Happy weekend to everyone!
Well, it was a long wait, but finally we got to the release of Last Human episode 3. After one more week for a break, I'll pick up where I left off with Serenity episode 3 rewrite. In case some of you missed it (or forgot), I ended up trashing what I had written for episode 3 to start over. I wasn't happy with it and that's that. Now work will begin on setting things right in Serenity - and if you played the latest Last Human update, then you saw a hint of som...
2023-10-21 03:59:42 +0000 UTC
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Here we are at last, my friends!
Please read these release notes!!!
RELEASE NOTES:
CONTENT:
Images: 1260
Animations: 13
Music Tracks: 16
Lines of code: 3009
INSTALLATION: Please do NOT extract this over your previous version! You will have issues if you do. Always extract the latest version of the game to its own new folder. You can safely...
2023-10-11 18:15:17 +0000 UTC
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Release: Last Human (Episode 3) version: 0.6a
(This is a small update from the 0.6 version. I just changed some music to 'loop' and added some fadeouts.)
Download Links (MEGA):
Windows: LastHuman-0.6a-pc.zip (1.79gb)
Mac: 2023-10-11 18:11:12 +0000 UTC
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Hey everyone!
I am excited today because I think we may have just one more devlog then finally it will be time to release this thing! I have 3 scenes left to render at a total of about 180 images. And they aren't too complicated or time consuming to do. So, I am 'fairly' confident in saying that we can expect the release announcement possibly by next weekend. Maybe a few days into that week at the latest. It depends on how long it takes me to place my music. It's a simple task doing the...
2023-10-06 18:08:12 +0000 UTC
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Lucky 13... Hey everyone and happy weekend!
Posting this a day late since I had that short post the other day. I should finish the scene with Natalie today. Then the rest should go a lot quicker since there is a bit less complicated posing. I know some of you do some AI/HS/HS2 (or even KK) posing and artwork yourself and can relate to the time it takes to get those posing details just right. I myself tend to spend a lot of time making sure hands and fingers look right... joints fixed as...
2023-09-30 17:26:39 +0000 UTC
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Hey guys,
So, a few things have come up over this week. One is that my house needs a new roof (like really bad). It looks like insurance is going to cover that, but my deductible is $2000 bucks. On top of that, we also had to come out of pocket on a repair to my wife's Camaro recently that has left us... well, we're broke LOL. There's no nice way to say it. With that said, I've had to cut off all of my subscriptions to modders and a few of my favorite devs to save up as much as possible...
2023-09-27 19:18:11 +0000 UTC
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Happy Friday! Well, I've somehow gotten back into my normal workflow in the midst of my full-time job bullshit and other outside interference. I can happily announce that I have about 70% of the rendering completed for episode 3. I am now starting on scene 11 (of 16) which is (spoiler alert) a nice event with Natalie. It would be really nice to have this update completed for an end-of-month release. But that is just one week away now and I feel like there is about 2 weeks worth of work left t...
2023-09-22 13:06:16 +0000 UTC
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Hello everyone. This is a long but important post. So please push through it...
I have finally passed the halfway point rendering the LH update. During this time, I have given thought to how I will proceed with Serenity. As you all know, I scrapped the episode 3 I had written for Serenity C2. It was getting way too messy. It is beginning to move into a direction that will put it further away from the original idea for the story. Part of the problem is I went way overboard bringing...
2023-09-15 16:02:06 +0000 UTC
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My friends,
I have for you a special sequence pack for patrons only featuring Natalie. If you guys like this, please let me know and I'll try to do more of them for you of other girls. Download the zip file attached and view them in order ;)
Enjoy!
...Fire
2023-09-15 03:09:25 +0000 UTC
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Happy weekend all!
Well, I finally completed scene number 7! Decided to add a small animation in the scene and preview it here for everyone.
There are just 9 scenes left to go. Last week was really busy at the full-time job, but I managed to get some work done on the game in the evenings. Next week will be busy too, but I'll do what I can.
Keeping this really short and sweet this week as there isn't much more to tell right now. And I just wanted to share the animation ...
