps

Hi all,

This is the last port from CSCA plugins, now all my CSCA and CGMV plugins are on CGMZ! I will be resuming making original CGMZ plugins as a result, and will have a poll for Patrons to vote on the next CGMZ plugin.

This plugin creates a treasure map system which can include a map image and a description, and can even have multiple different images for each "stage" of the treasur...

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[CGMZ] Drop Tables

Hi all,

This alpha plugin allows you to create drop tables which you can then call and the plugin will handle random generation of a drop in the table. Each drop can have a custom message output to the game message window, drop variances, as well as custom drop percentage down to the hundredth of a percent. Supported drop types are item/weapon/armor/gold (including CGMZ Currency System currenc...

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[CGMZ] Currency System

Hi all,

This plugin creates a currency system that can handle more than one currency. It does not touch the default currency set up in the database, so should be highly compatible with other plugins that utilize the default currency in some way.

Currencies can be undiscovered or discovered, and this will determine which currencies the player sees when they open the currency scene. Curre...

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[CGMZ] Fishing

Hi all,

Today we have another port from my CSCA collection from VX Ace: Fishing! This was initially part of the vehicle system script from Ace, which I had split into smaller plugins for each area of functionality. This means to add fishing to your game, you don't need to worry about vehicle battle config or vehicle interior config if you don't want as those are separate plugins.

Anyways...

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[CGMZ] Daily Rewards

Hi all,

Today's plugin is a daily rewards plugin, which creates a scene where the player can collect a reward once per day. Collecting a reward will allow the player to collect the next reward after a day has passed, while missing a day will reset the reward back to the first day's reward. Once all of the rewards are collected, the player will be able to start collecting rewards from the firs...

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[CGMZ] Gathering

Hi all,

This port of my CSCA Gathering for VX Ace took a while longer than I expected, mostly due to how many different areas of the engine it touches. I think it is finally far enough along to be useful to people though, so I am releasing it into Alpha today with some already-planned updates to make it even better soon!

This plugin implements a gathering or "farming" system into your ...

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[CGMZ] Light Effects

Hi all,

Today we have a plugin for simple light effects. Each light is basically just an image that you can customize with things such as flicker, scale, color tone, and more. They show up on top of events with the proper comment as an event command as described in instructions.

This is a port of my CSCA Light Effects as voted on in the Patreon Poll a while back, as this was most popular...

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[CGMZ] Dungeon Tools

! See bottom of post for updates !

Hi all,

Today we have a plugin I have been working on for quite some time now, the Dungeon Tools plugin! This adds the reset, arrow, bomb, boomerang, and hookshot (coming soon) tools to your game. These function as you may expect: reset will reset the map to how it was when entered, arrow will shoot an arrow that can activate events it touche...

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CGMZ Itch IO Integration

Hi all,

Small plugin today which creates a scene that shows your game info from Itch IO. It pulls the information from Itch IO so if you update your game on itch (such as having a sale), this plugin will reflect that. Selecting the Buy Now button will load the itch.io page for your game.

To add this to the title or menu using my plugins for that, you would use the following js:
SceneM...

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Choose the CSCA to CGMZ porting order!

There are only a handful of CSCA scripts left to port over to MZ, and I figured I would open the order in which they are ported over to my patrons. The scripts with the most votes here will be the order which I port these old scripts into MZ. This does not mean I will only be working on CSCA ports until these are done, as there are also completely new and original MZ plugins that I will work on in between porting these. There is no end date to this poll, and if you would be interested in more...

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[CGMZ] Quest System

See bottom of post for updates

Hi all,

Today we have my biggest (in terms of line count) plugin to date: a quest system. It allows you to have a full quest system including categories of quests, sorting of quests by different categories (right now, type/difficulty/location/length), pinning quests to the top of the list, failing and completing quests, automatic and manual...

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[CGMZ] Colosseum

! See bottom of post for updates !

Hi all, introducing [CGMZ] Colosseum!

CGMZ Colosseum is a plugin that serves mostly as a menu to allow the player to choose which troop they want to fight in a colosseum. Currently it allows you to discover, unlock, and determine which troops have been defeated as well as automatic rewards after the battle (in addition to anything the troop mi...

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CGMZ Screenshots

Hi all,

This plugin adds a screenshot functionality to the game. When pressing the Print Screen button on the keyboard (or plugin command), the plugin will automatically save a screenshot of the current game screen to the users hard drive. It will automatically create the screenshot folder in the game directory and save the image there in the format of "Screenshot_year-month-day_timestamp". View Post

CGMZ System Settings

Hi all, smaller plugin today that simply lets you change some of the system settings mid-game that for some reason the maker does not allow you to change. Change autosave, sideview/frontview, battle system, item/menu categories, display TP, currency unit, and more with a simple plugin command. You can also turn ON/OFF the target destination sprite for the touch UI, which isn't really a system settin...

