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Public Poll — The Blue Dragon Horn Shield is now free!

Hey adventurers! Thanks for casting your votes this week!

The Blue Dragon Horn Shield's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

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[Cards] Blue Dragon Horn Shield

"Few creatures can harness the power of lightning, even fewer can control it. Our feeble bodies are not among them. So we must use what we can to protect ourselves from those that do."

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Blue Dragon Horn Shield

Armor (shield), legendary (requires attunement)


This shield is carved out of the horn of an adult blue dragon. While holding it, you gain resistance to lightning damage and a +2 bonus to your AC. This bonus is in addition to the shield's normal bonus to AC. While holding the shield, you can use the following properties.

Lightning Weapon. You can use a bonus action to drag a weapon you're wielding across the face of the shield to charge...

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[Cards] Battleborn Gloves

To arms!

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Battleborn Gloves

Wondrous item, legendary (requires attunement)


These gloves have been worn by generations of great warriors and bear the marks and remembrances of their prowess. While wearing the gloves, your Strength or Dexterity score increases by 2 (your choice), up to a maximum of 22. Alternatively, you can increase both your Strength and Dexterity scores by 1. You make this decision when you first attune to the gloves.

The gloves have 10 charges. While wearing them, you c...

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Scroll of the Skyfallen

Scroll, rare


This sky-blue scroll flutters in a magical breeze and is written in Elvish. Faraway clouds can be seen floating in the background of its parchment and magically sputter into existence upon reaching the edge. Miniscule birds soar through the clouds, both on the paper and off.

By using an action to read this scroll, your words ring out to magically rip the wind out from beneath the wings of creatures around you. Any hovering, levitating, or otherwise...

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[Cards] Scroll of the Skyfallen

The storm-souled archdruid stood atop his haven in the tempest's heart: a sphere of calm within an abyss of tearing black clouds. Despite the raging winds that protected the sanctum, the harpies had carved their way into it to destroy him.

Grafted with their sickly wings, the hunters circled him warily. He was no simple prey, and they warily readied their arms as the druid quietly sang, reading from a scroll held in aging hands.

The calm air shifted, and its ...

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Scythe of the Grim Shepherd

Weapon (quarterstaff), very rare (requires attunement)


The sharpened horns and skull of a great ram rest atop this gnarled staff to form a twin-bladed scythe. On a hit, this weapon deals either bludgeoning or slashing damage (your choice), plus an extra 1d8 necrotic damage. It gains 1 charge whenever a creature with a challenge rating of 1 or higher within 60 feet of you is slain, up to a maximum of 10 charges. The staff loses all charges whenever you finish a long r...

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[Cards] Scythe of the Grim Shepherd

Fear not the grim shepherd, for it is they who tend your flock. You may not see them, nor know that they are there, but when your final bleating cries are heard, they will be there to guide you unto grander pastures.

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[Cards] Wand of Steam

"Now that's what I call a sauna!"

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Wand of Steam

Wand, uncommon


The shaft of this wand is a clear glass tube filled with bubbling water. This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding the wand, you can use an action to expend 1 of its charges to cast the fog cloud spell from it, which has the following changes:

  • When cast, the wand emits a spray of superheated mist in a 30-foot cone from it. Creatures within the cone must make a DC 13 Constitution saving th...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

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Public Poll — The Ouroboros Ring is now free!

Hey adventurers! Thanks for casting your votes this week!

The Ouroboros Ring's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

Art   |   Cards

...

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[Cards] Worldbreaker

There are enemies that simply must be defeated, no matter the cost, whose downfall is paramount to all else. Against such threats, collateral damage is not only acceptable, but expected.

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Worldbreaker

Weapon (maul), legendary (requires attunement by a creature with Strength score of 17 or higher)


This titanic hammer resembles a darkened globe of impenetrable black iron. When you hit with an attack made with this magic hammer, it deals 2d12 bludgeoning damage, instead of 2d6. This weapon deals double damage to objects and structures.

In addition, you can use an action to cast the earthquake spell from the hammer (save DC 17), slamming the weapon into...

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[Cards] Magebane Mask

"We gave you a chance to be civil, cur. Don't use any more magic and we'll leave you be, but for now you've left us no choice but to use the mask"

—Justicar Captain Arnos to a rebellious mage

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Magebane Mask

Wondrous item, very rare


This dark iron mask was used in the mage realm during the Upheaval, when arcanists were persecuted for their gifts. While holding the mask, you can use an action to place it on the head of a humanoid (or similarly shaped) creature, whereupon it magically resizes and clasps down. If the creature is unwilling, you must make a Strength (Athletics) check contested by the target's Strength (Athletics) or Dexterity (Acrobatics) check (the target ch...

