Subtle Cricket
Weapon (hand crossbow), rare (requires attunement)
This unusually small hand crossbow packs a mighty punch. You have a +1 bonus to attack and damage rolls made with this magic weapon. The crossbow has 3 charges, and it regains 1d3 expended charges daily at dawn. When you make a ranged attack with the crossbow, you can expend 1 to 3 of its charges to empower the bolt with kinetic energy. On a hit, for each charge you s...
2021-01-02 21:07:53 +0000 UTC
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Spicy Tom’s Secret Sauce
Potion, rare
After drinking this potion, you must succeed on a DC 16 Constitution saving throw or become poisoned and take 1d6 fire damage at the start of each turn. You can repeat the saving throw at the end of each turn, ending the effect on a success. If you fail this saving throw two times, the fire damage increases to 3d6 and your movement speed is doubled.
While poisoned in this way, you can use a bonus action ...
2020-12-31 16:00:05 +0000 UTC
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2020-12-31 16:00:04 +0000 UTC
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2020-12-29 20:29:58 +0000 UTC
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Megalithic Beast Breaker
Weapon (greatsword), rare
This massive greatsword is chiseled from an incredibly heavy piece of jagged stone. Ancient arcane binding barely prevents it from shattering on impact.
When you hit with an attack using this magic greatsword, the target takes an extra 1d6 bludgeoning damage, or 3d6 bludgeoning damage if the target is a beast. While you hold this weapon, you have resistance to damage dealt by beasts. If you roll a 1 on...
2020-12-29 20:27:26 +0000 UTC
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2020-12-12 04:44:00 +0000 UTC
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Canteen of Crapulence
Wondrous item, common
Any water poured into this magical flask will become ale. Pouring out the ale reverts it to water unless you drink directly from the flask.
“YE WON’T MAKE ANOTHER PURCHASE *hic* IN YER MISERABLE LIFE” shouted the canteen vender as she teetered on her stool in the market square. Despite her obvious drunkenness and brusque demeanor, it looked like her canteens were flying off the shelf…
2020-12-12 04:40:48 +0000 UTC
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2020-12-07 22:54:16 +0000 UTC
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Essence of the One Eyed God
Potion, uncommon
This small glass vial contains 1 ounce of orc blood imbued with savage vigor. When you drink this potion, you gain the aggression of an orc for 1 minute. As a bonus action on each of your turns, you can move up to your speed toward a hostile creature that you can see.
Sheila downed the viscous crimson liquid, shattered the vial in her bare hand and let out a mighty bellow before charging into the fray.
2020-12-07 22:51:53 +0000 UTC
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2020-12-05 16:00:06 +0000 UTC
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Moustachio’d Tabar
Weapon (battleaxe), common (requires attunement)
While attuned to this battleaxe you grow a large and illustrious moustache, or a visibly thicker and more remarkable moustache if you already have one.
“There’s something different about Jeanette, but I can’t place it.” The large, ornate battleaxe slung over her shoulder was certainly new, but that wasn’t it… Her demeanor is pleasant as always and she paid her bar tab...
2020-12-05 16:00:04 +0000 UTC
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2020-12-04 00:53:41 +0000 UTC
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Bellringer
Weapon (whip), rare (requires attunement)
This whip ends in a bronze bell clapper, perfect for ringing someone’s bell. You have a +1 bonus to attack and damage rolls made with this magic weapon, which deals 1d6 bludgeoning damage in place of the normal whip damage. Additionally, when you roll a 20 on your attack roll with this magic weapon, the target is stunned until the end of your next turn.
Bellringer is the devastating we...
2020-12-04 00:52:49 +0000 UTC
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2020-11-28 19:21:39 +0000 UTC
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Fletcher’s Ring
Ring, rare (requires attunement)
While you are wearing this ring, when you make a ranged attack with a bow or crossbow you magically summon the ammunition as part of the attack. Arrows or bolts summoned by this ring disappear after they hit or miss their target. Attacks with these arrows are considered magical for overcoming resistance and immunity to non-magical attacks and damage.
