XaiJu
Kredyn

Kredyn

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Kredyn posts

V1.1 changelog

Hello guys!

I'll soon release the new build of the game (I'm planning it for tomorrow). One important change! From now on, I'll be sending the build in private mail for those who have paid the monthly fee. If for some reason I forgot to send it to someone, please, be sure to write me a private mail and I will check it! And now, for the canges:


V1.1 changes:

- New enemy:

- Cat Girl boss: This new cat lady has 3 different animations. Her normal animation is a ...

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October progress

Hey!

I'm back again with a progress report. This month was a little tough for me, I had a lot of IRL work and also I'm studying for my driving license. But even with that, I made progress with the game.

The main thing I want to mention is the catgirl boss. I implemented a charm mechanic for her. She can send out kisses and with it little hearts that if touch you, your character will start going towards the charm source.  You can escape this charm just like any other restraint...

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V1.0.1 Public release

Hello guys!
I'm releasing V1.0.1 for the public as of today! You can download the game from this post.

Changelist can be found here:

https://www.patreon.com/posts/v1-0-1-changelog-40909151

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Who is your favorite so far? (Patreon Poll)

A simple poll for seeing who is the most popular girl so far :) You can vote multiple girls as well ;)

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V1.0.2 Release

This time I also give you guys Linux and mac builds along with an android build. Android build can still be buggy or unstable. Please report any bugs you find! 

This build ends when you use the 2 stone tablets.

Hope you enjoy!

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V1.0.2 changelog

I'm posting the changes in the new build now. Expect it uploaded tomorrow (CEST). I'll also be going to release V1.0.1 to the public sometime early October.


V1.0.2 changes:

- New enemy:

- Grey-haired succubus: She is small and she doesn't like it when others look down on her :). She has 2 animations. One when she catches you normally and one when she catches you while you are bound by a rope trap.


- New scenes:

- Blonde succubus got a new sc...

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September progress

I’m here with this month’s progress! Let’s see what new content I’ll bring this month, shall we? :)

This time only one new enemy will be added to the game, but she will have 2 separate animations (the ones I’ve posted before). She will also have alternative scenes. I hope you guys will like it <3. The blonde succubus will also have an alternate scene added ;).

I have implemented a new type of trap: Rope traps! If you happen to walk into them, you will get bound and ha...

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(☉_☉)

What's happening here I wonder?

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V1.0.1 Release

Here is the new Patreon build! Please enjoy :)

If you find any bugs or en errorLog.txt next to the save file, please immediately tell me.

This build's end is indicated by a sign, which tells where the current content ends.

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V1.0.1 changelog

I'll be uploading the new build for patrons very soon. Till then, here is a list of changes... There are some spoilers regarding the new scenes and enemies (about where and how to find them), so if you want to find them yourselves, then skip those parts.

 

Changes:

- New enemies:

    - Red-haired bratty princess succubus. She will make you her slave!

    - Blonde-haired succubus. She has big boobs and is quite lazy, bu...

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You can decide which scene will be in the new build!

So like I mentioned in my previous post, I'd like to ask you guys to decide which animation should I put in the next build of the game. The two options are the following:

(The yellow-haired enemy from before)

Or this alternative pose of the green-haired enemy. This is WIP currently. :)


...

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August progress...

Hello guys!


This time I wanted to talk about the specific changes that were made in the game. I made a lot of quality of life changes, like adding small icons above usable items and switches. Switches will have a small hand icon and the places where you can use items will have a question mark above them. I hope this will help a little bit in dark areas, I heard some of the players not seeing a switch because it was too dark. I also added the ability to flash the screen, so no...

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Public Demo V1.0a

Changelog:

V1.0a:

-Hopefully fixed inventory items disappearing when they shouldn't (please tell me if this still happens)

-Added a little arrow in the library scene indicating where you should go

-Fixed a small bug where you could open the inventory while the level was loading.


You can download the public demo from the attachments section of this post. Please let me know if you find any bugs to fix! Thanks. I hope you enjoy it. :)


Scr...

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