Alpha NET PRO. Build 1310 + NET ABS 200



A separate plugin that will not depend from Alpha ABS
2020-01-03 10:22:14 +0000 UTC View Post
Information: https://www.patreon.com/posts/32778466
Documentation:


New build with Visual Chest feature and improvements for inventory is coming up. Almost done, need some tests before release. Will be available in few days.
Simple way to create Visual Chest, only one plugin command

(Event code from GIF for example)

Information: https://www.patreon.com/posts/alpha-abs-dev-31950031
!!! Documentation: https://github.com/KageDesu/Alpha-ABS/wiki/Map-Inven...
2019-12-25 10:58:00 +0000 UTC View Post
A month and a half of development -> the first and biggest step towards the realization of the network ABS. While there are still few opportunities, but the beginning was made, the core of the Alpha ABS was rewritten from scratch to work through the network. With each new update, new features will appear from Alpha ABS and over time, this ABS will be completely similar to Alpha ABS.
You can open the inventory directly on the map (without stopping the game). Quickly change equipment, assign items to the skill panel, or just use items.
The following features will also be available:
* In development, U...
2019-11-29 20:55:10 +0000 UTC View Post
Working on a combination of Alpha NET and Alpha ABS.
I am tried to made Alpha ABS compatible with Alpha NET, like activate both plugins -> and fine, but it's didn't work. The core of Alpha ABS is very different from how Alpha NET works. I had to rewrite a lot of code, which led to unstable operation and a lot of errors.
Therefore, it was decided to just writ...
2019-11-28 18:18:38 +0000 UTC View Post
New build 1142 is almost ready. Main feature - support second battle system on NON ABS maps.
With new build added support for next battle systems and plugins:
The plugin allows you play GIF and WEBM animation
Features:
- play animation on any Scene (Map, Menu, Battle and etc...)
- play animation on Screen (above or below windows)
- play animation on Game Map (tied to the map coordinates)
- control animation: moving, zooming, change opacity
- play animation in loop or not, set Common Event (or Script call) when animation ends
- interact with an...

Information: https://www.patreon.com/posts/alpha-abs-dev-31389881
Documentation:

RPG Maker has a built-in function to create enemies Encounters on the map. Alpha ABS did not use this feature as it is designed for a standard battle system. In the new build 1132, this feature now works with <ABS> maps!

Chat emotions


Documentation for chat emotions: https://github.com/Kag...
2019-10-31 15:36:05 +0000 UTC View Post
This is Basic (public) version. Download from: https://github.com/KageDesu/Alpha-ABS/releases
For download ABS build 1128 PRO: https://www.patreon.com/posts/alpha-abs-build-30950787
2019-10-25 10:03:05 +0000 UTC View Post
Information: https://www.patreon.com/posts/alpha-abs-dev-30929068
Documentation:

The new build will mostly contain bug fixes, but there is room for one new feature too. This feature is Defense Towers. In simple words, will allow you create tower defense game type inside your game.
Do you need Alpha ABS Demo Project with all ABS features examples, complete database with many type of spells and weapons, battleground with different enemies types.

Information: https://www.patreon.com/posts/alpha-abs-dev-30341154
Documentation:
It was a hard work, but finally, in the next update in the Alpha ABS will be full gamepad support. Also, the gamepad support extension has its own new UI. Buttons mapping, location of elements, graphics - all you can customize and setup

* Not final. Key mapping and UI may be changed when Build is been released
https://github.com/KageDesu/Alpha-ABS/wiki/Alpha-ABS-Pro-vs-Basic
For those who do not know the difference between the Pro and Public versions, on this page I create a list of all the features that are only available in the PRO version. With new updates, the list will be updated.
To get access to the PRO version 2019-09-25 17:43:09 +0000 UTC View Post
My Supporter Elushis Music & Gaming make a game with Alpha ABS.
Following the link and watching the video, you can see how the system works in a real game and how it can be modified to suit your needs.
2019-09-24 14:57:59 +0000 UTC View PostI'm working on implementing both options. I would like to know what is the first thing to focus on
2019-09-24 13:18:56 +0000 UTC View Post
Information: https://www.patreon.com/posts/alpha-abs-dev-29909631
Documentation:
Features:


2019-09-12 13:13:41 +0000 UTC
View Post
Hi, everybody. There were no updates this month as I was away from home for three weeks (some business and vacation). I haven't had access to a computer all this time. I am back and ready to continue to work. Thanks for waiting!
In the coming days I will release a new update for Alpha ABS, and then for Alpha NET.
2019-08-30 06:29:40 +0000 UTC View Post

Information: https://www.patreon.com/posts/alpha-abs-dev-28768665
Documentation: 2019-08-03 10:50:38 +0000 UTC View Post
I've been working on support for YEP BattleCore for Alpha NET for a month, as promised (Patreon Goal). I planned a new build this week, but I can't release the update yet, as there are still a lot of bugs and bad performance (there were some technical problems and hard to testing). The plugin is not abandoned and I hope to release a good update that will not disappoint you and bring a lot of new features. Thanks for understanding.
What new features you want to see in ...
2019-07-31 17:23:15 +0000 UTC View Post