This ring has 4 charges. As part of an attack, you c...
2020-11-28 19:21:33 +0000 UTC
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Errata- Increased DC from 10 to 13 and added "Once per turn"
2020-11-26 19:49:27 +0000 UTC
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Bundren the Bungler
Weapon (greatclub), uncommon (requires attunement)
This large oaken log has an oafish face carved into it. You gain a +1 bonus to attack and damage rolls made with this magic weapon. Once per turn, you can force a Large or smaller creature hit by this magic weapon to make a DC 13 Strength saving throw or be knocked prone.
Sentience. Bundren the Bungler is a sentient chaotic neutral weapon with an I...
2020-11-26 16:00:04 +0000 UTC
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2020-11-24 19:10:28 +0000 UTC
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Bathrobe of Supreme Leisure™
Wondrous item, uncommon (requires attunement)
This fur-lined bathrobe is enchanted to achieve an unprecedented level of comfort. When worn to sleep, four hours is sufficient for a long rest and you gain 2d10 temporary hit points when you awaken.
Curse. Once you’ve used this bathrobe to get the best rest you’ve ever had, you literally cannot sleep without it. Unless y...
2020-11-24 19:09:12 +0000 UTC
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2020-11-21 21:08:50 +0000 UTC
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Khopesh of the Vulture
Weapon (scimitar), rare
When you hit a creature with this magic weapon, the creature takes an extra 1d6 necrotic damage if it’s below its hit point maximum. While holding this weapon you can sense the direction of dead creatures within a 1 mile radius as long as they died within the last week.
This bronze khopesh is masterfully crafted and imbued with a hunger for carrion. Despite the extensive patina that slowly creeps alo...
2020-11-21 21:08:45 +0000 UTC
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Ricochet Sling Bullets
Weapon (sling bullet), rare
The sling bullets come in a pouch, which contains 1d4 + 4 bullets. You have a +1 bonus to attack and damage rolls made with each of these bullets. When you hit with a bullet, you can choose to ricochet the bullet to hit another creature. Make an additional attack roll against a new creature within 20 feet of the previous creature. On a successful hit, the new creature takes 1d4+1 bludgeoning damage. You can...
2020-11-19 16:00:04 +0000 UTC
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2020-11-19 16:00:03 +0000 UTC
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2020-11-15 05:43:28 +0000 UTC
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Greataxe of Unbridled Fury
Weapon (greataxe), very rare (requires attunement)
You have a +1 bonus to attack and damage rolls made with this magical weapon. While holding the axe you can use a bonus action to enter a state of fury. While furious you gain the following benefits:
- You have resistance to psychic damage.
- You have immunity to the charmed and frightened conditions. If you are charmed or frightened when you enter your fury, the e...
2020-11-15 05:41:34 +0000 UTC
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2020-11-15 05:38:16 +0000 UTC
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Dagger of Endless Stabbing
Weapon (dagger), rare (requires attunement)
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you roll a 20 to hit with this weapon, you may make an extra attack as part of your Attack action.
Curse. Immediately after you hit a creature with a melee attack using the dagger, make a DC 12 Wisdom saving throw. On a failure, you enter a stabbing frenzy and must use each tur...
2020-11-15 05:35:01 +0000 UTC
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2020-11-15 04:35:24 +0000 UTC
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Dusting Wand
Wand, rare
This wand has 4 charges. While holding it, you can use an action to expend 1 or more of its charges to summon 1 Dust Mephit per charge in unoccupied spaces that you can see within 30 feet of you.
A summoned Dust Mephit disappears after 1 hour or when it drops to 0 Hit Points. Dust Mephits are friendly to you and your companions. Roll Initiative for the summoned creatures as a group, which has its own turns. They obey any verbal ...
2020-11-15 04:32:08 +0000 UTC
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2020-11-15 04:25:08 +0000 UTC
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