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Ramattra (Megatron) Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omni & Nemesis Form in properties. (Click armature -> item -> properties)

•Weapon in a separate folder

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Dragunov S1 Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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Dragunov S1 Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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Sora Second Form Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Sora Second Form Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Sora KH3 (Blender 4 Update) Basic for Blender 4

•Shaders [Updated to Blender 4]

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation [Updated to Blender 4]

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Sora KH3 (Blender 4 Update) Basic for Blender 4

•Shaders [Updated to Blender 4]

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Jayber S1 Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Jayber S1 Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig for body

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Donald Duck KH3 Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Donald Duck KH3 Premium for Blender 4

•Shaders

•Renamed bones

  •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Sephiroth (Natant Jacket) Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Sephiroth (Natant Jacket) Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Xion Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Xion Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Bahamut NT [Shader Update] Premium for Blender 4

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bahamut NT [Shader Update] Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Claudio S1 Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

•Optional Coat (Click armature -> it...

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Claudio S1 for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

•Optional Coat (Click armature -> item -> properties)

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Bunny (Default) Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Bunny (Default) Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Jack 8 Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

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Jack 8 S1 Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

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Bunny (Ultimate) Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Bunny (Ultimate) Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Lucio (Jazzy) Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Lucio (Jazzy) Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Lee S1 Basic for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•Optional Armor & Googles (Click armature -> item -> properties)

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Lee S1 Basic for Blender 4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•Optional Armor & Googles (Click armature -> item -> properties)

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Lea Premium for Blender 4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a separate folder

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