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dinotonte

dinotonte

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dinotonte posts

A Licking Demo and Animation System showcase

Hi guys! Yokubo here.

I'm writing the post today since we wanted to talk a little bit about how the Animation System works 📽️.

The goal was to create an animation system that could bend sprites in a seamless way so we could achieve natural looking, flowy animations. Unity's native 2D animation system is good, but it works with bones. Bones are good for most 2D games, and since they are all joint based they are perfect for things like elbows and legs, but other parts like eyeb...

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Character improvements and animation tools

Hi! Hope you're all getting ready for a great weekend.

I'd like to start by thanking you for your support, I'm glad you got as excited with this as idea as we have here at Dinotonte ( ͡°  з ͡°) ❤

We've recently updated the character a lot. Hely has come up with some pretty fancy animation tools in the past few weeks, so instead of doing the character in full profile we decided to go with something that could give us more freedom down the road! This also opens way for b...

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