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carpetwurm

carpetwurm

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carpetwurm posts

Raccslut

Practice drawing for @pocolo_coon

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June Artwork Poll

The winning character will get a fully rendered piece of artwork. Poll will run until the 23rd.

Please remember that tier voting power is in effect for this poll. So, results here may not reflect final polling.

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June '25 Newsletter

Got a lot of work on the game done this month, and finished up a few personal things as well.

This month's build feels like it took a lot more effort than the previous monthly builds. A lot of creative blocks and conceptual hurdles have been overcome, and a lot of substantial content has been added to the game.

Five new enemies have been fully implemented into the game, and a whoppin...

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Skantish: Monthly Build 4

Here's the fourth monthly build, Patreon has been being dogshit with uploads lately so sorry for the GDrive link.

Keep in mind that half of the Sunken Chasm is inaccessible without the Xanadu Ring, which is only available in debug mode. (It'd fuck up progression if it was available in normal gameplay right now.)

MB4 Google Drive Link

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sketches

practice

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Old Game Archive

I had a thought today that I should upload the archive of old games I keep on my PC, since I'm taking game development more seriously and treating it as what I want to be doing with the rest of my life.

Included with this is a text file containing notes about every project bundled into the archive, totaling 28 games I've made since 2013, up until the end of 2016. (Which is when I stopped working on games in order to focus on drawing. I started making games again with Thirstchasm in 2018...

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Makua

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No Pets Allowed

pound cake?? i want my cake pounded.........

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naomi book trend

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alex mayternity

who got the bun preggers...............

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May '25 Newsletter

Hi guys! To replace the monthly devlogs, I've decided to start doing longer-form newsletters. Don't worry, I'll still be talking mostly about development and the game's progress, since I don't really have much else to talk about. These posts will be posted every month on or around the 15th, along with that month's build of the game. Unlike the monthly build though, newsletters will be available to all patrons to read. So, let's just get into it.

2025-05-15 07:59:28 +0000 UTC View Post

Skantish: Monthly Build 3

Here's the next monthly build!

This month I started some good headway on the next zone, the Sunken Chasm, as well as implemented the first enemy for it, the Sentinel. All changes and additions can be found in the included changelog.

Thank you for your support!

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mona sweaty butt

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Small Update - Changes and Considerations

The Discord server has been deleted, as I felt that my mental instability only serves to ward off people, and having a direct IRC chat centered around me doesn't benefit anyone involved. (Besides bad actors, trolls, and spies - which I know I sound schizo for saying, but I've been shown proof recently that multiple "factions" have seeded my server in order to keep tabs on me. For some reason.)

The original purpose of the server was to archive my work, however I don't think scrolling a m...

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Commission - Ren

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Commissions

Comms from this week

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merry ebster

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buny pusy

hi

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Skantish: April Devlog

Welcome to the second monthly devlog for Skantish!

I got a lot done this month, as is seen in the above video development log. The new weapons you guys voted on are now implemented, status ailments are (finally) in the game, and I made some changes that people have been asking for.

I've done some more behind-the-scenes writing and doodling, figuring out the overall direction of the game and envisioning what the final product should look like. There's a lot that I want to do, but I...

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Skantish: Monthly Build 2

Here's the second monthly build! I'll be writing a devlog post later on today, but for now here's the build itself and its changelog~

MB2.0 ~ April 15th, 2025

Updated Credits

Expanded debug room

Note: In this build, you can press F1-F5 to mess around with status ailments, while in debug mode. Each number correlates with a given status.

Additions:

  • Added status ailments that Naomi can be inflicted with. The following have ...

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switch 2

little doodle

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Alex Butt

doodle i decided to finish

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Skantish ~ Monthly Build 1

 I've decided to change the "Bi-Monthly" build reward to simply Monthly builds. Here's the first one.

While this build isn't a huge improvement over 0.1.x, it's the first stepping stone in laying the mechanical groundwork for 0.2.x. The new water mechanics may still need some work, however, it'll play a major role in the next area of the game.

Please report any bugs in the 2025-03-15 19:01:57 +0000 UTC View Post

Dedicated Worship

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Skantish: March Devlog

Since the last post about the state of the game was made almost a month ago, I thought I'd do another - and maybe turn this into a more regular thing.

TLDR; I'm working on new mechanics and weapons for the next area while trying to work in preproduction storywriting and etc. However, I planned to have the first Bi-Monthly build out on the 15th. Not sure if I should postpone it to next month (as there's not a lot yet), release it as-is, or maybe change the schedule to monthly...

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Hot Spring Naomi

Little doodle that turned into a full drawing.

Thought it'd make a cool sticker, so I dug up my redbubble and uploaded it there: https://www.redbubble.com/i/sticker/Naomi-by-Carpetwurm/169000955.EJUG5?asc=u

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February Sketches

Warrior tier sketches

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In the Brigand's Keep

little drawing for myself

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February Patron Sketches OPEN

Sketch request rewards are now available to all Warrior tier patrons for this month!

Sketches can include up to two characters, whether they be OCs, fan art, etc. I will not be accepting specific background requests, but you may ask for a certain pose and/or kink.

To request, please DM me either here or on Discord (Carpetwurm) Thank you for your support!

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Credits Opt-In

Hello all Adventurers and Warriors!

Please comment under this post with the name/username/nickname you'd like to be credited as in Skantish v0.1.6. This will (likely) be the final public build for a while, as I prepare to start working on 0.2.x soon.

Names will be put on the game's Credits screen (accessible from the Title menu)

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