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Cursed_Atelier

Cursed_Atelier

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VoidBound Blasts off to Steam Next Fest, 2023!

Salutations Space-farers ⸝₍̗⁽ˆ⁰ˆ⁾₎͕⸍∘˚˳°✧

We have some exciting news today! For the last two years, we've been making regular appearances at the HExpo presenting our game to audiences far and wide. And we're about to take that initiative WIDER!!

We're thrilled to announce that from this year, we'll be also be showcasing VoidBound at the ...

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VoidBound ANDROID: Build 0.5.5 PATREON Release

Greetings Patrons o/

We bring you our latest offering of VoidBound build, now exclusively for our mobile savy supporters.

The critical difference between this release and our desktop one, is that this android variant has had all its UI animations tuned with static images now. In our preliminary tests we found that that it provided a major uptick in run performance of the game, improving optimization extensively. We expect this would allow significant compatibility...

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VoidBound ANDROID: Build 0.5.4d PUBLIC Release

Greetings Mobile Enthusiasts o/

Almost a month back we released the latest VoidBound Public build offering Caly's slimey adventures through Henosis for desktop players. Today, we offer the same build to our Android savy adventures!

The critical difference between the two releases is that this android variant has had all its UI animations tuned with static images now. In our preliminary tests we found that that it provided a major uptick in run performance of the g...

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Progress Report #84: September 2023

Hi everyone o/

Welcome back to our final coverage for the month of September. The team is crazy busy stitching away at the developing seams of the new content, so lets check some of their work out!

Fresh artwork is now being sketched in tandem with the upcoming bounty quest story-line. While the story-writers are quickly putting the building blocks together on paper- our artist refuses to lag behind and is bent on keeping up with the concept art design. We're hopeful this will hel...

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Patron Reward Archives: Art Pack, September 2023

Salutation Patrons (´⊙ω⊙`)!

You know what time of the month it is, we know what the time of the month it is, and we both know what needs be done. So, lets get it done :)

For your consideration, this month's exclusive pack:

"Honey! I'm home~"

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VoidBound's Fond Farewell to Windows 7 and 8.1

Hi everyone,

If you had been keeping tabs on the recent weekly coverage of VoidBound's development, you may have noticed us mentioning revised minimum OS requirements. Today, we just wanted to go into a bit of detail and quickly shine some light as to what happened and why.

Lets start with the basics:

What is RPG Maker MV?

RPG Maker MV is a game development engine that allows developers like us to create role-playing games (RPGs), as in our ...

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Progress Report #83: September 2023

Greetings Voidrovers,

How's your September going? Here at CA HQ, the devs are going through the motions developing a variety of content for the next update. Lets sift through some, shall we?

Continuing our efforts, some more standing art designs were concepted to replace/add the current line-up and increase Caly's dynamic performance as our lead character.

"That's it?",...

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VoidBound 0.5.5a [Patron Release]

Greetings Patrons!

Are you ready to dip you fingers, toes and other fun extremities into our latest patch, space-farers? Cause here comes VoidBound 0.5.5- fresh out of Alpha testing and ready to re-introduce Caly's tale with a crisp new take!

VoidBound 0.5.5a [Patron Build]: GoogleDrive View Post

Progress Report #82: September 2023

Hi everyone o/

Welcome back to our weekly coverage of the latest news rolling out of the VoidBound devland! This week we made some major strides on multiple fronts, so lets dive right into the heart of it.

How dramatic is Caly? Too much? Too little? Well the team seems to think that her current span of emotions are... lacking, to say the least. As such, going forward, we've decided to expand her emotive variations by adding more range to it! Not only are we View Post

September Showcase: It's Butt Season!

Hail Void Enthusiasts ^_^/

With both our public and patreon releases now safely released into the wild, it's time to focus towards what is store for all of you moving forward.

Consider this short post a sneak peak into what is currently in the works:

Now the context behind these are still being fleshed out so we'd refrain from providing half baked descriptions, lest we end up giving impressions that might not materialize in that manner down the line. Rest assured though, fun...

