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PinkMochiDango

PinkMochiDango

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PinkMochiDango posts

Nearly there!

Hello friends, v0.2 of Maya's Mission is on the horizon and rapidly approaching!

I'm gonna estimate that it'll be ready for release within the next two weeks, and hopefully sooner than that.

There are some quality of life changes I'd like to make to the v0.1 content too (eg, adding sound to tracker, adding character sprites to the screens where you can talk to them) but if I find that it could delay the release, I'll do them in v0.3 instead.

Thank you for ...

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11th May Update

Hello again, just a quick one this time.

v0.2 is going really well!

I've just finished the first draft of Day 2's structure from start to finish, and I'm currently building and editing some sprites while Mai is working on some of the more complicated coding stuff.

There's still a lot to do, but things are coming together really nicely now. I'm never sure how much or how little to show in these previews, so I've just attached a few random bits for your viewin...

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26th April Update

Hello everyone, I thought it's about time that I let you all know how things are going!

Since the release of Maya's Mission v0.1, I've been working hard on v0.2. The initial sprite work always takes a long time, but most of it is completed now, and I've began drafting Day 2 out in it's entirety.

Day 2 will include:

Maya's Mission v0.1 Release!

Download here: PC, MAC, ANDROID

After 3 months of hard work... Maya's Mission v0.1 is ready to play!

Hello everyone, I'm so excited for you all to try Maya's Mission! It's been a lot of fun working on something new and fresh and challenging, although the first month and a half was a bit of a slog: Remaking Ace Attorney in Renpy, extracting the sprites and GUI elements, reconst...

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Nearly there!

Hello you wonderful people,

Maya's Mission v0.1 is nearly ready for release, hopefully it'll be out around a week from now if everything goes to plan!

Sorry for the lack of posts, I've been reluctant to show off anything about the game before it's actually out there and playable, I'll be back to my usual posting/update schedule very soon!

Thank you for your patience, and for supporting me through this early period of development. I'm still quite confident t...

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KPA v1.16.1 [FINAL] Release, and a little update!

DOWNLOAD HERE

Hello you wonderful people!

Here is the final instalment of Klee Prank Adventure, with the last bugs fixed and a new main screen added. The game is now in a state where we can build upon it in the future when the time comes.

Here's what's been updated:

  • Fixed "Sweet Memories" main menu screen not unlocking on completion
  • Fi...

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Let me cook!

Hello again you awesome people, it's been a while since I've let you know what's cracking so I thought I'd do a little post <3

Starting a new game is a lot of work. I've been spending a lot of time building the foundations of the game: Storyboarding, making menus, GUI interfaces, sorting and extracting graphics, sound effects and background music, coding the text speeds, fonts and styles and so on. It can be a little tedious, but when it's all done it won't need doing again and I can...

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Upcoming Game Teaser!

Yo it's your boy Mochi, and I've decided it's time to reveal what I've been cooking.

The game I've been working on is called Maya's Mission, and it's an Ace Attorney parody Fangame.

The game will be a mostly linear Visual Novel style H game with point and click elements, featuring Maya as the main character. It will have lots of puzzles to solve, bonus collectables to find, and mechanics based on the Ace Attorney games.

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Happy New Year!

Happy new year Kings/Queens <3

I'm pleased to say that v1.16 release has gone really smoothly so far, with lots of positive feedback and only a few minor bugs to fix :D I've had a lovely little break over the Christmas period, but breaktime is over, and I'm feeling really fired up to make the best H-Games I can in 2024 and beyond! 

By the end of 2024 I hope to have completed one brand new parody Fangame, plus I hope to View Post

v1.16 Official Patreon Release!

WINDOWS, MAC, ANDROID 

Hot Springs:

  • 'THE FINALE!!!' ADDED, WITH 10 AREAS, 22+ ANIMATED SCENES + CUMSHOT CACOPHONY! (Includes every Mondstadt/Liyue/Inazuma girl you've unlocked)
  • Ending Sequence, Credits and Aftermath added
  • Kujou Sara added to Hotsprings
  • Talk to Sara (Tic-Tac-Toe) added
  • Attack Sara (Rude Awakening) added
  • Ei reworked w/ new Mod...

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I'm Still Here!

Hello you wonderful people, I'm still here grinding away. I feel like I can finally see the light at the end of the tunnel now, and I'm hoping to begin beta testing v1.16 in around 2 weeks time, (hopefully less).

I still have a load of dialogue and sound to do for the finale, but the renders are all done and implemented, the ending is complete and implemented, the credits are complete and implemented. I've still got Kujou Sara stuff to implement, and there's a load of e...

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Finale Preview

I've finally finished animated scenes for each of the 30 Hot Springs girls! Each one is clickable and some have multiple animations depending on where you are in the Springs/where you've already been. It was a challenge to implement the animations into previously established Hot Springs areas but I'm really happy with how it's looking. Next I need to make and edit the climax renders for each scene, then I can start working on the sound and dialogue, and finally tying everything together.

<...

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23rd October Update!

Hello everyone, just a quick one this time.

The finale is coming on nicely!

I have rendered, animated and implemented 21/30 girls, and you can now freely move through all areas of the Hot Spring and view the scenes there as many times as you like. There's some SUPER HOT areas that I can't wait to share with you... If you want a more comprehensive preview then DM me on discord and I'll hook you up.

Mai has been working hard on coding the credits and stats screen. They're both...

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6th October Update!

