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Frefil's Cookie Cutter

Wondrous item, uncommon


This iron cookie cutter has 4 charges and regains 1d4 expended charges daily at dawn. You can use an action to expend 1 of its charges to press the cutter into a suitably thin and pliable material (such as cookie dough or soft leather), cutting a Tiny humanoid figure out of it. The figure is animated, as if by the animate objects spell, for 10 minutes or until it's reduced to 0 hit points. The figure obeys any verbal commands you issu...

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Wand of Shadows

Wand, rare (requires attunement by a sorcerer, warlock, or wizard)


This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dusk. If you expend the wand's last charge, roll a d20. On a 1, the wand evaporates into black mist and is destroyed.

Shadow Claw. As an action, you can expend 1 charge to summon a shadowy claw to crush a target that you can see within 120 feet of you. The target must make...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

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Public Poll—The Ring of Names is now free!

Hey adventurers! Thanks for casting your votes this week!

The Ring of Names' art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

2022-12-10 13:54:59 +0000 UTC View Post

[Cards] Pack of Item Cards from November 2022

[Cards] Pack of Item Cards from October 2022

Want to use or print a lot of cards, but shudder at the thought of downloading all those files?

Never fear, hero! Download a month's worth of cards in a simple .zip file, ready for you to print at home or professionally, as well as the digital files to use for your Roll20 games!

Keep on adventuring!

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Battlebrew Bomb

Wondrous item, uncommon


This fist-sized keg contains 1 ounce of extremely old dwarven liquor which is as strong as it is explosive. A built-in locking mechanism keeps the barrel sealed until it's ready to be used. You can use an action to twist the sides of the keg and throw it at a point that you can see up to 20 feet away from you, splitting the keg open on impact and spraying the area with a fine mist of the liquor. Each creature within 10 feet of that point must ...

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Spool of Shadow

Wondrous item, common


Thin wisps of smoke gently rise from this spool of magic black thread. You can use the entire spool of thread to repair an article of clothing or embroider a design on one instead. In either case, it takes 1 hour to sew the entire spool's thread on an article of clothing, at which point the thread's magic is transferred to it. While a creature is wearing the article of clothing, it can add 1d4 to the total of any Dexterity (Stealth) check it mak...

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Whiffwater Potion

Potion, common


This small glass bottle is in the shape of a nose. The potion inside is a tasteless, gelatinous goo. When you use an action to drink the potion, your breath becomes visible for 1 hour. During that time, you can change what color your breath appears to be. In addition, when you describe a smell using sensory language, your breath's smell changes to reflect the smell you're describing.

If a described smell would normally cause a creature to retch o...

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Ring of Names

Ring, common


A thin strip of parchment lines the inside of this brass signet ring. When you shake hands with a humanoid, you can make a Wisdom (Insight) check contested by the target's Charisma (Deception) check. On a success, the target's name becomes written on the ring's parchment, which you magically learn. If the creature has multiple names or is secretive about its true identity, the written name is the one that it would be willing to share with a casual acquai...

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Amulet of the Wagoneer

Wondrous item, uncommon


You're considered to be proficient with land vehicles while wearing this amulet, and you can add your proficiency bonus to any check you make to perform either repairs or routine maintenance on such a vehicle. In addition, traveling by way of a land vehicle at a normal pace doesn't prevent you from using stealth, nor does traveling at a fast pace in one give you a penalty to your passive Wisdom (Perception) score. You have advantage on Wisdom ...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

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Public Poll — The Ghostbow Bracer's Art and Card files are now free!

Hey adventurers! Thanks for casting your votes this week!

The Ghostbow Bracer's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!


Art and Cards

https://www.p...

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Claws of Ursine Fury

Wondrous item, rare (requires attunement by a barbarian)


These clawed gauntlets were fashioned from the remains of a mighty bear, whose essence empowers you while you're raging. Their claws turn your unarmed strikes with your hands into magic weapons that deal slashing damage with a damage die of 1d8 (unless your unarmed strike damage is already higher). You must be raging to gain this benefit. When you take the Attack action and make one or more unarmed strikes with...

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Ghostbow Bracer

Wondrous item, very rare (requires attunement)


This leather bracer has a blue gemstone embedded on its wrist, which glimmers with an ethereal light. While wearing it, you gain a +2 bonus to damage rolls on ranged attacks made with longbows and shortbows.

Summon Bow. You can use a bonus action to summon a spectral longbow or shortbow from the bracer's gemstone. The bow is weightless, allowing you to ignore the longbow's normal heavy pro...

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Warlock Patron: The Lithic | New Subclass

Hey everyone! This is the first subclass to be released from Year 5, and it's been a blast to playtest and design!
You may be asking: "Griff, where's the last setting from Year 4, though?" and, honestly, I'd be asking, too. It's been such a challenge getting it finished, but it's almost done. Thank you for your continued patience! And, if you were a $13 patron for October, rest assured that your name will be in the credits of it. :) View Post

Pollen Pipe

Wondrous item, common


This wooden pipe's bowl is carved in the shape of a flower blossom and dipped in a perfumed wax. Smoking the pipe while there isn't anything packed into the bowl creates an aromatic plume of pollen, which lazily drifts from the pipe's bowl. Any flower that's within 10 feet of the pipe blooms and turns toward it while the pipe is being smoked in this way.