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Progress Report #81: September 2023

Hi everyone!

Welcome back to our September coverage of the latest from the world of VoidBound. With releases back to back and work on STEAM picking up pace, the crew found themselves with plenty of work to keep themselves busy with. So, lets take a peek on what was on their individual desks this week:

This month saw both our Patreon 0.5.5 Alpha build and 2023-09-09 16:45:50 +0000 UTC View Post

VoidBound 0.5.4d [Public Release Build]

Salutations Spacefarers ✎໒(⊙ᴗ⊙)७▤

It's been a while since our last official public release of VoidBound. Too long in-fact, and for that we sincerely apologize. Sadly, such is the reality of small crew working on a vividly expansive game. That being said, we'll make you wait no longer and present to you VoidBound 0.5.4d.

Download VoidBound 0.5.4d: 2023-09-07 16:32:09 +0000 UTC View Post

VoidBound 0.5.5 [Alpha Patron Release]

And we made it by the skin of our teeth!

Greetings Patrons!

We're thrilled to announce the release of the latest patch for our game, VoidBound. Tagged 0.5.5, this update brings a variety of content revamp as well as new offerings, including:

  • Over 100 new CGs woven around three brand new H scenes!
  • New Bad End for Gen as part of the Slime Quest Saga
  • Complete intro sequence revamp...

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Progress Report #80: August 2023

Hi everyone,

We apologize right off the bat for keeping this report short and to the point. Currently, all available hands on board are occupied with fixing some scripting issues that were detected during last minute testing, including the hands of the guy who writes these updates. 

Now, to the topic at hand:

Tank Scene CGs have now been fully remastered. The new renders turn an already great scene into an incredible encounter for new and current Space Cadets. We cannot...

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Patron Reward Archives: Art Pack, August 2023

Greetings Patrons ʕ •ᴥ•ʔ

We uphold our monthly tradition and bring to you our latest pick of the fine art collection, quite a bit of those are due to make its debut in the upcoming patch release!

Puppy Eyes: Intergalactic Mode

Silly girl. That's not how you wear that dress!

2023-08-30 16:30:01 +0000 UTC View Post

Progress Report #79: August 2023

Hi everyone,

With the next release inching closer by the day, the team is ramping up their efforts to put the finishing touches on the technical aspects of the patch. While the CG work is largely finished, we however fished up some unexpected coding goofs during the implementation phase- but more on that in a bit.

From the beginning: The Art

Patch work being a major hurdle no longer has freed up our artist to pick up and continue work on the upcoming gladiator world. Of cour...

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Small Update regarding the Doplik debacle: 0.5.x.d

Greetings everyone,

In the last few days, we started observing a strange rise in reports from some of our playerbase who claimed that their VoidBound copies were being flagged by their Anti-Virus software being infected by the Doplik virus. They also added that they were playing the game fine one day, but couldn't anymore the next after their AVs updated their virus definitions, forcefully quarantining the Game.exe file.

On pursui...

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Progress Report #78: August 2023

Hi everyone,

Whew, that was one hell of a past week. A major milestone was crossed with our game's recent STEAM page release and the whole thing had our team on edge with excitement. We thank you all who came together with us(erm- no pun intended) for this event and graced us with their well wishes! 

With that out of the way, lets talk devel...

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VoidBound is now STEAMBound!

No, no! No plans to change the title!

Hi everyone!

We did it! After years of staunch perseveration and countless tribulations, VoidBound has reached a development point where we can confidently project a finale timeline of Caly's saga-  which is a full release in 2024!

To commemorate the occasion, we have finally launched the game's page on 2023-08-14 00:20:43 +0000 UTC View Post

Progress Report #77: August 2023

Hey everyone,

We hope our first report of August finds you well. We're writing to give you another quick update on what we've been up to this past week plus- mostly us being squarely focused on getting the patch ready. So, without adieu, lets dive right into it.

Gen and his mysterious kinks are the highlight of this release. With Caly crossing him for the last time, Gen is now poised to play a significant role in one of the newest scenes coming to VoidBound. The scene includes fis...

