Create multiple difficulty levels in your game
Features:
- Allow player change difficulty during game or only once before game starts
- Execute certain event commands depending on the active difficulty level
- Modify damage formulas depends on current difficulty level
- Create conditions for Enemies drops depends on current difficulty level
- Apply modifications for Enemies parameters depends on difficulty level
2022-05-03 20:35:16 +0000 UTC
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Let me know which of the listed big features should I give priority to development so that it appears sooner with the updates.
Not promise that feature will be fully implemented right in next update, but at least half implemented and in priority (depends on feature itself).
2022-04-25 21:02:31 +0000 UTC
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What's new in Beta 0.6:
https://kdworkshop.net/alpha-abs-z-update-0-6-whats-new/
-------------------------------------------------------------
1. Download Demo project from attachments
2. Download 0.6_PRO .zip and replace .js file to ...
2022-04-25 20:52:22 +0000 UTC
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Changelog
Bugs fixes:
- Join already started game not works in RPG Maker MV
- Joining started game without choose character
- Other small bug fixes
Plugins support:
- Improved compatibility with VisuStella ItemsEquipCore - fixed game crush when try select item in Trade menu
How install update
If you not have Alpha NET Z plugin then download Demo project from plugin webpage (2022-04-18 19:53:31 +0000 UTC
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Important update with many bugs fixes.
Changelog you can find here: https://kdworkshop.net/extended-loot-update-1-2-changelog/
With this update PRO version also include new default images:

Download: 2022-04-16 19:19:55 +0000 UTC
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Due to situation in world with Ukraine i have temprory issues with withdray my balance from Patreon. So, right now all the funds that you donate me remain on the balance of the site. I can't use them. I think these are temporary problems, so I continue to work normally for as long as possible. When everything gets better, I hope i will be able to withdraw the funds. Until Patron blocks me completely, I will post updates for you. (because there ar...
2022-03-29 19:48:34 +0000 UTC
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Small technicall update with bug fixes
Changelog
- To plugin paramter Mini HP bar added new option only for damaged
- Improved compatibility with Extended Loot plugin
- Fixed bug: Dead state animation repeats playing after open\close menu
- Fixed bug: Dead state animation ignore character direction
- Fixed bug: UI element ActorInBattleIcon (in batt...
2022-03-29 19:21:06 +0000 UTC
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Map sound points that will be played at a certain interval and specified distance
More infromation and Demo projects you can find on my site:
https://kdworkshop.net/plugins/ambient-sound/
PRO version .js file:
https://www.dropbox.com...
2022-03-12 14:17:02 +0000 UTC
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What's new in Beta 0.5.5:
https://kdworkshop.net/alpha-abs-z-update-0-5-5-whats-new/
-------------------------------------------------------------
1. Download Demo project from attachments
2. Replace .js file to PRO one
-----------------------------------------------------------
- Map Inventory and A...
2022-03-09 14:13:08 +0000 UTC
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В связи с текущей ситуацией в мире (и приостановлением работы PayPal в России), я создал страницу на сайте Boosty: https://boosty.to/kagedesu
Если вы всё ещё хотите и можете поддерживать меня и хотите дальше получать доступ к плагинам и обновлен...
2022-03-07 12:00:46 +0000 UTC
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What's new in build 1248
Improved Dead state animation of AnimaX system. Idle death animation not looping anymore.

- Weapons Motions
Added new ABS parameter for enemie...
2022-02-28 15:41:34 +0000 UTC
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Enemy Spawning
- Added powerfull script calls for spawning enemies.
- You can create special events to dynamically block spawn on certain map zones
Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemy-Spawning
ABS States and Buffs
2022-02-23 17:28:33 +0000 UTC
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New small updates for plugins:
Fog Of War 1.1
- Added Alpha NET Z plugin support (new plugin parameter: Sync over network?)
- Added compatibility fix for VisuMZ Core Engine plugin
Simple Quest System 1.2.2
- Fixed bug: New quest mark not gone if new quest been completed without any state changes
Download Pro versions here: 2022-02-03 13:46:25 +0000 UTC
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Quick Question
You can convert Choice with 2 options (YES and NO) to are Quick Question, that better suits for mobile screens (because big and informative)

Example of use:

