After several days of editing, tweaking, adding and waiting for the artists, I can finally announce that Kumatora, a model made by MandalaFurikake is published on SFMLAB! you can access the model now!
a short list of features that the model has:
I've always wanted to do this idea with kumatora, but it's only now that I've managed to find the time to create this 'mini' map of the osohe castle where the Open Sesame takes place, or The Wess Dance for those more familiar with it.
ironically, I love the fact that it only takes me a few hours to do the artwork, it's funny because at this point I've done about 3 artworks this week alone. I'll have to do something more 'complex' sometime.
2024-09-17 21:17:47 +0000 UTC
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it's just a map I made for Kumatora's art, and since I mentioned it, it's almost ready, it just needs my art and another artist's art so I can finally publish it on SFMLAB.
By the way, extra curiosity, I used TF2 textures to make the stone textures just to make it a bit easier for me since I don't know how to use the node system very well.
2024-09-17 16:49:14 +0000 UTC
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Well, i'm noticing how many times i tag ankha in patreon posts, i seriously need to make other content, or post another patreon post that isn't related to ankha. Anyway, this artwork is based on an artwork I saw on Devianart (a site I usually use to see artwork besides bluesky which has become a twitter 2.0 for me).
But yeah, I decided to go for a more original side of me, putting on a tired and somewhat sleepy facial expression, the artwork has now entered the edi...
2024-09-17 00:34:47 +0000 UTC
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Well, after the most recent artwork, 'StretchingForTheQueen', I decided to update ankha's house so that I could add the most important element of her house, which would be the coffins or Egyptian boxes since I wasn't really in the mood to spend several hours of my life simply learning how to extract 2 or 3 items from ankha's house and then forget about the 'process' of extracting them. So instead, I decided to go for the modeling side, it's not the best thing in the world but...
2024-09-16 22:02:10 +0000 UTC
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Well, finally posting something involving 'artwork' on this platform, well, this artwork is based on a certain 2B artwork that I found on twitter, but since twitter was banned in my country, I had to resort to the green site with number 34. Anyway, I put my own touches on the artwork and used some TF2 cosmetics to transform the AnonGuy I made into a kind of servant with an anubis mask.
And as an extra, I used the map of ankha's house to serve as 'wallpaper' for the background, I'll bri...
2024-09-16 02:05:45 +0000 UTC
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I've ported this map model and made it as 'easy' as possible to make it easier for animators or artists to get the camera angles right or to make the lighting a little 'easier' too. I'm not sure if I'll be using this template in any previews, but possibly this port will be made public at WORKSHOP in the future.
Ah, in case ya asks, this 'map' model is from OPEN3DLAB.
2024-09-15 23:09:35 +0000 UTC
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Anyway, i managed to finish the ankha shapekeys/flexes, i'm literally going to sleep now, the time i'm writing this post is 1:30 at night, yeah, it's 1:30 at night. But yeah, ankha has a total of 80 flexes on her body and some on her clothes. We're now moving on to the 'preview' phase with Ankha, so expect more updates involving her in the future.
2024-09-15 04:32:23 +0000 UTC
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Well, the kumatora is almost ready technically speaking, since my friend EXTROKE noticed a small problem with it, unfortunately this update is going to take a while due to the fact that I ported the whole thing to blender 3.6, because the model was 100% made in that version and I didn't want the armature broken or just to have to correct the shading.
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probably, after I finish ankha, I'll update Kumatora, by the way, my friend extroke is doing the Showcase, it...
2024-09-15 01:31:34 +0000 UTC
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Well, Ankha's port (HighWizard) is in progress, as you well know, I like to make ports have 'extra' things rather than something basic.
She doesn't even have 'shapekeys/flexes' at the moment of this post, but she will have my flexes in future updates, but in general she has alternative skins for the Iris, new clothes made by me and Octostash and extra bones for you to use, like the ones with the teeth and this snake that hangs over her hair.
2024-09-15 01:02:19 +0000 UTC
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2024-09-06 15:04:35 +0000 UTC
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