2023-09-10 03:04:48 +0000 UTC
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Hey everyone and happy weekend (Happy Labor Day weekend to those here)!
I didn't get a lot of graphics done this week. In fact, I ended up having to work at the office all week. However, I did manage to go through and get some rewrites done on the next few scenes. Next week will be more of the same as I still have to finish replacing computers onsite (it's a huge place with a lot of users). But I plan to schedule myself some work time for LH in between as much as possible. I just wasn't...
2023-09-02 14:52:47 +0000 UTC
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Hey everyone!
I'm a day late with the devlog, but that's only because I didn't want to stop what I was doing yesterday. By the time I finished, it was already really late, and I couldn't keep my eyes open. So off to bed I went. I didn't get to scene 7 this week like I thought I would because I ended up extending the scene with Dezzy. It's still a fairly short scene, but I made some changes and spent a bit more time on it. I like how it came out. At this point, I'm starting on scene 5 (o...
2023-08-26 21:50:17 +0000 UTC
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So... what's cooking at Chef Amanda's place on the Aurora these days?
2023-08-26 21:46:10 +0000 UTC
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Happy Weekend everyone!
For this week's devlog, you'll be happy to hear that I am making a lot more progress now than I have in months. This weekend will see me completing scene 3 (of 16) and moving on to scene 4. Scenes 4 through 6 are all fairly short scenes (in between some longer scenes), so hopefully by next week's devlog, I should be close to or working on scene 7. When you look at it this way, it seems like it won't be long at all before we're posting up release dates (and I can'...
2023-08-18 16:34:16 +0000 UTC
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Happy weekend everyone!
So, in spite of a busy week at my full-time job, and a few unexpected situations... I can actually post that I have finally made some progress! As of yesterday, I completed scene 1 and started on scene 2. Scene 2 is a short scene (about 40 images) so I should knock that out today and be working on scene 3 over the weekend. I'm really happy with my decision to break these episodes into manageable scenes because now I at least feel like I am accomplishing something...
2023-08-11 15:00:55 +0000 UTC
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Happy Weekend my friends!
I'll keep this devlog brief because I really need to manage my time and get working on this update. This week I managed to get more accomplished with scene 1 finally. This is a long scene (around 280 images). And I left off on image number 0090. This week I completed 'building' the set for the rest of the scene, and today I'll start back rendering images starting at 0091. I can't say how far I'll get over this weekend, but I'm hopeful that I'll complete scene 1...
2023-08-04 13:57:27 +0000 UTC
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Hey my friends!
(The render attached is an older one I did as a custom for the first person to patron me (and he is still a patron today). It is one of my personal favorites. I hope you like it!)
Well, I think this is definitely the longest I've gone without a release since I started, and I hate it, but it is what it is. No way through this mess except straight through. And so, here we are. I am writing to let you all know that these days of 'pecking' at tiny bits of work on Last ...
2023-08-02 01:06:36 +0000 UTC
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Hello everyone!
Well, where do I begin this? First of all, I posted this as a 'personal' devlog because I haven't been able to do any developing on the game since I last posted. This year has been the hardware refresh year at my IT job. We manage multiple companies (around 800 users). And since I'm the one that manages hardware inventory and also hardware purchasing... well... It is a huge, complicated pain in the ass for one person. Dropped in my lap at the last minute... I had to trav...
2023-07-21 22:29:23 +0000 UTC
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Happy Weekend all!
Well, I wasn't able to get as much done on the game as I would like this past week. Work has been so busy this year. But I am more than halfway through scene 1 (of 16). So... not horrible. I am off work Monday and Tuesday for Independence Day. I'll probably get the scene completed and into scene 2 by then hopefully.
Keeping it short this week... really just wanted to share this render of Alexis with her fade bike out on the tunnel. Also, since it's Friday night,...
2023-07-01 02:09:19 +0000 UTC
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Happy Friday everyone!