Another example:
2022-01-28 13:45:48 +0000 UTC
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Annouce been here (you can read and get more info about plugin):
https://www.patreon.com/posts/announce-first-60514177
Plugin webpage:
https://kdworkshop.net/plugins/extended-loot/
Changelog 1.1:
- Plugin
2022-01-21 16:06:34 +0000 UTC
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Information (what's new): https://www.patreon.com/posts/alpha-net-z-0-7-60512979
Have new resources (img\Alpha folder), so redownload Demo project as well (in attachments)
Dedicated server should be update too IF Y...
2022-01-15 16:18:00 +0000 UTC
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In Janury 2022 after update for Alpha NET Z i will release new standalone plugin Extended Loot. Tier 2 plugin.
Extended Loot plugin - allows you made looting and treasures collect in your game way better.
Plugin consists of separate parts. You can use all the parts at once or separately the parts that suits your game best.
The plugin was originally developed to improve enemies looting in ABS Z, but since it has a lot o...
2021-12-30 20:50:31 +0000 UTC
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Update 0.7 for Alpha NET Z almost done. I planned release it this month but change my mind due reason to make version more stable. Don't want made release in hurry and leave it with tons of bugs. Update will be in January 2022.
What's new:
1) Https protocol support
Server now have domain name - anetzglobal.ru (but IP adress not changed) and can work via HTTPS.
2021-12-30 19:46:57 +0000 UTC
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Extra Touch Buttons
New plugin parameter: Extra Touch Buttons – set to TRUE for add Menu and Back button to all default windows [MV only] 

P.S. In RPG Maker MZ this buttons exists by default…
Other
- Added plugin parameter: Two fingers...
2021-12-25 11:13:45 +0000 UTC
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My Ko-Fi Shop 35% (all plugins) discount code: CHRISTMAS21X
https://ko-fi.com/pheonixkagedesu/link/CHRISTMAS21X
(Valid until January 5)
Thanks for support me this year, we done a lot of stuff. I hope we do even more in next year.
2021-12-25 09:19:43 +0000 UTC
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My Ko-Fi Shop 25% (all plugins) discount code: MCHRIST2021
https://ko-fi.com/pheonixkagedesu/link/MCHRIST2021
(Valid until January 5)
May the Love of Christ fill your home and every day of your life. Merry Christmas!
2021-12-25 09:14:53 +0000 UTC
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In short, nothing has changed, all stuff you got access on your tier you will got access as well in 2022.
I just separate all my plugins to tiers too:
Tier 0 plugins: (2$ per month)
- Alpha ABS (without commercial license)
- Alpha ABS Z (without commercial license)
Tier 1 plugins: (5$ per month)
- (include Tier 0)
- Fog of War
- Simple Ques...
2021-12-20 15:30:42 +0000 UTC
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Summary
This update is aimed to update the map inventory system, which is already outdated compared to the standalone plugin version.
It was decided to support a standalone Map Inventory plugin so that you get new features with MI updates, and not wait for the next ABS update. The internal MI system will remain, but its version 1.7 and will not be updated anymore.
Optionally, now you can use (below Alpha ABS in plugin manag...
2021-12-17 16:31:42 +0000 UTC
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My Twitter: @PKagedesu
If you want to receive news on the development of plugin updates, ideas, experiments - follow me on Twitter. My twitter account will be something of a developer's diary where I will share small posts about what I'm working on.
2021-12-09 20:26:01 +0000 UTC
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Trade System

Now you can sell items from stored chests.
Added new script calls:
- MIOpenVisualChestStoredForTrade(NAME, TYPE) – same as open visual chest, but this chest also will be available for Trade Script Calls (by chest NAME)
- MIPriceForItemsInTradeChest(NAME, VAR_ID) – return total price of all items in trade c...
2021-12-09 20:18:03 +0000 UTC
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Information about update: https://www.patreon.com/posts/alpha-abs-z-beta-59474815
Beta 0.4 is pretty stable and have enough basic functionality for start making projects with Alpha ABS Z.
New documentation:
2021-12-07 19:12:29 +0000 UTC
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1. Compatibility with Alpha NET Z (watch video)

2. Weapon Motions system


You can add weapon motions even for Enemies.
You can combine An...
2021-12-03 16:09:36 +0000 UTC
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Now I'm working on the compatibility of ABS Z and ANETZ, compatibility for AnimaX plugin (and it's practically part of ABSZ) already done, so I'm publish it as a separate update first. Also added preloading animations, which eliminates problems with flickering.
AnimaX animations autosynched in multiplayer game for all charcters and events. So, not need any special configuration for NETZ, just plug and play. But if you want play some animation localy you have th...
2021-11-29 12:17:51 +0000 UTC
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