Hello again you wonderful people~

I've been working really hard on the finale the past week, but I took a break from it today to rework Ei's hot spring scenes and model/outfit. I'm also going to give Ei at least a short scene that adds her to the hot springs, whereas currently there isn't one. I plan to rework Fischl and Keqing's hotspring stuff soon too, as the quality just isn't close enough to being consistent with the late game girls.

I don't wanna post any previews of the fin...

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I'm Back and Working Hard!

Hello, I realised I forgot to say I'm back from my vacation~

I've been working on a lot of boring GUI stuff at the minute so there's not loads to show you right now, but I'll be getting to the lewd stuff soon enough! The menu above will appear when you click the prank-o-meter and it will show which pranks you've completed/not completed :)

I'm working on KPA nearly every day now so feel free to hmu on Discord whenever you like. Thank you all so much.

- Mochi


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Short Break

I'm on vacation in a beautiful sunny country for 10 days, until the 21st of September. When I return I'll be back to working on KPA every day until it's done!

Sorry for the delay, and thank you for your support <3

- Mochi

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Hello :)

Hello you wonderful people,

I'm happy to report that the release of v1.15 has gone really well, with minimal bugs/problems reported!

I just wanted to drop a little update to say I'm already hard at work on the next release. This past week I've been working on adding Kujou Sara to the Hot Springs, as well as rendering the ending screen and credits. There's still a lot to do but I'll keep you updated as things progress.

Big love.

- Your boy Mochi

PS: Kujou ...

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v1.15 Official Patreon Release!

Available here: WINDOWS   ANDROID   MAC 

v1.15

Knights Of Favonius HQ:

  • Use 'Turn-Jean-Into-a-Slime-Potio...

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Nearly There!

I've almost finished implementing the new SFX throughout the entire game now, then I have a few 'random events' to implement, and after Mai has done his side of things we can begin beta testing!

I'm gonna estimate around 10-12 days until release of v1.15.

I've added a few samples of the new SFX, please enjoy, and thank you for your patience <3

-Mochi

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Hole in Wall Prank Remastered!

While I was implementing the new SFX I decided to spend a couple of days remaking the Hole in the Wall prank. It's now fully animated, has improved dialogue, new sound effects and some extra renders too, hooray!

I'll keep working hard for you all~

- Mochi

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July 27th Update!

Just a quick one this time!

You'll be pleased to know that Captain Beidou has been added to the Hot Springs with a cool little event, plus there's a some spicy BeiGuang action to look forward to when she gets there too~

We are rapidly approaching the release of v1.15! The reason I can't make a date estimate yet is because I'm not sure how long it's going to take me to add all the new sounds to the game, but hopefully not too long at all.

After that's done I'...

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17th July Update!

Hello again one and all!

*MINOR SPOILERS AHEAD *

I've just finished work on the Pump Room, which is a new area of the Hot Springs with an event that is a prelude to the game's finale

In other news I've also made a new potion, the Turn-Jean-Into-A-Slime Potion. Originally it was just going to be a small Easter Egg, but honestly it looks really great and I'd be sad if people missed it, so instead I de...

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July 5th Update.

Hello again, here's a quick update for you all!

I'm almost completely finished coding in all of the new outfits now, there's a total of 15 new Outfits (including nude 'outfits') and 3 Alt Outfit states. There's also 'Talk to' + 'Give Clothing' scenes for each, and I've been working hard on some mini events based around the last few Super Lewd Outfits too.

In other news, I just got the last batch of voices and non vocals back from one of the VA's a...

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Update, and a small delay.

Hello friends.

Unfortunately a close family member has gone into hospital for something quite serious, but something they should recover from. I've spent most of the last 5 days there and I haven't been able to work on KPA very much. I need to be there tomorrow and the day after too, and then hopefully they will be discharged and I'll be able to dedicate most of my time to KPA again.

Other than that, KPA-wise things are going really well!

First things first: I've finished al...

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可莉的恶作剧大冒险汉化版已发布 v1.14

https://gofile.io/d/KtR0gU

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Little Update!

Hello wonderful people!

I just wanted to let you know what I've been up to lately, and the answer is... Outfits!

I've been working on Super Lewd Outfits for everyone who hasn't got one yet, so that's: Rosaria, Mona, Sucrose, Hu Tao, and Amber. I've also been experimenting with some alternate hairstyles as you can see in the Mona preview I posted, so keep an eye out for those in v1.15!

Another thing I've been...

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One Week Later...

Hello team!

It's been a week since the release of v1.14 and I've had a nice little break and worked on my side project for a bit... But now I'm back to business!

Thank you all for your support, I'll keep you updated as things move forward <3

-Mochi

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v1.14 Official Patreon Release!

Available here: Windows, Mac, Android

v1.14

Knights of Favonius HQ:

  • Watch Barbara's Stream (5 Animations + Faruzan Teaches Anatomy) added

Outrider Camp:

  • Ask for Amber's Co operation added
  • Amber Co-op Prank w/minigame (Once and For All) added
  • Slime Loss Scene (Slime Time!) added<...

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Nearly there!

v1.14 is rapidly approaching!

Amber Co-Op is 95% done, after which I just need to finish the Barbara Camgirl writing/new Outfit stuff, and then Beta testing can begin.

I will keep you all updated, thanks for your support <3

- Mochi

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21st April Update!

Hello again friendos!

It's only a short update, but things are coming together really nicely now. Amber Co-op is well on it's way to being complete, with over 300 renders so far, and only one scene's worth of renders left to make and edit.

The reason I left Amber Co-op until last is... her hair! I have to hand edit Amber's hair on the majority of renders, including any animated ones, and it takes a long time. (I left a before picture in the previe...

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