(Attached render is from a recent patron-only special CG set)
Another long and stressful week from my regular job finally ends. That job is probably contributing to at least 80% of my depression issues. I won't go into details about that here, but it's just a lot of bullshit. I wish I could quit but I'm at an age where finding a new job just isn't realistic. I'm 7 years away from being able to retire from there. If I could make around 4k per month on here, I pr...
2023-06-23 14:22:40 +0000 UTC
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Hey everyone,
Here we are at devlog 2 for the development of this next episode of Last Human, and already I am nearing time to start rendering. I only have around 200 lines of code left to write, which is WAY ahead of where I would be if I'd started over with the Serenity episode.
If you missed my post about why I switched to LH during Serenity development, check it out here: Last Hum...
2023-06-18 20:54:47 +0000 UTC
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Hello everyone...
It has been about 7 weeks since my last public release (Last Human). And it has been a rough period. During that time, I was back and forth writing the next episode for Serenity Chapter 2 (episode 3). Monday night, I read through what I had, and I just hated it. It seemed like my depression had an effect on what I was writing, plus having written pieces here and there, it was too disjointed. That just won't do. Lately, I have good and bad days. Today is a good day (and...
2023-06-07 18:15:03 +0000 UTC
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Hello everyone!
I haven't been around much for the last 2 weeks. I have not worked on Serenity or done much of anything else. I don't know much about depression, but apparently, I've been having symptoms of that for a while now and didn't even realize it. Now before you get that look, I'm not making an excuse or trying to pull your heart strings. Just telling you what's going on. I am still going to work on my games and continue as before. Every now and then, I get into these terrible s...
2023-05-19 19:24:33 +0000 UTC
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Hello again my patrons. First devlog for patrons of this development period. Let's get right down to business...
First thing I want to say is that Episode 3 is going to see some new story elements. Mostly with how Mike is starting to act. For all those bitching that Mike is a pushover, too passive, etc... You'll be in for a surprise. After everything he has been through since this all started, he is beginning to take control. And never before like he will in this episode. In the beginni...
2023-05-07 19:14:21 +0000 UTC
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The five become one... the conjunction begins in episode 3.
2023-04-30 17:59:02 +0000 UTC
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Last Human version 0.5 (Episode 2)
New images: 1367
Animations: 18
Lines of code: 3511
New music added: 21 tracks
Read time (approx.): 90 minutes
Important Release Notes!!:
I have added a feature that will allow you to change the name for "pet" (term of endearment). You will need to start a new game so that you can enter that. Otherwise, it will show up in dialog as the variable: [pet]. I have added a CHOICE at the beginning of the game where y...
2023-04-20 00:33:39 +0000 UTC
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Hello Serenity fans!
With the latest version of Last Human about to go public (free), and after taking a break from dev stuff during that two-week period... It is now time to revisit the world that is Serenity and fill you in on my plans for how this thing is going to finish out. With the episode 3 update, you may notice some changes in how the story and characters progress going forward. In the beginning (Serenity Chapter 1), I made a lot of mistakes. Well, 'mistakes' might be a bit ha...
2023-04-18 16:43:18 +0000 UTC
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Last Human version 0.5 (Episode 2)
New images: 1367
Animations: 18
Lines of code: 3511
New music added: 21 tracks
Read time (approx.): 90 minutes
Important Release Notes!!:
I have added a feature that will allow you to change the name for "pet" (term of endearment). You will need to start a new game so that you can enter that. Otherwise, it will show up in dialog as the variable: [pet]. I have added a CHOICE at the beginning of the game where y...
2023-04-18 03:00:01 +0000 UTC
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To other tiers: THIS IS A NEW BUILD! (No longer in beta)
Last Human version 0.5 (Episode 2)
New images: 1367
Animations: 18
Lines of code: 3511
New music added: 21 tracks
Read time (approx.): 90 minutes
Important Release Notes!!:
I have added a feature that will allow you to change the name for "pet" (term of endearment). You will need to start a new game so that you can enter that. Otherwise...
2023-04-13 03:00:02 +0000 UTC
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Special CG set today is Kalina having some fun in cosplay as an elf warrior in the queen's throne room :)
2023-04-09 02:39:01 +0000 UTC
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