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[CGMZ] Map Name Window

While the default map name window is decent, it does not have many customization options and it uses the same appearance for every map. Some developers might want different appearances for each map, or they might just want to customize the window that appears in all maps - this plugin allows both with both a "default" group of parameters which will be used if no preset is in use.

Here are som...

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[CGMZ] Reputations

! See bottom of post for updates !

Hi all,

Today we have a plugin that creates a reputation system. It has some special features when tracking actors, but you can create as many categories as you wish and even have reputations for things like factions / locations / whatever else you want. Each reputation supports multiple ranks, a description, and an image (which can display ab...

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[CGMZ] Event Movement

Hi all,

Today we have a plugin that mostly focuses on event movement whenever the player takes a step. This means that an event set up to use the custom movement will only move whenever the player moves, and can be configured to move 2x per player move, 1x per player move, 1x every 2 player moves, or 1x every 4 player moves. This can be useful when making on-map monsters that the player may wa...

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[CGMZ] Unlimited Event Conditions


Hi all,

Today we have a plugin that expands the amount of conditions each event page can have. By default, the editor only provides two switches, a variable, a self switch, an item, and an actor. And if that wasn't limiting enough, you can only check if the switches are ON, the variable is greater than or equal to some value, and so on. This plugin removes those limits and allows yo...

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[CGMZ] NumPad

Hi all, today we have a small plugin to pretty up the number input processing or just provide a different interface to input a number to the built-in one. It is intended to mimic a phone's number input.

Beta Update: This plugin is now in the beta stage. With beta, I have added an option to use a placeholder character when entering in numbers on the numpad now. This is configura...

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CGMZ Difficulty

Hi all,

Apologies for not providing an update in a while, December was a very busy month for me. Anyways, today we have a new plugin for difficulty. The plugin provides a way to force select a difficulty, or you can opt to let the player choose their own difficulty via the difficulty select scene.

I have also provided some images for easy/medium/hard difficulties you can use if you want.<...

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CGMZ Game End Window

Hi all,

Small plugin today which gives control over the Game End window. Someone recently asked if it would be possible to move some commands from the main menu to this menu (such as the options command) and while they could remove these commands from the main menu with my CGMZ Menu Command Window plugin, they could not then add it to the game end window. This plugin will fix that problem. It f...

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[CGMZ] Pixi Filters

Hi all,

Today we have a plugin to allow you to use more filters in RPG Maker. By default, PIXI (the engine RPG Maker MZ runs on) only has a few built-in filters. This plugin adds all of the extra filters which can be found here: https://pixijs.io/pixi-filters/tools/demo/

While all of the filters are technic...

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CGMZ Global Data

Ever wanted to save things in one game, and have them available to all other saved games? Now you can. It supports saving a string of text, a number, a switch, or a variable. You can load the data in another saved game, or clear the data if you don't want other saves to have access to it any more.

Beta Update March 29, 2021: Not much has changed with this smaller plugin, but you can now set a s...

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RPG Maker MZ Academy

Hi all, today I have something a little different than what I usually post. This is the RPG Maker MZ Academy, and is meant to provide new / veteran RPG Makers alike an opportunity to learn more about the editor and how to do certain things within the editor from eventing to mapping to database work and (possibly) plugins at the very highest level.

Right now, only the first floor (first grade) i...

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CGMZ Save File

This plugin modifies the file select screen (save/load) to give it a different appearance as well as some minor functionality options. New functionality includes: 1) allows you to only show autosave option on load and 2) change how many file slots you want.

Visually, it changes the scene pretty heavily to include a smaller file select window (with icons for slots that have save data vs those t...

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[CGMZ] Hidden Objects

Today we have a plugin that I have been working on for quite some time that is pretty different from what RPG Maker typically does. It is a hidden object "minigame" since right now it only supports one hidden object scene at a time - you cannot click the sides or something to move to another part of the scene. Ideally I would like to expand this so that someone could make a full point and click game ...

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CGMZ Skill Shop

This plugin creates a shop where you can buy skills for your actors. You can set the price of the skill and which skills are sold at which shop. The player will select a skill to buy, then select the actor to teach the skill and the actor will learn the skill.

Beta Update (6/24/2021):
In beta a few features were added such as skills that require other skills before they can be purchased (ex:...

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CGMZ Fast Travel

Use this plugin to allow your player to learn fast travel points and then instantly teleport there from the fast travel menu. Fast travel locations can also have item or gold costs (or both) to use.

Update: This plugin is now in Beta. This Beta version introduces a few new things, such as text codes in the description as well as categories of different fast travels (which you can choose which a...

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CGMZ Crafting

Hi all, today I am posting a port of my CGMV Crafting plugin. Since it is a port, the beta will be quite short since it already went through testing in MV but I figured I would post it here anyways so y'all can have access to it a few days early.

This plugin adds a crafting system to your game that works well with CGMZ Professions. It can handle item requirements (consumed on craft), tool requi...

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