At first, the way i worked on my storyboards was really inefficient and clunky, basically:
I would have the project open in ren'py, the script file open on the side, and i'd write one sentence, then draw a rough sketch of the pose of the character saying the sentence, export the image over to the ren'py folder and show it on the ren'py script, and then see how it looks, and repeat.
So after i published the demo, i started thinking of doing t...
2023-05-09 07:13:37 +0000 UTC
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2023-04-30 22:48:44 +0000 UTC
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F I N A L L Y
The first devlog was back in March 12 of 2022.
I was very optimistic then, always talking about how much sprites i could do each day and stuff like that, ended up burning myself out multiple times having to juggle with this project and the huge batch of comm Ive been working on for even longer than this thing.
And ya know what, am still optimistic, but, well I've learned not to give myself stupid deadlines, be more realistic about what i can and can't do.
Im ...
2023-04-21 21:48:16 +0000 UTC
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So over the next few days i'll be slowly changing this page, and im going to list here the few changes!
First, dem tiers, here are the new tiers, and their description:
TIER ONE
3€ / 3.29USD per month
Thank you for choosing to support me!
With this tier, you'll get access to finished chapters of Reincar one month early and have your n...
2023-04-21 16:54:58 +0000 UTC
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2023-03-26 16:06:33 +0000 UTC
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2023-03-22 17:13:18 +0000 UTC
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Here's my current progress on this comm! As ya can see, it's in two part, so it's taking much longer, so i hope it explain the slower than usual activity on the page!
2023-03-17 08:24:27 +0000 UTC
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I won't participate to the rest of the art month cuz i wanna focus on the ongoing comm (the last of the batch i've been working on for more than a year, yay !!!), but yeah, i wanted to at least paint my fav slugcat and since it was da first, i took the opportunity to do so !
2023-03-01 18:52:25 +0000 UTC
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I loved working on this comm, and got to practice new brushes too ! Tho the condom alts were rly hard x)
Heres da link to the full length timelapse:
https://mega.nz/file/P1djRaQT#LRFFOLT3hd8Oc4jkEHJvCO7tUGuQoy8Ku0oS4TCuBog
2023-02-19 19:42:54 +0000 UTC
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I've started rendering one characterrrrr
2023-02-13 15:51:28 +0000 UTC
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Yesterday i had a conversation with Degum, (as in they taught me lotsa stuff and i say nothing and listen haha)
But yeah, they taught me lots of things about animation and gave me some helpful resources, so I've been trying to apply what i learned with a lil animation thingy.
At first i tried to do something rly basic before going to bed.
2023-02-04 14:27:46 +0000 UTC
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2023-02-03 12:32:47 +0000 UTC
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2023-01-30 05:52:46 +0000 UTC
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I realized i had forgotten to post this uwu'
2023-01-27 03:24:21 +0000 UTC
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Coming back from a lil break where i just played the new rainworld dlc for a week straight, decided to come back with a lil warm up, and also decided that i would keep this one for my portofolio (hence the crude censor)
Now that im back i'll go work on dem patreon sketches and i'll also show you peeps a recent comm i finished!
2023-01-27 03:06:56 +0000 UTC
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Finally! I've finished the lineart for every sprite in the demo, and even added a custom background for the end where i thank da viewer n all.
I think that other than the coloring, there's nothing else to do for the demo, since i decided to do the audio and the menu afterward when working on the first chapter.
However, i think that once im finished with the demo, i'll wait a bit, because im not done yet with my commissions, and also to change the patreon page a bit so it's ...
2023-01-18 00:21:36 +0000 UTC
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I've been doing some designs for characters that'll come later into the story, and i've been doing a very rough value thumbnail for a possible illustration with said characters
2023-01-08 21:53:57 +0000 UTC
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Hey ! It's been a long time since the last one! I went on hiatus and then started to try and focus on finishing my batch once and for all so i can focus on this project, and while, im still working on that batch, there's still a few things to talk about here!
First off, here's a to-do list for what's left to do for the demo:
-Main menu &n...
2023-01-06 19:31:48 +0000 UTC
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while im liking the painting, and shot and everything,i have like, a viex of the light and value in mind and i can't seem to get it right and it's quite frustrating to be honest, but i'll try again!
2023-01-06 18:52:17 +0000 UTC
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Here a piece i did on stream for a zine i've been invited to work on!
here's the recording of said stream (no mic, but has spotify on) the stream itself is around 5 hours :
https://mega.nz/file/65cQkLrL#zjoXvLwrygCqCOVgOmNYUHY3mRohX57jcSSe9hYMHVQ
2022-12-18 15:50:18 +0000 UTC
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2022-12-01 20:25:08 +0000 UTC
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2022-12-01 20:06:06 +0000 UTC
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2022-12-01 00:19:37 +0000 UTC
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During october, the first month of my hiatius, i decided to challenge myself to drawing 1 sketch per day, and render roughly one out of two sketch i'd do, and trying to last as long as possible during the month, and so i survived around 16 days? If i remember right at least, but some of ya may notice that there's only 12 or so drawings, and that's because in the days after the twelfth i grew tired of rendering stuff and so switched to animating stuff per day, and so i did, and i'll post these...
2022-12-01 00:19:27 +0000 UTC
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The devlogs have been much more absent simply because im still on the final stage of inking and colouring everything, tho I've changed my process, before, i inked and colored each sprites individually, and once the sprite was finished, i started the next one.
Now however im only inking them and i plan on doing the colors once everything has been inked, i chose to do so because the inking process is the most taxing one, yet when i only focus on it, i can work on a much bigger amoun...
2022-09-04 03:01:00 +0000 UTC
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2022-08-26 12:30:06 +0000 UTC
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I wanted to have the boss arena background initially, but when i came back to the piece, i kinda realized it wouldn't bring anything more to the piece, at least not what i wanted it to bring, but i sitll like it like that, the visuals POP and it's simple and efficient!
2022-08-02 10:33:46 +0000 UTC
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2022-07-31 00:06:38 +0000 UTC
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Its shark week i think so i designed shark wyth
2022-07-28 19:01:02 +0000 UTC
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I changed how the title screen/Main menu looks!
I prefer this look, it's simple, it shows the two main protagonist and i dunno, i like this vibe! I plan for the picture to change depending on if the viewer reached a certain stage of the story, for example, since at the end of the demo Asul is naked, when the demo ends, i'd want the image to have him naked too like Eliot. (But i h...
2022-07-28 19:01:02 +0000 UTC
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