Auntie had given up adventuring for gardening. Her once red knives were...

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Blast Ooze

Wondrous item, uncommon


A blast ooze is a 4-inch slab of ooze from a gelatinous cube that's been subjected to volatile alchemy. You can place the ooze on a solid surface using an action; it then sticks to that surface and remains there until a creature within reach of the ooze uses an action to remove it. If the target surface is a hostile creature or an object that's being worn or carried by one, you must make a Dexterity check contested by the creature's D...

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Come see The Griffon's Saddlebag at PAX Unplugged this weekend!

Hey heroes! I'll be at PAX Unplugged on Saturday from 12:30 to 2:30 at the Hit Point Press booth, #3631! Come say hi, chat, and maybe get a book signed! I'd love to see you!

Keep on adventuring!

-g

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Wand Charging Station

Wondrous item, rare


A wand that's left in this wooden device for 8 consecutive hours regains 2d4 expended charges the next time it would normally regain charges within 24 hours. This 2d4 replaces the normal number of charges the wand regains each day. If a wand doesn't regain charges daily at dawn, dusk, or a similar time, this item has no effect on the wand. An artifact can't benefit from this item. Only one wand can be in the charging station at a time.

If yo...

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Heroic Ideas — Choose 2 community CONSUMABLE item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

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Public Poll — The Keycoin is now free!

Hey adventurers! Thanks for casting your votes this week!

The Keycoin's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

2022-11-26 13:54:00 +0000 UTC View Post

Valkyrian Scale

Armor (scale mail), rare (requires attunement)


The large scales of this armor resemble feathers, which are actually part of magical metal wings that curl around your torso to protect you. While wearing the armor, you can use a bonus action to cause the wings to unfurl and extend from the armor, allowing you to fly up to 30 feet using your movement. You fall to the ground at the end of your turn or when you stop moving in this way.

You gain a +2 bonus to your Co...

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Midnight Smoke

Weapon (dagger), rare (requires attunement)


This thin stiletto is sheathed within the barrel of a star-filled medwakh pipe. The dagger itself has a hollow handle and mouthpiece that connects to the rest of the pipe, allowing you to smoke the pipe using the dagger while it's sheathed. You gain a +1 bonus to attack and damage rolls made with this magic weapon.

A small, dark ember ignites at the center of the dagger's blade daily at dusk. You can use an action to ...

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Keycoin

Wondrous item, uncommon


This brass coin is 1 inch in diameter and has a keyhole-shaped hole at its center. You can use an action to insert the coin into a keyhole within your reach, causing the door to magically unlock. The coin disappears once it enters the keyhole, even if the door was already unlocked. The coin magically shrinks to fit a smaller keyhole.

If the door or lock is held shut with arcane lock, that spell is suppressed for 10 minutes, duri...

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Steel Hawk Elite Lance

Weapon (lance), rare


You gain a +1 bonus to attack and damage rolls made with this magic weapon. As an action, you can thrust the lance in a direction to cause a line of powerful wind to erupt from the lance. The line is 5 feet wide and 30 feet long. Each creature in the line is buffeted by the wind and must make a DC 15 Strength saving throw. On a failed save, a creature takes 4d10 bludgeoning damage and is pushed 10 feet in a random direction that's perpendicular t...

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Silver Eagle Acolyte Robe

Wondrous item, uncommon (requires attunement)


This robe is worn by religious and administrative members of the Silver Eagle Forge Coalition. You gain a +1 bonus to saving throws you make while wearing this robe. In addition, whenever you make an attack roll, ability check, or saving throw with advantage or disadvantage and roll the same number on both d20s, you can combine the two rolls and use their sum as the result. If a combined result would equal 20 or higher, i...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

View Post

Public Poll — The Mobius Scroll's Art and Cards are now free!

Hey adventurers! Thanks for casting your votes this week!

The Mobius Scroll's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

2022-11-19 13:55:00 +0000 UTC View Post

Faerie Firework Launcher

Weapon (crossbow, light or heavy), rare (requires attunement)


This crossbow's wood shifts from golden yellows to vibrant reds and has a dimly lit fuse at its top. It has 6 charges and regains 1d6 expended charges daily at dawn. You can expend 1 of the weapon's charges once on each of your turns when you make a ranged attack roll with it. When you do, the bolt sizzles and sparks with festive colors, and whistles loudly as it flies through the air. On a hit, the target...

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Protector's Ward

Armor (shield), uncommon


This shield depicts a pair of knights reflected across its center. While holding this shield, you can use your reaction when a friendly creature that you can see within 15 feet of you is hit by an attack from a hostile creature. You then teleport to the friendly creature's space, pushing it 5 feet away from you to an unoccupied space of your choice when you do. You take the damage from the attack, even if the total of the attack roll doesn't ...

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