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Heads-up: Patreon Shenanigans Abound

Hi everyone,

We recently got word that starting this month some patreon users were being affected by a peculiar issue whereby their transactions on the platform weren't going through due to payments being denied by their banks. Even some creators themselves were facing hurdles claiming their monthly support sum, as certain payment processor(s) were inoperable as well.

The issue behind this is not exactly clear as of writing this post. Patreon them...

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Progress Report #76: July 2023

Hi everyone,

The final report for July is in! Lets unpack it all and see what the team has in store for us. 

This week, a whole slew of Intro points were addressed, chief amongst them is an epic moment which, for now, we'll simply tease and call it the “Moment of Breaching”. The concept art for it has been green lit.

Additionally, a large number of the new maps for the Introduction of Voidbound have also been rendered. Finalized, they're now ready to be plugged into...

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Patron Reward Archives: Art Pack, July 2023

Well met Patrons (. ❛ ᴗ ❛.) /

Make way for another batch of choice goodies flowing your way. This month's highlights are a mix bag of art pieces like~

Caly exercising! Too bad her choice for tracksuit elasticity is no better than her spacesuit's..

Naked Gun: Part- wait, wrong reference..

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VoidBound's Upcoming Patch: Details and Delay

Hi everyone!

The team just wanted to put out a quick post to check-in and apprise you all about our current status in detail. 

We are all hammering away on the new Introduction. It certainly ended up being a bit more of a process than we expected when we outlined it. The process of finding what works and what doesn't work is always an adventure, and you want to streamline stuff while not just cutting away so much that you leave the experience as something tha...

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Progress Report #75: July 2023

Hail Spacefarers!

It occurred to us that we routinely start these weekly posts getting right to the point. That's all fine and dandy for the sake of efficiency, but this time let us start on a more appreciative note. 

Thank you for your continued love and patronage for VoidBound. The journey hasn't been easy till now, but having you all with us made it worth the challenge.
Now, with the short mushy stuff out of the way, let's begin this week's highlights...

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Progress Report #74: July 2023

Hail Voidseekers o/

We hope you're all doing well. This week we made significant progress on some fronts whilst stabling out a bit on others. No time to waste- lets get to unpacking.

Our artist established newly updated parameters for structural elements in order to make the map environment more distinguishable. The idea is to improve the physical distinction of walls, floors, ceiling and likes, so they stand out on their own rather than to depend on lighting like we used to.

<...

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Promotional Piece: Heavy Hearts

Hi everyone,

We bring you something interestingly different today! It's been a while since we did one of these, but cross promotions with fellow devs is something we always look forward to, especially when the work under the spotlight is this well made.

Without further adieu, we present to you- Heavy Hearts by DammitBird

Heavy Hearts is a 2D pixelart RPG inspired by...

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VoidBound On Android: Looking for testers!

Hi everyone,

With VoidBound's completion inching ever closer with each passing month, the team here at CA has decided to explore and expand the game's compatible platform list from Windows to Mac, Linux and of-course Android mobile operating system!

With popularity of "gaming on the go" skyrocketing these past few years, our focus falls on the Android based mobile segment first and currently we have three ways of going about it:

1) Running the game on the smartphone ...

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Progress Report #73: July 2023

Hi everyone,

Welcome to the July coverage of VoidBound's progress till date! We actually had quite a few things qued up to share with you before this post but, for one reason or the other, they all kept getting pushed back. Rest assured, we will bring all of them your way soon!

For now though, the report!

If you thought that Ishan having his dirty ways with Caly was to be the end of her woes- think again! Henosian's finest want a piece of her too! Sketches have been made for...

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Progress Report #72: June 2023

Greeting Voidenizens 。^‿^。

We welcome you to the latest episode of "What's up with VoidBound this week?" Work continues faithfully along, so much so that we might just have an update release just around the corner. Enough speculations though- time for some updates!

Our artist informs us that the concept art has moved to flats and colorization for a lot of the new tilesets that we are making for the Introduction. The bonus is that we will have all this fancy art now ...

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