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[Cards] Efreeti Bangles

"While you humans were clumsily smashing rocks together for a pitiful spark, I was a tyrant of flame— a commander of the inferno."

— N'ar, the Seventh Slaver

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Efreeti Bangles

Wondrous item, legendary (requires attunement)


While wearing these iron and brass bangles, you can use a bonus action to speak their command word to cause your arms to become ensconced in flames. The flames shed bright light in a 40-foot radius and dim light for an additional 40 feet, and last until you use a bonus action to speak the command word again, or until you drop to 0 hit points or die. The flames are harmless to you.

While your arms are alight, the fi...

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[Cards] Potion of Nature's Growth

"Is...is that mud?"

"No. Fertilizer."

"Wait, ew, don't drink that. Do you think you're a plant?"

"Well, for the next few days, kinda, yeah."

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Potion of Nature's Growth

Potion, uncommon


The muddy slurry at the bottom of this green potion bottle is filled with plant-growing magic. The bottle itself is in the shape of an upside-down tree, with its canopy creating the rounded base of the vessel. You can use an action to either drink the potion or upend it, pouring it onto soil.

If you drink the potion, you gain the benefits of the barkskin spell for 1 hour (no concentration required). In addition, sunlight gives you nutr...

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Ouroboros Ring

Ring, rare


A silver serpent twists around itself three times to form the shape of this ring. Its tail is bitten by its jeweled head. While wearing the ring, when a creature that you can see (including yourself) rolls a d20, you can use your reaction to speak the ring's command word and roll a d8. You make this decision after knowing the result of the roll, but before the GM declares the outcome.

When you do, you alter the number rolled on the d20, before any mo...

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[Cards] Ouroboros Ring

Triumph and disgrace are only a matter of vain perspective, set in place by twisted chance and held by the most easily twisted threads of fate. In the end, there is no other difference between the devourer and the devoured.

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your...

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Public Poll — The Orange Cicatrizer's Debt is now free!

What! Griff! The necklace and the saber were tied for freedom, though! Why not both?
When there are tied results, I roll a a die on the Discord to make a decision. In this case, it was the Orange Cicatrizer's debt. Have fun with it!

Hey adventurers! Thanks...

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[Cards] Orange Cicatrizer’s Debt

The mountains were the home of the fireweavers: little more than a small community taking refuge in the middle of a now-ravaged path. When the queen passed through, wounded, none of the flame-touched healers dared to touch the frightening woman—knowing full well that any failure would lead to their death.

Amidst the queen's silent reception, the leader's only daughter broke through the crowd. She offered her life in exchange for the queen's forgiveness of her people....

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Orange Cicatrizer’s Debt

Wondrous item, legendary (requires attunement by a creature with a Wisdom score of 17 or higher)


This wide-collared necklace is made with beads, precious metals, and amber. While you have at least half your Hit Dice remaining, you can use an action to spend 1 of them and regain a number of hit points equal to your Constitution modifier plus the maximum number possible on the die.

The necklace has 7 charges and regains all expended charges daily at dawn. While w...

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[Cards] Trenchroller Armor

The ruins had crumbled centuries before, its halls now either choked with rubble or flooded by the steady creep of water. Its arcane golems still survived, however, and served their long-dead creators in the eradication of common delvers. But she was far from common.

Gwyn ran through the halls in search of the undiscovered. As she turned a corner, an ancient, stonework fist lurched toward her. Her eyes grew wide in surprise as the crystal in her armor's core began ...

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Trenchroller Armor

Armor (half plate or plate), very rare (requires attunement)


This heavy, rounded armor is marked by a glowing crystal at its center. While wearing the armor, you gain a +1 bonus to your AC. As a bonus action, you can transform into a 2-foot-diameter metallic sphere. Your equipment melds into the new form. While transformed, your size is Small, and opportunity attacks against you are made with disadvantage. Your senses are unaffected while in this form, although you d...

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[Cards] Candelabra Scepter

Let our vigil burn eternal, that none shall be forgotten. They to the last outshone the sun, knowing from the outset the end to that path.

But even as each fell into darkness, their sacrifice lived in ash and ember, spark and smoke. A faint hope, but one safe in its shadows.

And from that were new flames kindled, again and again.

Until a light was brought forth that needed no shade.

—Preface to the archive of names on the Savra...

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